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RISK on Google Maps Shut Down

mrokkam writes "Hasbro owns the copyrights for the game of Risk, as the guy who wrote the google maps based Risk found out. This was featured on slashdot earlier. However, he does not seem too discouraged and asks people to submit ideas for other games using google maps that will not have such legal wrangles." One thing this reminded me of is how cool Risk is. My office is now in its 3rd round... Africa will be mine!

14 of 312 comments (clear)

  1. First Question! by MindStalker · · Score: 4, Funny

    Where can I get a job in your office!

  2. Copyrights by qbwiz · · Score: 4, Interesting

    I'm curious what Hasbro actually owns the copyrights on. They own the trademark on the name of the game, as the article says, and they own the copyright on the original game's rules, but do they own a copyright on any rephrasings of those rules?

    If the game looks similar and plays the same, but does not have its rules phrased the same as the original game, is this a violation of copyright? I'm genuinely curious.

    --
    Ewige Blumenkraft.
    1. Re:Copyrights by SirSlud · · Score: 4, Funny

      What is important is that copyrights and trademarks be respected, otherwise there is no incentive to create boardgames that furthur human knowledge, culture, and society.

      Imagine if we didn't have copyright law. Imagine a world without poker, bridge, snakes and ladders, blackjack, [insert one million fucking games better than risk, even tho risk does rule, here.]

      I agree with copyright laws with limited term. I agree, even, with moderate trademark laws. I do not agree with anybody who suggests that the value of these laws to society at large increases with the magnitude of the legal strength they grant the owner.

      --
      "Old man yells at systemd"
    2. Re:Copyrights by codegen · · Score: 4, Insightful
      If the game looks similar and plays the same, but does not have its rules phrased the same as the original game, is this a violation of copyright? I'm genuinely curious

      Two words:
      derivative work.

      Changing the name and changing the rules might be enough.I haven't seen the online version. But if you change the way results are calculated (instead of rolls of 6 sided dice) and change the resupply algorithm, it might be sufficient

      --
      Atlas stands on the earth and carries the celestial sphere on his shoulders.
    3. Re:Copyrights by bonkedproducer · · Score: 4, Funny

      Speaking of copyright and whatnot - your sig should actually credit the late great Mitch Hedberg.

      --
      Clothes make the man. Naked people have little or no influence in society - M. Twain
    4. Re:Copyrights by EvilFrog · · Score: 5, Insightful

      Here's the trick:

      You can not copyright the rules to a game.

      You can copyright the expression of the game— the artwork and the way the manual is written.

      You can trademark the name of the game.

      And most importantly you can patent a unique mechanic of a game.

      I'm 99.9% certain the Hasbro does not own a patent on any of the mechanics used in Risk. They do however own the copyright on the board artwork and the wording of the rules, as well as a trademark on the name "Risk".

      All you need to do in order to be legit in this case is to stop calling it "Risk".

    5. Re:Copyrights by tomhudson · · Score: 5, Informative
      Ther is nothing in Title 17 that allows for copyrighting game rules.

      You can't copyright the the actual rules of a game, only the documents you use to express those rules. IOW, you can copyright the form in which you've written them up, but that's it. Anyone is free to implement the same rules, using different text.

      You can TRADEMARK a board design and the actual game pieces you make, but that's it. Again, anyone else is free to implement their version, using a different design and game pieces. I seriously doubt that Hasbro's version of Risk has an actual map of the world underneath (I have both the board and computer versions, and the world they show is NOT the real world,or even a decent representation of it).

      In other words, Hasbro needs to to realize that the internet gives everyone the power to search here and get the facts.

      If you'd rather read a summary about game law, direct from the government, go here instead.

      The idea for a game is not protected by copyright. The same is true of the name or title given to the game and of the method or methods for playing it.

      Copyright protects only the particular manner of an author's expression in literary, artistic, or musical form. Copyright protection does not extend to any idea, system, method, device, or trademark material involved in the development, merchandising, or playing of a game. Once a game has been made public, nothing in the copyright law prevents others from developing another game based on similar principles.

      Some material prepared in connection with a game may be subject to copyright if it contains a sufficient amount of literary or pictorial expression. For example, the text matter describing the rules of the game, or the pictorial matter appearing on the gameboard or container, may be registrable.

