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New Genres For The Revolution

Last week's Gamasutra question of the week dealt with the possibility of new genres for Nintendo's Revolution system. Some interesting answers from the industry, as always. From the article: "I would say the interesting part is not what new genres will come about, but how most existing genres will be transformed by this. For example, fighting games will no longer have to be about special moves and combos when you can simply put one controller in each hand and start punching and blocking like in real life (maybe strap one on a leg to kick). "

11 of 149 comments (clear)

  1. Oh Joy! by slashbob22 · · Score: 3, Funny

    My big fear is that the Revolution is going to over-popularize shallow physical gaming such that everyone starts doing it and suddenly cooking simulators and orchestra-conducting games are going to be popping up on all formats.

    So what's next? I think Simpson's nailed it!
    Bart: I want to go to the Yard Work Simulator.
    Marge: But when I ask you to do yard work... *sigh*

    Will I have to argue with my co-worker to get them away from their "Work Simulator"?

    --
    Proof by very large bribes. QED.
  2. Re:Combos by hattig · · Score: 2, Funny

    I agree, it's all about finger dexterity and muscle memory rather than actually attacking in an interesting manner.

    Hell, it could even teach players basic martial arts moves with the heel and wrist controller ($49.99 additional) where you have to fight by doing the actual moves (roughly).

    OTOH this could be quite dangerous unsupervised ... and I don't want a load of ninja teenagers growing up over the next 10 years.

  3. Combos with the body (warning: may cause nausea) by Spy+der+Mann · · Score: 3, Funny

    For example, fighting games will no longer have to be about special moves and combos when you can simply put one controller in each hand and start punching and blocking like in real life

    With our luck, we'll have the kids doing the Mighty Morphin' power rangers coreographic routines to activate the combos..

    Huh (move) hah (move) hah (move) hoh!

    (eew)

  4. Brainwaves... by Spy+der+Mann · · Score: 3, Funny
    I wonder if some brainwave sensors could help you release power blasts due to your use of "nen" (or other esoteric philosophy)... i.e. learning to achieve a certain neural state to gain power.

    OTOH, i could see the warning on the packages:

    WARNING!
    Prolonged use of the brainwave sensor may cause nausea, headaches and mild hallucinations. Discontinue use on the first symptoms of schizophrenia.

  5. Re:Fighting games by __aaclcg7560 · · Score: 4, Funny

    Unfortunately, American football (or even soccer) is not violent enough teach true hand-to-hand combat that occasionally break out in European stadiums.

  6. Re:Combos by Midnight+Thunder · · Score: 4, Funny

    It wont be the person with the better memory that wins, but the one with the most controllers duct taped to various appendages.

    Please don't tell me what appenges you are thinking about, I just don't want to know :p

    --
    Jumpstart the tartan drive.
  7. Re:Combos by tukkayoot · · Score: 5, Funny
    and I don't want a load of ninja teenagers growing up over the next 10 years.

    Even if they're mutant turtles?

  8. Awesome. by ScaryMonkey · · Score: 2, Funny

    So, finally, after all this time, jerking the controller frantically *will* actually help Mario jump over a pit.

  9. Re:Fighting games by LurkerXXX · · Score: 3, Funny

    Yep. To learn that kids are going to have to play hockey.

  10. Re:Combos by CapnGrunge · · Score: 2, Funny

    Just tell them they'll get no booty ;)

    --
    I see 57005 people
  11. Re:Combos by higuy48 · · Score: 2, Funny

    The first Star-Wars-kid-like video of some idiot torquing himself into a death defying 540 off the couch into a glass table is going on my hard drive and staying for a very long time.

    --
    And now, for a sig that's a complete copout.