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Game Industry Workers Get Voice

Shodan writes "eToychest writes that a new game union of sorts has been formed to both recruit new industry talent, as well as give them a unified voice when it comes to maintaining a work/life balance. PEER (Professional Electronic Entertainment Recruiters) was created to establish and maintain ethical work standards and optimum recruiting service for game industry developers, publishers, and related industry companies." From the article: "The part that catches my eye is 'ethical work standards', which I cannot help but think was established, at least in part, due to all of the fervor surrounding EA and the treatment of its employees. The group seems to be a sort of 'worker's union', as they say that in an era where quality of life and rapid growth are chief concerns, PEER gives its members 'a representative voice.'" It will be interesting to see where this leads.

48 comments

  1. Is it just for the US? by Spy+der+Mann · · Score: 1

    I've got some friends in the UK who are game developers. What about them?

    1. Re:Is it just for the US? by malsdavis · · Score: 3, Informative

      Unions are a firm UK tradition ...just like the riots that they often cause. So there are already lots of powerful unions which UK programmers can join.

      The BECTU http://www.bectu.org.uk/ are a good one with 25,000 members, mainly media company employees though (which apparently includes Game Development). If they identify more as software engineers than game developers then there are a host of engineering unions who would accept them. Amicus http://www.amicustheunion.org/ are amongst the biggest and already have many thousands (I think) of IT employees as members.

      The TUC website http://www.tuc.org.uk/ is probably the best online resource though.

    2. Re:Is it just for the US? by Oldsmobile · · Score: 1

      Riots caused by unions was a government perpetrated myth from the eighties.

      I think there is a broad problem with people in the IT industry not being part of organized labour. It seems that programmers and the like "should be happy to be working where they are" and shut up and not complain if they have to work crazy overtime hours.

      I think organized labour is a part of a healthy job market. Not having labour organizations is like a market where the buyer or seller has a monopoly on goods, that is not a good situation, though it is always the goal of a business to end up in that situations.

      Hence the inherit negativity towards labour organizations by companies. They are after all ending up moving profit to those who actually do the work.

      --
      Some say he is made with ascii, others that he is eyeballed daily by millions. All we know is, he is known as the Sig
    3. Re:Is it just for the US? by Directrix1 · · Score: 1

      Labor unions in general just increase required salary and thusly decrease the number hired, if hiring from a union labor pool. But more likely any business will see that the dumb fucking labor unions are artificially inflating their constituents incomes, and they can much more easily decide to go with cheap non-unionized outsourced labor. Have fun with your unions. If the market is getting that saturated maybe you should look into a different field rather than trying to find means of artificially bolstering your salaries.

      --
      Occam's razor is the blind faith in the natural selection of least resistance and in universal oversimplification. -- EF
  2. No, these are just recruiters. by Telastyn · · Score: 1

    Perhaps I've merely met a bad lot, but recruiters care far more about getting paid [by their clients, the game companies] than for the product they're selling [you].

    1. Re:No, these are just recruiters. by PhoenixOne · · Score: 1
      It's not just you. I lost at least one great job that I know of because I listen to a recruiter.

      I'm sure there are good recruiters out there, but there are some very bad ones as well.

      --
      Spell cheek you've failed me four the last thyme!
  3. Ummm no by Anonymous Coward · · Score: 1, Informative

    This looks like a poor attempt at a union, if that. Infact this does not constitute a union. A union is where you pay dues and have union representation, union procedure on company property, and the government actually classifies you as a union. Its just a collective group of recruiters, not a union. It seems also this isnt an actual article Recruiters just care about cashing in on other people placement, they don't really care about the long term happiness of the employee they place.

  4. This is not a union at all by Anonymous Coward · · Score: 2, Informative

    This is a group of recruiters who get from 15%-30% of the first years salary as a placement fee.

  5. Just another form of Peer to Peer comunications by technoextreme · · Score: 2, Interesting

    that some companies will try and squash.

    --
    Ooo man the floppy drive is broken. No wait. The computer is just upside down.
  6. This will only be taken seriously...... by 8127972 · · Score: 1

    ..... when the Teamsters get behind this. After all, a that's group associated with organized crime will tend to generate respect from employers.

    --
    This is my opinion. To make sure you don't steal it, it's covered by the DMCA.
  7. Noboby wants to hear it by Matthew+Weigel · · Score: 1

    But damn it, it's "furor" not "ferver." Nor should "furor" be confused wyth "Führer."

    --
    --Matthew
  8. Unions... by Anonymous Coward · · Score: 5, Insightful

    ...the best way to get your job outsourced!

    Unions are bred out of necessity, don't get me wrong. They are a great way for truly oppressed workers to force a change for the better. But, the problem is, once they get up a head a steam they become unstoppable juggernauts. Eventually, they run their own business into the ground. They first use their power to lift themselves up to some necessary minimum standards, then they force things, slowly but steadily, more and more in their favor. Until, eventually, they are getting guaranteed easy work at excellent pay from which it's nearly impossible to fire them. With costs so high, The Man to whom they just Stuck It To hemmorhages to death.

    With some notable exceptions, game industry workers have it pretty good over all. You hear lots of talk about EA in particular, but nobody ever mentions their nice benefits packages. Last I checked -- this may not be true any more -- salaried professionals there get stock options and bonuses, along with PPO medical coverage (that includes drugs, pretty standard dental, and even a little for vision as well), and respectable paid time off. I worked there five years, and while I was called on to put in long weeks every now and again, those were the exception rather than the rule. Mostly they were 50-hour "crunch" time weeks, with a couple 60-hour ones thrown in, maybe 5-10 weeks out of the year. The rest of the time it was 8x5, with the occasional company-provided beer party starting on a Friday afternoon (during business hours) thrown in to help everybody unwind after meeting a milestone.

    The game industry doesn't need a union. We're not the underpaid, overworked, downtrodden masses people want to think we are.

    1. Re:Unions... by Anonymous Coward · · Score: 2, Insightful

      Great republican attack line, but generally not true, just FUD.

      Chances are that if you are working at a place where they will try to get rid of you when you unionize (i.e. Wal*Mart), you have a piss poor job anyway and no other choice.

      Next you will claim they outsourced, lets say production of The Simpsons to Asia because the artists doing it where unionized.

    2. Re:Unions... by mad.frog · · Score: 3, Insightful

      Glad to hear you had an OK experience there. Many others at EA didn't share that experience.

      Had a reputable union been available during my stint at EA, I would have joined in a heartbeat. I don't know if the game *industry* needs a union, but EA (when I was there) absolutely did.

    3. Re:Unions... by Anonymous Coward · · Score: 2, Interesting

      While I wouldn't call myself downtrodden (I don't work for EA), my girlfriend, who works for a retail chain, has benefits comparable to mine, and when she was promoted to manager she's paid a wage (not salary) that isn't too far off from mine. She doesn't have to deal with overtime (because the company doesn't want to pay it), and she comes home every day after eight hours. Granted, those eight hours might be in the morning or the evening, but its always eight hours. Compare to me, who even when I am home I am usually on my computer with my dev kit, crunching away on some chunk of code. I'm not doing BAD, but I don't have nearly the free time, and I often question if my work is worth it. Contrast with my friends at EA who I never get to see, and you can tell that this industry as a whole needs some help, and I believe that a voice is the best help we could get. But then again, maybe its just those poor people at EA that need it.

    4. Re:Unions... by Dachannien · · Score: 2, Informative

      The U.S. auto and airline industries have been in such dire straits because of their pension and health plans, which became exorbitant because of the continuous hardball played by the labor unions.

      The problem isn't the concept of the labor union, though, but rather the execution. Since unions are controlled by elected officials who serve as career union officers, they effectively have a mandate to continue to negotiate new contracts further and further in favor of the workers, even when all of the issues of safety and exploitation have long since been resolved. If they don't deliver, they don't get re-elected, and then they're out of a job.

      Ideally, the company and the union would negotiate a contract that specified an indexed annual cost-of-living adjustment and reasonable benefits, and the two could go for decades just rubber-stamping the same contract over and over again. You wouldn't need some nationwide bureaucratic organization overseeing the contract negotiations - you'd just need a few of the most well-respected guys from the shop floor to come in and make sure the company just wanted to renew the same contract. But when you have career union officers running the show, even a fair deal isn't good enough.

    5. Re:Unions... by Anonymous Coward · · Score: 2, Insightful

      I would have to say the opposite of what you just said. I worked for EA for over 3 years and although the permanent full time employees do get nice benefits there aren't that many permanent full time employees. EA had a bad habit of keeping people in a temporary or probationary position for multiple years before finally giving them a permanent position and those nice benefits. But that is just health coverage; the majority of permanent employees no longer get bonuses. They were phased out for stock options that you must retain employment as a permanent employee for a minimum of a year in order to take part of. So I would say you would have to be working for EA for a minimum of 2 years before you get to enjoy most of their benefits.

