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Second Life Hits 100,000 Users

Gamasutra reports that the virtual world Second Life is boasting 100,000 users. They've had a large influx of users since they opened the games for free to non-property owners. From the article: "Statistics released by the creators say that the game's inhabitants hail from 95 countries in all 7 continents (apparently including Antarctica). Users spend an average of 4 hours per day playing the game, which has no specific completable goal, but places importance on in-game item and building creation by Second Life citizens."

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  1. Goals by metamatic · · Score: 3, Funny

    Life has no specific completable goal. Maybe you should stop playing that for so many hours a day?

    --
    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak