Slashdot Mirror


The 360's Position in the Next-Gen War

An anonymous reader wrote to mention a great article on the Elite Bastards site looking at the Xbox 360's positioning in the next-gen market. In the first of a three part article series, the author looks at the lessons Microsoft learned from its first hardware outing, and what he feels the company's strategy will be in the near future. From the article: "Clearly my impression of the Xbox 360 is that it is positioned to compete significantly better in the next gen console race than its predecessor. The difference this time around is that although Microsoft will no longer have the decidedly most powerful console, they also won't have the most expensive console, and believe me, they will compete on price. The Xbox 360s media (DVD) and input device (gamepad) are safe choices and the CPU may be merely adequate, but the GPU is quite potent and should go far in keeping Microsoft's box in the same league as Sony's overall despite the disparity in time to market."

43 of 287 comments (clear)

  1. My Take by American+AC+in+Paris · · Score: 5, Insightful
    I'm gonna go out on a limb and say that the XBox 360 is in for a rough future.

    The Launch: Microsoft did a decent job hyping the system, but the launch was, on balance, weak. You had your brief hysteria of $5,000 systems on eBay, but it died down fairly quickly. You had serious supply issues--to the point where it hurt more than helped. You had the whole power supply issue. You had decent games, but no "killer title" that made you want to go out and get it.

    Today: The games are still pretty pedestrian--the operative word is "prettier", which will only get you so far. Now that the insanity of the launch period has passed, there isn't much about the XBox 360 that appeals to the average consumer--it's expensive, it has decent games but nothing "must-have", and finally, it's expensive. $350 for the system and $50-60 games is simply too expensive for the casual gamer.

    Tomorrow: As Thanksgiving approaches, I'm willing to bet that the 360 hits hard times. Unless they can come up with a bigger hit than Halo, all the chatter is going to be about the Revolution. Nintendo is going to have the luxury of not needing killer games at launch; the new user interface alone will likely drive sales, and if they can put out a few decent games that take advantage of this, they'll be set.

    Basically, to your average consumer, there's little reason to get an XBox 360 right now. It's a big enough investment that most people won't consider it as an impulse buy, and it's enough like the last generation of consoles that it won't generate enough interest--again, this is unless they can get a truly must-have game out before, say, September.

    The 360's position in the next-gen war is that of the gung-ho kid who vaults out of the trench and bursts ahead of the rest of the charge: he's out front right now and will bask in glory if he can survive--but he's also the first target to come in range.

    Or, from another angle: Sony and Microsoft are working hard to field the finest cavalry regiments ever seen on a field of battle. Nintendo is working hard on building a tank.

    --

    Obliteracy: Words with explosions

    1. Re:My Take by Soporific · · Score: 2, Insightful
      $350 for the system and $50-60 games is simply too expensive for the casual gamer.


      What new systems are going to sell below that on launch? And I seem to remember paying upwards of $75 for Sega Genesis games, I don't think $50 or $60 is unreasonable.

      ~S
    2. Re:My Take by AuMatar · · Score: 4, Informative

      Revolution is going to come in around 200.

      And I don't remember ANY SNES/Genesis games costing over $60. The vast majority released at $50.

      --
      I still have more fans than freaks. WTF is wrong with you people?
    3. Re:My Take by TubeSteak · · Score: 4, Interesting

      Nintendo is also hoping to pull in Girls with the new interface.

      I think they have a very strong opportunity to expand the number of females who are buying and regularly playing console games.

      Nintendo needs something like The Sims or some female friendly game that makes good use of the innovative controller. Reaching out to women is how they can really blow-out the X-Box.

      --
      [Fuck Beta]
      o0t!
    4. Re:My Take by American+AC+in+Paris · · Score: 3, Informative
      What new systems are going to sell below that on launch?

      NES: $199 ($353)
      SMS: $199 ($340)

      SNES: $199 ($280)
      Genesis: $249 ($388)

      Saturn: $399 ($496)
      PS1: $299 ($372)
      N64: $199 ($241)

      DC: $199 ($230)

      PS2: $299 ($332)
      XBox: $299 ($324)
      GC: $199 ($299)

      First number is launch price, second is launch price adjusted for inflation (USD in 2005). "Winner" in bold.

      The XBox 360 comes in at the high end, price-wise; the "real" system launched at $399, which means that only the Sega Saturn was more expensive at launch, in adjusted dollars.

      What this does not show is the relative technological leap between console generations. The leap between the current next-gen and their predecessors is much, much narrower than was the leap between earlier iterations. You don't look at side-by-side screenshots of XBox and XBox 360 games and go, "Holy shit, that's amazing!" like you did when you first saw the SNES...

      And I seem to remember paying upwards of $75 for Sega Genesis games, I don't think $50 or $60 is unreasonable.

      As I recall, $75 games were the exception, not the rule. Remember, too, that Nintendo won that round--and I'm reasonably certain that their games tended to be less expensive than Sega's games.

      --

      Obliteracy: Words with explosions

    5. Re:My Take by aardvarkjoe · · Score: 3, Insightful
      And I don't remember ANY SNES/Genesis games costing over $60. The vast majority released at $50.
      Well, to be fair, due to inflation, $50 in the SNES era is worth about the same as $60 today, perhaps a little more. So by that measure, the prices haven't really changed. You would do better to compare them to previous-generation games (most of those started at $50, too, so the price goes up by $10.)

      I suspect that those who were willing to pay $50 for the latest games a year ago will be willing to pay $60 now. Those of us who are more money-conscious aren't paying fifty dollars for a game anyway; we wait a year for them to drop to twenty.

