Slashdot Mirror


Original BeOS Developer Now at Trolltech

UltimaGuy writes "Benoit Schillings, co-creator of the Be operating system and former CTO of Openwave, has been appointed to the newly created position of chief technology officer (CTO) at Trolltech. In the meantime, Trolltech has also joined the new mobile OSDL initiative."

11 of 255 comments (clear)

  1. Issues With Trolltech Lower Excitement by gbulmash · · Score: 5, Informative
    Unless you're doing pure open source GPL'ed programming, entry level for a version of QT you can use for commercial code is nearly $1800. You can't even use the free version to get your sea legs under you, because the license does not allow you to use code you wrote with the free version in the paid versions.

    Microsoft, Borland, etc. usually have an entry level version of most of their programming products (with which you can still write proprietary code) that is less than my car payment. Entry level on QT is more than my mortgage.

    Yes, they support open source, but unless you're an open source coder or a well-funded enterprise coder, they basically tell you to F off. I don't like that and it detracts from any excitement I could have about these announcements.

    - Greg

    1. Re:Issues With Trolltech Lower Excitement by Anonymous Coward · · Score: 4, Insightful

      Why is $1800 considered a lot of money for a programmer?

      If you're looking at producing something commercial, then it's a perfectly fine investment.
      plenty of other industries and interests have costs similar or much larger than that - and they don't have the same prospect for making the money back as a good commercial application does.
      By the way - to get your sea legs under you, there's an evaluation version. You can also talk to Trolltech about your specific situation and your possible options.

      Every time a TrollTech article comes up, there's the same whiny troll about the price of the license, well guess what? It's a fucking GOOD thing that you can't afford it, because we don't WANT your crappy $15 shareware anyway.

      And god help you if you ever want to be a musician: "waaahhhh, why do guitars cost so much?" "waaaahhhh, why do I have to pay $5,000+ for sequencers, effects and soft-synths?" or alternatively - "wahhhhhh, why does it cost $500 an hour to record in this studio?"

    2. Re:Issues With Trolltech Lower Excitement by NormalVisual · · Score: 4, Insightful

      Trolltech most certainly has the right to price their product at whatever point they want to, and to impose whatever restrictions they care to. I don't have any argument at all regarding that, but I don't feel that *for me* it's anything resembling a reasonable price, given my specific needs. For someone else that needs to have their cross-platform capability or other features that Qt offers, TT's pricing may represent a drop in the bucket compared to what development would cost for rolling their own or using someone else's libraries, and thus it would be a good buy for them.

      Everyone considering Qt needs to weigh the costs against the benefit of using it, and proceed accordingly. For my particular requirements, Qt is simply too expensive to consider, and since I can't use it professionally, any OSS stuff I happen to release will pretty much be guaranteed to be non-Qt as well. I doubt this will make the slightest difference to anyone but myself, but I can't imagine I'm the only developer in the same situation.

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
  2. Dear Trolltech by porksoda · · Score: 5, Funny

    I was just wondering if it's at all possible for you guys to change your name from Trolltech to something less pleasant sounding. No, wait.... Not possible.
    Maybe.. Goatsetech?
    I dunno.
    But fire the guy who came up with that name, anyway.

    Sincerely,
    Common Sense

  3. Re:Trolltech.. by StonedRat · · Score: 5, Informative
    I think the troll in trolltech refers to :
    A supernatural creature of Scandinavian folklore, variously portrayed as a friendly or mischievous dwarf or as a giant, that lives in caves, in the hills, or under bridges.

    as aposed to people who troll for arguments which is
    To trail (a baited line) in fishing.
    --
    "Religion is the most malevolent of all mind viruses." - Arthur C. Clarke.
  4. A question on dual licensing by teslatug · · Score: 4, Interesting

    Does Trolltech incorporate GPL-ed contributions into their commercial release? If yes, what gives them the right to re-license those contributions under a non-GPL license? Else, what do they get out of open sourcing their software other than publicity?

    1. Re:A question on dual licensing by xfmr_expert · · Score: 5, Informative

      For you contribution to be accepted, you must assign copyright to Trolltech, allowing them to release your contributions under whatever license they choose. If you don't, they don't incorporate it. No skin off their back.

  5. Re:Trolltech.. by ToasterofDOOM · · Score: 5, Funny
    A supernatural creature of Scandinavian folklore, variously portrayed as a friendly or mischievous dwarf or as a giant, that lives in caves, in the hills, or under bridges.

    I get it! So a troll is either good or bad, and either big or small. Thanks, that clears a lot up.
    --
    I am Spartacus
  6. Re:license issues by nighty5 · · Score: 4, Informative


    Sure it does. It just doesn't allow you to distribute that code. You can sit down, write all the programs you'd like with the free version, test it out yourself, then switch to the commercial version when it's time to release.


    This is actually *NOT* the case. As per the QT license, you must BUY the licence before you start coding the application.

    Refer to the license FAQ: http://www.trolltech.com/developer/faqs/index.html ?catid=1953&id=182


    "Can we use the Open Source Edition while developing our non-opensource application and then purchase commercial licenses when we start to sell it?

    No. Our commercial license agreements only apply to software that was developed with Qt under the commercial license agreement. They do not apply to code that was developed with the Qt Open Source Edition prior to the agreement. Any software developed with Qt without a commercial license agreement must be released as Open Source software."

  7. Re:What was BeOS really like? by dlockamy · · Score: 5, Interesting

    Hmm, where to start?

    As far as soft real time? Back in the day I ran Be on a P2 350 2xx Megs ram. I could easily play 10-20 mp3s at one time with all playing smoothly while I ran several other programs. Sure there was no reason to do that, but it looked cool. Same goes for video. I remember the cool thing at one time was to play 50 or so copies of the Phantom Menace trailor.
    You really could run the full system to 100% and still have damn good GUI responce. There's still no system (that I've found) that runs as smooth as Be did in 1998.

    The great thing about programming was that the threading was to embedded in the system that you didn't know you where even using it. Take some time to browse the BeBook. It was a great api.

  8. Re:Someone's gotta say it. by Fandango · · Score: 4, Informative

    Ah, yes, but the original developers of BeOS are still great engineers, so it's newsworthy to hear about their new pursuits. As a former BeOS hacker and an intern at Be in 1997, it's great to see what's happened to the various engineers that I used to work with. Dominic Giampaolo is now at Apple where he is the chief architect behind Spotlight and other cool stuff, and several Be engineers, including myself, are now working at Danger, Inc., the company behind the Hiptop/Sidekick and Hiptop2 smart phones.

    I remember Benoit as an über-hacker who wrote something like 50% of the original BeOS single-handedly. It was great to hear about his new job while I'm waiting for KDE 3.5.0 beta 2 to compile on my Gentoo box.

    --

    --
    Jake