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On The Feminine Form In Gaming

heartless_ writes "The GamerGirl team over at Gamergod.com has an interesting article delving into a male driven industry. This time the subject of discussion is the sometimes overzealous portrayal of women in games." A well-considered piece, with thoughtful references to the works of Camille Paglia and Naomi Wolf. From the article: "He also highlights several games that, instead of focusing on the female form in its big-breasted glory, showcase women who are intelligent, strong, and powerful. He insists, 'The protagonists highlighted above illustrate that plenty of excitement can be provided by female leads who will, in turn, bring in female gamers - not to speak of richer gameplay options. Additionally, as McIntosh says, most women gamers are "confident enough not to feel threatened" by sexist imagery, merely finding it annoying and disappointing.'"

21 of 693 comments (clear)

  1. Slashdotted. by PsychicX · · Score: 5, Funny

    I like how the site got slashdotted even before comments appeared. Must be something to do with the word "women".

  2. stating the obvious... by beeplet · · Score: 5, Insightful

    It seems to me that this is stating the obvious: the over-sexualized female avatars in games are there to attract male players, not women. If game makers want to draw in a female audience, they need to have characters that women want to play - and that means strong, complex, and capable... not falling out of her clothes.

    I found it ridiculous and frustrating that even in a golf game there were no realistic female avatars to choose from. It's hard to get into a sports game when you're playing a character who wouldn't be able to see past her boobs if she were real. It makes it harder to suspend disbelief and to feel like you're actually in the game.

    I think the kind of over-sexualized images you see in games has a negative effect on society's attitudes towards women, but that doesn't have to be the motivation to change it. If game makers would go with the demand and sell games women want to buy, I think the market would take care of itself. The problem arises when there's a kind of feedback loop: games have so far been mostly targetted toward men, and therefore men are the main consumers, therefore there is little incentive to make them more appealing to women. I suspect there are a lot of guys who would prefer having more realistic women in their fantasy senarios - isn't it more fun to fanasize about something that is potentially possible? - but what do I know...

    1. Re:stating the obvious... by Ahnteis · · Score: 5, Insightful

      So how do we explain the overly gigantic MALES typical to video games?
      Are they there for the homosexual male?

      Granted, some games do show a bias toward sexualizing only one of the sexes, but most games (at least the ones I play) tend to be equally unrealistic toward both. (Especially in actual body shape -- clothing seems to be more sexual on the feminie side.)

    2. Re:stating the obvious... by Gadren · · Score: 5, Funny

      It's because everyone's been told that "you can't hit girls," and so they obviously won't receive as much damage, making armor unneeded. In fact, to get not hit even more, they emphasize their feminine traits, so no one will mistake them for a male and accidentally hit them.

    3. Re:stating the obvious... by wayward · · Score: 5, Funny

      Boy, it's a good thing we don't have to look at unrealistic pictures of women anywhere else, like Victoria's Secret catalogs for example.

    4. Re:stating the obvious... by Anonymous Coward · · Score: 5, Insightful

      I disagree that making the female characters extremely beautiful, big breasted, and scantily clad only appeals to men. Just look at your nearest MMORPG if you want proof. Every single real life female that I know who plays MMORPG's *always* selects the super-beautiful heroine girl. I'm sure there are exceptions to the rule but you will be hard pressed to find a real life female who's playing a dwarf in World of Warcraft for example. They're all humans, night elves, or undead. (The undead female is pretty hot) They'll never admit it because they love to complain about silly stuff like this but girls LIKE being a super sexy big breasted girl. A lot of the girls that I know in MMO's spend countless hours searching all over the world for the sexiest outfit that they can possibly wear! They'll have collections in their bank vaults of different lingerie-style clothing.

      If you want more proof look at magazines that are targetted at women. It's *always* some big breasted, beautiful woman on the cover. Everywhere you look in the magazine it's more pictures of sexy women in revealing clothing. Men don't buy those magazines!!!!! Those magazines are targetted at women and they sell!