      --

      How can we continue to believe in a just universe and freedom to eat crackers if we have no ale?
    6. Re:My Take by American+AC+in+Paris · · Score: 4, Insightful
      Fanboy? Until I got a DS--my only piece of Nintendo hardware--I hadn't purchased anything from Nintendo since the SNES. I've been a PlayStation man for close to a decade now.

      The simple truth here is that of the three major console producers, only one of them seems poised to do something beyond "what we did last time plus five years". It is my honest opinion that Nintendo will come out on top this round because they're willing to take a sizeable risk, while the other two are playing it safe--and "safe" isn't going to be exciting enough to justify the historically high price tags.

      What they conveniently overlook is Nintendo's lack of HD support is going to be awful for them.

      I think you are vastly overestimating the importance of HD to the average consumer. The people who really care about HD have already purchased their XBox 360. Remember that many, many people still jack their current-gen systems in with a freakin' coax line, despite the availability of composite and S-Video on the TV they already own..

      Then again, perhaps I expect too much from an individual who posts:

      "Even if they don't have such a TV, families will walk into the store next Christmas season and see PS3, X-Box, and Nintendo screens side by side in demo areas, and next to the other two, the Nintendo will look like something from a 1980s arcade machine."

      "the Revolution will have.... what? A "para para" game to take advantage of the new interface, and maybe a puppy simulator? Wow. That will still be dazzling people ten months from now, eh?" (emphasis mine)

      Which of the two of us has a bone to pick, here?

      --

      Obliteracy: Words with explosions

    7. Re:My Take by archen · · Score: 5, Insightful

      Not just girls but everyone who isn't your conventional "gamer" demographic. The PS2 seems to have attained the widest audience just because it managed to be sitting as the fat cat at the top the longest and has the largest library. The Xbox seems to be targeting college age males extensively. Then MS seems to go after the same target audience again with the 360. I doubt Sony really has much of a comprehensive plan on a target market aside from throw out as much hype as possible and try to dazzle everyone you can.

      Sony and MS seem to be missing the really big picture here, and that's that there is a HUGE untapped market that's going to be emergeing - everyone ELSE. My wife likes to play various games, but is quite dismayed at the fact that very very little seems to appeal to females at all. When you're talking about kids, family-oriented stuff, WOMEN, and possibly other segmants not considered - that adds up to a huge potential MS has already over-looked, and Sony will probably gloss over as well.

    8. Re:My Take by vux984 · · Score: 4, Interesting

      Not a lot of people are using HD sets yet but most of the new ones being sold are HD systems.

      Its an interesting gamble by Nintendo. But, although marketshare dynamics are important, they didn't only consider the marketshare of HD.

      HD is a performance drain.

      HD textures require lots of memory, HD video requires lots of disk space, HD rendering is like quadruple the number of pixels that have to be computed.

      That has several side effects - it raises the cost of the hardware, as you need more memory, faster gpus, etc - as well as imposes longer level load times and other annoyances.

      And they predict that most people won't even benefit from it - at least during the lifecycle of this generation of consoles.

      Even if they don't have such a TV, families will walk into the store next Christmas season and see PS3, X-Box, and Nintendo screens side by side in demo areas, and next to the other two, the Nintendo will look like something from a 1980s arcade machine.

      Hardly. At the local Electrnics boutiques, BestBuys, Future Shops, and Circuit Cities these "demo screens" are mounted into mini 'arcade' stands between game racks and tend to be a whopping 15" sdtv, so any "hd-ness" will be invisible.

      Sure there is usually a 40"+ plasma with a console hooked up to it for some feature game from the console with the highest margin, but that isn't putting the 3 systems 'side-by-side'. But even there the revolution will support 480p (progressive scan), and so there is no reason it can't look as good as DVD, which stands up quite well as compared to hdtv. (Indeed I have DVDs that look better than much of the 'hdtv' that comes in over the air - due to compression.

      So what families will really see when they walk in at Christmas is that the Nintendo is almost half the price (meaning they can get their kid something in addition to the Nintendo that year). And that 'half price'-ness comes in significant part because they skipped HD this go around.

      I'm not sure if it was the "right" move. Only time will tell, but its nothing like the ridiculous 1980's arcade game comparison you portray. Its DVD quality picture at half the price of xbox360.

      Meanwhile, the 360 will have a year's worth of new games to show off, the PS3 will have its usual stable of Sony exclusives, and the Revolution will have.... what?

      Precisely. The Revolution has the potential to give us something truly new. We don't know *what* the games are going to be and that's half the point. Though of course we can expect representation from their iconic franchises -- mario, zelda, metroid, etc.

      The gaming market is now big enough to handle three major players. Probably more.

      The market maybe, store shelves, not so much.

      There's only room for "one winner" at the retailers... one will be up front, featured on the big plasma, with a good selection of games prominently displayed and the others will be available but comparatively marginalized to varying degrees, with less shelf space and less game and accessory selection.

      All three consoles are probably going to end up making lots and lots of money.

      Microsoft will have to stop losing money on the xbox before I'll buy into 'making lots and lots' of it.

      The only people who care about a "winner" between the three consoles are drooling fanboys of one platform or another.

      Agreed.

    9. Re:My Take by Saige · · Score: 2, Insightful

      Xbox Live Arcade. Bejeweled, Hexic, Hardwood Backgammon/Spades/Hearts, Zuma, etc. More PopCap games and other casual and puzzle games on the way.

      I've heard quite a few cases of guys that bought a 360, showed their wife the arcade games... and found themselves having to wait to get on the console. So they're getting the market for the casual women gamers that way.

      (Of course, the serious female gamers don't need those sorts of games, though we do play them. I'm much more interested in other games - DOA4, Full Auto, PDZ, etc)

      --
      "You know your god is man-made when he hates all the same people you do."
    10. Re:My Take by Capt+Xano · · Score: 3, Interesting

      The Launch: Microsoft did a decent job hyping the system, but the launch was, on balance, weak. You had your brief hysteria of $5,000 systems on eBay, but it died down fairly quickly. You had serious supply issues--to the point where it hurt more than helped. You had the whole power supply issue. You had decent games, but no "killer title" that made you want to go out and get it.

      Today: The games are still pretty pedestrian--the operative word is "prettier", which will only get you so far. Now that the insanity of the launch period has passed, there isn't much about the XBox 360 that appeals to the average consumer--it's expensive, it has decent games but nothing "must-have", and finally, it's expensive. $350 for the system and $50-60 games is simply too expensive for the casual gamer.

      Assuming this is all true, it makes the XBox 360 no different from virtually any game system that has ever launched: supply problems, too expensive for the "average consumer" (whatever that means, though I guess that means only "above average" consumers were waiting in line to buy them), not enough quality games, some defective units, etc. And as it was for the PS2, it will be no different for the PS3, except by then M$ will drop the price and throw down the latest iteration of Halo. Not a bad place to be in while Sony and/or Nintendo are dealing with the issues Xbox has already moved past.

      As for the Revolution. Betting on a "user interface" as you put it seems quite the risk. I can't imagine 13 year old children begging their parents to buy a Revolution so they can try that fancy new "user interface." We can only hope it fares better than the Power Glove.

    11. Re:My Take by TimboJones · · Score: 2, Insightful
      X-Box... with a bigger library of available games


      Except for that whole downloadable library of games from earlier Nintendo systems. That's a pretty big library. But I suppose those games are too primitive for your sophisticated HD tastes.
    12. Re:My Take by vux984 · · Score: 2, Interesting

      I was just in Best Buy this afternoon. The X-Box 360 demo box was hooked up to a 50" widescreen HDTV with surround sound.

      And? This sounds exactly like what I said there would be.

      Would you like anything to go with that crow?

      What crow!? Did you even READ my post or did you stop as soon as you saw what you quoted, because the VERY next paragraph to the one you quoted said:

      Sure there is usually a 40"+ plasma with a console hooked up to it for some feature game from the console with the highest margin, but that isn't putting the 3 systems 'side-by-side'...

      If anything, the crow is yours.

      *One* HDTV setup won't give consumers any comparative idea of the relevative graphics 'quality' of the 3 systems. (And I quote 'quality', because there is the matter of finding 'comparable' sources. An xbox exclusive might look better than a revolution 'exclusive' -- but its hard to compare two different games. You really need the same image on both TVs to make any sort of real judgement but that leads to other issues:

      The quality of the port is probably more important the actual resolution when comparing graphics.

      And then there are several xbox 360 titles that aren't actually rendering 720p, they're rendering at 480p and then upscaling to 720p. And for xbox360 titles like *that* the xbox upscaling makes no difference at all because your HDTV will take the Revolution's native 480p and upscale to 720p/1080i as well. So then its just a question of which upscaler is higher quality. On an expensive TV, I'd bet on the TV. On a cheap TV, *maybe* the xbox will do the better job.)

  2. Well, duh! by babbling · · Score: 2, Insightful

    Of course it's going to compete significantly better! It has no competitors now, and won't have any for months yet. The 360 has a huge head-start.

  3. So far, going no better in Japan by ChrisRijk · · Score: 5, Informative

    Xbox 360 is going nowhere fast in Japan. Worse than original Xbox actually. Latest weekly sales available (*) show just 1288 units being sold (estimated) - even the Game Cube is still selling more. Of course, there's still the rest of the world, but one of Microsoft's objectives with Xbox 360 was to succeed in Japan. Looks to be a distant dream right now.

    (*) See bottom of: http://www.m-create.com/jpn/s_ranking.html

    1. Re:So far, going no better in Japan by jchenx · · Score: 4, Informative

      Of course the 360 is going nowhere in Japan at the moment! There aren't any RPGs for the platform, for crying out loud. DOA 4 alone isn't going to bring over Japanese gamers.

      But there are several Japanese RPGs in development, most notably those by Mistwalker Studios (headed by a former Square-Enix producer). I think the 360 in Japan is really going to depend on the quality of these first games. If they aren't that that good, then yeah, the 360 in Japan is going to continue to flounder. But, if they turn out to be pretty decent, then I would imagine the 360 is going to do better. Also, we still have to see what Square-Enix decides to do with the platform. Somehow I doubt FFXI is going to be the only game released for the 360.

      That said, I've looked at the previews for one of the first Japanese RPGs (Enchant Arm), and it doesn't look that hot to me. I'm a big fan of Japanese RPGs (most Squeenix titles, Xenosaga, Disgaea, etc.), so I guess I'm a target audience.

      --
      -- jchenx
  4. Yeah, here's why I think they're positioned better by Richthofen80 · · Score: 4, Insightful

    Clearly my impression of the Xbox 360 is that it is positioned to compete significantly better in the next gen console

    Could that be because the Xbox360 actually exists, and isn't just an idea. Does PS3 even have a launch date yet? People keep saying this and that about PS3, but Microsoft actually anticipated their existing product's shelf life accurately, and planned for it. I have been dying for some of the stuff the xbox 360 does, like HD gaming, a consistent online experience, and OEM wireless that comes with the system. Sure, xbox has issues, namely a lot of bugs made it through. But since I'm online they're patched pretty quickly and things are working out pretty well.

    I'll take HD gaming now versus something that doesn't have a launch date yet.

