The Next-Gen Odd Couple
1up.com is running a lengthy piece talking to Microsoft VP J. Allard and Sony Computers of America President Kaz Hirai about what exactly the 'next generation' of consoles are about. The article is informative and varied, with talk about Xbox Live, the launch of the Xbox and PSX, and what past efforts from Sony and Microsoft will mean as the newest front in the console war heats up. From the article: "OPM: What are the benefits of being first to market, much like the Dreamcast was? What are the pitfalls? JA: Good question. I'd say one of the pitfalls from a competitive point of view is that you don't know what the other guys are doing, and to be frank, the guys over at Sony have been very good at not telling anyone what they're doing. It's tough to tell where they're going with the PS3. The other tough thing is that you're under the microscope [when you're first]. [Sony] shows two movies and a product that you can't touch behind a piece of glass, and that's what you get to write about on them."
There hasn't been a proper next generation since the Sega Saturn. Everything else has just been an incremental improvement in graphics and storage. The XBox 360 has all these fantastic specs on paper, but in practice, you'll see the same games, with the same sound, the same online capabilities and the same premise but with a few more polygons and a higher resolution. All very nice, I'm sure, but hardly a revolution in gaming.
it seems to me the general public don't want anything new and interesting in gaming, all we see is rehashes of old genres, which while tried and true, bring very little new to the table the nintendo revolution on the otherhand could bring a lot new to the table, if they play their cards right. Although I fear, no matter what happens, sony and microsoft teenagers may never get rid of the anti-nintendo stigma that has been around for quite some time.
Stop trying to make them an all in one box that will do everything from play games to media center to feeding the cat. All in one boxes teh suxxor, as the young 'uns say today, not to mention a single point of failure and all that jazz.
The next gen consoles are about getting the console gamer to the on-line money trough through a drm locked down metered revenue stream.
Really, a lot of the ooo's and ah's with the consoles have more to do with their on-line abilities, supposedly better graphics (jury is in lockdown) and such that PC gamers have used for ages. The difference is that they can get the console gamers (which outnumber PC gamers) to fork over a lot more in on-line fees than PC players will tolerate. Plus, a lot of console gamers don't even know where to begin when it comes to modding their consoles to bypass their schemes.
The PC also has more options when it comes to free gaming on-line. A lot suck, but a lot are very good. Yes, the graphics on the new consoles will be better once the developers get the hang of programming for them, but gameplay is another matter.
Frankly, the new consoles have a bigger upside for the manufacturer's as a vehicle for metered gaming than they do for the gamer in terms of better games.
I haven't noticed anything revolutionary with this new xbox 360. If anything you might call it evolutionary with enhanced graphics but aside from that the games don't appear to be any different from the long line of games that preceded them.
If I've said it once, I've said it a hundred times ... it all depends on what you do with the hardware.
Guessing by your wording, you know what I'm talking about when I talk about the Revolution controller. Just how radically different it is from the current paradigm ensures that there will be great changes in gameplay coming from the Revolution. This is something that I'm looking forward to.
But does the X-Box 360's lack of "innovative" (i.e. trend-bucking) hardware necessarily mean that it won't lead to innovative gameplay that wasn't previously possible? Think about how powerful that CPU is. What kinds of things could be done with physics on it? What could you do with AI? Look at the large (for a console) ammount of memory. How large can levels get? How could you ever fill all that up? Look at the powerful GPU. What can you draw now that you couldn't before? Are there game concepts that people were looking at before that were simply impossible because previous consoles couldn't draw the output?
So, while the hardware is nothing earth-shaking or radically different, it opens up possibilities to developers that simply weren't available on the original X-Box. We just have to hope that (a) developers take advantage of the hardware in that way, and (b) we gamers actually buy the innovative games to support the trend.
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I'd rather be flamed than ignored.
Like the class-action suit about your overheating power bricks?
These words from Allard, repeated throughout this gutsy interview, are the proof that the limited availability is more about public beta testing than production shortages, the hype machine or any thing else.
(Also: Allard was on form with his 'I'm so excited I could *POP*' attitude.)
PS2 was first and dominated that last gen market, but then, Sony had taken over the market with the PSOne long before MS decides to enter the fray.
Its about games, pure and simple. Xbox failed simply because there were not enough exclusive titles, and not any gaming franchises established to help drive console sales. I never bought an Xbox because I could get the same titles for my PS2. What few exclusive titles for the Xbox, like Halo, eventually made it to PC.
Micosoft is setting up the XBox360 for the same fall. The problem know is that many "new" Xbox360 games will also see Xbox and PS2 versions. Not just are there no exclusive titles, but these titles are not even respecting console generations, being downgraded to sell on previous generation consoles.
Again, why would I buy an Xbox360 when, for the time being, many of the popular titles will be released for the PS2 as well.
I am a gamer that prefers gameplay over style and graphics. If a game is fun to play and entertaining for a long time, I could care less if the 3D graphics are not cinematic quality. I won't pay $400 to play a $40 game I could get for a system I already own.
If MS thinks that by getting there first is going to make the Xbox360 shine, then they will loose once again to gain market share. Without exclusive titles, and allowing game developers to release games for other platforms AND older generations, Microsoft is doing nothing to spur sales of Xbox360 hardware.
Sony has a number of platform specific titles that don't exist on any other platform, and I am sure when the PS3 is released, they won't be releasing the same games for the PS2. This is still why the PS3 will outsell the Xbox360, because MS inisist on whoring themselves and their game developers to anyone willing to buy a license, rather then forcing stronger commitments from game developers for exclusive titles.
I haven't thought of anything clever to put here, but then again most of you haven't either.