      Whine all you like but if you want to sell games, or anything else for that matter to women - you need to put a ridiculously beautiful girl somewhere in the product. Put an ugly one in there too that will never be played just so you're not labelled as a "sexist pig" by the very people who select the big breasted girl as their character.

    5. Re:stating the obvious... by Kelson · · Score: 5, Insightful

      Coming from a background in comic books, this is easy to answer.

      The typical male reader/viewer/player will identify with male characters and be interested in female characters. Superheroes -- and let's face it, that's basically what male game characters often are, even if they don't have tights and a cape -- are essentially power fantasies. What would I do with Superman's powers, or Batman's martial arts skills and gadgets. The typical guy looks at Superman or Duke Nuke'em and says, "I'd love to be that guy." Then he looks at Wonder Woman or Lara Croft and says "I'd love to do that girl."

      In both case these are men's ideals, which is why men look at the idealized man and say "I could be that" instead of "I have to be that?!?" or "Oh, please!" as women often do when they look at the idealized woman. I have to wonder what games (or comics) would look like where the men and women were exaggerated to match women's ideals. Would we have the same reactions to their idealized men?

  3. I am in shock by Hey+Pope+Felcher+.+. · · Score: 5, Funny

    I initially thought that the reason why the ladies have such overinflated love cushions were to differentiate them from other mass of polygons, the idea that all game developers were under sexed males completely escaped me.

    I'm still waiting for the game where the idea is to help a rather blessed big breasted lady walk down the street via the use of the mouse to help her from toppling over.

  4. Hey, wait a minute! by Anonymous Coward · · Score: 5, Interesting

    Why can't women who are intelligent, strong, and powerful in games ALSO be big-breasted?

  5. Not just Females by Adidas13 · · Score: 5, Insightful

    Though I agree that many games feature perfect/nearly impossible Barbie dolls...they feature a lot of Ken's too. How often is the main guy character a perfectly chiseled muscle man?

    1. Re:Not just Females by Thunderstruck · · Score: 5, Funny

      Why, just the other day I was lamenting the lack of games that allow me to play a 32 year old, balding, Xbox owner in his parents' basement.

      --
      Trying to use sarcasm in text-based forums does not work.
  6. Not just a gaming thing by Billosaur · · Score: 5, Interesting

    Go back to the beginning of the comic book or look at the covers of old pulp fiction novels. Women have generally always been drawn as buxom and willowy, giving off that hint of repressed sexuality just waiting to come out. Guys ate it up and still do. Would Wonder Woman be as big a draw if she were flat-chested? Girls would still like her but guys would look elsewhere for their eye candy.

    So now that gaming and the Internet are the places you find hordes of adolescent males, is it any wonder the trend continues? And so Lara Croft picks up where Wonder Woman leaves off. It may be the 21st Century, but some things aren't going to change anytime soon, not without some sort of ground-swell by woman gamers/artists.

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    GetOuttaMySpace - The Anti-Social Network
  7. Double standards? by t_allardyce · · Score: 5, Insightful

    Yeah sure, lets go and replace all the male game heroes and Hollywood actors with pale, thin geeks instead of bulky, muscular chick magnets, because surely that's sexist too?

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    This comment does not represent the views or opinions of the user.
  8. Correction... by mrRay720 · · Score: 5, Insightful

    By "confident enough not to feel threatened" I'm sure they mean ""intelligent enough not to feel threatened".

    Just how retarded do you have to be to feel threatened by the shape of a video game character?

    Yes, current video game imagery - like 90% of the rest of 'entertainment' is pretty damn sexist in its representation of the genders. However like anything else money goes where the suits think the biggest profit will return from. If they don't believe there's profit to be made from a more balanced view, well that's just part of the trade-off of living in a society where people are allowed to make the games they want to, play and watch what they want to, and think what they want to.

    I'd rather live in a society where female video game characters are portrayed the way horny teen males wold have them rather than a society where character designs are dictated to you in the name of equality.

    1. Re:Correction... by Seumas · · Score: 5, Insightful

      I see people always throwing the word "sexist" around in these conversations. Excuse me for asking, but how is it "descriminatory based on one's sex" to want to see HOT female characters rather than your typical North American chunkster? That's not discriminatory, period - but even if it were, it would be discrimination BASED ON APPEARANCE (which goes across the board male and female - depending on who your audience is) NOT SEX.

