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On The Feminine Form In Gaming

heartless_ writes "The GamerGirl team over at Gamergod.com has an interesting article delving into a male driven industry. This time the subject of discussion is the sometimes overzealous portrayal of women in games." A well-considered piece, with thoughtful references to the works of Camille Paglia and Naomi Wolf. From the article: "He also highlights several games that, instead of focusing on the female form in its big-breasted glory, showcase women who are intelligent, strong, and powerful. He insists, 'The protagonists highlighted above illustrate that plenty of excitement can be provided by female leads who will, in turn, bring in female gamers - not to speak of richer gameplay options. Additionally, as McIntosh says, most women gamers are "confident enough not to feel threatened" by sexist imagery, merely finding it annoying and disappointing.'"

103 of 693 comments (clear)

  1. Slashdotted. by PsychicX · · Score: 5, Funny

    I like how the site got slashdotted even before comments appeared. Must be something to do with the word "women".

    1. Re:Slashdotted. by LostBurner · · Score: 2, Funny

      Joe Slashdotter's first reaction:
      Female form? Are there images? *drools and goes to "read" the article*

      The shuffling you hear in the background is millions of disappointed excited Slashdotters going off to find some actual pr0n after the Big Letdown of aught five.

  2. stating the obvious... by beeplet · · Score: 5, Insightful

    It seems to me that this is stating the obvious: the over-sexualized female avatars in games are there to attract male players, not women. If game makers want to draw in a female audience, they need to have characters that women want to play - and that means strong, complex, and capable... not falling out of her clothes.

    I found it ridiculous and frustrating that even in a golf game there were no realistic female avatars to choose from. It's hard to get into a sports game when you're playing a character who wouldn't be able to see past her boobs if she were real. It makes it harder to suspend disbelief and to feel like you're actually in the game.

    I think the kind of over-sexualized images you see in games has a negative effect on society's attitudes towards women, but that doesn't have to be the motivation to change it. If game makers would go with the demand and sell games women want to buy, I think the market would take care of itself. The problem arises when there's a kind of feedback loop: games have so far been mostly targetted toward men, and therefore men are the main consumers, therefore there is little incentive to make them more appealing to women. I suspect there are a lot of guys who would prefer having more realistic women in their fantasy senarios - isn't it more fun to fanasize about something that is potentially possible? - but what do I know...

    1. Re:stating the obvious... by Ahnteis · · Score: 5, Insightful

      So how do we explain the overly gigantic MALES typical to video games?
      Are they there for the homosexual male?

      Granted, some games do show a bias toward sexualizing only one of the sexes, but most games (at least the ones I play) tend to be equally unrealistic toward both. (Especially in actual body shape -- clothing seems to be more sexual on the feminie side.)

    2. Re:stating the obvious... by gid13 · · Score: 2, Insightful

      I remember reading about girl-oriented pornography a while ago. It's interesting to me how similar it is, presumably because both situations are traditionally male-dominated, and because of how sexual video games can be. I'm always amazed at how much some video games (and even a lot of pop music, for that matter) can be about softcore pornography, making things as sexual as possible for the underager who can't get real porn yet.

    3. Re:stating the obvious... by XenoRyet · · Score: 2, Insightful

      In many, if not most, game contexts, realistic people people are just not compelling. This shouldn't be surprising though, as you'd be hard pressed to find any entertainment media that regularly shows realistic people. It would seem that most consumers, male and female alike, just don't want to see realistic people.

      --
      If forums teach us anything, it is that logic and critical thinking should be required courses in the public schools.
    4. Re:stating the obvious... by Lemmy+Caution · · Score: 4, Insightful

      Yes, the fact that female avatars are designed to appeal to straight male desire is clear, and it does turn women-gamers into second-class citizens in a sort of vicious circle.

      On the other hand, I think that the strong, capable woman has become sort of a cliche on its own - that if women are not depicted as the objects of male desire, they have to be some sort of super-being. That's actually sort of a problem: the super-male figure is appealing to adolescent males, because it is part of an adolescent power fantasy that has a lot to do with their situation. Instead of trying to have "strong female characters," which have become as boring and predictable as the bimbos and the beefcakes, how about the other adjective you use - complex - along with, perhaps, neither confident nor dependent - conflicted, nuanced, in an actual problematic situation which she may not be sure how to deal with.

      Among my favorite videogame characters were the avatar and NPC in Ico - both of whom were often in danger of being completely overwhelmed by their environment. The effort to just create "strong women" has resulted in too many cliches, and not even profitable ones.

    5. Re:stating the obvious... by Gadren · · Score: 5, Funny

      It's because everyone's been told that "you can't hit girls," and so they obviously won't receive as much damage, making armor unneeded. In fact, to get not hit even more, they emphasize their feminine traits, so no one will mistake them for a male and accidentally hit them.

    6. Re:stating the obvious... by wayward · · Score: 5, Funny

      Boy, it's a good thing we don't have to look at unrealistic pictures of women anywhere else, like Victoria's Secret catalogs for example.

    7. Re:stating the obvious... by Anonymous Coward · · Score: 5, Insightful

      I disagree that making the female characters extremely beautiful, big breasted, and scantily clad only appeals to men. Just look at your nearest MMORPG if you want proof. Every single real life female that I know who plays MMORPG's *always* selects the super-beautiful heroine girl. I'm sure there are exceptions to the rule but you will be hard pressed to find a real life female who's playing a dwarf in World of Warcraft for example. They're all humans, night elves, or undead. (The undead female is pretty hot) They'll never admit it because they love to complain about silly stuff like this but girls LIKE being a super sexy big breasted girl. A lot of the girls that I know in MMO's spend countless hours searching all over the world for the sexiest outfit that they can possibly wear! They'll have collections in their bank vaults of different lingerie-style clothing.

      If you want more proof look at magazines that are targetted at women. It's *always* some big breasted, beautiful woman on the cover. Everywhere you look in the magazine it's more pictures of sexy women in revealing clothing. Men don't buy those magazines!!!!! Those magazines are targetted at women and they sell!

      Whine all you like but if you want to sell games, or anything else for that matter to women - you need to put a ridiculously beautiful girl somewhere in the product. Put an ugly one in there too that will never be played just so you're not labelled as a "sexist pig" by the very people who select the big breasted girl as their character.

    8. Re:stating the obvious... by Kelson · · Score: 5, Insightful

      Coming from a background in comic books, this is easy to answer.

      The typical male reader/viewer/player will identify with male characters and be interested in female characters. Superheroes -- and let's face it, that's basically what male game characters often are, even if they don't have tights and a cape -- are essentially power fantasies. What would I do with Superman's powers, or Batman's martial arts skills and gadgets. The typical guy looks at Superman or Duke Nuke'em and says, "I'd love to be that guy." Then he looks at Wonder Woman or Lara Croft and says "I'd love to do that girl."

      In both case these are men's ideals, which is why men look at the idealized man and say "I could be that" instead of "I have to be that?!?" or "Oh, please!" as women often do when they look at the idealized woman. I have to wonder what games (or comics) would look like where the men and women were exaggerated to match women's ideals. Would we have the same reactions to their idealized men?

    9. Re:stating the obvious... by m0rph3us0 · · Score: 4, Insightful

      It would turn into Harlequin romance.

      Which men would ignore like we do now.

      Except, we don't bitch about making Harlequin romance more appealing to men. We realize it appeals to women and let them have their fun.

      So to answer, No, men wouldn't find it appealing and instead of trying to change it to make it appealing we'd just go do something that appeals to us.

    10. Re:stating the obvious... by mellon · · Score: 2, Interesting

      Just because something is obvious doesn't mean that it's true. I'm one of the three people who plays Matrix Online, and I know quite a few people in the game. I'm male, but play female avatars because I don't feel like looking at a guy's butt for hours on end as I play the game. I know some other men who play female avatars, and also women who play female avatars, and men who play male avatars. This is all just anecdotal, but here's how my experience breaks down:

      1. All of the men who play female avatars pick the female avatar with the smallest breasts and hips.
      2. Women who play female avatars are all over the spectrum, but seem to have a tendency to pick avatars with big or medium breasts and hips.
      3. Men who play male avatars tend to choose the middle-size or small avatar more often than the giant avatar.

      I haven't run into a lot of female players who play male avatars, either because they don't admit it or because there aren't any - I don't know. I'm not counting the people I haven't asked, so my sample is small.

      And as for clothing, the people who have female avatars all tend to wear sexy clothing, whether the player is male or female.

      MxO is in one sense not the best example, because there's a limit to how risque the character's outfit gets, and none of the character wear anything that looks like armor, so there's no male/female mismatch there. All of the characters can dress up styley or dress down, and for the most part people dress up, not down, even to the extent of choosing clothes with fewer buffs that look nicer.

    11. Re:stating the obvious... by Turn-X+Alphonse · · Score: 2, Insightful

      Why don't girls get that us men have to put up with the same damn thing? I don't look like Duke Nukem, or Doom guy, maybe close to Freeman but not very close. It's the same as any other "fantasy" word, we get to play the Hollywood steriotypes and we're stuck with it. I'm tired of girl's whining "women have big boobs in all these games! It's so fake!", then five minutes later drooling over the latest celebrity fodder magazine which are full of these exact same body shapes.

      --
      I like muppets.
    12. Re:stating the obvious... by h4rm0ny · · Score: 4, Insightful


      It's a fantasy setting. The male characters are as crazily out of proportion as the female characters. There are plenty of girls who are happy to play a super-endowed, super-athletic character in a game. Wouldn't want to be that top-heavy or dress like that in real-life, but that's why it's a game.

      If some women have a problem with women being portrayed like that in a game, it's more likely irritation with men who ogle a three inch computer game character than with anything else.

      But see previous comment about number of women on the planet. Any comment that talks about how "women" feel about something is going to be wrong to the tune of at least hundred million or so.

      --

      Aide-toi, le Ciel t'aidera - Jeanne D'Arc.
    13. Re:stating the obvious... by Golias · · Score: 3, Interesting

      (in anime, the lead love interest if often voiced by a woman)

      Actually, even the most girly-looking "bishounen" in anime have deep, husky voices in the original Japanese track, especially if the male love interest is somewhat shrouded in mystery.

      It's generally American animation houses which think women have better "cartoon" voices. Bart Simpson, for example, is voiced by a woman.

      --

      Information wants to be anthropomorphized.

    14. Re:stating the obvious... by 50000BTU_barbecue · · Score: 2, Funny

      I've tried wearing barley to work, but I mostly like to wear wheat, and sometimes oatmeal in winter.

      --
      Mostly random stuff.
    15. Re:stating the obvious... by stlhawkeye · · Score: 4, Insightful
      It seems to me that this is stating the obvious: the over-sexualized female avatars in games are there to attract male players, not women. If game makers want to draw in a female audience, they need to have characters that women want to play - and that means strong, complex, and capable... not falling out of her clothes.

      I dunno. When my girlfriend signed up to play Warcraft she expressed supreme disappointment that none of the female models on the horde side were "hot" and she's anxiousl awaiting the expansion pack and Blood Elves. I think a more likely explanation for female disinterest in gaming is that women just aren't into gaming. It doesn't appeal strongly to the social instincts of the (and I'm generalizing) female psyche. When you do see lots of women gaming, they're often involved in MMORPGs and often heavily engage in the social aspect of it. Unrealistic two-dimensional female characters don't help attract women gamers, certainly, but most women I've seen sit down to make an avatar in a game pound out the sexiest thing they can come up with.

      --
      "I have never won a debate with an ignorant person." -Ali ibn Abi Talib
    16. Re:stating the obvious... by zerocool^ · · Score: 4, Funny


      Or, to rephrase:

      The female form is beautiful. It's curves and moves and hints left unsaid are equally attractive to both sexes.

      And, yes, my wife does play a large breasted undead in WoW, and yes IRL, IBTC.

      ~W

      --
      sig?
    17. Re:stating the obvious... by egomaniac · · Score: 2, Interesting

      I disagree that making the female characters extremely beautiful, big breasted, and scantily clad only appeals to men. Just look at your nearest MMORPG if you want proof. Every single real life female that I know who plays MMORPG's *always* selects the super-beautiful heroine girl. I'm sure there are exceptions to the rule but you will be hard pressed to find a real life female who's playing a dwarf in World of Warcraft for example.

      Funny you should say that. I play WoW with my wife and a female friend. My wife plays a troll and a gnome, and my friend plays a dwarf. So, of the three female characters I'm personally familiar with, none of them are sexy.

      --
      ZFS: because love is never having to say fsck
    18. Re:stating the obvious... by Polyzinha · · Score: 3, Insightful
      Sexy doesn't always mean "big-breasted". People like Keira Knightley and Calista Flockhart have been on plenty of magazine covers.

      I (for one) am always irritated when all the female avatars in games have super-sized breasts and hips, because I'd rather play one that looks realistically athletic. And yeah, I'm a straight woman.

      BTW how do you know that the "girls" you meet in MMOs are actual girls? Just wondering.

    19. Re:stating the obvious... by Shadarr · · Score: 2, Funny
      "They'll never admit it because they love to complain about silly stuff like this but girls LIKE being a super sexy big breasted girl."
      Right, they like being hot. They don't want other female characters in the game to be hot. That's the issue. Women are competetive and catty. It's not that they don't want to play hot characters, it's that all of the women in games are hot, not just the one they're playing. If you want to attract female gamers, make the player models hot and the NPC models plain.
    20. Re:stating the obvious... by Phat_Tony · · Score: 3, Insightful
      "If game makers would go with the demand and sell games women want to buy"

      The demand equation for this isn't so simple. No one knows for sure to what extent women don't play video games because they aren't interested, and to what extent they don't play them because they aren't targeted to them. Men were much bigger gamers back in the days of Atari, and I'd hardly say that Pacman, Frogger, Tennis, etc. were particularly geared towards males.

      The financial equation these companies are weighing is this: which is greater, the number of additional game purchases by men if they make the female characters ridiculously sexualized, or the number of additional game purchases by women if they make the female characters more realistic?

      I don't know the answer to this, but if I had to guess, I'd say that they stand to sell more with the overly sexualized women. I'm guessing this partly because I suspect the game companies already know the answer, and they tend to overly sexualize the women.

      I am in no way evaluating the morality of this here, I'm just pointing out that the economics aren't as cut and dry as you suggest. I doubt the game companies make characters who border on being pornographic despite it causing them financially harm.

      --
      Can anyone tell me how to set my sig on Slashdot?
    21. Re:stating the obvious... by Shadarr · · Score: 2, Insightful

      They tried that. It was called Purple Moon, and it failed miserably. Not merely because their flagship game, Rockett's New School, was a lame game based on stereotypes of schoolgirl popularity politics, but also because those same female politics tore the company apart.

      There are lots of games out there that appeal to girls. However the successful ones are not explicitly aimed at girls. Animal Crossing is hugely popular with girls, but it wasn't designed as a "girl game". Same with The Sims and the Harvest Moon series. Make a game that isn't violent and focused on goals, and girls will buy it. Try to "empower girls" and you will fail.

    22. Re:stating the obvious... by Minwee · · Score: 3, Funny

      The theory is "If it stops traffic, it will stop swords and arrows too."

    23. Re:stating the obvious... by Coryoth · · Score: 4, Insightful

      It's a fantasy setting. The male characters are as crazily out of proportion as the female characters. There are plenty of girls who are happy to play a super-endowed, super-athletic character in a game. Wouldn't want to be that top-heavy or dress like that in real-life, but that's why it's a game.

      Sure both are exaggerated, but I think the complaint is that the female characters are exaggerated in a very sexualised way, not just in proportion, but in motion. I think if every game featured only guys in very tight suits or loin cloths such that you could always see the carefully animated wobbles of his apparently massive penis, and many of the characters moves and animations were such as to emphasise that in a particularly sexual way, along with a number of patently sexualised animations (think a whole lot of deliberate hip grinding, crotch grabbing and such like) then I think guys wouldn't be attracted to those games. Mostly they just say they were all "gay" etc. All that is being said here is that women are not particularly enthralled with games that portray women in a similar pointlessly sexualised way.

      Jedidiah.

    24. Re:stating the obvious... by Rei · · Score: 3, Funny

      Oh come on, who plays the Sims to create a normal life? People play the sims to create death traps, set families on fire, and haunt kids with the ghosts of their parents.

      --
      Very well; let this abomination unto the Lord begin!
  3. Recent culture vs. ancient culture by Kelson · · Score: 4, Interesting

    The first section, on the history of the feminine ideal in western film and TV, got me thinking about other cultures.

    Really, what would these writers think of fertility idols? Talk about exaggerated body types and... er... attributes (both male and female).

    1. Re:Recent culture vs. ancient culture by zoeblade · · Score: 2, Insightful

      Really, what would these writers think of fertility idols?

      I think the idea is that their exaggerated body parts symbolise what those gods are good at. If idols that had nothing to do with fertility, but, say, the harvesting of crops or whatever, had those same exaggerated body parts, then that would be as odd as what we have now.

      It's not quite the same thing as spandex clad people with big breasts or bulging muscles shooting at each other.

  4. I am in shock by Hey+Pope+Felcher+.+. · · Score: 5, Funny

    I initially thought that the reason why the ladies have such overinflated love cushions were to differentiate them from other mass of polygons, the idea that all game developers were under sexed males completely escaped me.

    I'm still waiting for the game where the idea is to help a rather blessed big breasted lady walk down the street via the use of the mouse to help her from toppling over.

  5. Full mirror here by winkydink · · Score: 4, Funny

    Network Mirror

    What's wrong with big-breasted women? They can be smart too! You just need to make sure you that you enjoy "their views" as well as "the view". :)

    --

    "I'd rather be a lightning rod than a seismometer." -Ken Kesey

  6. Hey, wait a minute! by Anonymous Coward · · Score: 5, Interesting

    Why can't women who are intelligent, strong, and powerful in games ALSO be big-breasted?

    1. Re:Hey, wait a minute! by Gadren · · Score: 4, Funny

      Because the women ranting about sexism in video games don't have them. Maybe we should have FPS's that have the male main character talk out his feelings with the aliens he's shooting. Or make the cheerleaders in the Super Bowl be "intelligent, strong, and powerful."

    2. Re:Hey, wait a minute! by m0rph3us0 · · Score: 4, Insightful

      No. I don't get this whole thing about realistic women, I don't know but I find playing Warcraft quite acceptable and yet I don't have 22 inch biceps. Nor am I athletic. Quite frankly, Warcraft would be quite boring if all the male characters looked like me.

    3. Re:Hey, wait a minute! by delete · · Score: 3, Insightful

      Because the women ranting about sexism in video games don't have them.

      Who the hell modded the parent insightful? It was obvious from the moment that this article was posted that we'd see the nearderthal Slashdot element emerge from their basements. In this case, we have the tired cliche that feminists are only unattractive bitter women. Do you really think that any woman who expresses an opinion about the way women are portrayed in games is doing so because she's not sufficiently endowed according the your standard? Congratulations on single-handly personifying the Slashdot stereotype of the nerd who's never interacted with a real live female of the species.

      The crux of articles on this topic post doesn't seem to have anything to do with talking about feelings or an over-emphasis on "intelligent, strong, and powerful" women. It just would be nice to have a little variation in the female figures presented in games (which is true from the perspective of many of us guys too).

  7. Not just Females by Adidas13 · · Score: 5, Insightful

    Though I agree that many games feature perfect/nearly impossible Barbie dolls...they feature a lot of Ken's too. How often is the main guy character a perfectly chiseled muscle man?

    1. Re:Not just Females by Thunderstruck · · Score: 5, Funny

      Why, just the other day I was lamenting the lack of games that allow me to play a 32 year old, balding, Xbox owner in his parents' basement.

      --
      Trying to use sarcasm in text-based forums does not work.
    2. Re:Not just Females by raygundan · · Score: 4, Funny

      You should look into a gamecube. It's not exactly what you're after, but there are a ton of games that let you play an overweight middle-aged plumber who hangs out in the sewer with his brother.

  8. Not just a gaming thing by Billosaur · · Score: 5, Interesting

    Go back to the beginning of the comic book or look at the covers of old pulp fiction novels. Women have generally always been drawn as buxom and willowy, giving off that hint of repressed sexuality just waiting to come out. Guys ate it up and still do. Would Wonder Woman be as big a draw if she were flat-chested? Girls would still like her but guys would look elsewhere for their eye candy.

    So now that gaming and the Internet are the places you find hordes of adolescent males, is it any wonder the trend continues? And so Lara Croft picks up where Wonder Woman leaves off. It may be the 21st Century, but some things aren't going to change anytime soon, not without some sort of ground-swell by woman gamers/artists.

    --
    GetOuttaMySpace - The Anti-Social Network
    1. Re:Not just a gaming thing by Billosaur · · Score: 2, Insightful
      And yet, Lara Croft as a character was a strong, acrobatic and highly educated woman. Women went ballistic over her measurements, glossing over the fact that as a female character in a video game, she overcame extreme odds against environmental dangers, puzzles, male antagonists, etc. to accomplish her goals.

      Which I think goes back to the point of the article somewhat. The gaming industry perpetuates the "buxom babe" stereotype through its characters, but at the same time they take on new proportions (e.g. Lara Croft). Unfortunately, the feministas are too busy deriding her female attributes to realize that she represents a woman who goes far beyond her sexuality, using it as well as putting it aside. There's no reason to look at these characters solely for the physical attributes unless you have an agenda or are out to prove a point.

      --
      GetOuttaMySpace - The Anti-Social Network
  9. Double standards? by t_allardyce · · Score: 5, Insightful

    Yeah sure, lets go and replace all the male game heroes and Hollywood actors with pale, thin geeks instead of bulky, muscular chick magnets, because surely that's sexist too?

    --
    This comment does not represent the views or opinions of the user.
  10. Correction... by mrRay720 · · Score: 5, Insightful

    By "confident enough not to feel threatened" I'm sure they mean ""intelligent enough not to feel threatened".

    Just how retarded do you have to be to feel threatened by the shape of a video game character?

    Yes, current video game imagery - like 90% of the rest of 'entertainment' is pretty damn sexist in its representation of the genders. However like anything else money goes where the suits think the biggest profit will return from. If they don't believe there's profit to be made from a more balanced view, well that's just part of the trade-off of living in a society where people are allowed to make the games they want to, play and watch what they want to, and think what they want to.

    I'd rather live in a society where female video game characters are portrayed the way horny teen males wold have them rather than a society where character designs are dictated to you in the name of equality.

    1. Re:Correction... by Seumas · · Score: 5, Insightful

      I see people always throwing the word "sexist" around in these conversations. Excuse me for asking, but how is it "descriminatory based on one's sex" to want to see HOT female characters rather than your typical North American chunkster? That's not discriminatory, period - but even if it were, it would be discrimination BASED ON APPEARANCE (which goes across the board male and female - depending on who your audience is) NOT SEX.

      And frankly, who cares? Do chicks want to see a chick flick with Orlando Bloom as the leading hunk who romances a destitute maid and rescues her from her dreary life or do they want to see Chris Farley? Come on now.

      I'd rather live in a society where people stop bullshitting each other and pretending anything other than nice tits and ass and points for fuckability or nice pecs an ass and being tall and handsome mean a fucking thing. The fact is, dudes want to see and have hot, sexy, youthful babes and chicks want to see and have hot, confident, successful, wealthy, svelt, tall men.

      I saw a conversation drag on forever on my own website where all of the women (the site is 95% women) droned on about how they wouldn't even TALK to a guy unless he was at least 6'2" *minimum* and if he didn't have at least 7" of dick, there wasn't going to be a second or third date. So don't give me this bullshit for one fucking minute that men are big evil sexist jerks that demean women when they do the same fucking thing. At least our requisites are simple "cute and fuckable" versus all the peculiar little requisites that chicks have.

    2. Re:Correction... by Seumas · · Score: 2, Informative

      We just care if you're cute. We don't have arbitrary requisites. When was the last time you gave a fuck what career your female-of-interest had or if she was even employed? I don't think I even know any guys who have arbitrary requirements for a chick other than she has to be physically appealing to him. No "she has to be at least 5'7" and 110lbs" or anything. And certainly nothing in the realm of "she has to make at least $60k/yr, be college educated and have a successful career I can brag to my boyfriends about".

  11. Sounds right by hackstraw · · Score: 4, Funny

    He also highlights several games that, instead of focusing on the female form in its big breasted glory, showcase women who are intelligent, strong, and powerful.

    As a male who is being entertained by a game that consists of stealing cars, beating up people, killing them, running them over, getting high, running illegal drugs, and having sex with prostitutes; the addition of intelligent, strong, and powerful women would definitely add to the entertainment factor over a hot chick with big breasts.

  12. how about the masculine form in gaming? by AxemRed · · Score: 2, Insightful

    Nearly every (human) male hero is portrayed as a tall, muscular Greek-god-like figure. There are a few exceptions, like the goofy short and/or fat guy, but, in general, male characters, like female characters, have the "perfect" form.

  13. I Think I'm Going To Vomit by Anonymous Coward · · Score: 5, Interesting

    Having worked in the games biz for over a decade I am going to share with you all a secret...

    The vast majority of people in the games biz have girlfriends, wifes, or other form of sexual partners.

    The amount of time spent on the female form in our games? Close to zero.

    Yes, the female form is usually idealized in games.
    And for that matter, so is the male.
    And while we're at it so are zombies, aliens, vehicles, buildings, and just about everything else we stick in a game.

    It is appealing for people to want to portray the industry as patethic little dorks masturbating in their cubicles over bouncing breast physics in games and the poor women of the world soldiering on in the face of such behavior in men ready to throw their cash at the games market if the 'little boys would just grow up and be as mature as women'

    Too bad it has no realtion to reality.

    40 percent of our time is spent thinking about and implementing what we think would be fun.

    40 percent of our time is spent thinking about and implementing what we think would look cool.

    And 10 percent of our time is spent think about and talking about where we are going to have lunch.

  14. Off the top of my head. by OmgTEHMATRICKS · · Score: 4, Insightful

    "...intelligent, strong, and powerful..."

    Alyx Vance, for example? She was a brilliant scientist who knew her way with a gun and built huge robots for fun. If she is not a strong female character, I don't know who is.

  15. Maybe it's due to famine... by Cr0w+T.+Trollbot · · Score: 4, Funny
    I just assumed there was a good reason for women in all those games to have to smuggle two cantelopes around in their shirt everywhere they go...

    Crow T. Trollbot

  16. i wonder how many .. by Hohlraum · · Score: 5, Funny

    I wonder how many guys just clicked that link hoping to see some examples of these over developed women in video games. I sure as hell know I did. :D

  17. A & D by Nom+du+Keyboard · · Score: 3, Insightful
    ...most women gamers are "confident enough not to feel threatened" by sexist imagery, merely finding it annoying and disappointing.'"

    I find that thought annoying and disappointing. "Sexist imagery" can be enjoyed simply for what it is, or ignored. It will be a very gray world if everything that offends somebody is removed -- regardless of how many other people enjoy it.

    It's almost like thought control. How dare you like that. I'm offended. Nobody can have it because I will complain.

    Of course, video games are like thought control too. Play this game now! Give us more of your money!

    --
    "It's the height of ridiculousness to say for those 9 lines you get hundreds of millions."
  18. In the real world... by Caspian · · Score: 4, Insightful

    "Women who are intelligent, strong, and powerful" typically look somewhat like Roseanne.

    Picture your average tough-as-nails, smart-as-hell nerd grrl. What does she look like? Yeah, that's right, she's around as attractive as the average nerd guy.

    Not exactly prime material for game characters.

    I'm an RPG geek, but in the games I play, members of both genders are typically attractive. Look at Final Fantasy IX, for example. The male lead (Zidane) is a cute bishy boi, and the female lead (Garnet/Dagger) is a cute girl.

    Now imagine Final Fantasy IX with a Zidane looking like the goatse guy and a Garnet/Dagger looking like Tubgirl...

    And then, for a REAL shudder, imagine if all the Manthra^H^H^H^H^H^H^HMithra running around Vana'diel in Final Fantasy XI looked like their players...

    It's entertainment, people. It's fantasy. It's not supposed to represent "average-looking" women-- OR MEN. The day Duke Nukem has a pot belly and is balding, the day Lara Croft has saggy boobs and wrinkles... well, that's the day the VG Cats people take over all the game studios, I guess...

    --
    With spending like this, exactly what are "conservatives" conserving?
    1. Re:In the real world... by milkman_matt · · Score: 4, Funny

      [...]The day Duke Nukem has a pot belly and is balding[...]

      He very well MAY by the time DNF is released!

  19. here's a different take on "feminine" gaming by enrico_suave · · Score: 4, Funny
    --
    Build Your Own PVR/HTPC news, reviews, &
  20. Probably going to get modded down for this... by Virak · · Score: 2, Interesting

    But these people need to stop fucking acting like it's just the *women* in games. Yes, you won't often see a flat-chested female in a game, but you probably won't see a male character with anything less than a near perfect, lean, muscular body. So either start complaining about the men in games too, or (preferably) just shut the fuck up.

    1. Re:Probably going to get modded down for this... by Hohlraum · · Score: 2, Funny

      last I heard working out and eating right didn't make your tits as big as basketballs.

  21. requisite "same thing for guys in games" reply by muel · · Score: 2, Insightful

    Don't forget, male characters in video games are rarely pesky, brains-before-brawn characters, either. And the ones that do feature such lead 'men' (Earthbound, Katamari Damacy, Ico), while beloved by hardcore gamers, aren't exactly nailing the kind of acclaim and sales that musclebound games like God of War do.

    The element of fantasy and excess in video games, let alone popular culture, is nottttthin' new. If anything, there's more respect and gender appreciation paid to women now than there ever has been in popular culture. Leave It To Beaver, anyone? If given the option, I think most would choose busty, gun-toting dynamos over subservient housewives, at the very least, as a "lesser of the evils" stereotype.

  22. FPPF - first person pillow fighting by Serveert · · Score: 3, Funny

    ..while in panties, that is feminine gaming.

    --
    2 years and no mod points. Join reddit. Because openness is good.
  23. Hmm... by FlyByPC · · Score: 4, Funny

    * Buy bag of chestnuts.

    * Submit article to SlashDot including references to both gaming and large-breasted women.

    * Include a link to a reasonably low-volume site using database software to serve articles. (Bonus points if attempt to add streaming video.)

    * Wait for server to catch fire, then enjoy roasted chestnuts!

    --
    Paleotechnologist and connoisseur of pretty shiny things.
  24. To whom it may concern by Tsiangkun · · Score: 5, Insightful

    In case you haven't noticed, the male characters in games are an over exageration of expected masculine characteristics. The muscles are bigger, the hairlines aren't as receded, the player is expected to be something more than a normal man could ever be. The games themselves stereotype men as having to be able to complete the mission and solve the problem to be successful. In real life, failure is an acceptable result, and the games place unrealistic expectations on men.

    Of course men are aware the game is an escape from reality, and don't tend to bitch about such things.

    Reviews like these paints some women as jealous bitches who can't stand to play or even see a female video game character with qualities they don't find in themselves.

    1. Re:To whom it may concern by malsdavis · · Score: 3, Insightful

      I think the problem may be that we live in an age where although gender equality is an emerging phenomenon. The difference between the male and female stereotypes you mention is that the male stereotypes characterise positive features which enhance their own personal physical ability (i.e. the big muscles).

      The female stereotypes on the other hand characterise features (e.g. big breasts, tiny thighs) which do not actually deliver any positive benefit to the character themselves. In fact, big breasts tend to cause painful back problems (not good for Laura when she has to do constant aerial flips and stuff) and thin thighs decrease stamina and physical strength.

      I think there is defiantly a stark difference, the male equivalent would kind of be weasily stick thin characters with no muscles but great hair and an absolutely massive penis (something I've yet to have noticed in many games).

  25. Re:3 Billion Women... by Golias · · Score: 2, Insightful

    Female beauty is worshipped by men and women alike.

    A quick scan of the covers of the most popular magazines with women confirm this fact. They like looking at Katherine Zeta Jones in an elegant, tight black dress just as much as we do, though for slightly different reasons.

    As long as this is true, female game avatars will continue to be hotties, no matter who the game is "targeted" at.

    --

    Information wants to be anthropomorphized.

  26. Don't tell us what we "shouldn't" see by erroneus · · Score: 2, Insightful

    You know what? We buy what we want to buy. We see what we want to see. And there should be no one out there who goes about saying "hey! Why don't you like women with small breasts and is overweight?" To all the women complaining, go back and sulk while munching those twinkies and MAYBE one day a clue will come your way.

    I don't get offended when a dog barks -- that's what they do! Men do what men do... want what men want. It's NATURAL. Don't bitch about nature 'cause it ain't gonna do any good. What it does cause is needless, health-robbing guilt!

    Meet the most offensive demographic: ME! White-male, early-middle-aged, straight. I like women. I'm responsible for every bad thing that has ever happened to a woman, a person of non-white ethnicity and to gays and lesbians. I'm the freakin' devil right? At some point, you just have to turn your back on this crap and just be who and what you are -- the days of "Political Correctness" are numbered.

  27. Need visuals by El_Smack · · Score: 2, Funny

    This thread is worthless without pics!

    --


    There are 01 kinds of cars in the world. The General Lee, and everything else.
  28. I don't get it... by MaestroSartori · · Score: 2, Interesting

    Maybe I'm just an ignorant sexist male game developer. Admittedly, I've only ever worked on driving games, and games with no women in them. But still...

    The "thoughtful" references to the authors mentioned makes it sound like the games industry is some sort of male consipiracy, trying to force women to look like Lara Croft. I don't really see how they stretch to that, thought. Beyond fighting games like DOA or Rumble Roses, I don't see much in the way of game designers turning to "jiggle technology" instead of gameplay (and even DOA does tend to change a little from version to version). To be honest, looking back through time I can't think of that many games with hugely overblown female avatars at all, especially in comparison to overblown male avatars.

    And lately, of course, we're tending more towards first-person games where you don't see any avatar at all, except in cutscenes. Or games like Tomb Raider where the size of the breasts are immaterial because of the chase-camera view. As I said, I've worked on driving games, where your gender is never even referred to.

    So, since the article only says this is a big problem in lots of titles and never actually mentions any of them by name (the "jiggle" leads me to think of the fighting games I mentioned before, as well as the spinoff Beach Volleyball game), what should we as game producers be doing to combat the male conspiracy to twist women's appearances to our evil will?

    Also, as a final aside, anyone else find it interesting that the recent Playboy game was designed by Brenda Brathwaite, who is in fact a real actual female woman?

    1. Re:I don't get it... by aduzik · · Score: 2, Insightful
      Also, as a final aside, anyone else find it interesting that the recent Playboy game was designed by Brenda Brathwaite, who is in fact a real actual female woman?

      I read a fascinating book recently called "Female Chauvenist Pigs." It's really a great read. The book's thesis is that there are women in this country who exploit their sexuality to gain power. While this is hardly surprising, the women who do it brand their behavior as a form of nouveau feminism.

      The writer, who is a woman, writes about many of these female chauvenist pigs including some of the girls from "Girls Gone Wild" as well as the (female) producer. At various points in the book, female chauvenist pigs assert that they've accepted patriarchy as the de facto sociopolitical organization in America and feel that instead of rebelling agasint this (wrong) paradigm, they should instead exploit it. So they go to strip clubs, because that's what men do. They read Playboy, because that's what men do. They watch degrading porn. They do things that make many of the women I know recoil in horror.

      This is really off-topic, but it was so interesting I had to mention it. There's a chapter on a lesbian subculture which transcends the usual labels of "butch" and "femme". Certain women call themselves "bois", some have mastectomies to look male, but they are not transgendered. Instead, their relationships to other lesbians is designed to closely resemble the insensitive and often abusive nature of some male-female relationships. The writer even noted that one of these bois failed to show up for a scheduled interview saying that she "didn't have time for a skirt like [her]."

      Anyway, just because women participate in and support a patriarchal system, it does not make them feminists. And this is what I think of women who don't object, and even celebrate, media images of characters like Lara Croft.

      As a man, I consider myself a feminist insofar as I believe that our society is better when we recognize women as complete equals. So I find these images offensive as well. Can someone tell me what material benefit putting unrealistically proportioned half-naked women in a game provides?

      I think that our society presents women as whores and sex objects because sex is both intensely attractive and also taboo. But what concerns me is that both young boys and young girls will internalize these images -- they're everywhere, you know. Over time, these young people will often begin to believe that this is the way that women should look and behave. And in large part, the prevalence of media images like these lead many young women to mutilate themselves so that they may look like the images they've accepted as ideal.

      So when you say "what's the harm", I say, "a great deal." And while video games are but a drop in the bucket, but they still matter.

      --
      If it's not one thing it's your mother.
  29. How WOULD things change if...? by ReverendLoki · · Score: 4, Insightful
    I will grant you that the majority of females in games have been designed to attract male gamers, but I'm not sure that catering to female gamers would drastically change the product.

    Very very few of the male gamers out there actually look like Duke Nukem or any of the male characters in todays video games. Even Gordon Freemen, an engineer with glasses who should, by that description alone, be at the top of the geek stereotype, is a buff, cut good-looking individual. Do these unrealistic characters drive away the male populace? Not at all. Part of playing a game is escaping from your ordinary life, and this is enhanced by role-playing as a good-looking, visually appealing character. When given the choice, not many choose an ugly avatar for themselves in the game world.

    Now, if every game was designed to attract females as well as males, what would female characters look like? There may be some change, but most, especially those that serve as player representations, wouldn't change much, because females like to roleplay too. They like to imagine they are the incredibly fit and attractive heroine, as opposed to an average-looking everyday character. Bust sizes may be a little less top heavy and closer to the realm of believability, but they will still be on the higher end of the scale. Why shouldn't females be allowed to indulge in as much role-pplay and fantasy as the guys?

    But what about male characters in games that aren't handsome or fit? Rare, but when used, are often playing a stereotype or primarily comic role. The fat man isn't the hero, he's either a hapless shmoe in need of rescue, or a bungling foe that is easily dispatched. Now, female counterparts to these stereotypes exist in the real world, but we never see them in games. Why? Is it because females are objectified? I argue that this is at least in part because developers have too much respect and/or fear of females in general to throw them into a game. White males, being the "majority" and the de facto "ruling class" are fare game for satire and ridicule, but females are still viewed as the injured "minority", and as such are beyond such blatant stereotyping, one of several Sacred Cows if you will.

    I'm not trying to pass any moral judgements here on how people in games shoud be represented (for the most part anyways), just trying to type out my own observations. That's just how I see it so far.

    --
    09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    1. Re:How WOULD things change if...? by greylouser · · Score: 2, Interesting
      Very very few of the male gamers out there actually look like Duke Nukem or any of the male characters in todays video games. Even Gordon Freemen, an engineer with glasses who should, by that description alone, be at the top of the geek stereotype, is a buff, cut good-looking individual. Do these unrealistic characters drive away the male populace?

      Your point is well-taken, but it's worth noting that there's a difference. Gordon Freeman is buff, good-looking, and competent, but he's never really presented in anything resembling sexual terms. I think a lot of (male, heterosexual) gamers would have been put off the game if he had been. For example (stop reading here if you put a whole lot of value on your heterosexuality), imagine Gordon Freeman in cut-off shorts and a tank top. He'd be presented primarily in a sexual fashion, rather than as a competent hero, and you probably wouldn't be quite so interested in playing the game.

      So Gordon Freeman, say, or even somebody more muscular, like Sarge from the Doom series or that guy from Serious Sam (Sam?), are not good counterexamples. It's very rare to see a man in a comic presented in a primarilly sexual fashion.

      There are comics out there that present men as sexual objects (I discovered from reading Allison Bechdel's wonderful autobiographical comic The indelible Allison Bechdel). I'd provide a direct link to such comics, but I'm at work, and don't so much feel like doing a search for "sexual men cartoon" right now. But the characters are kind of passive, the mostly react to the actions of others, they tend to have features exaggerrated to the point of absurdity (much like Blondie's features in the comics), and they are not anybody you'd want to play in a computer game.

      So, even though we often see competent, fit men in computer games, you rarely see them sexualized. Women characters portrayed entirely as sexual objects are also rare (I suspect), but not quite as rare as men. Off the top of my head, I can think of a few women characters that seem similar to a Gordon Freeman-style portrayal: Kate Walker, from Syberia; Samus, from Metroid; Cate Archer, from No One Lives Forever and (I'm not sure if this counts, since she was introduced on TV before video games) Buffy the Vampire Slayer. These are portrayals of women who are attractive, and yet aren't primarily sexual characters. Male or female, you don't mind playing them. Contrast them with the utterly forgettable but ubiquitous female characters you see running around wearing tiny thongs. I wish I could post an example - they're all over the place, but the games tend to suck, and I can't remember any names - only asses.

      I think an interesting borderline case is Lara Croft. I didn't really know any women who had a problem with her when the first game in the series came out (although some did note that her short shorts and tight shirt seemed designed to attract men), but when the second game came out, and it was revealed that programmers had enhanced her various features, almost all the women I knew pretty much gave up on the game without trying it.

      Anyway, my point is that competent, fit men are not really the equivalent of women who are presented as sexual objects.

  30. Re:3 Billion Women... by Meagermanx · · Score: 2, Insightful

    It's just like how guys want to play cool-as-ice spies and muscular street fighters.
    If we're going to be realistic about women in games, then we should be realistic about men in games.
    So now you have to fight in underground street fighting tournaments with a 120 pound guy who's never so much as slapped anybody before. You also have to play games where your 350 pound character has trouble getting into cars he's hijacking. You should see him try to fit into an air duct.
     
    Until these changes are made, I say we just accept that women in games will be hotter than women in real life, just like men in games are cooler than men in real life.
     
    This is just like women and lesbians. They just don't understand it. Don't ruin our entertainment because you think it's "disappointing" or dumb.
    We don't ruin your chick flicks by asking for less compassionate male roles. Honestly, most males are pricks, and should be portrayed as such in women's films, not as some perfect expectation of a knight in shining armor we can never live up to.

  31. Re:stating the obvious...and giving the easy answr by beeplet · · Score: 2, Insightful

    I'm willing to bet that if every "inappropriate" image vanished out of every game tomorrow, you'd be hard put to find the change in society the day after.