      In order to register the copyrightable portions of a game, you must send the Library of Congress, Copyright Office, 101 Independence Avenue S.E., Washington, D.C. 20559-6000, the following elements in the same envelope or package:

      So Hasbro can go fuck themselves. The guy should sue, as this was an obvious attempt at intimidation. They do NOT own the exclusive rights to RISK-style board games.
  3. So don't use the name RISK? by mridley · · Score: 5, Insightful
    I never saw the original game web site, so I'm not sure exactly what it looked like. But as long as you don't use the name RISK and you don't copy, word for word, their rules out of the physical cardboard box that the game comes in (ie. don't infringe their copyright), then I don't see why you couldn't put this back online.

    After all, what was that game - Tradewars? - that was exactly like RISK but I don't think anyone ever made an issue out of it.

    -m

    1. Re:So don't use the name RISK? by yeremein · · Score: 4, Interesting

      The Hasbro bark letter seems to complain that "unauthorized use of [elements of R*SK] is likely to dilute the distinctive quality of the R*SK game" (can't be too careful here). It seems to me that Hasbro would like to imply that they own the m*n*p*ly (is that a Hasbro trademark too?) on all R*SK-like games, but all that's legally enforceable is the R*SK name and actual written rules. I agree that a R*SK-like strategy game that didn't actually use the name "R*SK" or copy its rule book verbatim (and I don't know whether the offending game did that) should be legally okay. After all, there haven't been any lawsuits in the video game industry, where every single FPS that ever existed is exactly the same as every other one other than the name...

  4. Litigious bastards by plams · · Score: 4, Interesting

    Hasbro has a long history of suing amateurs who make games based on their games. I think they own a lot of classic arcade games too (e.g. from acquiring atari), so when someone makes, say, a Missile Command clone they also issue legal threats. Makes my inner baby cry.

    1. Re:Litigious bastards by Anonymous Coward · · Score: 4, Insightful

      yup, they tried a long time ago to stop a bunch of us that were publishing alternative rules to Risk. I.E. you hat to own risk and then add in our rules that were 100% origional to enhance the game. They sent letters we flipped them the bird by publishing all of the rules and giving out thousands upon thousands of copies at College campuses.

      today I can find many of our add-on rules modified slightly and on the internet (mutually assured destruction Risk with nukes, and Alien attack Risk with having the green be aliens that are trying to take over the world... required 2 sets of risk pieces to give the aliens overwhelming forces, and the only way to win was to contain the alien beachhead from the very beginning.)

      Their lawyers told me and the around 15 scattered friends around the globe that we were not to distribute the rules and we were to destroy them. WE did the opposite, instead of selling the 5 photocopied sheets for $0.50US we gave them to everyone everywhere.

      The only answer is to do what they do not expect and go against their demands, that is the only way to deal with the scum that are lawyers.

  5. New Game To Play on Maps by thpdg · · Score: 4, Funny

    Monopoly.

    --

    -Patrick

    "They never stop thinking about new ways to harm our country and our people, and neither do we."

  6. Re:Trademark by networkBoy · · Score: 4, Interesting

    It is unnerving when you get one of those letters.
    here's mine:
    http://farmersreallysucks.com/cgi-bin/QAD_CMS.pl?p age=E1_First_Takedown.html
    Anyway, my first reaction was "Oh Shit, Oh Shit, Oh Shit" then I took some time and realised that they were using baseless assertions, thus I got a little pissed. Finally I spent the next week looking up laws in US Title 15 and writing my rebuttal (the red text).
    -nB

    --
    whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
  7. The problem here is not one of Copyright, but... by Svartalf · · Score: 4, Insightful

    ...one of Trademarks. While I'm not a lawyer, I am rather familiar with the various "IP" laws, being an inventor and an author of SF. Since the online Risk game used the name, the guy who wrote the Google Maps version had a problem with that part specifically- and Hasbro DID have a right to ask him to stop calling it that. The other claims of the elements of Risk are bogus since these are NOT really trademarkable, only Copyrightable. Since Copyright only covers the SPECIFIC implementation of an idea, they really didn't have a leg to stand on as this was a game, played on the Web that used Google Maps to render portions of the screens- NOT a board game like Risk is. The MAIN reason why the guy pulled it was one of not having the funds to put up a defense against the rest of the complaints Hasbro fobbed off on him. And, that's the biggest complaint I've got about how the "IP" laws are worded- the rich are the only ones that can actually use it or defend against spurious uses thereof. If you're a rights holder, you only have as much protection for your "IP" as you have cash to burn defending your rights. If you're not and aren't really infringing on things, you only have as much defense against unreasonable claims as you've got cash to burn defending your rights.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas