Slashdot Mirror


360 Launch Lineup And New Games

More information continues to become available from the X05 event. Spitfire15 writes "id Software has announced a new Wolfenstein game coming onto the Xbox 360. During Peter Moore's section of X05's keynote speech he introduced id Software's Todd Hollenshead to the stage. As soon as he got on he unexpectedly announced that id Software and Raven Software were already underway with the next installment of the Wolfenstein series." Additionally, Bioware groupie writes "Today Bioware announced a new science fiction action-rpg that is already in development, Mass Effect. It will only be released for the Xbox 360 with no PC port planned and it's promising photo-realistic graphics, squad based gameplay, and continuous character development." Both titles won't make the launch window. The launch titles themselves are still up in the air, a little more than a month before the console launches. Gamespot reports: "In an effort to clear up the confusion, GameSpot asked David Reid, director of platform marketing for the Xbox, what the exact 360 launch lineup is. He said that 'there will be 15 to 20 Xbox 360 titles available on launch day' with around another half-dozen making it to market by the end of the year."

47 comments

  1. Article post by ElVaquero · · Score: 3, Informative

    Since the post didn't see fit to mention the games that would be available on launch day, here's the pertinent article transcript
    -----------

    Xbox 360 launch lineup finalized "in the next few weeks" Microsoft ID's eight of final 15 to 20 day-and-date launch games, says rest are in the "final stages of certification."

    In the run-up to today's X05 event in Amsterdam, the industry consensus was that Microsoft would use the event to announce the Xbox 360 launch lineup for North America, Europe, or both.

    In fact, neither happened.

    Speaking to the assembled press, Peter Moore, corporate vice president of worldwide Xbox marketing and publishing, boasted that there were 200 Xbox 360 games in development, including "many launch titles." Chief Xbox officer Robbie Bach promised the console would have the "best games and launch lineup" of any console yet--but didn't divulge all the games that will go on sale alongside the 360 November 22 in the US.

    Adding to the confusion was a press release Microsoft issued titled "Xbox 360 launch line-up announced." It listed only three first-party games--Project Gotham Racing 3, Perfect Dark Zero, and Kameo: Elements of Power--under the heading "Titles that will form part of the impressive Christmas holiday portfolio." The second category of games was called "Other great games announced or shown at X05," and it included Gears of War, FIFA 06: Road to FIFA World Cup, Full Auto, Saint's Row, and Condemned: Criminal Origins, as well as the just-announced Too Human, Mass Effect, and Crackdown.

    The release then listed a third category, "Franchise titles that will make their debut on Xbox 360," which included Superman Returns: The Videogame, Call of Duty 2, Castle Wolfenstein, The Elder Scrolls IV: Oblivion, MotoGP 2006: Ultimate Racing Technology, Tom Clancy's Splinter Cell 4, and Quake 4. Given that at least half the games listed have 2006 release dates--and some were just announced--it would be impossible for the release to contain the Xbox 360 launch lineup as the title indicates.

    In an effort to clear up the confusion, GameSpot asked David Reid, director of platform marketing for the Xbox, what the exact 360 launch lineup is. He said that "there will be 15 to 20 Xbox 360 titles available on launch day" with around another half-dozen making it to market by the end of the year. For the moment, though, he would confirm only eight games as being available the same day and date as the Xbox 360: Project Gotham Racing 3, Kameo, Perfect Dark Zero, Madden NFL 06, NBA Live 06, Tiger Woods PGA Tour 06, Need for Speed Most Wanted, and FIFA 06: Road to FIFA World Cup.

    As for the other seven to 12 Xbox 360 games that will be available on November 22, Reid said they would be announced "in the next few weeks." "They are currently in the final stages of certification," he told GameSpot, referring to the quality-assurance process all third-party games must go through from their respective console maker. So it is likely that if any of the submitted games--which Reid declined to mention--do not pass the process sometime in the next fortnight, they will not make it to market by the end of the year.

