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Costly Music Store Coming to Cellphones

Carl Bialik from the WSJ writes "The new Sprint Music Store is the first legal music downloading service you can access right from a cellphone, and Wall Street Journal tech columnist Walt Mossberg gives high marks to the interface, download speed and playback quality. But he criticizes the 'stratospheric new price for the legal download of a single song: $2.50.' Sprint justifies the price because of the convenience and usability of its store. Mossberg responds, 'I believe something else is at work here: a lethal combination of two industries many consumers believe typically charge too much. One is the bumbling record industry, which has been seeking to raise prices in the fledgling legal downloading market even as it continues to bleed from free, illegal downloading. The other is the cellphone carriers, or, as I like to call them, "the Soviet ministries," which too often treat their customers as captive and refuse to allow open competition for services they offer over their networks.'"

5 of 294 comments (clear)

  1. SonyEricsson will include iTunes by network23 · · Score: 5, Interesting
    First: Mossberg is almost right.

    The other is the cellphone carriers, or, as I like to call them, "the Soviet ministries," which too often treat their customers as captive and refuse to allow open competition for services they offer over their networks."

    Should be The other is the U.S. cellphone carriers... since competition works and takes care of this in all other markets.

    In Sweden downloadable music for cellphones is 9 cents (0.69 Swedish Crona) per song from ComvIQ.

    Second: No-one outside the U.S. will ever buy music just for their cell phones. Everyone over here uses SonyEricssons excellent K750 or W800i , syncing them with iTunes and MacOSX using scripts like iTMW or apps like Dreamsicle.

    Third: I bet a case of beer that SonyEricsson will include iTunes in their cell phones during 2006. The demand is huge and they know they will have to do it, sooner or later. Nokia will also include iTunes as soon as they realize how Real sucks bigtime.

  2. Pricing by rahulkool · · Score: 5, Insightful

    This type of high pricing is increasing the copying of music and other illegal activities ..... if these songs are priced properly then i think it will help in stopping piracy.

    --
    i work for money, if u want loyalty, Go get a Dog.
  3. First.... err not by miles... by MosesJones · · Score: 5, Informative


    This might be the first in the US... but its miles from being the first available elsewhere in the world. Usually the US is a mobile backwater that lags the rest of the world by around 2 years or so, in this case its around about that mark again.

    Japan and Europe have had legal download services for a significant amount of time either via 3rd parties or more recently directly, when it was being talked of as "what is next" in this market.

    So like Sprint now do NFL, Europe has been doing Football (Soccer) goals for 3-4 years. TV on your mobile... yup got that... loads of crappy shit you never want... got that... and you'll be getting it soon.

    Its expensive over in Europe too against iTunes et al, but that is down to the "convenience" factor (and normally lower quality) of the mobile downloads.

    But "first"? Not by a long chalk.

    --
    An Eye for an Eye will make the whole world blind - Gandhi
  4. Let's be honest here by Fear+the+Clam · · Score: 5, Insightful

    People who use ringtones deserve to pay too much.

  5. Why cell phones suck by typical · · Score: 5, Interesting

    When you think about the ridiculous prices people pay for ringtones it's not that crazy.

    They pay this because cell phones are set up to be a closed platform, so that people can't transfer ring tones onto them. If people could just copy audio to them as easily as they do with a computer, there'd be no market -- there are *masses* of excellent, free, downloadable alert sounds for computers.

    The cell phone providers don't want to be *data transfer providers*, as ISPs are -- you pay us $N, you get M amount of data each month, and your software can do whatever you want. That's a competitive market, and much less money is involved.

    I'd love to see regulation out there that requires cell providers to allow *any* device (open platforms, maybe something running Linux, whatever) to connect to their network on a flat service rate, or metered based *only* on data provided. The current system is reminicent of the Bell hardwired telephone monopoly back before Bell was made to open up their phone system to any phone devices, as long as those devices didn't disrupt the network.

    The fact that SMSes are more expensive than voice data on a typical US plan, for example, is absurd. This kind of screwball valuation only happens in the presence of a seriously non-free market. The incentive should be to use the loose-latency-requirements, low-bandwidth-required SMSes.

    I'm one of a tiny handful of people that just won't buy a cell phone because of the fact that cells are magic black boxes run by a monopoly -- I want to be able to write (and download) my *own* alarm clock/scheduler/voicemail/etc stuff, without paying "application-level fees" to the cell provider.

    --
    Any program relying on (nontrivial) preemptive multithreading will be buggy.