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Novell Makes Public Release of Xgl Code

hamfactorial writes "Novell has announced the public availability of the Xgl code, an openGL accelerated X server layer. Available binaries ought to be coming soon for distributions running the modular X.org 7.0 release (possibly 6.9, though unconfirmed). A temporary page for Xgl information is up at the openSUSE website. This is the same code that was running in the Novell Linux Desktop 10 preview videos as seen earlier. Further information is also available at Miguel De Icaza's blog."

6 of 339 comments (clear)

  1. Re:Videos? by Organic_Info · · Score: 5, Informative

    Can't be bothered to check the article links hey? Check the Novell link.

    http://www.novell.com/linux/xglrelease/

    --
    "Things that you own end up owning you" - Tyler Durden (via Diogenes of Sinope).
  2. Whoa by strider44 · · Score: 5, Funny

    This is a great advertisement for Novell here - their servers have lasted something like ten minutes already after posting 4 videos on Slashdot!

  3. A little preemptive. by Stalyn · · Score: 5, Informative

    "Xgl has already been checked into the public repositories, Compiz will be checked in after David Reveman's presentation at the X conference."

    Which is Feb, 8th at 10am PST.. Also the XGL code has been available for some time. Browse the CVS. I'm somewhat expecting an update of the code tomorrow too.

    --
    The best education consists in immunizing people against systematic attempts at education. - Paul Feyerabend
  4. Debian by Saxophonist · · Score: 5, Funny

    Wow! I can't wait until this hits Debian stable, probably in the Debian 15.8 release in 2028.

  5. Re:OMG XINERAMA PLEASE! by Organic_Info · · Score: 5, Insightful

    The project is fresh out development and your already whining for what it might not have.

    And to think when the news first broke that this would be initially developed in house there was outrage, but you comment exemplifies why they started development away from the "community".

    Question is are you going to do anything to help the project?

    --
    "Things that you own end up owning you" - Tyler Durden (via Diogenes of Sinope).
  6. Re:Eye candy can make sense by ardor · · Score: 5, Insightful

    I agree. Furthermore, the current state actually does not make much sense. Considering that, for example, nvidia-chips do not have a dedicated 2D core anymore, the driver has to emulate 2D for the legacy 2D APIs that have been used until now. Essentially, dedicated 2D development is dead; its nonsense to have a 2D core since the 3D one can do everything 2D-related much faster and with extras like blending or shaders.

    So right now we have an artificial distinction between 2D and 3D. The vendors have to deal with composite stuff AND with opengl acceleration, sometimes simultaneously. Using OpenGL as the base for everything is much better, since opengl already has a client/server-architecture, driver development gets easier, X as a whole becomes leaner, responsiveness and look-n-feel of X improve, and the CPU does not have to deal with fake transparency stuff.

    So its all about moving the 2D/3D-distinction away from the driver into the X server.

    --
    This sig does not contain any SCO code.