      Also the hours you described were far from the norm of what I experienced. Although there are some employees that get the luxury of 50-hour weeks, 5-10 weeks out of the year those are the people that actually are on a project from conception to completion (executives, some management and a few produces and programmers) the majority were being shifted from project to project working the crunch hours on every project that went though the studio.

      EA has a lot of nice benefits. But they have a lot of ways to avoid them being given out to their employees in mass. Those benefits are reserved for the most senior employees only.

      With that in mind I don't think that unions are a good idea either. The game industry is unstable enough with so many studios collapsing every month adding a thing like unions would just solidify even more that only the big game studios can make it.

    6. Re:Unions... by CastrTroy · · Score: 2, Insightful

      I have the same opinion of unions. They sprout up when they need to, when things are really bad, but they stay around even when things are good, pushing the company for more and more. I'd have to even wonder if there is a need for unions in first world countries. Most of the things that unions originally fought for are now in law, so that employees aren't working in dangerous conditions, or aren't working 80 hours a week without proper compensation. There are still a few places where unions could help when employees aren't getting quite as much money as they should. Most of the examples i've seen lately of unions are people getting more than they deserve for a job, or businesses staffing everyone as "temporary part time" even if they've been there for 3 years, working 30 hours a week, because it costs 3 times as much once someone is in the union.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    7. Re:Unions... by Anonymous Coward · · Score: 0

      Tne U.S. auto and airline industries are in dire straights because they're wasteful and produce shit. They can't afford their pensions because they've run their businesses like crap. Unions are responsible for some stupid shit, but you're just revising history to fit your ideology. GM saw a steep decline in its SUV and truck lines, and was absolutely shocked The price of gas shoots up to $3/gallon while we're in the middle of waging a war in the most oil-sensitive region, and GM is shocked to see a sharp dropoff of its least-efficient automobiles?! If they hadn't been chronically inept for such a long period of time you might have sympathy for them, but the truth is that people don't want their product lines.

    8. Re:Unions... by Anonymous Coward · · Score: 2, Insightful

      The problem is that unions, like standing armies, have to be around in order to be unnecessary.

    9. Re:Unions... by Devistater · · Score: 1

      From what I've read, its now almost continuous crunch time (finish one crunch project get thrown into another), up to 80 hour weeks, and no more extra vacation days (comp time I think it was called, usually equal to the time you did crunch time).

    10. Re:Unions... by mikaelhg · · Score: 1

      Excellent use of valuable astroturf. I applaud the PR company which posted this.

    11. Re:Unions... by Anonymous Coward · · Score: 0

      There is a big misconception about EA and the different studios they run. Each studio is run by different people and has different cultures. I've worked at EA for 1.5 years, I have quite good medical, dental, small vision (but I have a general medical expense account as well), I was given stock options, bonus last year, plus over 10k in salary increases already. I work 8-5, take an hour lunch (for bf2), and drink beer every friday at work. I work next to zero overtime and believe it or not get all my work done on time or before. The business unit I work in is run by great people (the execs know everyone on a first name basis), and genuinely care about people and making sure we don't do over time.

      Each studio is different...I wish every business unit was as cool as mine. Unfortunately it doesn't sound like the case.

    12. Re:Unions... by Anonymous Coward · · Score: 0

      The game industry doesn't need a union. We're not the underpaid, overworked, downtrodden masses people want to think we are.

      No union at Value village, and you get 401k and PPO (medical/dental) at 9 bux an hour for a max of 39 hours a week, its GREAT!

    13. Re:Unions... by bconway · · Score: 1

      Logical fallacy: Ad hominem attack.

      --
      Interested in open source engine management for your Subaru?
    14. Re:Unions... by elrous0 · · Score: 2, Funny
      PPO medical coverage (that includes drugs, pretty standard dental, and even a little for vision as well)

      I can also attest that it covers mental health treatment. I had a friend who worked there and they were very generous with benfits after he ended up on that bridge with the rifle. I look after him now, and he's making real progress. Last night he didn't have a single coding-related nightmare!

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    15. Re:Unions... by AgentSmith · · Score: 1

      We all know the saying
      "The best way to avoid a trap is to know of its existence."

