Quake 4 Graphics Performance Compared
Timmus writes "nVidia's huge lead in OpenGL performance is apparently gone. According to Firingsquad, ATI's latest hotfix driver brings major performance improvements to ATI's RADEON X1800 cards in OpenGL games like Doom 3 and Quake 4. The X1800 XT is now faster than GeForce 7800 GTX, while the X1800 XL is faster than the GeForce 7800 GT in most cases. The article also includes GeForce 6800 Ultra/GT scores, including both in SLI. It's a pretty interesting read if you like graphical benchmarks." From the article: "A little over a week ago, rumors began spreading that ATI was working on a new tool that delivered substantially improved performance to their recently launched X1000 cards in OpenGL titles such as DOOM 3, Quake 4, and many others. Some reports claimed ATIs performance improved by up to 35% in these titles in 4xAA mode. Then, posts on Beyond3Ds forums and sites like Guru3D confirmed these rumors. So how did ATI pull this off?"
pull this off? Money, hard work, and development. Did you think it came from aliens?
Apparently it only works at 4XAA and only on the X1800XT. There are also performance differences when playing multi-player versus running time demos.
This is a step in the right direction. However, this is not the OpenGL driver fix that everyone has been waiting for. It is a manipulation of ATI's new programmable memory controller.
http://www.kubuntu.org/
does it run on linux?
*ducks*
Seriously, have they made the same improvements in the linux native drivers?
C17H21NO4
Of course it's a comparison between two companies, so they were either going from last to last or last to first, there wasn't any other possibility.
"Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
How did the ATi fare when running quack4.exe?
Interested in open source engine management for your Subaru?