Microsoft to Enter Handheld Market?
eldavojohn wrote to mention that, via Joystiq, he read an article over at BusinessWeek that indicates Microsoft may be working on a portable media device. The article states that, if they are, they're not just going after the iPod. The plan would include a way to leverage a powerful part of the Microsoft empire: games. From the article: "Microsoft would probably use the Xbox brand to market the gadget. 'I think the brand is an opportunity,' Moore says. True, perhaps, but also risky. If the new device comes with the Xbox brand, most consumers will view it as a game player, like Sony's PlayStation Portable. That might limit its appeal, since the portable gaming market is much smaller than the one for digital media." A funny comment, considering the success of the DS.
XBox Portable. Only two cubic feet. Weighs less than twenty pounds. A whopping megabyte of RAM.
Note to mods: I'm probably being sarcastic.
I mean, it worked out so well for Sony. They'd be mad not to go for it.
1. Release desirable, powerful handheld games console.
2. Subsidize it up the bottom.
3. Fail to release any games other than pointless ports of console games I already own.
4. ???
5. FAIL TO PROFIT!!!
By the way, the '???' there was caused by my playing a spot of Mario Kart DS. I really should focus more when bleating at Slashdot.
At the same time the mp3 player market and video game market are completely different. While somebody who buys a portable game system might use built in mp3 player functionality, somebody looking for an mp3 player would not be interested in the overhead of a gaming system.
nothing
Not only will it be able to play games, music and movies, but like its larger sibling, it will also be a portable heater.
Vincent J. Murphy
Spandex Justice
I'm pretty sure it's just going to be a laptop.
When their big push was portable music players a large percentage of their own employees used iPods. Even an executive said the iPod was better then what their hardware partners offered. If they can't get their own employees to use their portable products why would anyone else? Let's see if they repeat their last failure.
Developers: We can use your help.
I think that microsoft should try to narrow what it does instead of trying to do everything that it can. By narrowing it's views, the products it produces will be better.
Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
Slap a derivative of Windows Mobile on it for the OS so you also have a PDA capable device. And make it look and feel like other OS products people know (windows and media center)
Give it a touchscreen to nudge in on the PDA market futher.
Enough storage capacity out of the box to be a small MP3 jukebox of viable portable drive.
Not to mention the ways to integrate it and tie it in as the device which moves between your media center, xbox, and windows machine.... Lots of possibilities to leverage work they've done in other areas.
I'm a fiscal conservative, it's a pity we don't have a political party anymore
Here are a few possible designs:
xbox
xbox
joke
xbox
And, a portable gamecube:
gamecube
Religion for nerds. Stuff that really matters
November 2nd, 2006
Microsoft Unveils New Portable Gaming Station
via Reuters
In the wake of the success of both Sony's PS3 and Nintendo's Revolution and dwindling XBox 360 numbers, Microsoft has stepped up to the plate to challenge both companies in another gaming market: handhelds.
In an MTV2 event held yesterday, Micrsoft revealed their "XBox Z", the tentatively named portable gaming station. "We aim to do it all," a spokesman commented. "The XBox Z, known internally as the ZBox, will be a one-size-fits all handheld device, capable of playing anything, from video to music to games."
The unit, which is a bit smaller than a regular computer keyboard, weighs in at about two pounds. Controls are made up of four analog control sticks and six buttons, as well as three buttons on each shoulder. When asked about how gamers are supposed to use four analog sticks with only two thumbs, the spokesman replied "They'll think of something."
A 5" LCD screen sits in the middle and slightly up, amidst the controls. The unit takes regular sized CDs and will also support the new HD-DVD format, playing anything from XBox games to CDs to DVDs. Mentioned briefly was an attachment to play turntable-style records, to pull in the music enthusiast crowd.
Initial accessories were also announced at the unveiling. A small packpack, used to hold the system and its three required power sources, will be offered in various colors, as well as a clear mesh form. A utility-like belt will be used to hold various media to play in the device.
When asked about battery life and size, the Microsoft spokesman replied "I'll admit, right now it's a bit of a drainer, with a large size. We're working on the battery life, and expect to have it last two hours on 16 AA batteries. As for the large size, we're looking into shrinking it, but complete hard drives are hard to replace. Besides, gamers will be able to show their handheld with pride, belittling the other so called 'gaming handhelds'."
No release date was announced, though Microsoft plans to use "Bringing gaming to a new dimension" as their slogan.
More information is expected by the end of the month, as long as the Korean-Canadian war does not interfere with ongoing plans.
I never understood why Microsoft entered into the crowded, mature console market to begin with.
Living room domination. It has little to do with winning the console market and more to do with getting into living rooms. Mind-share now, markets later.
Developers: We can use your help.
This same question came up in a forum I frequent, and just like I said there, I'd wonder if Microsoft really wants to fight a two front war in the console and handheld markets. I think they should focus on achieving profits with the XBox 360 before they create another potential money sink.
Of course, they could just say "Look how much of a success Sony has had in just over a year of entering the market!" Well, depending on whose numbers you trust, Sony's PSP could be a good example of a true challenger to the king of the handheld world. By some accounts Sony owns roughly 25% of the market. I think that 25% is only compared to the market it shares with the Nintendo DS, because I don't think the PSP owns 25% of the global handheld market when you consider all the people who still have the older Gameboy Advances, SPs, etc., which numbers in the tens of millions.
Also, there is still the Japanese market. As the last two Microsoft console launches there have shown, reception by the Japanese was lackluster at best. I think for a true challenger to Sony and Nintendo, a Microsoft handheld would really have to succeed in Japan. Sure, many people will say "But Europe and the Americas are Microsoft's main market," but I think this is a limited view. Microsoft does see Japan as a market it must penetrate successfully, which is why they began courting more Japanese companies to create games that cater more to the Japanese people.
Also, Japan is a significant market for games. Over there, the Nintendo DS sold 4 million units in 2005, twice that of the PSP for the same year. If you look at the sales charts for the past several months, every week was basically 6 - 7 DS games in the top 10 sales chart. On the other hand, it was incredibly rare to see a PSP game crack the top 10 of the chart.
And that is also something that Microsoft should learn from. The PSP sells well in the States and Europe probably because it is seen as cooler, more stylish, and it has more capabilities than the admittedly plain-jane DS. However, in my very humble opinion, its game selection is more limited than the DS's. Microsoft could really make an impact if they deliver with a steady stream of good, quality games and not rely on whatever other features their handheld would have (i.e. Sony's UMDs being more popular than the actual games).
Microsoft should also learn that having the most powerful parts does not make a system inherently better than another. At its core, the PSP is more powerful than the DS (dual MIPS 300 MHz processors (locked at 200 Mhz max), more powerful graphics engine), but the DS, at least in Japan, has sold more. Why? Even with a relatively weaker system, the games being developed for it are fun and appealing to more than just the 18-35 demographic. That's why games like the Brain Training games have been so successful and continue to stay on the charts.
Microsoft can make this work, but they might have to shift some of their views.
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