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Disaffected Puts Gamers Into Real Life

The Guardian Gamesblog writes of a new Persuasive Games game called 'Disaffected'. The title puts you into the shoes of a Kinkos employee to discover why real-life minimum-wage employees are often so miserable. From the article: "It presents a very simplistic premise, and one which may offend both Kinkos and the employees themselves. As a casual game, it can't get as deep into the sociohistorical aspects that dog underpaid, under-trained and often under-age employees of US national corporations that Eric Schlosser's books Fast Food Nation or Reefer Madness expose, but it's an interesting scat on the seemingly pervasive branded advergames that have taken over."

52 comments

  1. Wow, that's really silly by Pluvius · · Score: 4, Insightful

    If you really want to know why minimum-wage jobs suck, why not just get a real job at Kinko's (or McDonald's, or whatever) and get paid while learning? It's not like it's hard to get hired.

    Rob

    1. Re:Wow, that's really silly by UndyingShadow · · Score: 3, Informative

      The only reason I can think of is to allow those who might have forgotten what it was like (Management types) to gain a little perspective. Of course, I am optimistic, and this will probably only be played with by bored college students living off their parents salaries.

    2. Re:Wow, that's really silly by xutopia · · Score: 2, Funny

      Working at Kinkos, even in a canned Virtual world can be a serious upgrade to someone's real life.

    3. Re:Wow, that's really silly by Thing+1 · · Score: 3, Insightful
      It's not like it's hard to get hired.

      Actually, if you're overqualified, it is rather difficult to get hired. They'd rather have someone who won't jump ship (and take away the training that Kinko's paid for) when the economy recovers. I went through this a few years ago.

      --
      I feel fantastic, and I'm still alive.
    4. Re:Wow, that's really silly by iocat · · Score: 4, Insightful
      What games like this may miss is that there may be reasons to work at Kinkos or Starbucks other than that is the best job you could get. You may not be into having a career track job. Maybe you're an artist or a writer and want something that can pay the bills (more or less), gives you no mental stress when you're not on the clock, and may have fringe benefits (health care and coffee at Starbucks, and free copies for your fanzine/bandfliers/whatever at Kinkos).

      --

      Dude, I think I can see my house from here.

    5. Re:Wow, that's really silly by chucks86 · · Score: 1

      One could always thin their resume.

      --
      Help a poor college student. Send a couple cents via paypal to chucks86@gmail.com
    6. Re:Wow, that's really silly by michelcultivo · · Score: 1

      Work as MacSlave is not so easy...

    7. Re:Wow, that's really silly by Anonymous Coward · · Score: 0

      i have graduated to living off of unemployment and social security.

    8. Re:Wow, that's really silly by mwvdlee · · Score: 1

      IMHO, there is nothing that gives you more stress then a mind-numbing job.

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    9. Re:Wow, that's really silly by corpsiclex · · Score: 1

      In Soviet Russia, Kinkos works for YOU!
      Sorry, i had to.

      --

      eBayDig 1s a typo saerch engien
    10. Re:Wow, that's really silly by yoda133113 · · Score: 1

      He said no off-clock stress. While off the clock and artist can focus on whatever when working at such a job.

    11. Re:Wow, that's really silly by Thing+1 · · Score: 1

      True, but even if that gains one an interview, it's tough to act significantly less informed/trained/intelligent than one actually is. And if that acting does come easy, a career in acting would be likely much more lucrative (or conning).

      --
      I feel fantastic, and I'm still alive.
    12. Re:Wow, that's really silly by 706GL · · Score: 1

      But has anyone else found that people who work at Kinkos are on average the weirdest bunch of retail employees ever. The last time I was in Kinkos there was some 40 year old man running around fixing the copiers and screaming out "Yeah!" to himself Lil' John style ever time he successfully mmanaged to fix something.

      --
      ...
  2. A big....fat..... by LordPhantom · · Score: 1, Insightful

    ..BRONX CHEER to this story. Who in their right mind would want to play that game? Why would it make money? Why is this news?

    1. Re:A big....fat..... by LGagnon · · Score: 3, Insightful

      Given that there has been a controversy over whether or not video games are art, especially on Slashdot, a game such as this (which seems to be trying to achieve the merits of art) would be worth mentioning here.

