RPGs In The 'Real World'
As more and more people realize the fun they're denying themselves by turning away from orc-bashing and dragon-baiting, mainstream businesses and media are paying more attention to RPGs. Sam the Giant writes "Barnes & Noble University is offering a free 8 hour on-line course titled 'Discover Dungeons & Dragons: Becoming a D&D Player'. The free course is described as follows: 'As a beginning player, this course will guide you in understanding how D&D works, explaining the various worlds and characters types that it is based on, creating a D&D role for yourself, and understanding how your player role interacts in the world and with other characters. You will learn the extent of your abilities and the possibilities that lie ahead for your player, including magical spells, mythic quests, and epic battles with incredible monsters.' It's free to enroll." In the same vein, NPR's great reporting turns to World of Warcraft. Dragoonmac writes "All Things Considered recently ran a feature about WoW communities, farmers, and a humorous review of real-life. A Slashdotter's must hear."
I have recently thought about getting into D&D. Does anyone have suggestions on how to get into this game? Is there anything I should do other than "buy the basic set and start playing"?
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I've taken courses from the Barnes & Noble University and they usually "recommend" a book that goes along with their course, sort of like a textbook.
This may not totally affect the course itself but sometimes, the course material refers to the book.
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I always thought gaming (RPGing, role playing) wouldn't really be much fun. Especially considering, I'm really not into fantasy at all. I think most of it is cheesy as hell and pretty lame. But I thought "what the hell!" when a friend wanted to initiate me and my also non-rpging girlfriend into the wide world of gaming. I figured it'd be a good way to learn the ropes before I found some other folks to play a less dorky tabletop rpg like the Babylon 5 or Star Wars RPG, or hell even Star Trek or anything else more sci-fi than wizards, elves and orcs.
:)
But, it turns out, gaming is fun, and so far I've found it fun even when the actual subject matter of the fictional universe isn't my thing. I've played some Vampire - The Masquerade and PlaneScape/DND 3.5. Both have been a blast, much to my honest surprise. So, even for you types out there that may think you're "above" the cheesiness of fantasy or even both fantasy and science fiction, give it a chance.
So... yeah. I reccomend trying it. I just hope you don't get spoiled by playing with some anal retentive person who is obsessed about being 100% in character and having every word float past your lips be part of the role play. I know not everyone is in my camp, but I'm of the mind that an activity like gaming should be about fun- the fun of telling a story with a few friends over a few beers, some laughs and some clever tricks- not work or stick-in-butt sort of stuff. To each her own, but for a n00b, try to find someone more light harded.
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I think that role playing games help you visualize space in your head as well as build vocabulary and reading skills. Maybe not so much when you are an adult. But when you are 13, you can become really engrossed in reading through players handbooks and so on and learn a lot of new words. Plus, it is a good practice of organizational skills. One of the little aspects I find enjoyable about playing RPGs is organizing everything.
I realize that the OP is not really trying to draw any similarities between RPGs and MMORPGs but this is something I've been thinking about for a while now that I've had my 1st experience with a MMORPG; that being WoW.
MMORPGs are not really RPGs in much the same way that driving a car simulator is not the same as actually driving a car. A lot of the elements are present in the simulator but a large number are still missing.
This is not to say that MMORPGs aren't fun or don't have a place, but the more I've played WoW the more I find myself not really playing a RPG but more of an RPG simulator. Sure at times it feels like I'm playing an RPG but then I go and play something like Gothic, a good NWN module, etc and I'm reminded of all the elements I'm missing in that MMO.
For the record, yeah I cut my teeth back in the day on PnP AD&D, Carwars, Star Frontiers, along with a number of others. I won't even deny that a PnP RPG is the "true" RPG vs a CRPG but for me the convenience factor of being able to play around my schedule is key.
In closing I just wanted to put this out there since it was on my mind and this thread seemed as good a place as any. WoW bashing and it's flaws has it's place but that is not what I'm going for here, rather just wanted to make the observation that there is a hierarchy of RPG elements among the types.
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I play the MUD Achaea and have been doing so for about a year and a half now. During that time I've risen from a mere young adventurer to a Ministerial position in my city and a reasonably high rank in my Order.
It is so easy to see people who have never played an RPG:
I don't know about other people "playing the game" but I certainly try to stay in character, at least in public. When I am "in character", the world is very real to me. The characters are very real, the people are very real and I actually look on my "alter ego" as being me.
RPGs do have a different frame of mind than first person, shoot'em up type games. I can see that a course introducing people about RPGs would be very useful whether they're D&D in "real life" or MUDs in "cyber space".