    1. Re:Article post by badasscat · · Score: 3, Insightful

      he would confirm only eight games as being available the same day and date as the Xbox 360: Project Gotham Racing 3, Kameo, Perfect Dark Zero, Madden NFL 06, NBA Live 06, Tiger Woods PGA Tour 06, Need for Speed Most Wanted, and FIFA 06: Road to FIFA World Cup.

      Let me be the first (or maybe not?) to say "meh!"

      And to this Wolfenstein announcement, again "meh!" How many more first-person shooters do we really need? It's not as if anybody was clamoring for another Wolf sequel after the last one (which was basically a dud, even by cookie-cutter FPS standards).

      So we've got a few sports games, a racing game or two, a couple FPS's and Kameo, which was announced like 5 years ago and has now made the switch from two different systems to the 360. Yawn! Double-yawn!

      Not even an attempt at innovation here. Nothing that's any different from what's available right now, except for higher resolutions. I'll take Katamari Damacy over any one of these games. Heck, give me KD in high-def and I'll sign up so fast for an Xbox 360 it'll make your head spin. But not one of these announced titles has me excited in the slightest.

      Remember back when every successive generation of consoles allowed for totally new types of gameplay that we'd never seen before? You couldn't even do a Super Mario or Sonic type game until the NES/SMS. You couldn't do first-person stuff until the SNES with its scaling capabilities (which the Genesis tried to emulate later, especially with the Sega CD add-on). You couldn't do 3D until the Saturn and PlayStation. It all started slowing down with the current generation, and now it seems like all we're getting are sequels and rehashes that play exactly the same as what came before even on brand new machines.

      I'll probably eventually buy a 360 and a PS2 (and a Revolution) because that's just what I do, and also because I do want high-def. But jesus, it's like developers (including MS's in-house teams) aren't even trying anymore.

    2. Re:Article post by FrontalLobe · · Score: 1

      You couldn't even do a Super Mario or Sonic type game until the NES/SMS. I recall a (really bad) coleco-vision game called Smurf that was a side scroller like mario...

      --
      -FL
    3. Re:Article post by Slothy · · Score: 2, Insightful

      People claim to want innovation, but the data doesn't support it. Compare the sales of Madden to the sales of Katamari. Games will go where the sales are.

      Maybe I can't be objective on this, since I did Savage.

    4. Re:Article post by Anonymous Coward · · Score: 0

      Yes and no; people do like inovation but inovative games rarely end up having the marketing budget to attract the average gamer. I have found that, generally speaking, the second sequel of an inovative game usually has mass market success (on occasion the second game will obtain that level of success). The reason for this is that the first game's sales come entirely from a word of mouth campaign, after they turn a decent profit the publisher will provide money for a sequel that will now have a marketing budget; if that then has a decent profit companies will start to throw massive ammounts of money behind the third title.

      If you look at katamari it is actually following this pattern quite closely; when the third game comes out expect it to outsell the first two combined.

    5. Re:Article post by KillShill · · Score: 1

      let me be the first to say "meh" is not a word and only the intellectually lazy use pop culture terminology in actual conversations.

      it's a deplorable habit, please stop.

      --
      Science : Proprietary , Knowledge : Open Source
    6. Re:Article post by phxbadash · · Score: 1

      Yet by the time they do release the third katamari damacy game, it can no longer be considered new or innovative anymore. Actually seeing as the sequel is already basically an expansion for the first game it is already a victim of sequelitus. And adding multiplayer is hardly what I would call innovative.

      A game does not have to invent a totally new genre to have innovation FFS. See games like test-drive unlimited. Is it a racing game? Yes! Does it add new innovative features even though it is part of an existing genre? Absolutley.

      The same goes for fighting games, FPS's, platformers, stealth action games, etc.

      There are very few, if any untapped game genre's left to discover so developers have to work on finding innovative ways to do things in existing ones.

    7. Re:Article post by ThePiMan2003 · · Score: 1

      Let me be the first to say "meh". Oh and if you are going to pick on someones word choice, please at least capitalize the first word of your sentances.

