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30 Greatest Games of 2005

Next Generation continues its end-of-year celebration with a treatise on the 30 finest games of the year. From the article: "Some may remember 2005 as a year of financial shortfalls, rising game production costs, depleted Xbox 360 stock, political soap-boxing, or over-exertion in Korean Internet cafes. Forget all that stuff for now. 2005 wasn't a year to be remembered for one great gaming breakthrough or innovation, but it did produce some remarkable products. It was a year marked with some of the best games of the fading generation. "

14 of 158 comments (clear)

  1. Easier to read single page URL ... by xmas2003 · · Score: 5, Informative
    Submission links to the 10 page article - here's the one page printable version "sorted by their genre and release dates (there is no order of merit)."

    Christmas Lights for Celiac Disease

    --
    Hulk SMASH Celiac Disease
  2. Best Games of 2005 but not released in 2005 by lorelorn · · Score: 4, Interesting
    None of my favourite games of this year were actually released in this year, and I'm pretty sure I'm not alone.

    2005 was not an especially good year for PC games, with most of the attention on sequels that you can play in your sleep they are so similar to what is already out there. Consoles and portables got some innovative titles, while PC gamers get left with sequels that play the same, but have a hard time running on modern hardware (I'm looking at you, Civ 4).

    Rome: Total War, Diablo 2, UT2k4, and Ranarama (old game) took most of my attention this year, plus multiplayer Call of Duty. Nothing came out this year to take my attention away from games I was already playing.

    1. Re:Best Games of 2005 but not released in 2005 by mj_1903 · · Score: 4, Informative

      Civ 4 patch 1.52 was released yesterday. It fixes many of the hardware problems associated with the original release and has much improved performance.

  3. Civilization IV - Released Way Too Eearly!! by Pavan_Gupta · · Score: 5, Interesting

    So, here I am, a user of Civilization IV (the highly acclaimed game from Firaxis), and I can tell you that you do NOT want to buy this game right now. The game was clearly released before the holiday season to take advantage of gullible users (hmph, me.. =\) who needed to spend their hard earned cash on a game that was only half developed.

    Civfanatics.com is an extremely good resource for people crazy about Civilization IV, and you can immediately see there are some serious problems with the game. There have already been two patches (25 megs and 45 megs a pop) in the first couple months of the release, and things are still terrible with the game. Basically, the memory usages generally runs in the territory of unbelievable (600-800 megs), with the game basically unplayable after a certain point. You don't actually experience some of the most interesting parts of the game because things are just that amazingly slow.

    But don't take my word for it, read the posts on civfanatics.com.

    This is just another reason why corporations bastardize the faith that users have in them. Firaxis, shame on you.

    1. Re:Civilization IV - Released Way Too Eearly!! by chris_eineke · · Score: 4, Funny

      Looks like the EA model of development (release early, release often, around Christmas) is finally catching on to the developer world.

      --
      "All you have to do is be fragile and grateful. So stay the underdog." Chuck Palahniuk, Choke
  4. 30 good games? by guaigean · · Score: 4, Insightful

    I imagine this would have been a difficult task to list, as I can't even imagine 10 games in the last year that even impressed me. Plenty of clones, but very little real innovation. Overall it seems like the game industry is closely mimicking the movie industry; make sequels and avoid risk.

    --
    Microsoft Sucks, F/OSS Rocks. I get mod points now right?
  5. Already Slashdotted... by NickNiel · · Score: 5, Informative

    Here's text only version - very slow site:

    30 Greatest Games of 2005

    By Kris Graft
    Let's end the year on a positive note. Next-Gen.Biz has picked through the year's best games, by genre, and come up with the 30 stand-outs. You know, these past 12 months really did host some very fine games.---
    Make sure you start your working day with Next-Gen.Biz - the essential read for game industry professionals.
    ---

    ImageSome may remember 2005 as a year of financial shortfalls, rising game production costs, depleted Xbox 360 stock, political soap-boxing, or over-exertion in Korean Internet cafes.

    Forget all that stuff for now. 2005 wasn't a year to be remembered for one great gaming breakthrough or innovation, but it did produce some remarkable products. It was a year marked with some of the best games of the fading generation.

    Here are 30 of the year's best games, sorted by their genre and release dates (there is no order of merit). Let the hatemail flow like the black blood of a colossus.

    Note: This list is for mainstream console platforms, handhelds and commercial PC. We'll be looking at the best in mobile and 'casual' entertainment in a separate feature.

    Action/Adventure

    2005 was a banner year for the action adventure genre. It started out with a huge bloody bang, the spring season ushered in a tormented Greek soul, and fall introduced some truly colossal characters.

    Resident Evil 4
    Publisher: Capcom
    Developer: Capcom
    GC: Jan 11, 05; PS2: Oct 25, 05

    Resident Evil 4 revitalized the stagnant franchise with quicker enemies, more responsive controls and an improved over-the-shoulder camera. It took what we love about the franchise and improved on it, doing away with what we hate in the process.

    God of War
    Publisher: SCEA
    Developer: Sony Santa Monica
    PS2: Mar 22, 05

    Incog's God of War sets the standard for action games, period. With an excellent story, fluid and brutal fighting system, lovely enemies and great visuals, God of War will be remembered many years after '05.

    Image Shadow of the Colossus
    Publisher: SCEA
    Developer: SCEI
    PS2: Oct 18, 05

    Superb boss battles defined Shadow of the Colossus. Forget Bowser and Mother Brain, SotC's bosses are the most insanely huge and powerful enemies you'll encounter. Just stop with the comparisons to Ico. SotC is a stellar game on its own merit.