      Are not the majority of games developers, let alone IT workers, intelligent
      enough to avoid falling into the same trap as other unions?

      Just as it was said, form a union to help with conditions, pay and benefits.
      Find a comfortable medium and rubber stamp Cost of Living increases with each contract.
      It's not difficult. Setup the union to avoid corruption and have checks in place to
      assure it.

  9. Or maybe not by geekoid · · Score: 1

    The poster said 'fervor' not 'ferver'.

    fervor could be correct Intense heat, or passion.

    Of course he probably did mean furor, but technical 'fervor' works.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  10. I noticed by Daysaway · · Score: 3, Interesting

    The IGDA website is devoid of any mention of this new group. The International Game Developers Association already has a substantial presence in the industry.

    --
    Colonel Cranium this is Rectal Reconnaissance, we are on a collision course sir, Abort Abort!
  11. Bah, game developers have it easy by afaik_ianal · · Score: 2, Funny

    So what if they have to work 80+ hours per week. Back in my day, I had to work 80 hours per day!

    1. Re:Bah, game developers have it easy by mad.frog · · Score: 2, Funny

      You were lucky. We used to dream of working 80 hours a day.

      In my day, we were expected to work 80 hours an hour. And during crunch time, 80 hours a minute.

    2. Re:Bah, game developers have it easy by Aceticon · · Score: 1

      80 hours a minute - what a luxury

      In my day we were fired before development started, were expected to go back in time and have the game ready before the Marketing department had come up with the idea for the game and if we were very, very lucky they would let us take one machine back in time with us for testing.

    3. Re:Bah, game developers have it easy by Kierthos · · Score: 1

      You were just fired? Our project manager would kill us, and dance around our bones, singing "Hallelujah". And then expect us to be on time again next morning.

      --
      Mr. Hu is not a ninja.
    4. Re:Bah, game developers have it easy by geminidomino · · Score: 1

      HE danced and sang?

      Pheh. If our bones didn't get up and dance around HIM, singing "Auld Lang Syne" (he was a wierd one), he'd kill our families too.

  12. Recruiting company, not a union by cgenman · · Score: 2, Informative

    I don't see how this is a union. PEER is a recruiting company, and all of their goals revolve around this. "advance professional external recruiting," "improve and manifest the livelihoods of the candidates seeking career growth opportunities," "develop and improve the necessary skills to achieve high performance in professional external recruiting."

    Sure, it's a recruiting company with noble goals, and if I needed a recruiter that's who I would turn to. But it is a recruiting company, not a union.

    1. Re:Recruiting company, not a union by Anonymous Coward · · Score: 2, Informative

      For many contracting people, the recruiter is the equivalent of a union.

      I've had people ask me to work unpaid overtime. A call to the contracting company, and it went away. I've had people ask me to do things in no way related to my job description. Again, a quick call and explanation, and it went away. I've had bosses try to hold my timesheet hostage conditional on various forms of knuckling under to idiocy. A quick call, and it gets sorted out.

      The recruiting company wants money. That means they want you happy, and they want the company happy, but they definitely want all billable hours duly accounted for. In the tech industry the very worst exploitation short of outright fraud (which I experienced without a contracting firm's umbrella helping me) that I've experienced was insistence on insane hours under lousy conditions ... it sounds silly. I'm not losing fingers in a chicken processing plant, I know, but when your health and welfare deteriorate under constant stress and overwork, it stops being silly.

      Good recruiting firms know that companies often want someone they can exploit and throw out. They are there to help.

  13. No they don't. by mad.frog · · Score: 2, Informative

    I'm not sure what you'd call this, but it sure ain't a union.

    More like some sort of nebulous standards body for the recruiting agencies that serve the game industry.

    And since the employer (not the employee) typically pays the recruiter's fee, color me skeptical that this is anything more than PR.

  14. Mod parent up by Animats · · Score: 3, Informative
    Right. No way is this a union. It's a trade association for headhunters. Not, incidentally, for contract-type outsourcing firms.

    What it really is, if you read their "charter", is a price-fixing scheme for headhunters. They "agree" that they should get 20% of the first year's salary, payable at hiring time.

    There's a real union for game developers - the Animation Guild, local 839, IATSE, AFL-CIO. They represent most of the animation people in Hollywood, and they're organizing game developers who are artists.