  2. Total cost is... by LehiNephi · · Score: 1, Insightful

    So....$400 for the console + (15 to 20) games * $50/game = $1150 to $1400.

    Yikes, that's a lot of money. A couple of mortgage payments for a lot of people. This reminds me why I only buy hardware and games that have been out for at least a year. Save money on both, and I only get games that turn out to be good!

    --
    Help find a cure for cancer. Join the [H]orde
    1. Re:Total cost is... by ben0207 · · Score: 3, Insightful

      I think anyone that decides to buy 15 to 20 games at launch can probably afford a couple grand. Most people just get like 2 or 3

      Although I do agree on buying games a while after they first come out. Saves an absolute fortune.

      --
      cmd-q.co.uk - some sort of stupid fucking internet bullshit
    2. Re:Total cost is... by skankinny7 · · Score: 1

      Add on to that the fact that these games (at least as far as I know) will be $60 instead of $50, and you can bump that up another $150-200.

      I agree on waiting for price drops.

    3. Re:Total cost is... by 0kComputer · · Score: 1

      A couple of mortgage payments for a lot of people.

      A 575 dollar mortgage payment? I wish. You can't even rent an apartment in cleveland for that money.

      --
      Top 10 Reasons To Procrastinate
      10.
    4. Re:Total cost is... by Anonymous Coward · · Score: 1, Informative

      Yep the games are retailing for $59.99 - guess the eye candy warrants a 20% increase over other consoles.

    5. Re:Total cost is... by ben0207 · · Score: 1

      Not true. MS have said their games will cost the same as they currently do in all markets, and everyone assumes 3rd parties will follow suit.

      It's still too much, but "too much + nothing" sounds a lot better than "too much + an extra $10" to me.

      --
      cmd-q.co.uk - some sort of stupid fucking internet bullshit
    6. Re:Total cost is... by Anonymous Coward · · Score: 1, Insightful

      And to buy an Xbox right now is $150 + (15 to 20) games * $50/game (for new games) = $800 to $1150. Yikes, that's a lot of money!

      Seriously, what is your point?

    7. Re:Total cost is... by Biff78 · · Score: 1

      A couple of mortage payments?!? I'd be lucky to find a house with a mortage that cheap and $500-1000 more wouldn't be out of the question.

    8. Re:Total cost is... by brkello · · Score: 1

      What a weird comment. By your math it is more expensive to own a GameCube since it has 100s of games. Who buys all the games???

      But yes, waiting for prices to drop and reading game reviews is a good way to save money.

      --
      Support a great indie game: http://www.abaddon360.com
  3. I don't mean to sound like a troll by Anonymous Coward · · Score: 2, Insightful

    But let's see a show of hand of how many people are excited about the XBox 360. At this point the only game that remotely interests me is Perfect Dark Zero, but I'm not paying 400 bucks to play it on the day it comes out. I'd rather wait and see what Sony has to offer and what Nintendo's lineup will be. I'm betting a lot of people feel the same way - after all, both companies still have a couple of cards they haven't shown us (Sony has a "big surprise" and Nintendo is releasing details at a snail's pace).

    Is there really a compelling reason to get the XBox 360 on the day it comes out, other than to brag to your friends who can't afford one?

    1. Re:I don't mean to sound like a troll by phxbadash · · Score: 1

      Actually the game I'm most looking forward to at launch is Kameo, after watching the demo of the game from the tokyo game show on the game, it looks like it will be a great platformer/rpg/whatever and an excellent show of the 360's power, after that I'd have to say ES: Oblivion is next in line for the ones I want the most, but PGR3 and NFS:Most Wanted also look fun. Sports games I could care less about on any system.

    2. Re:I don't mean to sound like a troll by Saige · · Score: 3, Informative

      I actually got to play the demo level of Kameo, and it looks, sounds, and plays quite nicely. I'm much more interested in it now that I've had a hands-on with the game.

      And PGR3 looks so incredible from the footage I've seen that I may have to pick that up too.

