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RagDoll Development

Gamasutra is running an interview with Mark Healey, developer on the Bullfrog title Dungeon Keeper and, more recently, developer of the Steam-powered beat em' up RagDoll Kung Fu. From the article: "GS: Were you influenced by any gesture interface work in particular? MH: Yes. I remember playing a demo where you could push crash dummies down some stairs, I forget what it was called, maybe it was 'Stair Dismount' or something like that. I almost got a little buzz that you could be like a puppeteer. " Update: 12/06 23:49 GMT by Z : Oops. It's on the Steam service, not made in the Source engine. Wrong (tm).

11 of 24 comments (clear)

  1. Porrasturvat by TripMaster+Monkey · · Score: 5, Informative

    From TFA:
    Yes. I remember playing a demo where you could push crash dummies down some stairs, I forget what it was called, maybe it was 'Stair Dismount' or something like that.
    Mark is of course referring to the venerable Porrasturvat (Stair Dismount), which can be found here, along with Rekkaturvat (Truck Dismount) and many, many Porrasturvat mods.
    --
    ____

    ~ |rip/\/\aster /\/\onkey

    1. Re:Porrasturvat by Anonymous Coward · · Score: 2, Funny

      Will you kindly just SHUT THE HELL UP, you moronic KARMA WHORE??

      Once ... JUST ONCE ... I'd like to see you actually gain karma (A) without your little minions following you, artificially bumping up your karma because you told them to, (B) without stealing .. sorry .. quoting from the article, and (C) using some genuine insight that is more than rehashing the article.

      I frickin' dare you! But you won't because you have no idea how to do it!

      The TripMaster Money formula:
      1. Quote from the article
      2. Add a one or two-line inane comment
      3. Flip a coin to decide whether or not to use that fu*king anime smile
      4. Post a link to another site because obviously the great TMM *always* knows about other links (aka Google)
      5. Wait for the boot-licking monions to come in and mindlessly click "Informative" when they see the author without even looking at the post itself
      6. ???
      7. Karma!!!

      Meanwhile, lots of other messages that are deserving of karma don't get it because the no-IQ mods wasted their points on Their Holiness TripMaster Monkey who can do no negative karma. It's just as bad as the idiots who fall for trolls and waste their mod points by applying negative mods when there are other posts deserving of positive mods.

      Fortunately, my non-AC account's karma is excellent, but not because of some non-intellectual zombies who follow me around and automatically view a quote from an article and a pity comment as informative.

    2. Re:Porrasturvat by Geoffreyerffoeg · · Score: 3, Insightful

      The TripMaster Money formula:
      1. Quote from the article
      2. Add a one or two-line inane comment
      3. Flip a coin to decide whether or not to use that fu*king anime smile
      4. Post a link to another site because obviously the great TMM *always* knows about other links (aka Google)
      5. Wait for the boot-licking monions to come in and mindlessly click "Informative" when they see the author without even looking at the post itself
      6. ???
      7. Karma!!!


      Well, since you seem to have figured out the formula, why don't you try it? Slashdot needs more TripMaster Monkeys. If you avoid "quoting from the article," you're rarely on topic. And you may consider your opinions "genuine insight," but most people don't want to hear your unrelated rants.

      I was going to mention Porrasturvat (a fun game, I can attest), in much the same manner, until I realized someone else had. That information is relevant to the article. I didn't even notice that the poster was TMM until you pointed it out.

      TripMaster Monkey only has name recognition because of his sig. Pick a couple of other good Slashdotters and "stalk" them for a few days - they'll be modded as high as TMM. And have you looked at his comment history? He too has plenty of comments left at 2.

      And yes, I have mod points, but since the Porrasturvat post was already at 5, I wasn't going to mod it. (Actually, I probably wouldn't mod anything that's just a relevant link past 4.) If you have excellent karma, you'll get mod points often enough that you can counteract the TMM effect - not by downmodding him, but by looking for other insightful posts.

      And I'm not afraid of giving my username.

      ~Geoffrey

    3. Re:Porrasturvat by antdude · · Score: 3, Informative

      Also, here. Very popular in demos scene.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  2. Source? by thebudgie · · Score: 4, Informative

    From what I've read about Rag Doll Kung Fu it isn't actually based on the Source engine, but is in fact a standalone game. The only thing it has to do with Source is it being available through Steam.

    1. Re:Source? by HD+Webdev · · Score: 2, Informative

      From what I've read about Rag Doll Kung Fu it isn't actually based on the Source engine, but is in fact a standalone game. The only thing it has to do with Source is it being available through Steam.

      Yes, in fact it's clearly stated on the rag doll kung fu home page.

      "Rag Doll Kung Fu is the first wholly independently developed game to be distributed through Steam, using custom physics and graphics technology to give you a really fresh and unique games experience! It is not a 'Mod' and does not use Valve's Source or any other existing game engine.

      --
      This is not a dream, not a dream...we are transmitting from the year 1-9-9-9.
  3. BlackShades by KaosConMan · · Score: 3, Interesting

    If you enjoy Dismount, check out BlackShades -- http://www.icculus.org/blackshades/ One of it's unique features is the rag-doll skeletal animation. I found the game play to be cute, graphics to be lacking, but the animations very cool.

  4. Most important question by nzodd · · Score: 3, Funny

    Unfortunately, the interviewer failed to ask the most important question.

    Does Mark Healey have stairs in his house?

  5. Stair Dismounter by neo · · Score: 3, Insightful

    Probably one of the most addictive games ever made and yet it was rediculously simple. More games need to come out with bodies just dangling around in death throws.

  6. Re:Rag Doll Kung Fu? by josteos · · Score: 3, Informative

    Its entertaining for a bit, but I found it hard to control. Once I figured out how to control it, I was able to make it to the final level in one sitting. Lost its replay value right there.

    The "cut scenes" are funny - Mark Healey & friends (badly) acting out their wannabe kung fu dreams. The game was innovative, fun to play, surprising, hyperkinetic and funny. I didn't try multiplayer so I can't comment on it.

    --
    Save the Music; Save the World at http://www.TuneTriever.com (Our latest Android game)
  7. Re:Rag Doll Kung Fu? by LearningHard · · Score: 2, Interesting

    I played it on a friend's account for awhile. I must say that I came away inredibly happy I didn't shell out money for the game. I really have nothing positive to say about it. For me it definitely ranks as one of the most horrible computer games I've ever played (and this is since the mid 80's).