EA Earnings Down, Talks Next-Gen Issues
Gamasutra reporst that EA is reporting lower than expected earnings for the third quarter and fourth quarters. They also discuss some of the problems related to next-gen consoles PS3 and Xbox 360. From the article: "Probst noted that EA seemed to be keeping its 25% game market share for 2005 on current-gen game platforms, and was looking at closer to a 30% market share on both the Xbox 360 and PSP, meaning that, though the company was doing relatively well, it was still down on expectations. Finally, the EA execs mentioned specifically: 'Our expectation is that both the PlayStation 3 and Revolution will launch in calendar '06... our expectation would be the second half of calendar '06', meaning that the next-gen installed base can start to be built up starting next year."
Maybe the real reason EA's earnings are down is that they make formulaic games. They just acquire a license and then slap it on top of a crappy engine and voila, another game that gets put on the shelves just because it has the EA label. Not ALL EA games are like that but they seem to be the exception rather than the rule.
Pretty widgets? What pretty widgets?
Wasn't buying exclusivity to the NFL and eliminating the competition supposed to make them more money?? I just don't get it.
I am sure overal game sales are slowing down because of the anticipation of next generation consoles. Why start wasting money on last year's technology when next-year's is just around the corner. Instead of wasting a few hundred on games now, save up and get that new $500 game console.
But in reality, EA is another company deluded into finding a scapegoat for loss of sales instead of pointing directly to themselves. Like Hollywood, Television, and Music, video games are becoming more boring and derivative. Even with the anticipation of new game consoles, offering impressive new graphics, are we really motivated to drop $1000 on a new system and games just for improved graphics?
Look at the PC gaming industry, one where a new video card offering impressive new graphics performance comes out every 6 months. Games like Quake 4 and Doom 3 have bombed simply because they are just current updates to old game ideas.
EA is one of those companies heavy into developing derivative franchises. All they do is make a few graphics tweaks and update the graphics engines and release the same games over and over again, especially in their Sports division. Has any new gameplay feature been added to their sports games? Last I checked, Tiger Woods Golf features a new character generation system to create a custom looking character, and you can win clothes for your character. Nice to see EA using The Sims' character engine in other games, but they have done nothing to really improve upon the golf game genre.
Like the rest of the entertainment industry, stop finding blame in the consumers for loss of sales. Start offering us stuff we want to spend money on, and you will eventually see your pockets grow with profit again.
I haven't thought of anything clever to put here, but then again most of you haven't either.
EA doesn't see the PSP getting to installed base that the company had previously expected, either in North America or Europe
Of course lack of sales of EA games on the platform would have nothing to do with the fact that most PSP EA games are ports from consoles. And shitty ports at that, with little or no features taking advantage of the handheld form factor at all.
Regarding the rest, well maybe they should be cluing into the fact that they've done nothing innovative for quite some time. Each and every year we get the same games from EA, over and over again, on every platform. What did they think was going to happen?
"I'm a leaf on the wind. Watch how I soar."
-Hoban Washburn
Maybe it's partly due to the fact that noone can buy the 360s? Afterall, noone is likely to want to buy games for a console they don't have, so the difficulty in buying the consoles may well be seriously affecting the sale of EAs games for them. The formulaic nature/ports of existing games problem as previously mentioned won't help either, of course...
It sure sounds like EA is pissed off at Microsoft and the 360. Which agrees with the tone of the stuff my friends at the Redwood Shores campus are telling me. Pretty much, "Why are we wasting time with the 360?" "Just another Dreamcast" and so on.
They are going nuts over the PS3 devkits and are doing their best to avoid getting stuck doing 360 work. And of course they are all crazy about the Rev controller stuff.
I would assume EA is looking to scale back their 360 development. The PS2 is flying off the shelves and it hasn't even dropped to 99 bucks yet. And the PS3 is just a few months away. I can't imagine anything but huge amounts of cash from Microsoft is going to keep EA doing 360 dev outside of a few token sports ports.
I use to be a big EA fan. Up until Madden 2003/2004 I would get excited about the years new sports games and such. Then I started to notice more and more how uninnovative they were at game design and lot of the games for the PC where buggy! I'm looking at you Command and Conquer Generals. Then the overworked developer lawsuit happened and the exclusive NFL deal turned me off forever to the companies games. I'm happy to say that since last year I haven't bought one EA game. I've done my best to explain to family and friends who play games that EA is a horrible company that doesn't deserve our business. Bring back Sega's ESPN games damit!!
-Dipster
People got sick of EA and their underpaid/overworked staff, the monopolistic license deals, and lack of innovation and started making a stand. Hopefully now EA will understand that treating your talent with respect and encouraging them to innovate will produce better games and higher sales. That's my hope, even if it's a bit of a long shot.
;)
P.S.: EArnings down would have been a more clever title
"When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
I'm enjoying all of this bad financial news, to be quite honest. EA can rot, as far as I'm concerned.
It's gonna cost $15+ million to make a "good" 360 or PS3 game, so the stakes are much higher for developers this next time around. I see things only getting worse. More industry consolidation, more belly-up development studios, more stagnation, huge bargain bins filled with clearance-priced boring/stale/copycat FPSes/street-crime/racers..
Perhaps a Revolution is needed?
"Perhaps a Revolution is needed?"
For those who haven't been paying attention, Nintendo promises that the Revo will be simpler to program for, and Iwata mentioned at both E3 and the TGS that they will financially help fund indie companies develop games for the Revo (we'll see if that really happens).
"When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
The DS is the only game system I am buying genuinely new and interesting titles for. The touch screen certainly helps this, with games like Trauma Center (deviously hard as it is), and such.
--
Internet Explorer (n): Another bug -- that is, a feature that can't be turned off -- in Windows.