    --
    Reason, free market capitalism, and individualism
  5. I think more of this depends on Sony... by Siguy · · Score: 4, Insightful
    I own a 360. I like the console a lot. There's definitely a dearth of good games right now, but there are at least two that I really want coming out next week, and I did really enjoy some of the ones I got at launch.

    Having said that, I think your opinion of what's going to happen in this console race depends on your opinion of Sony. If you think they're gonna have a great launch with tons of titles lined up and in great shape and lots of available consoles and on time this year, then you have to think they're gonna cream Microsoft's anemic launch. If you think Sony is gonna be in the same boat as the 360 with even more complicated components and an even tighter release schedule that might get pushed back, then you probably think it'll be a pretty even battle with maybe a slight edge going either way.

    Personally, my bet is that Sony runs into the same problems Microsoft did. I think they sell more consoles, but by then the 360 has a decent amount of games and it's a fairly even race for a year or two till the 360 fades about 6 months earlier than the PS3 does. Then we get the next next gen, and so on, and so on.

  6. That CD rootkit is going to bite Sony by Jason1729 · · Score: 4, Interesting

    The target audience for the PS3 is the same people who buy lots of CDs, and were most affected by the rootkit.

    Since the rootkit got so much attention, victims will remember it when the PS3 comes out.

  7. Early Launch by Silence86 · · Score: 3, Insightful

    The XBox 360 is doing well now. This is unsurprising, as it has no competition at the given moment. The true test for Microsoft and the 360 will be its staying power and ability to compete against the more-powerful, better-backed playstation. Because it had a headstart, the 360 made a good bit of money due to the cool-factor of being the first next-gen console. But the question we have to ask ourselves is "will these graphics even be on par in 3 years?". The answer to that, probably not. I know that as the developers get a feel for the platform the graphics will improve, but they can't outreach the limits of the hardware itself, which frankly are mediocre. When the Playstation relases, I predict that it will have slighly less "burst" profitability, but will have much greater staying power. Sony has traditionally had better backing from game developers, and I don't really see that changing. I was a proud owner of all three consoles of the previous generation. Most of the games I bought for XBox were on other systems as well. I bought them for XBox because it was the most powerful. Now I'll buy them for Playstation because it'll be the most powerful. Gameplay is important, but if you can get the same game on two different consoles, which would you choose. Most people would choose the one with more power.

    --
    -BBSchaefer
    1. Re:Early Launch by justchris · · Score: 2, Insightful
      You know, I did that once. Bought a game that was available on all three consoles for the Xbox cause it had better graphics, shorter load times and online play. It was an FPS. Last time I make that mistake.

      As it turns out, as much as I hate load times, a lousy, stiff, horribly inaccurate controller is an even bigger annoyance. The 360 controller is leaps and fucking bounds above the original Xbox controller, but if the PS3 or Rev have better control yet, then I won't be getting my cross platform games on 360. Control beats graphics hands down.

      --
      just some guy
  8. The games make the console by RodgerTheGreat · · Score: 4, Insightful
    Whatever console has the best games will come out on top. Hardware alone will not win this war.

    Personally, I hope that the new power of Next-gen consoles will let game developers explore new ideas in games, an area mostly limited to PCs due to processing power and licensing issues, such as the groundbreaking Garry's Mod, a physics-based sandbox in which you can build mechanical contraptions, vehicles, etc, and make them really work. Hopefully the revamped systems should give game makers room to forge new genres.

    --
    I'm a signature virus. Copy me to your signature so I can replicate, and introduce your own mutations so I can evolve.
  9. I wouldn't be surprised if sony is 'rallying' by Anonymous Coward · · Score: 2, Insightful

    It was a bit of news on consumer hardware enthusiast sites recently that nVidia has been 'caught' promoting their products on message boards without disclosing their affiliation. Which isn't surprising to me. I just can't help but wonder every time I see some shill promote the Playstation Three like it will be a 'paradigm shift' in gaming that they are in fact of the same nature. I imagine a lot of companies do it. It make sense to create a large base of rabid morons who infect every corner of the intranet with their specious claims about the awesomeness of blu-ray & sony's,^W IBM's Cell processor. I can't fathom how one could be stupid enough to actually believe the videos of the 'ps3' in action are anything besides prerendered CGI. Have any consoles even been produced for developers to test on? As far as I know they were just using commodity hardware as an approximation.

    I think the prudent decision here is a 'wait & see.'

  10. Re:Who are they kidding? by RiotXIX · · Score: 4, Interesting

    Warning: personal rant.

    As much as that sounds like a troll, I'd have to agree with you. I use to be a loyal follower of Sony - basically for no other reason than I figured that they made superior products, and you'd pay a bit more for them but it was worth it. But two things have annoyed me significantly to arrange my own little boycott (and I know this is true for many others):

    Sony BMG.
    the whole rootkit fiasco

    Sony Hardware
    -but more significantly, they make disposable crap. My minidisc player just died because of the blankdisc error - an inevitable ribbon cable snap (which everyone will require eventually) due to opening/closing 'too many times'. An almost $400 'walkman' inevitably requiring a $100 fixed rate repair a few years later. The new mp3 walkman don't have backlit screens (what happens at night?), and they're bigger than cheaper 3rd party ones.

    Linux:
    Their hardware is unlikely to ever support my os, because (perhaps because they're a giant popular corporation) they like to keep it all closed up.

    They definitely aren't the company I perceived them as (many are realising this) - I hope they get what they deserve for treating consumers like dirt. But they'll still rule the hardware market I figure (because of history, and the perception than paying more means better products).

    --
    "You know you don't act like a scientist, you're more like a game show host." Dana Barret
  11. Re:Yeah, here's why I think they're positioned bet by pythas · · Score: 2, Insightful

    I agree 100%. Look at all the promises Sony made about the PS2. How many of the came true??? Is the PS2 tying everything in your house together? Are you downloading movies (legally) and watching them on the PS2? Where's all the online services that Sony promised?

    Sony has the position now of being able to sit down and say anything they want about the PS3.

  12. Development Tools by mrm677 · · Score: 4, Insightful

    Talk to game developers and many/most will say that Microsoft has better developer tools, documentation, and assistance.

  13. The awful truth by Y-Crate · · Score: 4, Insightful

    It's far too early to tell how this generation is going to pan out. That won't generate traffic to any gaming sites, so they have to go off into the realm of mindless conjecture.

    So far, the PS3 has been nothing but a smoke and mirrors show. The reason being, Sony needed to do something to blunt the 360 announcement long before the PS3 hardware was ready, so they sent the FUD machine into overdrive and spat out the same drivel they did when trying to kill off the Dreamcast. Not surprisingly, people lapped it right up, despite the previews being little more than mockups and "real time demos" rendered at 1FPS prior to the show and sped up. I'm not saying the PS3 is going to be a disappointment, nor am I saying that it will be comparable to, or lightyears beyond the 360 or Revolution. We simply know far too little substantive information about its capabilities and exactly what its game library will look like.

    The Revolution was being heralded as the only good console of this generation - even before there was a single feature announced. Other than the controller and the back-catalog being rereleased for it, we have seen nothing of what it can do or what it will bring to the table.

    Let's have this conversation in a few months, after E3.

  14. Re:Who are they kidding? by bunbuntheminilop · · Score: 2, Informative

    What are you talking about? The ps2 had a linux kit available so anyone (provided you pay for it...don't start!) could mess around with the Emotion Engine, and people did.

    Also, the ps3 will be running, apparently, a version of linux, as server-focused cell applications will be primarily linux based.

    Has everyone forgotten?

  15. Re:I don't know why by snarlydwarf · · Score: 2, Insightful

    Cool hardware doesn't sell systems.

    Games do.

    And the PS2 did "blow the doors off the xbox."

    Sony made billions on PS2. Microsoft lost billions on Xbox.

  16. Re:Yeah, here's why I think they're positioned bet by Anonymous Coward · · Score: 2, Insightful
    but Microsoft actually anticipated their existing product's shelf life accurately


    I really don't understand where you get this idea. All of those things you listed are available for the Xbox today (HD, online gaming with Xbox Live, and even wireless). Most gamers would agree that the Xbox still has at least a good year or two left in it. I imagine that most Xbox developers would say that there's still a lot of potential in the machine that's unused. Microsoft even admits that they did a preemptive launch to chill Sony's launch plans.

    I think this is more of the PC gaming mentality where you upgrade every other year or faster because you can't play a great game unless it's running on the latest processor with the latest graphics card.

    I really hope consoles stay with their 6 year life span instead of Microsoft's hopes to shorten it. Not only is it cheaper on the individual, but IMO it really allows more innovative gameplay to shine because all the development toward the best graphics is over with and there's more concentration on the actual game.
  17. Oh come on... by serginho · · Score: 2, Interesting

    Let's be realistic. Rootkit? Bad, bad move. But thinking that this will keep people from buying the PS3? What's "so much attention"? We're talking about millions of consoles. Well, Sony might lose some Slashdot customers (not me, by the way).

  18. Get realistic... by 7Prime · · Score: 4, Insightful

    Oh come on, I've heard this arguement more than a few times, only from slashdot. But the other 98% of the population doesn't even know what a "rootkit" is. And "so much attention" is only relative. It got quite a bit of attention on tech sites, but if it wasn't on NBC Nightly News or on the front of a section of the NY Times, it won't even make a dent in sales. I would say, even if it DID make headline news, you might see a 1% sales drop. Most people use consoles for playing games, not viewing media, anyway, most of what Joe Sumer will be hooked with is fancy graphics, a lot of buzz, and news of must-have games. I have little doubt that Sony will be able to deliver those three things just fine, as it did on their last two releases. So no, the rootkit issues is not going to bite Sony.

    --
    Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    1. Re:Get realistic... by miro+f · · Score: 2, Funny

      You're right, my girlfriend is being annoying and reading over my shoulder and asked 'what is a rootkit?'

      --
      being vague is almost as cool as doing that other thing...
  19. View from a disinterested observer by jmorris42 · · Score: 3, Insightful

    Having not bothered with any console since the Atari2600, here is how I view the landscape.

    Xbox 360

    Pro: Out first, never discount the advantage of getting on shelves first.
    Fairly solid design, nothing too daring.
    Massive marketing push

    Con: Fairly solid design, nothing too daring.
    Early mover advantage all but negated by supply issues, Xmas '05 was a bust.
    Only a DVD Drive

    PS3

    Pro: Backward compatibility with PS2 and PS1.
    Proven ability to churn out titles appealing to key 16-24yo male demographic.
    BlueRay, especially if it wins in the broader next gen DVD war.

    Con: Late arrival

    ???: Cell. If it can be harnessed it will be a major plus, otherwise another Itanic fiasco.

    Revolution

    Pro: Widest range of software covering the most catagories.

    Con: From teh prelim info available it appears to be woefully underpowered.

    ???: New input system is a total wildcard much like Cell.

    I'd say Nintendo will survive this round simply because it will mostly be fighting for ground not coveted by the other two contenders. If the new input system permits new catagories of gaming the others can't port it could gain major ground.

    However there really isn't room for both Xbox and the Playstation since they both target the same demographic and neither is likely to be able to slide into the media center/tivo market with their current generation hardware.

    If Xbox suffers another lackluster second place finish to Sony it will be hard to convince the instituitional investors who hold vast quantities of Microsoft stock in pension plans to piss away billions more on a third try. Sony on the other hand can probably afford to lose a round and come back with another try so while the pressure is on Sony to deliver a knockout and end the war they probably can better survive a loss while for Microsoft it is probably "win or go home" time. Expect them to realize that and play for keeps, slashing prices at the first hint of erosion in sales, knowing this brief period before PS3 & Revolution launch is their best opportunity to lock in customers.

    --
    Democrat delenda est
  20. MS screwed em selves over launching too soon... by Zantetsuken · · Score: 2, Insightful
    IMHO, Microsoft really screwed themselves over by launching too soon. The reason they did it was mostly to get a product out significantly sooner than Sony so they could get 1) people that owned nothing but the original XBox to buy a 360, 2) get the people that did no console research at all to buy a 360, and 3) so people with money to burn would have something to tide them over until the PS3 launch.

    In order to get this signicifantly earlier (than the other next-gen consoles) launch date, they had no choice to sacrifice product quality of including vastly improved technologies - and the problem is Microsoft apparently (as the 360 launched this way) didnt give a damn about being worlds better than the current (PS2, Xbox) consoles.

    These are the features and improvements I think are obvious MS ditched to get a 1st launch

    1) They went with DVDs, which in the media market are becoming fastly outdated - they didnt even go with HD-DVDs, which wouldnt (as I understand it) required *nearly* the renovation of manufacturing facilities that BD-discs would have

    2) IBM designed and made/is making the CPUs for all 3 next-gen console companies - Microsoft, Sony, and Nintendo - and they have *very* apparently put much more of their company towards developing the Cell chip - which has other applications. MS did what Apple did with IBM, they wanted a good chip, but they wanted it for *JUST* desktop/PC gaming level applications - whereas IBM wants to build super high end supercomputer and server chips, which Sony's contract lets IBM do, produce a high end server level chip.

    3) One of the hardware issues I had read about the 360 when it was in production - the software companies developing for the 360 had to *REQUEST* 512 megs of RAM to be put in the system - MS was gonna put a measley 256 in the 360! If virtually every PC game (made to run on the OS Microsoft made, mind you) has a minimum of 256 and a recommended of 512 RAM, wouldnt it apply to consoles also? When a system launches, it should hav *no* problem playing launch games, and then towards the end of that console's ability to provide an abundance of GPU and CPU power, the truly KILLER apps get released for it (note on the PS2, Killzone, the soon to be released "Black", ect) - If MS had launched the 360 with only 256 RAM, the 360 wouldnt have a chance in hell of this type of killer app developement, mostly because it wouldnt have had the power to get through the launch games, let alone the end-of-system-life killer apps.

    But then again, those are *just* my personal thoughts on the 360...
  21. My opinion on the Xbox 360 by krunoce · · Score: 3, Insightful
    I purchased one, and the 2 games I have are pretty fun(PGR3 & Call of Duty 2), but not addicting. 99% of the time I use my xbox 360 is for DVD playing.

    I was expecting to have more titles available, and it sucks to see long periods of time seperating release dates for the new games. Actually, the only game I'm looking forward to is Burnout that comes out in March. Sure you can play old Xbox games, but I want to play games in full HD.

    For MS's sake they should put out more titles soon, because the PS3 will dominate if the Xbox 360 game selection still sucks like it does now.

    Now that I think of it, the cause for this bad game selection is probably because of all the nonsense that companies require to make modern games. I mean shit, a symphony orchestra is needed for the sounds. Maybe if the SDK/MS licensing was cheaper, developers that aren't as rich as EA can afford to make/sell games too.

    ::Dusts off NES and Mario 3::

  22. Re:Yeah, here's why I think they're positioned bet by ClamIAm · · Score: 2, Funny
    Could that be because the Dreamcast actually exists, and isn't just an idea. Does PS2 even have a launch date yet? People keep saying this and that about PS2, but Sega actually anticipated their existing product's shelf life accurately, and planned for it. I have been dying for some of the stuff the Dreamcast does, like high-res texture gaming, an online experience, and OEM modem that comes with the system. Sure, DC has issues, namely a lot of bugs made it through. But since I'm online they're patched pretty quickly and things are working out pretty well. I'll take next-gen gaming now versus something that doesn't have a launch date yet.

    Um, yeah.

  23. Re: The Machine by Osty · · Score: 2, Insightful

    They will try to kill off innovative games on other platforms

    Microsoft doesn't really have much control over other platforms, you know. Aside from purchasing development houses (which they've done twice in the past five years. How many developers have EA, Take Two, or Ubi purchased since then?), they have no way to stop developers from making innovative games on other platforms. All they can do is try to get developers to make innovative games on their platform, and they have a perfect opportunity to pull in the indy folks via XBLA. That's already happening with games like Mutant Storm, Outpost Kaloki, Wik, and Ultra Marble Blast (some of which have appeared on the PC or original Xbox, but all of which are from small-time developers -- I left out Geometry Wars because it's from BC, and I left out arcade ports because they're arcade ports). Maybe getting these developers to innovate on the XBLA platform is a way of locking them into the 360, but I don't think it'd be difficult for those developers to publish their games online for the PC as well (as I already mentioned, many do that now).

    try to tie people to Xbox Live with restrictive licensing

    What? I mean, really, what do you mean by this? Are you saying that they'll using licensing to prevent developers from making their games interoperate with other platforms (false -- Final Fantasy XI does just that)? I just don't see what licensing has to do with this at all. And besides, what do you think Sony's going to do with their Xbox Live clone, the HUB?

    try to cut into the home theater market profits

    Cut into those profits from where? DVD players? What profit can there be in a market where you can buy a $30 progressive scan DVD player that's perfectly adequate? If anything, the 360 will be a compliment to a home theater, because it works as a Media Center extender right out of the box. Since Vista will include media center functionality in every version, you won't be able to not buy a media center PC in a year if you want Windows (and if you don't, this doesn't apply to you anyway). The 360's media center integration has been called one of its greater strengths by most reviews, along with XBLA. The way I see it, MCE integration and Arcade are the 360's "backwards compatibility", where "backwards compatibility" is defined by it's functional purpose -- "A way to get some valuable usage out of a system during that first 9-12 months of its life when the number of good games just aren't there." Sony did this with PS1 games on the PS2 (which had an even worse launch line-up than the 360). The 360 does this by providing fun arcade games and media center integration.

    And so, in the console market, I predict* that their games will be clones of previous successes, that Xbox Live will degenerate into the same kind of experience as you get at msn.com, and that the home theater market will largely ignore them as being way too expensive.

    And I predict that there will be a mix of "old faithful" games (Halo 3, EA's sports regurgitation year after year, another Splinter Cell, another Ghost Recon, etc) and innovative games (whether full titles or on XBLA), Xbox Live will continue to be a great service even when the 12 year olds continuously drop the N-bomb and question your sexual orientation, and the home theater market will only care about the 360 as a game machine or media center extender (because it's not meant to be a top of the line DVD player, and even if it was the home theater market segment will always prefer stand-alone units).

  24. Sony/MS win, consumers lose. by Mr_eX9 · · Score: 2, Interesting

    For the record: Xbox/GameCube owner, ex-PS2 owner, currently an avid PC gamer.

    Let's face it, regardless of what Microsoft does, Sony is going to make piles of money off of the PS3, simply because they've got the brand. Most likely, Microsoft will be raking in similar piles of money this generation because they got their product out first. As long as there are console-exclusive Halos and GTAs out there to keep the casual gamers playing, neither console is going anywhere.

    But that's not what concerns me. What concerns me is the fact that the Core System excludes the most ballsy feature that the Xbox introduced to console gaming--the hard drive. In order to make a good investment, you need to spend $400 on the Premium Package, which IMO is too much money to spend on a console that doesn't even have a single exclusive AAA title (on the same level as Halo back in '01) in its launch lineup.

    A $450-460 minimum buy-in without a launch game that won't make you think twice about the money you just laid down? Gimmie a break.

    Microsoft is doing what they do best--taking consumers for a ride. I can only fear what Sony thinks it'll be able to get away with for the PS3 launch. They've been hyping that the PS3 is not a console, but a "supercomputer for computer entertainment"--I see this as an excuse to stray outside the (IMO) reasonable launch price of $300. Combine this with the Cell chip and $100 blu-ray drives and you've got a console that could easily cost more than the Xbox 360 Premium Package without any accessories.

    I know some of you must be thinking "stop whining and wait for price drops," which is exactly what I'm doing--assuming an exclusive must-have technology *cough* or game comes out on either console.

    My console gaming sights are currently set on the Revolution. Since Nintendo is touting innovation over specs, I suspect the console will probably launch for $200 just like the GameCube did. Also, I can trust Nintendo to deliver outstanding games that are worth my attention, even if they don't come out very often. I'm hoping that E3 2006 will confirm these beliefs.

    For now, I'm still having fun with FEAR (October 2005,) Guild Wars (April 2005,) and Resident Evil 4 (January 2005.) FEAR and Guild Wars are about as next-gen as it gets from both artistic and technology standpoints.

    Until the new generation of consoles offers me something that gamers have never seen before, my incentive to upgrade is basically zero.

  25. Xbox Japanese launch campaign. by McFadden · · Score: 2, Interesting
    Frankly the Xbox launch in Japan was lousy. I can't speak for Tokyo, but up here in Sapporo (which is Japan's fifth largest city with a population of nearly 2 million) we got a few crappy billboard ads on the walls at train and subway stations. I couldn't even tell you what date it launched on, until I noticed they were selling it one day when I walked into an electronics store. Apart from instore displays (which were not exactly mindblowing - a couple of demo consoles and some posters) I saw little else. There was no television or radio that I can recall.

    Additionally the billboard ads were ridiculous. They just showed an Xbox logo and a list of upcoming releases. Except IIRC many of the releases were listed as late 2006 (bear in mind this was late 2005 at the time) so essentially the posters just screamed "buy this very expensive room heater, and wait at least a year before any decent games start appearing in your country". Which marketing idiot came up with that creative masterpiece? By the way - I assume someone else has reported it, but in case you haven't read, the head of Xbox Japan has just been fired.

    But seriously, the launch flop has a lot more to it than just bad marketing. Microsoft has majorly underestimated the power of the Japanese collective consciousness. They're NEVER going to succeed in Japan. Period. Why...? Because the Japanese are very much aware of the threat to their position as the world's second largest economy and their quality of life as they are having to compete more and more on the world stage. The US is just one threat, but there are other emerging competitors like China right on our doorstep. Japan is still far and away the world leader in videogames hardware and still one of the most important creators of game software. They're not about to give that up and face the financial consequences (Sony/Nintendo taking a huge financial hit, knock on effect to the domestic economy, lost jobs etc.) that it would bring if they surrendered the number 1 position to Microsoft. Xbox is not just a rival console - it's one battleship in a larger fleet that threatens the future financial security of Japan. This is not about the best console, the most powerful console, the cheapest console... It's a mixture of national pride, and looking after one's own future.

