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EA's Best-kept Secret

jkdove writes "GamerGod recently held an interview with top executives at BuildForge and learned a little known trade secret of video game industry giant Electronic Arts' arsenal. Granting the ability to reduce costs of 80 million dollar titles to an only 40 million, there can be little doubt that BuildForge will find its way into many more of the game industry's top production firms. From the article: 'Utilizing BuildForge's capabilities result in dramatic reductions in team workload and build/release cycle time - typically creating 4-20x efficiency improvements over in-house or open source systems. This is what EA is looking to do by bringing in automation, better practices and standards into those process that have been traditionally more free wheeling.'"

4 of 33 comments (clear)

  1. Faster Turn-around? by AlephZero · · Score: 2, Funny

    Hopefully with these tools we can get what we really want, bi-yearly editions of our favorite sports titles! Madden 2007: Summer Edition. Sweet!

  2. Well by Saiyine · · Score: 4, Funny


    EA's best kept secret is not bad, but you better watch the one Take-Two is working on, code named Stacker!

    --
    Hosting 20G hd, 1Tb bw! ssh $7.95
  3. Math by Gogo0 · · Score: 4, Funny

    1) Halve development costs
    2) Charge an extra $10 this gen due to "rising game development costs".
    3) Profit

    I wish it were a joke...

  4. What a deal! by superultra · · Score: 2, Funny

    Instead of working 40 people 60 hours a week without overtime pay, now EA can work 20 people 60 hours a week without overtime pay! All hail that Buildthingy!