    2. Re:A big....fat..... by kaptron · · Score: 2, Interesting

      I don't see why you are so quick to dismiss the game... did you even click on the link? It doesn't look like the most advanced game (it is, after all, free), but it could be pretty fun in the vein of one of those simple quick action games like Diner Dash or others that can be found on the web. I, for one, was interested in trying it out, but I am at work -- a slashdot reading haven, of course, but downloading/playing games is a stretch.

      Why would it make money?
      AFAIK, it isn't meant to make money... the company apparently makes their money creating these so-called "advergames" themselves (for Jeep, PT Cruiser, Coldstone Creamery, etc, according to their website) and any self-respecting game developer probably has certain qualms about being pigeonholed in such a market, and this is their way of doing something fun and creative as an escape and a parody of the average "advergame" (my take on the situation, anyhow). Although by making minor headlines I suppose they've probably achieved their goal, which could lead to "making money" in the sense of attracting more business for future projects.

      Why is this news?
      Personally, I thought it was kind of funny and interesting. These advergames are everywhere and it is cool that someone out there would take the time to experiment with a game that tries to "enact dissatisfaction and criticism against corporations" rather than a positive advertising message. I play these stupid little games with advertising tie-ins all the time when people email them to me (a Pringles King Kong game comes to mind) and they're good for a few minutes of fun, but they do beat you over the head with the advertising.

      Anyways, I thought I would stand up for these guys because it seemed like a pretty original idea, and from the responses I've seen here it seems like everyone is scoffing at it. What's the big deal? I found it more interesting than IE 7 leaks or "Google is still super awesome" articles. Though Google still is super awesome.

    3. Re:A big....fat..... by geminidomino · · Score: 1

      this is their way of doing something fun and creative as an escape and a parody of the average "advergame" (my take on the situation, anyhow).

      Wonder if Kinko's backed out of a contract with them. Nice revenge. :)

  3. Gee... by __aaclcg7560 · · Score: 2, Interesting

    Now that you played the game, why don't you get a REAL JOB and move out of your parents' basement?

  4. Advergames? That's a new one... by lpangelrob · · Score: 4, Interesting
    but it's an interesting scat on the seemingly pervasive branded advergames that have taken over.

    For perspective, I wonder if the submitter believes that America's Army is an "advergame".

    The common understanding seemes to be that such games are of low quality and value, but does that necessarily have to be the case?

    1. Re:Advergames? That's a new one... by jalefkowit · · Score: 1
      The common understanding seemes to be that [games-as-advertisements] are of low quality and value, but does that necessarily have to be the case?

      Nope. For another example, see Food Force, distributed by the UN's World Food Programme.

    2. Re:Advergames? That's a new one... by drinkypoo · · Score: 1

      Dude, they put better games than that in your breakfast cereal. Or, for that matter, on the back of the box. Besides, that's more like beggargaming.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Advergames? That's a new one... by rtechie · · Score: 1

      America's Army just proves that the US military has shitloads of money and has no problem pissing it away on trivial promotions (the development costs for AA run into the millions). The US military spends more on advertising than Sony. Your tax dollars at work.

    4. Re:Advergames? That's a new one... by Anonymous Coward · · Score: 0

      Get some perspective moron - a couple of million as opposed to the BILLIONS they spend on everything else? Its just a drop in the bucket. And its actually very cheap PR for them.

  5. Game summary from the official website. by Eightyford · · Score: 3, Informative

    -- Game summary from the official website:

    Disaffected! - a videogame parody of the Kinko's copy store, a source of frustration from its patrons. Disaffected! puts the player in the role of employees forced to service customers under the particular incompetences common to a Kinko's store. From a new series of persuasive games we call anti- advergames.

    -- I find it interesting that they parody themelves. Persuasive Games seems to have started with a Howard Dean sponsored game a few years back. They've also made games for the GOP of Illinois, Chrysler, and Jeep.
    Other games from Persuasive Games:

    Airport Insecurity - a game about inconvenience and the tradeoffs between security and rights in American airports. While the government wants you to believe that increased protection and reduced rights are necessary to protect you from terrorism, the effectiveness of airport security practices is uncertain.

    Stone City - Cold Stone Creamery, Inc. - Cold Stone commissioned an employee training game to focus on the issue portion sizes and their relationship to profitability.

    Elemental - An educational game to help teach junior high school students learn Chemistry.

