F.E.A.R. SDK Released
Voodoo Extreme reports that an SDK for the excellent First-Person Shooter F.E.A.R. has been released. F.E.A.R. captured best FPS nod at the SpikeTV VGAs. From the article: "The post launch support begins Wednesday, November 23rd with the launch of the F.E.A.R. SDK (Software Development Kit), allowing consumers to create their own custom content for both single and multiplayer aspects of F.E.A.R. Also available now is the F.E.A.R. stand-alone server software for both Linux and Win32. VU Games is also pleased to announce that as part of its ongoing efforts to improve the in-game experience for gamers, a deal has been signed to incorporate the Punkbuster Anti Cheat software into F.E.A.R. ."
I think we already knew what S.D.K. stands for. What does F.E.A.R. stand for? Any good info on this game?
Cover your eyes and click this link!
And we should take this seriously, why ?
SpikeTV also awarded KingKong (the game)... A game that would not be out for another two weeks... A game they said was rated -by the public-...
Anyhows, F.E.A.R. -is- an excellent game (one of the best single player games of the last years imo), but judging a game on SpikeTV's awards is ridicilous.
Can someone please define what an excellent FPS is nowadays. Does anyone else look at FEAR as an attempt to sell you a 3D engine in a box and not a game?
The quake 4 sdk was released recently as well... the q4 engine also has a lot more stability and common.. its quake... quake is much more important to the nerd culture.
Yeah, FEAR wasn't scary at all, just like Doom 3. Unlike Doom 3, however, I found it to be a very fun game. I think the key to enjoying this game is to play it as a fast-paced action like Quake, instead of the slow tactical shooter it pretends to be. Sure you'll get hit more, but the action becomes much more fun with all the sparks, dust, blood, and body parts flying all around with you in the middle of it, and not ducking somewhere in the corner behind a crate.
Only being able to carry 3 weapons at once sucks, but it's not that bad IMO. At first I carried around the pistols, a shotgun, and an assault rifle. Then swapped the pistols for the penetrator and later the particle gun. Rocket launcher had to replace the shotgun, but I usually picked another one after using up all the rockets. Same for the grenade launcher. There was never enough ammo for the AR rifle, unfortunately, so I picked it up only a few times to take out distant enemies.
The only negative thing I can say about the game is that it gets a little repetitive by the middle of the game, where it looks like you're going through the same offices over and over again. But then, Halo got even more obviously repetitive in some places, and it didn't prevent it from being a good game.
http://en.wikipedia.org/wiki/F.E.A.R._(computer_ga me)
I hate you!
I hate the bands you like!
(Does anyone else like Angelina Jolie? She's got enormous lips!)
I believe you meant:
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i hate you!!!
i hate the bands you like!!!
(does anyone like angelina jolie????? she's got enormous lips!!!!!11!!1!!11!!!!!)
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