  26. Ok, lets take a new perspective by Jfarro · · Score: 2, Insightful

    Wow. Time and again I see the same things...Nintendos controllers going to do wonderful things, Sony's graphics are going to do amazing things. As someone thats played games since the 2600, I'm really thinking that people aren't 'getting it'.

    You dont factor winners by how strong a launch they have. But you do factor losers. If they dont sell (we're looking at you Gizmondo and those sidetalkers) then you have problems. If you sell them as fast as you can make them, well no prob, make more, move on.

    Long term, its the possiblities that matter. I can watch and stream HD content to my 360. NOW. TODAY. I can download games. I can download trials and demos. A 360, out of the box, is more fun than any past console. The xbox arcade is the thing that should be most talked about. Sure, theres only a few titles out there, ranging 50 to 70 bucks. But on xbox arcade, theres titles from 5 bucks to 10, and theres a ton of them. Noone talks about them. But damn, I know I spend more time on them than anything else.

    Game demos being downloadable...I've played the demo for Fight Night longer than I'd played many of my older xbox games. For Free! Today...not tomorrow, not promised, not vaporware. MS delivered that experience, and it was fluid.

    I can purchase games for the arcade via xbl with points. I can download trailers and watch them. I can play music from my computer. The XBL functionality is upped tenfold. Achievments make arcade games fun again.

    Now that stuffs not a big deal...except when you look at tomorrow....

    I can see tomorrow bringing downloadable movies (netflix via the net style)
    I can see an online music service. The technology is there, in my living room, working
    I can see downloading full games, and purchasing them online. No more go to the store and be sad if they're out. Just go browse, buy, download, play (steam for consoles..but without the suck)

    Yes, bigger harddrives would be needed. Yes, dashboard updates would be needed. But MS has shown with the first xbox they can update live and add amazing functionality. And I'm thinking the removeable hard drive wasnt just a ploy to have two versions, but so that future use wouldnt be tied down to 20 gigs.

    On top of all this, being out a year early allows the developers to play with it, so that even though the hardware may be lacking, it'll give the devs a head start on learning the tricks, so that MS can have second gen 360 games go against first Gen sony games. But honestly, playing the games, I really dont think graphics matter. Its about fun...Sony showed this by creaming the xbox with the PS2. I think that they're going to have to deliver on something more solid than just 'wow 9 cores'.

    They need an online story to compete against live.
    They need a living room story to compete against the media center extensability
    And of course they need thier first party titles to sell.

    Knowing Sony, they're up for this task. They know the living rooms of the world well, they've been there forever. But MS made sure they'd have thier challenge cut out for them.

    Nintendo? ah...Nintendo. I think Big N is just going to kick back, have fun, do thier thing. IT wont be a 3 way fight. It'll be people will pick up thier PS3/360, and on the way out pick up that little revolution box for 'the kids' since its small, cute, cheap. The fact that that box may take over the living room later is just the trojan horse nature of how they work. In the end, they'll probably stand with higher sales numbers than the ohter two in units...but I think there are more 'behind the scene dollars' here to consider. (Online movie rentals, Live/sony online sales, downloadable games sales (though N may have this too), etc.

    Just my opinion, noone elses, not my employers, any game companies, any game stores, my wifes, or my dogs. My opinion, FWIW

  27. Re:X-Box 360: Great Console looking for Great Titl by justchris · · Score: 2, Insightful
    I don't believe Revolution is really a major factor in the current stage of the game-- not because I'm trying to knock Nintendo, but because some of Revolutions's concepts are so radical that it is not easy to "predict" what will happen. Revolution could be the next major breakthrough in gaming, but it could also be widely rejected by customers. Because of the uncertainty, I think most of Nintendo's competitors-- while wary about what the console could do-- are now focusing on their own core strengths instead of worrying about reacting to what Nintendo does.

    I think you hit the mark with that comment. The main reason everyone at both companies is saying Nintendo is not in direct competition with Microsoft is because no one's entirely sure what's going to happen with Ninty's big gamble. M$ can make some contingency plans in case it takes off, but really, with an established system out in the wild, there is not much they can do, and no reason to spend money on something that might be a colossal flop.

    Nintendo, on the other hand, can't be too concerned with what M$ & Sony are doing. They're not just trying to sell us a new game system, they're trying to sell a new paradigm. If they want that to fly, they have to poor everything into it. The Virtual Console, WiFi Connect, everything they're doing is not to compete with Xbox & Playstation, it's to provide a complete experience they can sell.

    This doesn't mean they aren't going to be in direct competition in the future (say by the end of this year), but right now, they pretty much have to operate independently of each other.

    --
    just some guy
  28. Re:MOD PARENT UP by DavidHOzAu · · Score: 2, Interesting

    When I said that the so-called "operating system" is on the BIOS, it is basically a ROM chip. This is what you see when you don't put a disc in.
    1. At turn the RESET gets pulled active low (or high, depending on the logic used).
    2. Microprocessor loads IP with RESET vector
    3. BIOS boots
    4. CD/whatever runs

    In PC architecture, an operating system goes between 3 and 4. When you put a disc in, it runs between the game/app and the hardware, and the program has to interact with the operating system instead of the hardware.

    In the PSX architecture, when you put a disc in, all the bootstrap does is load the disc image, and that's it. You're on your own; you control the hardware, not through some cutdown DirectX API. This is the kind of freedom we used to have on our computers before the days of DPMI, V86 and Windows that hid the hardware from us.

    In a truly embedded system, you can skip the third step: the reset vector often points to the main bit of code to run and skips any bootstrap stuff entirely. Chances are that if you've bulit an embedded system, you don't need an operating system because you designed the hardware with your application in mind.

    Think about it: the PSX architecture was designed to run games, but the PC architecture was always designed to run PC applications.