      --
      "You know your god is man-made when he hates all the same people you do."
    3. Re:I don't mean to sound like a troll by Anonymous Coward · · Score: 0

      Sony's "BIG SURPRISE" is that their system will be a couple months behind schedule, and the BluRay drive phones-home to make sure you haven't looked at it the wrong way whenever it pleases.

  4. Thankful! by Paul+Slocum · · Score: 3, Insightful

    I'm just really glad that I don't work for a software company that's making a 360 game right now, cause everything about this sounds really, really rushed.

  5. Too Human at Last! by Anonymous Coward · · Score: 1, Funny

    I had been waiting for Too Human to come out forever. I finally decided it was just vaporware, and now they tell me it's coming out for Xbox 360?!?

    Un-believable.

    Next thing you know they'll be telling us the new Duke Nuk'em is coming out soon.

    1. Re:Too Human at Last! by GrumblyStuff · · Score: 1

      Too Human? More like Too Late, am i rite?

      Lessee now, PSX (as it was called back in the day), ???, GameCube, X360? Gee, I'm sure they had fun doing everything over and over again for each system and the new constraints/capabilities.

      AGHAHAHAHAHAHHAAH.

      Anyway, who's up for a round of Daikatana?

  6. Yawn by thundar2000 · · Score: 3, Funny


    I bet they all slip.

    Xbox will launch, and the only thing to buy for it will be a bunch of face plates.

  7. I can't wait... by GypC · · Score: 1

    ... for the 360 to come out and start pushing down the prices of games for the Xbox I just bought...

  8. One game: Oblivion by defkkon · · Score: 2, Interesting
    The only game I'm really waiting for is Elder Scrolls IV: Oblivion. If it is nearly as good as Morrowind was, then it should last me until the rest of the launch titles are the Xbox 360 equivalent of a Platinum Hit.

    If Morrowind had been the only game that I purchased for the original Xbox, I still would have considered it worth the money. I can't even guess at how many hours I've put into that game.

    1. Re:One game: Oblivion by KillShill · · Score: 1

      i definitely agree with you and i would too buy a 360 just for oblivion but i cannot due to the way consoles lock you out of your own property.

      i cannot perpetuate that illegal and unethical business model any longer in good conscience.

      i'd rather relax back on a couch and play oblivion for hours rather than break my back sitting at my computer but i won't be buying any consoles from now until they decide that people who purchase consoles have a right to full access of the hardware... which is essentially never i'm guessing.

      greedy sons of bitches. there are other ways of preventing games from being copied and played but they want to prevent you from owning your property and having full access to what you paid for.

      this business model makes the RIAA/MPAA look good by comparison. at least you can make your own cds/dvds... and use fully the hardware that you bought.

      --
      Science : Proprietary , Knowledge : Open Source
    2. Re:One game: Oblivion by Anonymous Coward · · Score: 0

      Why waste 400-500 dollars just to play a game that will be best be played with a keyboard and mouse when it the pc version comes out?

    3. Re:One game: Oblivion by KillShill · · Score: 1

      because i can't spend time sitting on a hard chair breaking my back.

      i'd rather relax on a couch and play it.

      otherwise, there's no reason to get the console version as the pc version would be far superior.

      other pc games i can play for short stretches of time but an rpg like morrowind or oblivion cannot be fully enjoyed in 30 minute or 60 minute intervals having to endure the pain.

      that's pretty much my only reason. i've gotten so many hours of fun from morrowind that it would be worth the price just for that one game alone.

      --
      Science : Proprietary , Knowledge : Open Source
  9. Common Console Game Mistakes by Keick · · Score: 4, Insightful

    You know, I'd hope by know that game makers (or console makers) would fix some of the most annoying parts playing a console first person shooter. We don't all use the controller the same, so why the heck only provide one configuration for the controller. I would think the very first, most basic thing to do when creating a game, is add the ability to configure the controller.

    There are numerous console games, Batman Begins and Prince of Persia WW, that have zero controller configuration.

    For that reason, I hope Microsoft has done their homework, and provide a transparent means of configuring the controller. Maybe a simple utility from the dashboard that lets the user reassign the "default" keys, possibly even storing person configurations, so that I can switch when I want. Or, maybe require that all games provide controller configuration in order to sport the XBOX360 logo?

    1. Re:Common Console Game Mistakes by MrScience · · Score: 3, Informative
      For that reason, I hope Microsoft has done their homework, and provide a transparent means of configuring the controller. Maybe a simple utility from the dashboard that lets the user reassign the "default" keys, possibly even storing person configurations, so that I can switch when I want. Or, maybe require that all games provide controller configuration in order to sport the XBOX360 logo?


      It appears they have done their homework:
      "The System blade offers greater control over your individual settings. You can specify, for example, that you prefer to invert the right analogue stick camera control and this will then be picked up on in any game you play."
      --

      You quitting proves that the karma kap worked. The most annoying of the whores shut up. --CmdrTaco

    2. Re:Common Console Game Mistakes by xtieburn · · Score: 1

      That is really good stuff. As such a good feature im surprised it hasnt been talked about more. Well would be surprised if it wasnt 'dare not say they can actually do something right!' MS.

      I have encountered a couple of games (Gun Valkerie in particular cause man what a good game in those brief moments Im not completely out of control.) that desperately need to allow more control over the err control.

      My brothers even worse he likes to have both axis reversed in some games. (Depending on what your definition of reversed is left to look left or left to swing the camera thats behind your head left. (The latter is used only by crazy people. e.g. my brother.))

      Havent even mentioned basic control setup that would help games such as GTA:SA (Worst white and black button usage ever!)

      IT boggles the mind that in games that take years of development and need cutting edge hardware there is often no way of moving one function in the game from button to button on your controller. Making a way of stopping this is definatly a good move I really hope it or an equivalent is included on the rival consoles as well.

  10. Welcome to the industry by nobodyman · · Score: 4, Insightful

    While I don't disagree at all with the above, "really, really rushed" describes around 99.9% of projects in the game industry at any given time. You're either rushing to meet a launch window, a holiday, or a deliverable deadline that ultimately decides whether you get paid for another x-months.

    I imagine that Sony and their first-party software teams feel just as rushed. Sure, they have six more months until launch, but they have they are dealing w/ a different set of variables, and their lackluster showing at TGS only fuels rumors that they are scrambling just as hard.

  11. So far no killer app by smaffei · · Score: 1

    Right now, there is no killer "must have" game in this line up. Heck, they even haven't confirmed DOA 4 yet.

    So far, it sounds like a let down when compared to the XBox / Halo launch of 2001.

    --
    Sure, Windows PCs dominate the market. But so do cheap toupees.
    1. Re:So far no killer app by FromWithin · · Score: 1

      These may be the launch titles, but others won't be far behind. DOA4 was at the show, and it looked pretty finished to me. Didn't crash ir hand at all through the whole night either.

      It plays just the same as DOA3.

    2. Re:So far no killer app by hollismb · · Score: 1

      That may be true, but it's all based on opinion. I, for one, would buy the system alone for PGR3, although I'll readily accept that many don't even care about it. Heck, I pretty much bought a Dreamcast just to play Soul Calibur. A 'killer app' is in the eye of the beholder, I suppose is my point.

  12. Complete Lack Of Consumer Interest? by Anonymous Coward · · Score: 1, Interesting

    Even systems that failed in the marketplace like the Dreamcast and Saturn seem to have vastly more interest from consumers than they have for the 360.

    It seems like the 360 has three pilars of support:

    1) Pc games that will be better on people's home computers
    2) Meh exclusives
    3) Watered down ports of PS3 games

    Even on cultish Xbox sites like teamxbox there seem to be huge numbers of hardcore Xbox fans saying they are going to pass on the 360 - or the more emotionally easy to accept 'wait to see what the PS3 shows in Spring'. Of course that is before those posts get deleted...