    Of course, but that's not the point. All of the small, subtle biases that surround people add up to an overall influence that is non-negligible. Just because something is not THE most pressing problem in the world doesn't mean it's not worth doing anything about.

    Society will change and women will be treated differently when they demand such treatment and accept nothing less!

    Certainly. And pointing out negative images of women where they exist is part of that. It's not a matter of "blaming" video games for all that is wrong with the world, it's a matter of standing up and saying "I'm not going to spend my money on product which makes me feel objectified and is therefore not fun to play."

  32. Beyond Good and Evil by Conspiracy_Of_Doves · · Score: 2, Insightful

    Beyond Good and Evil was one of the best games ever. The main character is a young, strong, intelligent, realistically proportioned (or as realistic as you can get for the cartoony style of the game) female freelance journalist who spends most of her time taking care of a group of war orphans.

  33. Re:3 Billion Women... by Golias · · Score: 5, Insightful

    Plus, your argument (that because many popular magazines feature pictures of only certain types of women this means that women value that too) is not logically valid. Economics is driving what's on the magazine, and perhaps there are a subset of women who buy the magazines and like the pictures and spend a lot of money, but a large group of other women don't.

    First you say it's not valid, then you say economics (in other words, SALES) is what drives them to do it.

    Fashion magazines vastly out-sell female-targeted magazines which feature photos of men. Even in the teen market, YM out-sells Tiger Beat by a long shot. This is simple economics pointing out that women like looking at pretty women.

    Or perhaps women buy the magazines for other reasons (informative content) and simply tolerate the images.

    If there was any truth to that at all, some ambitious publisher could make a killing by publishing an informative women's magazine which doesn't feature all the ultra-expensive photo-shoots of beautiful models. Apart from "Martha Stuart Living" (which has a promotional agenda outside of sales of the magazine itself), I'm at a loss to think of a magazine which even attempts to do so.

    Finally, even if many women do have the attitude that the pictures on the magazines are the ideal of female beauty, does that mean it's all okay? No, not necessarily.

    It also doesn't mean that it's not okay.

    Can you look like Tyra Banks? Probably not, but by the time you are in your mid-twenties one would hope that you've learned to come to terms with that fact. It actually is possible for you to gawk at how shockingly pretty Adrianna Lima is without turning into a quivering mass of self-loathing every time you look in a mirror. Most well-adjusted womwn learn to do so.

    But all this is drifting away from my point. It's a very simple point, which is that sexual imagery in media boils down to one very simple truths:

    1. Most men like looking at sexy women.

    2. Most women also like looking at sexy women.

    The (obvious) lesson here:

    Women are pretty.

    --

    Information wants to be anthropomorphized.

  34. Metroid by radarsat1 · · Score: 2, Insightful

    I think one of the hottest female characters to ever hit the video game market is Samus Aran. Throughout the game and most of the advertisement graphics etc, you never see her without being covered in a huge metallic spacesuit. And yet... somehow I find her a great character. The suit adds an aire of mystery to her, and we don't really know much about her background. But she's out to save the fucking universe and she's got an arsenal of big guns. I find Samus a particularly cool character for all these reasons. She is treated by the story just as if she were any other hero, but she happens to be female, and they never go out of their way to make her femininity part of the plot in any way. She is just a girl who wants to kick some alien ass. I love it.

    Why would female characters need more depth than male characters? For the purposes of a video game, they don't. But they don't need to be used in a sexist way just to make them likeable, either.

  35. Re:3 Billion Women... by Golias · · Score: 2, Interesting

    I'll never be as tall, strong, fast, or rich as Kevin Garnett.

    Being shorter, weaker, slower, and poorer than him all make me far, far less successful at impressing members of the opposite sex that I would be if I had all that going for me.

    Why am I able to enjoy a Timberwolves game and admire Kevin Garnett's remarkable athleticism without becoming "intimidated and demoralized" by the unrealistic ideal of manhood which he projects? If half of what various feminist wonks are saying is true, seeing KG play a ball game should make me hate myself. ... or are these feminists saying that the female ego is far more fragile than the male one?

    Women who see Lara Croft's enormous hooters and react with anything more than dismissive laughter are clearly in need of therapy. Yes, she's an "unrealistic ideal," but you clearly have a dangerous mental separation from reality if you feel it's one you need to aspire to.

    --

    Information wants to be anthropomorphized.

  36. Two thoughts. by Spy+der+Mann · · Score: 2, Insightful

    1) It's not about how large the girls' breasts are, but the opinion that only girls with large breasts or this and that physical feature are "worthy".

    Instead of basing themselves on the average woman, with average breast size and average face, the media guys (not necessarily game makers) give us some sex goddesses.

    AND THEN the models are compared to real girls, and, because they can't be compared, they think they're not worth having a boyfriend and end up having depression / anorexia / etc.

    2) The guys fantasize, because, since they DON'T HAVE a muscular Arnold kind of body, girls DON'T pay attention to them. And yes, I mean you, britney girl who doesn't date anyone with less muscle than Joe-the-Football-Player. So what happens when these low-selfesteemed guys can make their dreams reality, dreams about having a very strong body and getting not only girls, but the BEST girls around, with even more bust than the ones who rejected them at school?

    See, discrimination goes two ways. What we need is society (both men and women) to stop judging others upon the physical aspects, and appreciate people as they are, with their virtues: Intelligence, Patience, kindness, generosity, etc.

    Then we wouldn't need games with "bodacious" women to satisfy our overcrushed ego.

    (As a side note, the Bible says the flood was sent because men became evil and only married the most beautiful women. Interesting thought, isn't it?)

  37. Ummm... by cyberwench · · Score: 5, Insightful

    Me, I play Tauren or Gnome. I hate to think what you'd make of that. I've done an elf and an undead, but not on any kind of a regular basis. Everquest, I went Erudite or Barbarian - and my clothing collection was of armor, not lingerie.

    I'm not going to deny that a lot of people do what the people you know do, but I think you'll find the same proportion of girl-who-picks-buxom-redhead to guy-who-picks-muscular-heman. It's an overall tendency to pick a character to project yourself in a way that you perceive would be attractive to others or that is attractive to you. It's all about what you want to get out of the game.

    Personally, I think that more people choose their characters based on the personality that they want to project, but then again I do tend to play on roleplaying servers so I get a rather skewed view of the mmorpg population.

    (And yes, I'm a real life female.)

    --
    ~ Leilah
  38. Samus Aran by MagicDude · · Score: 2, Insightful

    Samas Aran is one of the toughest (if not THE toughest) female character in the video game world, yet she is rarely mentioned in these discussions about the portrayal of females in gaming. From my experience, it seems like women don't accept Samus as a female protagonist. She doesn't have any lines, she's in her battle suit all the time which minimizes her appearance as a female, and there's never any kind of relationship developed with other characters (romantic or otherwise). As such, Samus is considered a "male" character by women, and doesn't make the kind of connection that you'd expect a hard core ass kicking female protagonist to make with famle gamers. Apparently, female characters do have to be a little bit girly in order to sell them to women.

  39. Re:3 Billion Women... by wombert · · Score: 3, Interesting

    1. Most men like looking at sexy women.

    2. Most women also like looking at sexy women.


    1. Most (I presume you mean straight) men like looking at sexy women because it causes an instinctive postive reaction or stimulation.

    2. Most women look at sexy women because they want to evoke the same reaction and are looking for the guidelines. Ergo, women look at sexy women not because they like looking at sexy women, but because they like getting positive attention especially from men.

    The whole debate about the ethics or morality of the media promoting imagery of sexy women is the question of whether women should be encouraged to pursue a particular version of beauty simply because it pleases men.

    --
    Did I say overlords? I meant protectors.
  40. There's nothing wrong with sex! by mcrbids · · Score: 4, Insightful

    Since when did it become taboo to have sexual feelings?

    I enjoy a very close, intimate relationship with my wife. She's very sexy to me, and she finds me sexy as well. And, we're both very comfortable with that.

    But, we're both human! When we're in public, it's not uncommon for one of us to notice another member of the opposite sex. We frequently mention it privately to the other, as "Wow, he's hot!" or "Damn, she's got a nice butt!".

    See, it's ok. We're all born with the urge to reproduce, and we all find other people attractive, and there's no wrong in that. It would only be wrong if I were to ACT on it with somebody other than my partner - get a phone number, go on a date, whatever.

    On the Sci-fi channel, it's typical to see an intelligent, forceful guy as captain, a few, strong, sexy females (in leather!) and a few nerdly guys running around, with a scantily clad warrior, armed with a 6 foot sword.

    It's interesting. It's a little exotic. It has a little of something for everyone. And, it's mildly erotic.

    People like money. People like travelling. People like sex. Why is it ok to have shows and/or video games with money, or travelling, but not portray a little sexiness? I don't want to stare up poontang, wondering where the cervix is, but, as mouse said, "to deny our basic urges is to deny what makes us human!".

    And before you mention "think of the children!", I say this as a father of 5, 3 of whom are teens...

    --
    I have no problem with your religion until you decide it's reason to deprive others of the truth.
  41. I'll see your six by Aonghus142000 · · Score: 2, Interesting

    The incident is still immortalized in the halls of the SCA in the form of a song called "I'll see your six (and raise you thrity-five.)" (Yes, I'm a society member.) Quite a few women fight "heavy" as we call it, and by and large they have much more in common with Rosie the Riveter than they do with Laura Croft. Large breasts abound, but there is a muscle and bone structure behind them to back it up (and to allow them to hit like the hammer of god.) Even the lightest of the simulated kits we wear weight close to fifty pounds, add in a five pound ratan "sword" and the ability to swing it for an hour or more at a stretch, and you've got to have quite a bit of muscle. (If you think five pounds doesn't sound like much, try holding the average yellow pages at arms length for any length of time.) My point is, even though these women are quite lovely in their own right (heck, I married one of them!), they hardly look like the stuff of Playboy fantasy that dominates the female characters in computer games. Rather than blame society for this, however, I think it has more to do with male psychology. You have to be quite confident in your manhood to make a move on a woman who looks like she could squash you flat without so much as breaking a sweat. Most men just aren't up to that task.

  42. Heh! by east+coast · · Score: 2, Insightful

    most women gamers are "confident enough not to feel threatened" by sexist imagery, merely finding it annoying and disappointing

    Yeah, because most male heros in video games are bald guys with beer guts. Not to sound sexist but let's face facts here, women constantly cry "sexism sexism" but how many women go to films staring the likes of Brad Pitt or Richard Gere? Wouldn't it be nice to see, say, Danny Devito in a romantic role?

    before anyone goes crying troll; it's just a joke, well, kind of. the moral of the story is that the "sexist imagery" plays both ways and we all know it.

    --
    Dedicated Cthulhu Cultist since 4523 BC.
  43. Obligatory... by C0rinthian · · Score: 2, Funny

    MMORPG = Many Men Online Role Playing Girls

  44. Why I quite playing Tenchu by heresyoftruth · · Score: 2, Insightful

    My experience with the over sexualization of female characters can be summed up in a little anecdote.

    My husband and I lived with a roommate, and we got Tenchu for the playstation back in the day. At first I liked the game despite the snotty female character because I could actually play an avatar that was my gender. Then our roommate started developing a fascination with the female avatar. He bought several walk through magazines, and got a cheat code to put the female avatar in less clothing. After walking in on him several times while he was trying to angle the character so he could get a good view of her cheat code induced nudity, I just couldn't play the game anymore.

    I didn't really mind that the character was a bimbo, or that there was a cheat code to make her nearly naked on her lower half. I was really disturbed by my roommates behavior, and felt if he wanted to spend that much 'quality time' with the game he should get one for his room so no one had to walk in on him. I never could play that game again. Shudder. . .

    --
    Nothing hides evidence like a stew. -Gus Pratt
  45. The Real Question by ckohler · · Score: 2, Insightful

    Why are ridiculously perfect portrayals of the male form universally accepted by both sexes when ridiculously perfect portrayals of the female form are not?

  46. Amen ... by Empty+Yo · · Score: 2, Interesting
    I brought this exact scenario to the attention of Lavalife when I was doing some research on online dating. I found that many women specifically mentioned a minimum height restriction in their ads, but other forms of overt discrimination (race, income, etc.) were monitored and generally curtailed by the Lavalife staff. I asked the customer service rep why they allowed women to make openly discriminatory and sometimes insulting statements about male height when they more or less monitored and filtered other discriminatory behaviour. I offered up several examples that I had found in my sample, including the beauty "you must be taller than this line to ride this ride".

    He forwarded me to a supervisor, who explained that they monitored 'socially-unacceptable' behaviour and while this type of entry was insulting and directly compared smaller men to children, it was considered socially acceptable to discriminate based on height. I was actually grateful for the conversation, because it led me to a new research project where I studied height descrimination in North America (worse here than anywhere else in the world) and I used that research for my masters thesis. Small men face virtually identical obstacles when it comes to promotions and pay to what women see, for example. I would have never known that if I hadn't been curious.

    --
    I'll tolerate anything except intolerance.
  47. Reading just a little too deep by dlmarti · · Score: 2, Insightful

    "...women represent nature, and man strives to control nature..."

    Wrong!
    Couldn't the simplest reason be the "right" one. Maybe men (the prime buyers of video games) just like to look at womans boobs!

  48. what this means by sentientbrendan · · Score: 2, Insightful

    "showcase women who are intelligent, strong, and powerful."

    like laura croft! the girls from dead or alive/tekken/every single video games ever.

    The problem with the portayal of female role models in video games and elsewhere isn't that women aren't portrayed as powerful, but that
    1. every single powerful character is also attractive. many of them also derive much of their power from sex.
    2. they are only so intelligent as is fashionable. they are *never* intelligent in a funny and interesting way. they are never so extremely intelligent that they are driven to introversion.

    the problem is that the things that make a woman strong in the popular opinion, are still the things that are likely to net her a man.

    in my way of seeing things probably the best female role model ever was Lucca from Chrono Trigger. She was brilliant, funny, and knew how to take charge, although not that great looking. They even had a seen where the beautiful princess said she'd trade everything she had for Lucca's intelligence.

    of course, as a guy, I still want the hot ditzy women, but frankly women shouldn't care if they're strong enough.

    anyway, listen to me. I'm smarter than you.

  49. Re:3 Billion Women... by Golias · · Score: 2, Insightful

    Men are judged by what they do. Women are judged by how they look.

    That is abundantly untrue.

    Hillary Clinton looks pretty good for a woman her age, yet is universally detested by those who disagree with her politics. Mother Theresa had a face like a horse, yet was venerated probably more than any woman of the 20th Century.

    Likewise, a lot of men manage to get ahead on their good looks (or are held back by the lack of them.)

    If women fixed everything that is perceived as 'wrong' with them, half of us would be falling apart like Michael Jackson from too much plastic surgery!

    That is also fundamentally false. Any woman who is not obese to the point of being unhealthy, badly disfigured, or a total slob, can walk into any bar in America and find dozens of men who would want to sleep with them. The standard of beauty at which men are attracted to women is a hell of a lot lower than the standard of beauty which gets you high-paying modelling contracts.

    The only way to fix your sentence to make it true would be thus:

    "If neurotic and narcisistic women fixed everything that which they perceive as 'wrong' with them, half of us would be falling apart like Michael Jackson from too much plastic surgery!"

    If your a perfectly attractive woman who still can't cope with the fact that you don't look like Heidi Klum, that's not the fault of any magazine. Sooner or later you'd see a woman walking down the street who looks like that, and hop on the same downward spiral.

    Women don't look at those photos on the front of magazines to fawn over them. We look, to try and figure out how to look like them, as that is the culturally accepted norm, though that norm is hopelessly skewed. Anorexics with implants are hardly a sensible norm to choose.

    You obviously know different women than I do. Most of the women I know are positivley rivited by beauty, and not out of some analytical curiousity for their own self-improvement. Many of them like the way clothes hang off Calista Flockhart's shoulders, but would never in a million years want their bodies to actually be that thin.

    --

    Information wants to be anthropomorphized.

  50. Re:3 Billion Women... by Golias · · Score: 2, Informative

    (I presume you mean straight) men

    You presume incorrectly. Gay men like looking at women too. Madonna owes a great deal of her career success to her status as a gay icon.

    It all comes back to my main point, and one which you are not going to be able to refute:

    Women are pretty.

    The media does not prop up a certain concept of feminine beauty which we would not otherwise arrive at. All it does is reflect what we all want to see. They have no agenda to change our appetites, because there's far more money in feeding the ones we already have.

    --

    Information wants to be anthropomorphized.

  51. Well! by Sippan · · Score: 3, Insightful

    I'm glad the masculine form in gaming isn't being questioned. All my male friends look like that.

    --
    Frog blast the vent core.
  52. MOD parent UP! by Anitra · · Score: 2, Informative

    The parent comment encapsulates my feeling about female avatars. I don't mind that they are disproportional; most people like to pretend that they are attractive when playing a game. What I mind is when all of a character's clothing and movement emphasize their unreal physical "assets".