      And frankly, who cares? Do chicks want to see a chick flick with Orlando Bloom as the leading hunk who romances a destitute maid and rescues her from her dreary life or do they want to see Chris Farley? Come on now.

      I'd rather live in a society where people stop bullshitting each other and pretending anything other than nice tits and ass and points for fuckability or nice pecs an ass and being tall and handsome mean a fucking thing. The fact is, dudes want to see and have hot, sexy, youthful babes and chicks want to see and have hot, confident, successful, wealthy, svelt, tall men.

      I saw a conversation drag on forever on my own website where all of the women (the site is 95% women) droned on about how they wouldn't even TALK to a guy unless he was at least 6'2" *minimum* and if he didn't have at least 7" of dick, there wasn't going to be a second or third date. So don't give me this bullshit for one fucking minute that men are big evil sexist jerks that demean women when they do the same fucking thing. At least our requisites are simple "cute and fuckable" versus all the peculiar little requisites that chicks have.

  9. I Think I'm Going To Vomit by Anonymous Coward · · Score: 5, Interesting

    Having worked in the games biz for over a decade I am going to share with you all a secret...

    The vast majority of people in the games biz have girlfriends, wifes, or other form of sexual partners.

    The amount of time spent on the female form in our games? Close to zero.

    Yes, the female form is usually idealized in games.
    And for that matter, so is the male.
    And while we're at it so are zombies, aliens, vehicles, buildings, and just about everything else we stick in a game.

    It is appealing for people to want to portray the industry as patethic little dorks masturbating in their cubicles over bouncing breast physics in games and the poor women of the world soldiering on in the face of such behavior in men ready to throw their cash at the games market if the 'little boys would just grow up and be as mature as women'

    Too bad it has no realtion to reality.

    40 percent of our time is spent thinking about and implementing what we think would be fun.

    40 percent of our time is spent thinking about and implementing what we think would look cool.

    And 10 percent of our time is spent think about and talking about where we are going to have lunch.

  10. i wonder how many .. by Hohlraum · · Score: 5, Funny

    I wonder how many guys just clicked that link hoping to see some examples of these over developed women in video games. I sure as hell know I did. :D

  11. To whom it may concern by Tsiangkun · · Score: 5, Insightful

    In case you haven't noticed, the male characters in games are an over exageration of expected masculine characteristics. The muscles are bigger, the hairlines aren't as receded, the player is expected to be something more than a normal man could ever be. The games themselves stereotype men as having to be able to complete the mission and solve the problem to be successful. In real life, failure is an acceptable result, and the games place unrealistic expectations on men.

    Of course men are aware the game is an escape from reality, and don't tend to bitch about such things.

    Reviews like these paints some women as jealous bitches who can't stand to play or even see a female video game character with qualities they don't find in themselves.

  12. Re:3 Billion Women... by Golias · · Score: 5, Insightful

    Plus, your argument (that because many popular magazines feature pictures of only certain types of women this means that women value that too) is not logically valid. Economics is driving what's on the magazine, and perhaps there are a subset of women who buy the magazines and like the pictures and spend a lot of money, but a large group of other women don't.

    First you say it's not valid, then you say economics (in other words, SALES) is what drives them to do it.

    Fashion magazines vastly out-sell female-targeted magazines which feature photos of men. Even in the teen market, YM out-sells Tiger Beat by a long shot. This is simple economics pointing out that women like looking at pretty women.

    Or perhaps women buy the magazines for other reasons (informative content) and simply tolerate the images.

    If there was any truth to that at all, some ambitious publisher could make a killing by publishing an informative women's magazine which doesn't feature all the ultra-expensive photo-shoots of beautiful models. Apart from "Martha Stuart Living" (which has a promotional agenda outside of sales of the magazine itself), I'm at a loss to think of a magazine which even attempts to do so.