    PT Cruiser Cube Excape - THE stealth office game of 2006. Released as part of an integrated advertising campaign in support of the 2006 PT Cruiser.

    Xtreme Errands - Xtreme Errands coincides with the North American launch of the Jeep Commander and challenges players to complete tasks utilizing the unique features of this vehicle.

    Activism, The Public Policy Game - Sponsored by the DCCC and released during the height of the 2004 general election, players are challenged to balance six public policy issues with limited time and resources.

    Take Back Illinois - Sponsored by the Illinois GOP, Take Back Illinois challenged players to explore four issues surrounding the 2004 state elections: Medical Malpractice Reform, Education Reform, Grassroots Activism, and Economic Reform. Take Back Illinois was a 2005 Slamdance Independent Game Festival Finalist.

    Project Connect - a suite of 7 games created to educate 4th - 6th Graders on the science behind telecommunications technologies.

    The Howard Dean for Iowa Game - launched at Christmas 2003 to help Dean supporters understand grassroots outreach and to encourage them to participate in pre-caucus campaigning in Iowa or in their local area. Ccommissioned by Dean for America, the game was the first ever official U.S. Presidential Election game.

    1. Re:Game summary from the official website. by drinkypoo · · Score: 1

      PT Cruiser Cube escape was so stealth I didn't even hear of it. Xtreme Errands presumably has you making an awful lot of trips to the gas station. And I'm not even touching the Howard Dean thing... but those must be the license plates. Everything else sounds pretty cool (though it might not be) :P

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:Game summary from the official website. by SleepyHappyDoc · · Score: 1

      Is this what they would call an adverposting?

      --
      Stasis is death. Embrace change.
    3. Re:Game summary from the official website. by JavaLord · · Score: 1

      The Howard Dean for Iowa Game - launched at Christmas 2003 to help Dean supporters understand grassroots outreach and to encourage them to participate in pre-caucus campaigning in Iowa or in their local area. Ccommissioned by Dean for America, the game was the first ever official U.S. Presidential Election game.

      Hah! We Bush supporters were playing command and conquer generals before this Dean game ever came out!

  6. Kinko's by queenb**ch · · Score: 1

    Well, now that they're part of Fed-Ex, perhaps the folks working the counter will get a slight raise. Lord knows that with what Fed-Ex charges to ship a package they can certainly afford to do it. Perhaps this will highlight the plight of Kinkos copy-slaves everywhere.

    2 cents,

    Queen B

    --
    HDGary secures my bank :/
    1. Re:Kinko's by Leiterfluid · · Score: 1

      You know, if the copy slaves would fulfill and order correctly once in a while, they might deserve a raise. I don't know how many times my orders have been screwed up or delayed because the asshat that was "processing" my order, had to leave for a personal emergency.

      I've also notices that their File, Print, Kinko's software is a complete screwjob. I sometimes have to print out materials that are several hundred pages split into about 10 chapters or so. If I use F.P.K., I pay full price for each file that gets printed. If I submit them all as a batch, I get a bulk discount.

      I've called and complained about this location many times, and there's a general apathy all around.

    2. Re:Kinko's by Erik+Hollensbe · · Score: 1

      "Vote with your wallet"

    3. Re:Kinko's by media_Assassin · · Score: 1
      Lord knows that with what Fed-Ex charges to ship a package they can certainly afford to do it.
      You do know that FedEx will negotiate and give you a bargin rates if you call them to haggle, don't you? Just ask Tony Fitzpatrick - he called FexEx.
  7. Summary Blows by StikyPad · · Score: 3, Insightful

    Since the article (which was little more than the summary) sucks at least as hard as the actual game, I went ahead and found an equally less revealing post by Ian Bogost who seems to be the programmer. Additionally I found an MTV review (no need to thank me; it was linked from the first article) which has the enlightening quote: "We're hoping this experience is a gateway drug to more sophisticated critique."

    Although somehow I have difficulty imagining a serious discussion relating a video game to a gateway drug.

    Oh, also you can download it for (amazingly enough) FREE, from here or here.

    Now if you'll excuse me, I need to go bathe after being such a dirty karma whore.

    1. Re:Summary Blows by __aaclcg7560 · · Score: 1

      I have difficulty imagining a serious discussion relating a video game to a gateway drug.

      Hmmm... This is Slashdot, BTW. Anything is possible. Even a virtual Kinko's.

  8. Funny thing, this game... by Red_Chaos1 · · Score: 4, Informative

    I work for FedExKinko's, have for about 2 months now. I can tell you right off that this game hardly portrays what it's really like, if you take it's description as truth. I myself work 3rd shift, and am titled a "Production Operator", which is the middle of 3 positions for that shift, and pays a base of $10/hr., with an added $1/hr. shift differential. So I earn $11/hr. I know most of the other people working in production (read: you generally don't take customer orders or show customers anything unless there's nobody else to do it) make at least $8\$9/hr. to start, not minimum wage. I can't be so sure about the people who work "Express", as they are the people who deal most often with customers and help them make their own copies, etc.

    That said, anyone who cares can learn some valuable stuff working at Kinkos. Photoshop, Adobe Acrobat Pro, and Adobe InDesign get used pretty extensively, with PageMaker and Quark getting used less so. You also learn how to use auto folders, stitchers, laminators, do bindings, etc.
    Add that the company does matching 401K, and offers a few different PPOs to choose from for medical, dental, and optical, does bonuses for every employee if monthly plans are met, and that you get paid for many holidays, and you can't help but face the fact that Kinko's is hardly a McJob.
    It's not the Emerald City of Oz, but it's pretty good, IMHO.

    So that said, I think I'll take this game's premise with a grain of salt.

    1. Re:Funny thing, this game... by lgw · · Score: 1

      The game itself sucks pretty hard, and having played it I'm not sure *what* point they were trying to make, unless the point was "we make dull games".

      --
      Socialism: a lie told by totalitarians and believed by fools.
    2. Re:Funny thing, this game... by Onan · · Score: 1

      Yep, this is exactly what came to my mind. Nearly fifteen years ago, I spent some time working at Kinko's as well, and I actually found it to be a huge step up from the average cheesy retail job. Employees were relatively well-paid, expected to be fairly competent and intelligent and were given the discretion that accompanies that, and it did require at least some feel for technology.

      It certainly wasn't Xanadu, but it was a pretty good bridge between mindless retail jobs and a genuinely skilled technical career. I went from it to doing telephone support for an ISP, then to desktop support for a web development company, and eventually into being a sysadmin.

      I suspect that if the game's author was trying to focus on the true soul-sucking boredom of retail jobs, something like fast food would probably have been a better target.

    3. Re:Funny thing, this game... by Anonymous Coward · · Score: 0

      $11/Hr graveyard shift? 401K and PPO Health Care?

      WTF? That's not a McJob? You get to use photoshop?!?

      I'm here to pick up my print job, could you hurry up?

      Oh that's right, you're not a lower grade counter boy, are you? You're a highly skilled, trained and paid technician.

      What's next?

      Ouch, Mcgratulations!

  9. Way to follow the hyperlinking guidelines Zonk. by drinkypoo · · Score: 2, Insightful

    Your hyperlink makes no sense at all. Didn't you even read taco's sermon?

    Let's look at the text containing the link:

    The Guardian Gamesblog writes of a new Persuasive Games game called 'Disaffected'.

    Now, the article linked to is titled "Undermining the advertisers" and it is about a game titled "Disaffected". For ten points: Based on the above text, and the subject of the article, which is the appropriate linking style?

    1. The Guardian Gamesblog writes of a new Persuasive Games game called 'Disaffected'.
    2. The Guardian Gamesblog writes of a new Persuasive Games game called 'Disaffected'.
    3. Profit!
    4. The Guardian Gamesblog writes of a new Persuasive Games game called 'Disaffected'.

    Hint: It's not #3. And it's not #1. The article is not about a new company called "Persuasive Games". It's about the game Disaffected (and to a lesser extent, Persuasive's founder.) The link should be descriptive of the content of the link. Thus, it's not #4 either. Doesn't leave much...

    How can Taco hold users to a higher standard than the so-called editors?

    End note: It would actually have been more proper to link the whole sentence than the text that actually got linked. It's descriptive. A minimalist link that I do not think would be appropriate for slashdot (because it is not very descriptive) would be "The Guardian Gamesblog writes" which would at least tell you what you were clicking.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:Way to follow the hyperlinking guidelines Zonk. by Retroneous · · Score: 0, Troll

      "I'm sorry folks, there's been a mistake. The 'Grandest Waste of Ten Minutes' award that we previously announced was going to Disaffected!, was given in error. After a recount, the parent poster of this very topic has been given that award, in addition to the 'My God! How Can You Be So Anal About A Fucking Link Award'

      Congratulations to all involved!"

