Novell Makes Public Release of Xgl Code
hamfactorial writes "Novell has announced the public availability of the Xgl code, an openGL accelerated X server layer. Available binaries ought to be coming soon for distributions running the modular X.org 7.0 release (possibly 6.9, though unconfirmed). A temporary page for Xgl information is up at the openSUSE website. This is the same code that was running in the Novell Linux Desktop 10 preview videos as seen earlier. Further information is also available at Miguel De Icaza's blog."
I would love if someone could actually tell me if fluxbox (or indeed xfwm4) will work with XGl out of the box.
Quidquid latine dictum sit, altum videtur
Most people who dislike eye candy do so because it slows things down or clutters the UI. Watching these videos and seeing what Apple has done with OS X made me realize that eye candy can make the interface more intuitive when done right. The virtual destop cube -thingy really looked like something usable for a change.
I suspect the possibilities created by hardware accelerated UIs will lay the groundwork for a whole new set of UI paradigms, but the real implications are probably still years away.
.: Max Romantschuk
Can't be bothered to check the article links hey? Check the Novell link.
http://www.novell.com/linux/xglrelease/
"Things that you own end up owning you" - Tyler Durden (via Diogenes of Sinope).
Real Transparency! But who's providing the hardware accel? This is still kinda sticky, right now your choices boil down to nvidia's closed source driver (not that I have a problem with that), ATI's bug fest (sorry, but it's true), or a really old Radeon. Oh yeah, while I'm idly wondering, what are the odds of this making it into mainstream desktops ( stock gnome/kde )?
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
This is a great advertisement for Novell here - their servers have lasted something like ten minutes already after posting 4 videos on Slashdot!
"Xgl has already been checked into the public repositories, Compiz will be checked in after David Reveman's presentation at the X conference."
Which is Feb, 8th at 10am PST.. Also the XGL code has been available for some time. Browse the CVS. I'm somewhat expecting an update of the code tomorrow too.
The best education consists in immunizing people against systematic attempts at education. - Paul Feyerabend
Wow! I can't wait until this hits Debian stable, probably in the Debian 15.8 release in 2028.
The project is fresh out development and your already whining for what it might not have.
And to think when the news first broke that this would be initially developed in house there was outrage, but you comment exemplifies why they started development away from the "community".
Question is are you going to do anything to help the project?
"Things that you own end up owning you" - Tyler Durden (via Diogenes of Sinope).
Then again, guess I'll have to go get that high end video card just to run the next distro. :)
No, actually not. The rendering presented in the video does not need a 7800. This is basic 3D rendering most on-board graphics chipsets can handle. This functionality has been around for a decade in consumer cards.
This sig does not contain any SCO code.
This is great news! Weren't we waiting for the Xgl?
Why is everyone complaining about Novell, graphics drivers, Debian, and lots of completely irrelevant topics?
Nothing can make Slashdotters happy...
I watched the demo movies, the last one (Spinning Cube) especially looks quite impressive.
However, I am wondering if the step from 2D to 3D desktop is as significant as say, going from commandline to GUI.
It doesn't seem like these 3D desktops actually offer much more functionality than existing 2D desktops. For example, the screen captures of Looking Glass 3d desktop from Sun doesn't seem to offer much more than just some eye candies. Or in case of the spinning cube demo, it doesn't seem to offer (functionally) more than virtual desktops, essentially a fancy way of changing from one desktop to another, which probably can still be done faster with some keyboard shortcut.
I am trying not to sound like some diehard stubborn conservative who wants to bring back the glory days of command line only interface, rather, I am asking if 3D desktops will change the way that we interact with computers, in the sense that barely anyone remember what it was like to work in DOS? Is this a step towards to (gasp shock horror) VR-based interfacing? Will a new hardware tool be needed like the mouse was necessary for the transition away from commandline?
I can't understand why there is so many posts saying that eye candy are not important. For people who can't judge the internal quality of a software, how it looks is what tell them if it's good or not. You can't impress a PHB with some C code, but you can sure impress him with a lot of eye candy. I need this very badly to be able to "sell" linux to my client as a desktop and I need it BEFORE Microsoft do it.
Moral of the story: best and most usable interface design is not necessarily obvious at first glance.
James P. Barrett