    Finally, even if many women do have the attitude that the pictures on the magazines are the ideal of female beauty, does that mean it's all okay? No, not necessarily.

    It also doesn't mean that it's not okay.

    Can you look like Tyra Banks? Probably not, but by the time you are in your mid-twenties one would hope that you've learned to come to terms with that fact. It actually is possible for you to gawk at how shockingly pretty Adrianna Lima is without turning into a quivering mass of self-loathing every time you look in a mirror. Most well-adjusted womwn learn to do so.

    But all this is drifting away from my point. It's a very simple point, which is that sexual imagery in media boils down to one very simple truths:

    1. Most men like looking at sexy women.

    2. Most women also like looking at sexy women.

    The (obvious) lesson here:

    Women are pretty.

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    Information wants to be anthropomorphized.

  13. Ummm... by cyberwench · · Score: 5, Insightful

    Me, I play Tauren or Gnome. I hate to think what you'd make of that. I've done an elf and an undead, but not on any kind of a regular basis. Everquest, I went Erudite or Barbarian - and my clothing collection was of armor, not lingerie.

    I'm not going to deny that a lot of people do what the people you know do, but I think you'll find the same proportion of girl-who-picks-buxom-redhead to guy-who-picks-muscular-heman. It's an overall tendency to pick a character to project yourself in a way that you perceive would be attractive to others or that is attractive to you. It's all about what you want to get out of the game.

    Personally, I think that more people choose their characters based on the personality that they want to project, but then again I do tend to play on roleplaying servers so I get a rather skewed view of the mmorpg population.

    (And yes, I'm a real life female.)

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    ~ Leilah
  14. Male Opression? by hey! · · Score: 5, Insightful

    Consider this quote:

    Naomi Wolf is much more blunt. In her book The Beauty Myth, she argues that this very standard of beauty set forth by the media is the primary mechanism of women's oppression by men. She discusses the "suffering caused by trying to meet the demands of the thin ideal"

    This would be a great idea, except that laying this all at the feet of men is more than a bit unfair to me. To be sure, the ideal of feminine beauty that is espoused by male oriented media seems extreme -- until you compare it to the images in female oriented media. The male favored image requires surgery, unconscionable quantities of gym time, fasting, and a soupcon of digital touch up. But it's nothing compared to the gaunt images that women pay to consume.

    Of course, can say that it's men who run the media companies that produce these images, and you'd be wrong on two counts. The "Cosmo Girl" was the creation of Helen Gurley Brown, after all. But Ms. Brown's sex is not at issue at all. The point is that women and men who run media companies end up doing much the same thing, because they're driven by the same economic forces. The Cosmo Girl wants to have it all. The reason she wants to have it all is because promoting the ideal of having it all pleases the advertisers; it involves not a little buying.

    The reason that media female body image is so unrealistic is simple economics. If scarcity enhances value, then the unobtainable must be perceived as infinitely valuable. For the man, the companies inevitably take the general parameters indicating robust healthy child bearing capability and simply nip and tuck it to the edge of impossibility. You meet a woman who looks like that once in a blue moon, and she's definitely not going to be interested in you. Voila! the unobtainable.

    For women, the companies produce an image that is starved (never mind this contradicts the male oriented images). A normal woman's homestatic processes will torture her into sumbission long before she reaches this stage. Voia! once more the unobtainable.

    It's not the opression of women by men; at least if it is nobody's ever invited me to the meetings where this is arranged. It's not as personal as that. The problem is the antithesis of that. It's completely impersonal. it's economic and thus about systems and performance metrics and quarterly goals, not anything as personally satisfying as domination I'm afraid. And when the putatively immoral male sex is displaced in a position by the putatively superior female sex, there's bound to be very little difference in results. They're just cogs in the machine either way.

    I'm not saying that certain main aren't pigs. But that's just the general tyranny of the stupid who've lucked into a little power.

    Another aspect of the economics of beauty is age. In traditional societies, age is respected, because it is rare to obtain. In a modern consumer society it's devalued. From an individual's perspective, youth is something that slips away irretrievably but age is something he is very likely to count on a steadily increasing supply of.

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