    --

    Have you read the Moderation Guidelines Addendum?
  53. It's just women whining again... by arfonrg · · Score: 2, Interesting

    The whole first part of TFA is about how women are personified in games like Barbi and not like real women and how it's bad. BOO HOO

    Show me a game where the men are not idealized for the setting! (including Leisure Suit Larry)

    --
    Your thin skin doesn't make me a troll
  54. Re:3 Billion Women... by gabec · · Score: 2, Insightful
    Precisely the point any level-headed person would make. A hero[ine]-form represented in a video game represents an ideal. The men are tall, muscular, athletic, ruggedly well-formed facial features... Women are tall, lean, strong, athletic and well endowed. Neither ideal is reachable by any average person without a suction tube, scalpel, and a lot of physical training.

    By golly, I want my heroes fat, club-footed, bucktoothed and bedridden.

    Anyone other than me reminded of Vonnegut's Handicapper General from Harrison Bergeron?

  55. Male Opression? by hey! · · Score: 5, Insightful

    Consider this quote:

    Naomi Wolf is much more blunt. In her book The Beauty Myth, she argues that this very standard of beauty set forth by the media is the primary mechanism of women's oppression by men. She discusses the "suffering caused by trying to meet the demands of the thin ideal"

    This would be a great idea, except that laying this all at the feet of men is more than a bit unfair to me. To be sure, the ideal of feminine beauty that is espoused by male oriented media seems extreme -- until you compare it to the images in female oriented media. The male favored image requires surgery, unconscionable quantities of gym time, fasting, and a soupcon of digital touch up. But it's nothing compared to the gaunt images that women pay to consume.

    Of course, can say that it's men who run the media companies that produce these images, and you'd be wrong on two counts. The "Cosmo Girl" was the creation of Helen Gurley Brown, after all. But Ms. Brown's sex is not at issue at all. The point is that women and men who run media companies end up doing much the same thing, because they're driven by the same economic forces. The Cosmo Girl wants to have it all. The reason she wants to have it all is because promoting the ideal of having it all pleases the advertisers; it involves not a little buying.

    The reason that media female body image is so unrealistic is simple economics. If scarcity enhances value, then the unobtainable must be perceived as infinitely valuable. For the man, the companies inevitably take the general parameters indicating robust healthy child bearing capability and simply nip and tuck it to the edge of impossibility. You meet a woman who looks like that once in a blue moon, and she's definitely not going to be interested in you. Voila! the unobtainable.

    For women, the companies produce an image that is starved (never mind this contradicts the male oriented images). A normal woman's homestatic processes will torture her into sumbission long before she reaches this stage. Voia! once more the unobtainable.

    It's not the opression of women by men; at least if it is nobody's ever invited me to the meetings where this is arranged. It's not as personal as that. The problem is the antithesis of that. It's completely impersonal. it's economic and thus about systems and performance metrics and quarterly goals, not anything as personally satisfying as domination I'm afraid. And when the putatively immoral male sex is displaced in a position by the putatively superior female sex, there's bound to be very little difference in results. They're just cogs in the machine either way.

    I'm not saying that certain main aren't pigs. But that's just the general tyranny of the stupid who've lucked into a little power.

    Another aspect of the economics of beauty is age. In traditional societies, age is respected, because it is rare to obtain. In a modern consumer society it's devalued. From an individual's perspective, youth is something that slips away irretrievably but age is something he is very likely to count on a steadily increasing supply of.

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  56. The real problem by Frenchy_2001 · · Score: 2, Insightful

    It is not so much that designer cannot imagine what women want, it is more a problem of how to integrate it into a game.
    The article is very critical of Holliwood portrayal of the women, but forgets to tell that women flock "en masse" to the latest holliwood chick-flick.
    Games are based on interaction and game play. Today, the designers know how to transpose violence, destruction and puzzles into games. No one really knows how to port emotion or make a good game just based on interactions (with the computer, not a MMO like 2nd life).
    So, when they want to include some female forms, they will still fit within those parameters. It is easier to include T&A in a given formula than to develop a character and make her conflicted.

    Anyway, i'm not sure I agree to any of the logic saying that girls will play when the games will present tham as strong characters and avatars. I mean, i did not play mario because i dreamed to be a plumber or sonic for its hedgehog. Lots of games have aliens characters (Abe's Odyssey) and it is the game mechanics that draw the public, not the "confidant characters", although don't we all dream to be a hero?

  57. Breaking News: This just in by i41Overlord · · Score: 3, Insightful

    This just in:

    People like to look at attractive people. People want to be like attractive people. People want to be around attractive people.

  58. Avoiding the Problem by be-fan · · Score: 4, Insightful

    This psychoanalysis of popular culture is really grating. If you're shallow enough to define yourself based on pop-culture, you're every bit the female stereotype that you're rebelling against. If you aren't, then why do you care?

    Everybody deals with their stereotype, except perhaps those who are actual models of that stereotype. For example, there are about as many Muslims as Jews in the United States (~5m). When was the last time you saw a Muslim on TV just playing a regular role, that didn't have anything specifically to do with them being Muslim? In contrast, Jews are all over the place, in many roles where (gasp!) you're not even made aware that they're Jewish! There are over 1.5m Indians in the United States. A lot of them are second-generation. When was the last time you saw in Indian on TV that spoke unaccented English? I am an Indian (well, Bengali), who speaks without an accent (I've been here since I was five), and M. Night Shyamalan's "Signs" cameo was weird even for me!

    So what's my point here? Everybody is stereotyped in pop culture. Pop culture is superficial by its very nature! The portrayal of people in popular culture is more or less irrelevent. If women are dissatisfied by their place in the world, only they can change it. Yes, there are still boundaries, and yes, those must be broken down, but the bottleneck to womens' advancement today is in many cases women themselves. Consider, for example, higher education. There is an enormous dearth of women in the "hard sciences" and in engineering. Who can be blamed for this state of affairs? Men? Male students have little control over admissions, and male administrators are falling over themselves trying to increase female enrollment. The opportunities are there, yet a female is still a rare sight on an engineering campus. Why? Simply put: because females aren't interested! Women, it appears, don't want to be engineers or scientists or mathematicians, or even philosophers, or historians, or economists, for that matter. These are the professions in which people are respected for their mind. If women don't enter these professions, despite the opportunities available to them, how can they expect to be respected for their intellectual capabilities?

    --
    A deep unwavering belief is a sure sign you're missing something...
  59. On discomfort by snuf23 · · Score: 2, Funny

    I think Penny Arcade hit this one on the head with this comic regarding steel thongs.

    --
    Sometimes my arms bend back.
  60. Protesting Men In Video Games by killerface · · Score: 2, Funny

    I would like to protest the reflection of men in gaming, i dont know one man who can shoot fire out of his hands, turn invisible, or shoot down entire streets with a 9mm.

  61. Can't it be both? by iamjambon · · Score: 2, Interesting
    that means strong, complex, and capable... not falling out of her clothes.


    Why can't it be both? http://www.hwpr0n.se/! attractive females posing with computer equipment!
    [ummm, not really NSFW - no naked anything - but the spirit of it is .... you understand]
  62. Re:3 Billion Women... by caseydk · · Score: 2, Interesting

    But, why it the world would anybody feel threatened by 'sexist' imagery?

    Feeling "threatened" is the epitome of the feminist mindset and quickly makes *any* situation about personal safety and/or mental stability... and it's impossible to argue with either.

  63. Re:Wrong by Wandering+Idiot · · Score: 2, Funny

    Another question: do you like playing games like GTA? If the answer is yes then you probably would love to be/are a total asshole in real life.

    You're right, of course. The reason I play Mario games is that I want to be a fat Italian plumber who can't for the life of him get his girlfriend to put out in any way other than giving him baked goods, and who drowns his sorrows in "special" mushrooms that make him feel like a big man.

    To phrase it more succinctly, you're an idiot.

  64. Re:3 Billion Women... by mvdwege · · Score: 2, Interesting
    The myth of the sovereign consumer has been debunked long ago.

    Saying it has doesn't make it so.

    For someone who is invoking economics, you seem to have a pretty shallow grasp of the field. There is more than the Chicago School, you know. You could start with reading "The Affluent Society" bij J.K. Galbraith. And here's a more recent citation. It's the first hit when you google for 'sovereign consumer' for crying out loud.

    It is a given that demand can be manufactured.

    No, it's not a given. It's your hypothesis. Please demonstrate it.

    Advertising is a billion-dollar industry. QED.

    Mart
    --
    "I know I will be modded down for this": where's the option '-1, Asking for it'?