  15. Game Industry Workers Get Voice... by Anonymous Coward · · Score: 0

    ... But get fired weeks later for using it.

  16. Wow, 50-80 hours a week, SUCKERS. by Anonymous Coward · · Score: 0

    Man are you guys nuts, 50+ hour work weeks with 1-2 hours of commute, you have what, 3 hours to spend with the family at night? Plus you get to work weekends!? Sounds GREAT! (no, not really)

    No wonder women stay with men until they make 80K+ a year, leave and take 1/2 of everything plus child support, move on to the next guy and pillage his salary.

    Divorce is at a 60-70% rate, and an average 10 men commit suicide a day due to divorce.

    It might be nice to get great pay out of college, marry your sweet heart, but that changes when the divorce papers hit, and you cant quit your job because shes "Entitled" to your earning potential.

    American Men are SUCKERS.

    prenup, work 40 hours, take vacations, spend time with the family, enjoy life.

  17. Youngsters... by Anonymous Coward · · Score: 0

    Most of these people posting about working in the games industry are in the early 20's with maybe 1 child or child on the way. All they see is a good paycheck, medical, and a little tired from working long hours.

    Wait until your in your 30's, 2-3 kids, and a wife who is tired of the hours and not seeing you.

    Divorce at 60%+ isnt a joke. If you dont spend enough time with your family, you will loose them.

    So are Unions the answer? Could be, its not like our local governments are protecting us against outsourcing or overworked hours. They wont even stop doctors from living at the emergency rooms, where people are actually dieing because of overworked doctors.

  18. Fundamental problem by Anonymous Coward · · Score: 0

    There is a very fundamental problem with anything remotely related to created a union for software developers of any sort. That is that by joining or associating with this group, you are saying/admitting that your work is a commodity. Unions only work well when anyone with training or following a manual could accomplish the same job.

    Software development (at least the quality stuff) is much more of an engineering or design type of occupation. These fields have clear differences between the quality of individuals who are doing the work. That's why good software developers can command a good salary, or good work conditions, or at least choose their job - because there's a very short supply of talented people.

    Anyone who joins this "union" (I realize that term isn't agreed upon yet, but I'll use it) is on the bottom end of the spectrum trying to get a better deal. It's economics and self-interest. Anyone who can do better without it, will. This means that people in the union will inevitably be below, or at best, average in talent.

    As for EA, if they people working there that are abused are so talented, they could get a well paying job doing something else. If making games is really that important to them, well then they're choosing the suffering to do what they want. Anyone who hates a job and stays in it for more than six months and still complains about it is clearly not able to get another job, and so they should be grateful for what they can get, or else they aren't looking for another job, in which case . . . , well, I don't want to get flamed.

  19. you thought games were delayed now? by Anonymous Coward · · Score: 0

    I can't wait for the first video game strike.

  20. Overly Hopeful Reporting? by Anonymous Coward · · Score: 0

    PEER clearly is a way for established recruiters in the interactive industry to prevent new blood from coming in and competing with them too harshly.

    It is not, however, a union.

    The author of the original article quoted three words ("ethical work standards"), which as far as I can see don't even appear on the site, and converted them into a total misunderstanding of the organization. Irresponsible? Certainly.

  21. Action - Reaction by billcopc · · Score: 1

    Feb 10th, US game developers start union.
    Feb 11th, IIT debuts game developer courses.
    Feb 12th, thousands of US game developers laid off.

    We've already lost this game.

    --
    -Billco, Fnarg.com
  22. Show me a CEO who doesn't by spun · · Score: 1

    Find me one CEO who doesn't try to artificially bolster their salary beyond what (true, open, honest) market forces would dictate, and I will concede you may have a point. As long as the ruling class uses it's power and money to screw us working folk out of the fruits of our labor, we are completely justified in screwing them back. And if you say, "Well the market doesn't work that way," I will reply, "It sure as hell does for the rich, why not us?"

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:Show me a CEO who doesn't by Directrix1 · · Score: 1

      Because the rich are the ones who make the hiring and firing decisions. If they see they make less of a profit going with you because your unionized, then they will get rid of you.

      --
      Occam's razor is the blind faith in the natural selection of least resistance and in universal oversimplification. -- EF
    2. Re:Show me a CEO who doesn't by spun · · Score: 1

      The point of a union is to make going non-union less profitable. Whether this works, and whether the methods used are ethical is certainly open to debate.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton