The Man Behind Apple And Pixar
Ant writes "Steve Jobs is the chief executive of two of the most powerful technology brands in the world: Apple and Pixar. But what motivates him? And how does he choose a new washing machine? An article in the Independent explores this much loved and much hated man." From the article: "Alan Deutschmann, a journalist who researched Jobs's middle years for a biography called The Second Coming of Steve Jobs, believes he displays two personalities in his dealings with people: Good Steve and Bad Steve. The Good side is charming, and can make people believe almost anything; that's the side on public view at the rock-star product launches. He's been said to have a 'reality distortion field' - by a mixture of charm and exaggeration, he can make you believe pretty much anything."
One of the more interesting paragraphs in an article of otherwise rehashed details this:
Jobs is a fiendishly good negotiator, a skill honed in the 1970s, when he charmed every supplier in Silicon Valley into providing parts for the first Apple computers. It's this ability that makes him valuable to Pixar, where Jobs isn't so involved in the production side (that is handled by John Lasseter). Jobs's role was to write the cheques (which nearly bankrupted him, until the company was floated) and barter with film studios. Which he did with accomplishment: Disney gave in to Pixar, and is presently trying to woo it back to a new distribution deal - a deal that Jobs is making Disney give up all sorts of favours for, like providing content in the form of TV shows for his Apple iTunes store. The giant Disney, kowtowing to the tiny Apple? A bizarre reversal.
An interesting speculation, which would explain how Jobs was able to get Disney to be the first to put TV on ITMS - anyone remember how scared Disney was of DVD's for quite some time? Uses Pixar as leverage is diabolically clever. And it's even hinted at by the only other non-music video for sale being Pixar shorts.
"There is more worth loving than we have strength to love." - Brian Jay Stanley
Walk around the campus at Microsoft, or across to Cafe Macs in Cupertino, and you come across the same sort of casual arrogance - both sets of employees generally (there are exceptions
In Microsoft's case, it's because they're the most successful computer company in the world, bar none. That they're on pretty much every desktop (or at least 90% or so of them), and that what they do, matters. Microsoft is all to do with preserving and increasing that user-base, and delivering what (mainly business) requires to do so.
In Apple's case, it's more insidious (possibly that's being harsh, perhaps 'subtle') - Apple engineers think they make the best computers. Bar none. They don't think they're the most popular (there's an implied 'yet' in that statement), but they do think they're the best. Apple is all to do with ease-of-use, attention-to-detail, and a good experience. They invest thought.
Some of the Apple attitude comes from having the potential for Steve Jobs to "take an interest" in your project. You *really* want it to measure up, if he does, and Mr. Jobs (to you!) is a perfectionist. This does keep people on their toes, but I wonder how often it *really* happens.
There's more though - the 'ease-of-use' is a mantra to the Apple employees I've met. They really care how their software is perceived, and I think it shows in the product. Sure, there are business decisions that override engineering wishes, but it seems to be less the case at Apple than anywhere else. I think that comes from the top (SJ) as well.
For me, back then, Apple computers sucked big time before OS-X came out. The focus of the company was pointed in a different direction. Now they woo techies, artists, movie-people, graphics designers, and business (with the 'office' suite) alike. For me, now, an OS-X machine with 2 cinema-displays is the best damn unix workstation I've ever used, and I've been using Linux since it came on floppies, Irix (ok, that was a close second), SunOS, Solaris, HPUX, etc...
I personally think SJ has done well - long may he continue, especially as I have some stock in the company I bought a while back when it was a lot lower
Simon.
Physicists get Hadrons!
Here's a couple of examples of Bad Steve.
First story. Back in 1983, Steve was a frequent visitor to Apple's Bandley 3 building where the original Mac was under development. After all, he was the de facto project manager, as well as the company CEO. (Incidentally, that was the building with the grand piano in the foyer with guest pianists for the residents as well as weekly massages if they wished, as well as other minor benefits.)
Steve was driving a BMW 3 series at the time and although his office was only a few hundred yards from Bandley 3 he always drove over for progress reports, etc. Being a busy guy, he also had the habit of parking in the nearest empty parking spot to the entrance, which almost inevitably was one of a places reserved for handicapped drivers. One day, somebody became fed up with this and left a notice on his windshield to the effect that the these spots were intended for the physically, rather than the emotionally, handicapped.
Steve wasn't a happy camper. He raged into the building and instructed the Mac team management team to "find out who did this and fire their ass". Of course, they didn't find the guy....
Apparantly Steve didn't learn from this - I've been told there was a similar incident some years later at Mariani 1 building.
Second story. About six months before the release of the Mac, Ernie (forgotten his last name) completed the layout of the system PCB. Steve didn't like it (wasn't aethetically pleasing to him, I guess) and he described in some detail how he would like the board to be laid out. This included placement of the processor and (in particular) the placement and distance apart of the RAM chips. Remember, this was a PCB destined for a closed system that required non-standard tools to open the case, so it was never intended to be seen by customers. Anyway, to cut a long story short, the RAM became less stable when placed as Steve directed, and about six weeks was wasted trying to make the new board work on margins. Eventually one of the hardware engineers convinced him of the folly of visual aethetics in PCB design.
I guess Steve's reality distortion field didn't work on RAM chips.
I think that's a bit harsh. Yes, Apple has made some dog-turd computers here and there, but even a lemon Mac II is pretty much a joy to use compared to a brain dead Windows PC.
I've never been able to afford a cutting edge Apple computer, heck, I have to make my own PC's out of Ebay parts and then slap Linux and some dated version of Windows on it. Forget Office, I praise my lucky stars for OOo.
I have bought a couple old cheapo Mac II's on Ebay though and played with them. They run well for what they are. I wouldn't mind having a nice Apple workstation going with OS/X at all. My only problem is that as an engineer, I need CAD, and cheap CAD at that. I'm not doing bad with TurboCAD, but I don't know what I could use on OS/X for 3D drafting that would even be in the same ball park.
I can live without Windows games, but I absolutely need a good CAD package. I don't have thousands of dollars to shell out either, so it has to be cheap and good.
I think Apple stuff is really cool, but it is so far beyond my budget that its basically impossible that I could ever afford to set up a Mac the way I need a computer to be. I'm like how Linus used to be, I can't afford the real thing so I have to make do the best I can with what I can afford.
Clickety Click
People like Steve Jobs are driven by ambition. They don't give a damn if everyone likes them. Business is not a personal popularity contest. If this guy is able to inspire people to do their best work creating products people enjoy using, then he is newsworthy.
I guess you could compare Steve Jobs to Howard Hughes. Jobs seems to be obsessed with his ideal of perfection, taking risks and pushing the envelope of innovation. That sounds an awful lot like Mr. Hughes drive to make colossal movies and develop a transatlantic airline.
Jesus was a compassionate social conservative who called individuals to sin no more.
If you want a very good book about Apple up to the time of Sculley and Jobs' early years try to get hold of The Journey is the Reward by Jeffery Young. West of Eden, the End of Innocence at Apple Computer by Frank Rose is also another good book at this time. Oh, and if you want a laff read Sculley's book Odyssey - a more talentless f*ck and bigger blowhard you could not wish to hire to ruin your business, the guy obviously only made it by marrying the boss's daughter. Sculley is all that is wrong with corporate America. The book must rank with "The Road Ahead" as the deranged ramblings of someone who just didn't get it. :-)
Also, the following quotes are spoken by Steve Jobs' character in the movie Pirates of the Silicon Valley. Steve Wozniak has verified the movie as accurate.
Raj Against the Machine! http://social-butterfly.appspot.com/
If you read the article or read some of the other threads here, you'd see reference to the fact that Steve's "reality distortion field" quickly wears off when he stops talking.
For the record, I love the Mac platform not because of Apple, but in spite of them. When I first got exposed to HyperCard and QuickDraw/QuickTime and the OS's prior lack of command line, the OS seems like the "OS of tommorow" to me. OS X's embracing of various UNIX and Windows technologies feels to me like going back to "primative times" to me; I'm really surprised by the cultural inertia of the command line and the flat file system. It feels like that I'm dealing with things that I'd thought I'd left behind after using TRS-80's, TI-99/4a's, and VAXen in my distant past...
I'm surprised that they've still got the resource stuff in there -- in the form of "/rsrc". But I guess you can't break all the old apps that need it.
Besides the "rsrc" path extension trick, Apple introduced the "file package" concept where a directory of files is presented to the end user as a single "file" in the Finder. Such a package can store Carbon accessable resource data as flat files easily portable to Unix/Windows systems, although they still need special treatment to read the specially formatted data within. Also, when saving Mac files on non-HFS systems, the Mac OS will create "dot underscore" files next to the original data files. This behavior drives many server admins nuts, I've been told.
it is interesting to hear your take on Quicktime.
My take's unusual because I've rarely used QT for it's "intended purpose." QuickTime is a "layer," not a "player." It's a comprehensive API and set of routines for processing media (time-based, static, and even algorithmic like sprites and MIDI) related metadata and processing. Its design intention is more encompansing of functionality than Windows Media or Real. It also, sadly, a much older procedural API, so it doesn't mesh well with Cocoa development and can feel backwords when trying to use QuickTime within a modern OOP development environment. With the fading away of multimedia CDs and what not, iTunes and the iPod are the only thing keeping QT in widespread use.
That said, my perpective may be a little off from consensus; I wasn't using them when the Macs were first released (those TRS-80's remember? (-;). You might get a better insight into what made the Mac and its surrounding culture so facinating by visiting the quasi-blog site called Folklore.org; lots of Mac development information straight from the developer's keyboards.
Those who complain about affect & effect on
Jobs was not a visionary ... It is really nice that he gave an interview in 96 sayying that the internet was going to be huge, but then again by '96 every single college kid had an internet connection, and would have said the same thing. Even gates had amended his "road ahead" book to include a chapter about the internet by that time.
:)
Steve Jobs was known to have an internet connection va T1 to his home around 1992. He used it to access machines/files/email at NeXT and later to surf the web with OmniWeb. He mentioned this in several interviews and explained how he enjoyed experimenting with the kind of bandwidth that would soon be available to average consumers. There are even a few stories of how NeXT engineers would have to log into Steve's home NeXTstation to troubleshoot for him!