    2. Re:Way to follow the hyperlinking guidelines Zonk. by drinkypoo · · Score: 1, Insightful

      My God! How Can You Be So Anal About A Fucking Link Award

      You must be new here.

      Seriously though, Taco just posted a rant about proper hyperlinking, yet Zonk can't seem to handle the process. This place has all the professionalism of a drunk clown with his pants around his ankles pissing on little Jimmy at his birthday party.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Way to follow the hyperlinking guidelines Zonk. by Anonymous Coward · · Score: 0

      Great image. /. is hardly that bad though. They should learn to spell, and 50% of the stories in games are pointless and stupid (hype is BORING). But the link text thing really IS being anal.

    4. Re:Way to follow the hyperlinking guidelines Zonk. by Erik+Hollensbe · · Score: 1

      Hi.

      This is your friendly reality check.

      Give up, it's not going to happen as long as they turn a profit.

    5. Re:Way to follow the hyperlinking guidelines Zonk. by Qzukk · · Score: 1

      The Guardian Gamesblog writes about a new Persuasive Games game called 'Disaffected'.

      HTH, HAND.

      --
      If I have been able to see further than others, it is because I bought a pair of binoculars.
    6. Re:Way to follow the hyperlinking guidelines Zonk. by drinkypoo · · Score: 1

      Actually, while I prefer heavy hyperlinking, taco's rant specifically suggested avoiding overlinking. I would probably do "writes about" as your second link, and link persuasive games and disaffected... if I weren't submitting a story for slashdot. I'm pretty sure I wouldn't link game unless I were writing a WU for everything2, and then I'd only link the first occurrence (and it would link to "video game".)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re:Way to follow the hyperlinking guidelines Zonk. by Anonymous Coward · · Score: 0

      Eh, it was early in the morning and I was cranky ;)

      To add an honest element to the thread, if I was aiming at minimalist, I would have linked "writes" to the blog entry, and "Persuasive Games" to the company's website.

  10. Lead the Way by Anonymous Coward · · Score: 0

    Or are you just going to continue with your usual "do as I say, not as I do?"

    1. Re:Lead the Way by __aaclcg7560 · · Score: 2, Interesting

      Ok, ok. I admit it. Six years in the video games industry does not constitute a REAL JOB. However, working for IBM does! :P

  11. Curry Game by Taulin · · Score: 1

    Reminds me of this game I got for my PS2 where you play a Curry shop worker. You have to greet customers, cook the items they want to eat and give it to them. Get's pretty challenging as the menu gets more complicated and more customers come in. I played this for an hour or so and had to stop because I fealt like I was actually working and brought back memories of working at McD.

  12. HAHAHHAHAHAHAHAH by GmAz · · Score: 0, Troll

    I used to work at kinkos. Does it affend me, hells no!!! If it wasn't for that job, I probably never would have lit that fire under my @$$ to get a real job. I almost want to play this game to see if it is true to life.

    --
    Click Click Bloody Click PANCAKES!
  13. Kinko's - not so bad by DiamondLOD · · Score: 1
    My IT career actually took off at Kinko's. I signed on after getting laid off running copy jobs on the graveyard shift. Within two months, I was doing desktop publishing. Two months later, I was lead publisher. After a year of that, I launched into IT.

    It may have started as a close-to-minimum wage job, but if you take the opportunity, it's a great place to network and launch a career. But I'm sure THAT part won't be in the game.

  14. Concept for Persuave Games by fizzyabbo · · Score: 1
    If this game is actually up anyone's alley, perhaps you'd be interested in:
    • A game in which get to paint a wall, hopefully followed by an expansion which will allow you to watch it dry
    • A game in which you make calls to technical support hotlines and are placed on hold for various periods of time
    Or maybe...
    • A game in which you are a Slashdot reader, and get to post lame comments written to chase 'Score:5, Funny' status
  15. Whacking your Neighbor by Bisonkiller · · Score: 1

    This is why you read about the quite guy whacking his neighbor for no reason at all...