Babylon 5 Games Coming?
Johjn Callaham writes "Today at Gamecloud we chat with J. Michael Straczynski, the creator of the sc-fi TV show Babylon 5. He hints that a new game based on the show is a real possibility." From the article: "Every year or so, WB makes noises about a B5 game...and they're making them again this year. Whether or not this actually goes anywhere this time, we'll have to see. Certainly the B5 universe is almost tailor-made for a game, especially an immersive, online experience."
There is a B5 mod out for the game Nexus. I haven't followed it at all but a co-worker talks about it all the time. Check it out at http://b5col.firstones.com/
"Armed forces abroad are of little value unless there is prudent counsel at home" - Cicero
A Babylon 5 game would be great. I've been playing B5 themed total conversion mods for a while and given their popularity I doubt they'll have problems finding players for a full blown game. Something to keep an eye on...
-Burn
"Only the dead have seen the end of war." -Plato
Certainly the B5 universe is tailor-made for the kind of sci-fi dorks who we can charge up front $50 and then another $15 every month for years on end.
That's what he really meant. You know, like SWG and TMO.
Wikipedia to the rescue.
How we know is more important than what we know.
There's a freeware B5 game available at http://ifh.firstones.com/ called "I've Found Her: Danger and Opportunity". It's a prequel to a full game, and has a good couple of hours of playability in it.
It's not a mod, as far as I know. In any case, you don't need to install any other game in order to play it.
It's a linear mission-based fighter game (Starfury), similar in structure to X-Wing, Wing Commander or Starlancer.
I enjoyed it.
...is that after all the time that's passed since B5 was on the air, they could probably take the actual CGI models that they used to make the show and render them in real time on an XBox 360 or whatever. At the time, the CGI was really cool, but it probably wouldn't be that hard to surpass anymore.
While I'd love to play a game based in the B5 universe, I'd hate for its primary mode to be online play. I don't live in an area that has broadband, and I'm sure there are a lot of geeks out there in the same position. And I don't like shelling out twenty to fifty dollars a month to play at a cyber cafe.
It's funny, but with all the growing focus on broadband markets, and the inherent costs in making broadband geographically widespread in a country as physically diverse as the US, there's a growing segment of potential gamers out there who are stuck on yesteryear machines and yesteryear internet connections. If I had as much drive as ideas, I'd find a way to make games tailored to that market.
And, no, I don't want to spend money on a console system; There will never be as many possibilities for a Nintendo Revolution as there are right here on my PC-compatible Linux machine.
tasks(723) drafts(105) languages(484) examples(29106)
So instead of B5 games, the industry feeds us a bunch of BS games instead.
Want to improve your Karma? Instead of "Post Anonymously", try the "Post Humously" option.
I just can't find it anymore :( I found it with help of a local computers magazine. I heard it's really good, it's free and it's called "The Babylon Project Base 3.2". I haven't been able to test it due to my broken computer.
Maybe the licence enforcements are back, once WB has seen how popular a freeware game based on B5 is, and that's why the game has disappeared?
was the story arc. I would be disappointed if the game were just another space sim. It should have a plot line interwoven with the series's.
I think a space MMORPG set after the war could be a success with dozens of races and factions to choose from. Throw in some PvP with guild controlled capital ships and fighter squadrons.
EVE Online anyone? Why split resources between MMORPG's? They seriously benefit from economies of scale - so spliting players between nearly identical style games would only make two medicore games instead of one truly awesome one.
Sierra, several years ago, was making a flight sim. I got to see it at E3. It was amazing, then! I can't believe that they killed off that game, when it looked so good at E3. It is another thing I hold against Sierra.
Yeah, I was looking forward to it too. I still have the trailers and the promo Franke music they had for it. SELF PLUG: I have some of it here.
Yea, I still have a watch and a poster that Sierra made to promote it. It really was cool to see live. To fly over the space station... was breathtaking. And then they flew around some other huge capital ships... just amazing.
It indeed was a great looking game. It was shown off at the B5 convention in southern California around the summer of 98 as well. I remember one of the devs there showing off his skills with one of the fighters, flying really close to the station.
If I remember right, they even had access to the models from the show to work with to keep things looking as close as they could, using 1998 technology of course.
I have the hologram mouse pad of that game. :)
Bruce