    Other notable entries in action adventure this year are Splinter Cell Chaos Theory, Ninja Gaiden Black and The Legend of Zelda: The Minish Cap.

    Role-Playing Games

    The year in RPGs was respectable. Bioware tried its hand at the martial arts with excellent results, a new quality MMORPG arrived with no subscription costs, and American gamers are reminded why traditional Japanese RPGs can still show the way.

    Jade Empire
    Publisher: Microsoft Game Studios
    Developer: Bioware
    Xbox: Apr 12, 05

    From a galaxy far, far away to mystical ancient China, Bioware has proven that its got major RPG chops. Jade Empire combines action and RPG elements and manages to give both aspects due respect. Bioware knows kung fu, and delivered the best RPG on Xbox this year.

    Guild Wars
    Publisher: NCsoft
    Developer: ArenaNet
    PC: Apr 26, 05

    Guild Wars gives you much more than what you pay for, which is nothing. Outside of the initial retail cost of the game, there are no monthly fees for the MMORPG. Guild Wars boasts combat that's actually fun, great graphics and entertaining online play.

    Dragon Quest VIII: Journey of the Cursed King
    Publisher: Square Enix
    Developer: Level-5
    PS2: Nov 15, 05

    Dragon Quest VIII is the latest title from the developers of the Dark Cloud series. The latest game got the full Level-5 treatment with an enamoring presentation, accessible and fun combat, a good story, and dozens of hours of gameplay.

    Other notable entries in RPGs this year are X-Men Legends II, Freedom Force vs. The Third Reich and Digital Devil Saga II.

    First-Pers

  6. Re:RAM by Sycraft-fu · · Score: 4, Insightful

    I have 2GB in mine since I do work with modern samplers and, damn, talk about RAM hogs. But when you have single instruments that are 3GB in total (yes, really) what do you expect? At any rate I've found that many performance complaints I hear just don't apply on my system, and I have a sneaking suspicion having lots of RAM is a big part of it.

    In fact I've ALWAYS liked to go overkill on the RAM on my computers. I generally seem to have about double what you'd find in a "high end" box, despite the rest of my components being older. Perhaps because of that, I find that I don't need to upgrade my CPU all that often.

    I think the problem is that computer makers tend to skimp on RAM since it's not a stat most people think about. They are worried about CPU speed and maybe HD space, but to hell with RAM. Well, since modern OSes can deal with low RAM fine (though slowly) peoiple don't realise it could be better.

    For comptuers these days I'd say 512MB minimum for office type work, 1GB minimum for games, and 2GB if you want to be nice n' safe. Given that 2GB is only like $180, less than most new graphics cards, I think it's hard to justify having a blazing dual core CPU, a new video card, and then starving your system RAM-wise.

  7. from the that's-a-little-bit-of-overkill dept by schabot · · Score: 5, Insightful

    Next Generation continues its end-of-year celebration with a treatise on the 30 finest games of the year.

    Come on now. Treatise?

    That is not a treatise, that is an article. These are treatises.

    treatise a systematic exposition or argument in writing including a methodical discussion of the facts and principles involved and conclusions reached

    I wouldn't call a list of video games a systematic exposition.

  8. I agree, but... by mister_llah · · Score: 4, Interesting

    I agree, the RAM usage is insane, and if you play with a Huge map, you can forget about ever reaching the end of the game without a few gigs of RAM to play with....

    However, it wouldn't be so upsetting if this game wasn't so well done in every other aspect.

    Simply amazing. If they had put the extra months into it, this wouldn't be a 9.0, the game would be as close to 10 as I think we're capable of reaching as imperfect beings...

    Flaws aside, I still play it.

    --
    MoM++ - A Classic Expanded - [Master of Magic 1.5]
    http://mompp.sourceforge.net/
  9. Re:Gun? by iapetus · · Score: 5, Informative

    Checking on gamerankings.com, Gun received an average of 80% or so in reviews across all platforms (the shoddy XBox 360 port being about 5 percentage points below that). Nintendogs received an average of 85%.

    Just because you don't like a game (and I personally have no intention of buying Nintendogs) doesn't mean it's not good.

    --
    ++ Say to Elrond "Hello.".
    Elrond says "No.". Elrond gives you some lunch.
  10. Re:Even Easier to read single page coral cache lin by Anonymous Coward · · Score: 4, Funny

    Man, what a disappointment. I only see one game in the "list", and I've never even heard "Server 500 error".

  11. Re:Civ 4 got returned by me by Dun+Malg · · Score: 4, Interesting
    I have a generic 128 MB video card in my game machine, which should be enough for any modern development.

    128MB should be enough? Who says? I upgraded from 128 to 256 two years ago, for less than $100, and my Asus GeForce FX 5700 runs Civ4 just fine. The thing about progress is that it depends upon things progressing. Among other things this means that at some point your video card is going to need to be replaced with something newer. Civ4 is just the first of many games that you won't be able to play. You just gotta accept that your video card is Old News. An FX5700 is like fifty bucks on ebay. Suck it up and upgrade like a man.

    --
    If a job's not worth doing, it's not worth doing right.
  12. I know Linux is a leper with this crowd... by Hosiah · · Score: 4, Interesting

    But something happened for the first time this year: A Linux game impressed me. Because I downloaded the http://wolvix.org/ Wolvix Gaming Edition CD, and then later installed the http://www.pygame.org/news.html pygame library on Mandriva so I could run some of the games I'd been introduced to. While Linux gaming *still* isn't where it should be, these two elements this year show a strong sprint to bring up the rear, at least. I am especially impressed with how smooth the pygame apps run, and how incredibly easy it is to program in given the alternative of running up your own in C++. Be interresting to see where it is in five years.