    Microsoft is really going to have a hard time keeping up the marketing 'selling out everywhere' and 'selling out at faster rate than any system' press releases over the next few months.

    I have to wonder if this is going to be the end of the road for the Xbox as we know it. If Microsoft doesn't sell massive amounts of online subscriptions and games per console, the 360 is going to be just another huge money pit. And there is every indication that the top management at Microsoft have lost their patience and the 360 is the Xbox team's 'one more chance'

    1. Re:Complete Lack Of Consumer Interest? by Anonymous Coward · · Score: 0

      I honestly think that you shouldn't compare the XBox 360 to the Dreamcast. The Dreamcast wasn't successful because Sega lost the confidence of the marketplace and lacked the money for Advertizing; Microsoft's problems are far worse.

      Like the Dreamcast the XBox 360 is being released too early after its 'Parent' console, but unlike the Dreamcast (and more like the launch of the PS2) there are practically no interesting games being released for the 360 in its first year. The Dreamcast wasn't that powerful compared to the XBox and Gamecube but when it was released it demonstrated 'Amazing new graphics, that were never possible before' whereas the 360 has graphics that can best be described as 'better than current generation games, and slightly better than cutting edge PC games.' Finally, where the Dreamcast had tons of unique games (Like Crazy Taxi, Jet Grind Radio, Samba de Amigo, and Space Channel 5) the 360 seems to have a line-up of generic Sequels and Clones of games in overpopulated genres.

  13. Maybe it's just momentum. by fwitness · · Score: 3, Interesting

    I honestly feel that when Nintendo unveiled the new controller, home video games changed as we know it. Pretty much everyone, even the most die hard fan boys on all sides had to take a step back. Saying to themselves, "what the hell have we be doing these last few years?" Even your average joe consumer can't really think of a reason to buy the new XBox or PS2 aside from hi-def.

    I think right now, both Sony and Microsoft are seriously watching Nintendo. There are tons of meetings going on right now analyzing what people *may* want. This is diametrically opposed to the way we've been doing it, which is "give them what sold last time, but prettier and with some minor new features."

    I own all consoles currently out, and they each have their own advantages. However, I'm grinning ear to ear at what Nintendo has done to the industry. It's much like when photography was first invented. Painters were suddenly unecessary, as photos were quicker an more realistic. It took Picasso and other outstanding artists to show what painting could bring to the world that photos could not. I've used this analogy before, but never has it seemed more appropriate.

    As for MS and Sony (to a lesser extent), they have already entrenched themselves in their battlegrounds, there is little that can be done to go back. Only time will tell if they are in the right war.

    --
    -- I have fans? Wow.
    1. Re:Maybe it's just momentum. by hollismb · · Score: 1

      Then there's a group of people, like me, that think the idea of waving your arms around like a madman just to play a game (have you seen that controller video?) is the stupidest idea ever. I still laugh whenever I see someone bobbing and weaving their head and body while controlling a character in Halo. Now Nintendo want's me to do exactly that? I'd be making less of a fool of myself if I stood up in a meeting at work and started doing jumping jacks.

    2. Re:Maybe it's just momentum. by IpalindromeI · · Score: 1

      That's fine because Nintendo isn't gambling on drawing in the hardcore gamers that think the console they play is an important part of their image. They aren't going to try and compete on "coolness." They're trying to grab the people that you're making fun of: the ones that are bobbing and weaving. Maybe you didn't realize that it could be put to good use? But it's embarrassing, so forget it.

      --

      --
      Promoting critical thinking since 1994.
    3. Re:Maybe it's just momentum. by hollismb · · Score: 1

      I'm not saying it's not innovative, but it's definitely not doing anything to help the public conception that video games are not cool. There's no question about that, but you've already stated that Nintendo isn't competing on coolness, so we're in agreement about that one. I'm also not saying that it won't appeal to the 'casual' gamer (although I hate both 'casual' and 'hardcore' as terms), which it obviously will, based on my previous "bobbing and weaving" statement. Agreed, movement seems more natural in a video game when it mimics that which you would do in real life. Do I want to try it, and would I even maybe buy a Revolution (or whatever it's going to be called) just to experience it? Maybe. I'm not saying I won't, if it truly has great applications in particular games. Do I think it's a step closer to the ultimate gaming vision of total virtual reality? Yes, I certainly do. I'm just saying that it's not for me, and that if I wanted excersize, I'd do what I do anyway, and go for a run or to the gym.

    4. Re:Maybe it's just momentum. by fwitness · · Score: 1

      It's good to see that you're open to the idea. Of course Nintendo has already shown people that crazy bobbing and weaving is unecessary, and you need barely move your wrist to control a game. However, the larger point is that what Nintendo is producing is a level of *interaction* that we have not had before. If you've watched the video, watch the man moving the controller in and out of the screen, concentrating. As an example, say you're playing your favorite FPS and part of your mission involves disarming a bomb. You must go from wildly firing waves of bullets every which way to clear a path of enemies, to immediately having to use precise movements to manipulate tiny wires, and at the slightest twitch, you're done.

      Contrast this to how such a scene would have to be enacted on current consoles. To defuse the bomb you would either be moving a cursor with an analog stick or randomly pressing a certain "key" combination of buttons. It's just not the same feeling, and the difference is that the Revolution approach *feels more like* the action you are performing on screen.

      --
      -- I have fans? Wow.
  14. planned != announced by truffle · · Score: 1

    Today Bioware announced a new science fiction action-rpg that is already in development, Mass Effect. It will only be released for the Xbox 360 with no PC port planned and it's promising photo-realistic graphics, squad based gameplay, and continuous character development.

    Actually it's no PC port announced. Announced and planned are two entirely different things. A PC port can be planned but not announced, as part of the terms with the publisher.

    --

    ---
    I support spreading santorum
  15. I've lost some cynicism by FromWithin · · Score: 1

    After seeing/playing most of the available games (Too Human, Superman, Gears of War and a couple of others were by appointment), my opinion of the 360 really has gone up. I previously thought it to be rather a white elephant, but it's showing a lot of promise now.

    Kameo is really good. A true next-gen game. Great looking (the battles scenes are quite extraodinary), huge, good story, superbly designed, and yet still definitely a console game. The controls have really been designed well with most of the game requiring only one button.
    Perfect Dark Zero seems at first to be a remake of Goldeneye, but a bit deeper in, where the attention to detail really starts to show, it starts to reveal its hidden depth. There are quite a few innovations in there, and it certainly looks impressive.
    Project Gotham 3 is like nothing I've ever seen before. Truly photo-realistic in the in-car view. It's really amazing. High-dynamic-range lighting, reflections on the inside of the windshield, dirt and water, and amongst the best handling of any racing game I've played. There is also very natural motion blur across the board.
    Condemned by Sega was pretty good, although I didn't get much of a go on it. Really atmospheric first-person stuff.
    Gun looked interesting. Not sure who it's by, but it's a western and seemed really original.
    Ridge Racer 6 was a more of the same, but better looking. However, it didn't look as good as the new Need For Speed which was right next to it. Another game with HDR lighting, although a bit extreme in this case with lights glowing far too much. It looked like they've added some interesting gameplay elements, but I didn't get too long to play it.

    Those are just some of the games that impressed me. There were many more. I got the impression that the capabilities of the machine have let the developers try out new ideas, most of which have worked out well.

    I'd suggest that you reserve your judgement until you can try the games out for yourself.

    1. Re:I've lost some cynicism by animejoe · · Score: 1
      "I'd suggest that you reserve your judgement until you can try the games out for yourself."
      I couldn't agree more. Why people are so quick to dismiss something that they haven't witnessed for themselves is just beyond me. I'd have to agree with a lot of people that Xbox 360's showing at E3 left something to be desired, but since TGS and X05 things have gotten more interesting. If someone goes to IGN or gametrailers.com, downloads latest 360 HD video previews and are still not somewhat excited by the launch, then I would argue they don't have much of an interest in gaming.