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PlayStation 3 Delayed, Over $800?

AWhiteFlame writes "Cnet is reporting that a research report issued by Merrill Lynch suggests that the Sony PlayStation 3's American release may be postponed until 2007. From the article: 'The analyst firm proposed the idea that high costs and Sony's decision to use an 'ambitious new processor architecture--the Cell' is making it look like the company might not be able to meet its goal of getting the PS3 out in the U.S. this year.' Sony did not immediately respond to a request for comment." The official report (pdf) would also seem to indicate that the console will be somewhere in the neighborhood of $900 when it launches.

91 of 487 comments (clear)

  1. Apple to Sony? by Yocto+Yotta · · Score: 5, Interesting

    I'm not an insider by any means, nor a PS "fan boy," but isn't it likely that this is just very intelligent marketing by Sony? It's generally accepted that a game console launching at $900 (hell, $600), isn't going to happen in this day and age of mass market acceptance being an essential requirement of the development of any piece of electronics. This falls right in line with the Blueray machine costs . . . make it seem like astronomically expensive hardware fit for a king, and then release them at a fraction of the price, and sooner. I don't care when they release it, but I'm betting it will be this year, and at a $500 price point or lower.

    Apple just did it with the Intel switch. First they've started releasing the stuff 6 months earlier than they said they would, and now their upgrading the processor clock speeds for free. Who wants to bet that wasn't in the writing already for the entire gestation of their Intel plans. If there were two companies I would compare hype-capabilities apple-to-apple (sorry), it would be Apple and Sony.

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    1. Re:Apple to Sony? by Yocto+Yotta · · Score: 2, Insightful

      To clarify: by "intelligent marketing by Sony," I mean, "paying money to the analysist that wrote this piece."

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    2. Re:Apple to Sony? by dslbrian · · Score: 2, Interesting

      A tough decision, mabye a breakdown will help:
      Pros:
      +1 its a playstation
      +1 got the cell processor

      Cons:
      -5 its from Sony
      -10 blueray
      -20 $900

      Hmm, I think the cons are winning

    3. Re:Apple to Sony? by ThisIsForReal · · Score: 5, Informative

      No, it's not an exaggerated look at the cost of blu-ray. When DVD players first became available in the consumer market around 1995, the players all cost over $1k. Sure, the drive is $30 now, but not back in the day. I remember in 1997 when the first DVD-R drive was made, it was marketed to the military and retailed for $16k. $350 for blu-ray is the truth, not a marketing ploy.

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      -THE END-
    4. Re:Apple to Sony? by NutscrapeSucks · · Score: 4, Interesting

      Well, the reason Sony is sticking a BluRay drive into the PS3 is to bring up mass production as quickly as possible and force economies of scale. Of course, that also means the PS3 is delayed until BluRay has all the kinks worked out.

      --
      Whenever I hear the word 'Innovation', I reach for my pistol.
    5. Re:Apple to Sony? by bbzzdd · · Score: 3, Insightful

      This has always been Ken Kat strategy from day one. Hype the PS3 as a supercomputer and go on record that it will be "expensive." Then when all looks dire (and just in time for E3 '06) expose the true price point for $399 USD -- "Yes $399, to let it go at this price is killing us. Did I mention it's a supercomputer?"

      If Sony knows one thing, it's how to hype a product.

    6. Re:Apple to Sony? by ceoyoyo · · Score: 2, Interesting

      I find it kind of refreshing when a company delivers more, earlier than they promise. As opposed to the standard line of delivering less, later than promised.

      Sony hasn't done that... they've promised nothing regarding cost and only vague release dates. If they've paid off this "market research" firm then they get no credit for more, earlier because I don't consider fake studies ethical.

    7. Re:Apple to Sony? by macshit · · Score: 4, Insightful

      If Sony knows one thing, it's how to hype a product.

      I think it's more accurate to say "If Kutaragi knows one thing, it's how to hype a product". Until Kutaragi came along, Sony was a very different company: very good industrial design, solid and sometimes innovative technology, understated marketing.

      The PS line turned all that on its head, and given other changes which have loosened the company's traditional moorings (e.g. Sony's founder retiring), Sony itself seems to have drifted in that direction too. [It's hardly a sure thing -- apparently the "mainline" management at Sony loathes Kutaragi -- but I guess in the absence of a strong leader, they end up following the money in the end...]

      --
      We live, as we dream -- alone....
    8. Re:Apple to Sony? by Citizen+of+Earth · · Score: 4, Funny

      Hmm, I think the cons are winning

      I think you're overestimating Microsoft's chances.

    9. Re:Apple to Sony? by christopher240240 · · Score: 3, Informative

      I could have sworn the correct spelling was "Analrapist"(R).

  2. No worries by Squishy+Eyeball+Jeff · · Score: 4, Funny

    Maybe by 2007 Xbox 360s will actually be in some stores around here, and then I can have my choice.

    1. Re:No worries by geekd · · Score: 2, Funny

      Hell, by 2007, MS will be dealing with production shortages on the XBox 720.

    2. Re:No worries by Belseth · · Score: 3, Funny
      Maybe by 2007 Xbox 360s will actually be in some stores around here, and then I can have my choice.

      I hear by then they are supposed to have the Duke Nuke Em Forever port done as well.

  3. So.... by gclef · · Score: 3, Insightful

    ...the report says basically "we don't know anything, but we think it's hard, so they won't make it."

    Right. Remind me to call them nextx time I need random guesswork done.

  4. This sounds... by demondawn · · Score: 3, Insightful

    ...more than anything like Merril Lynch is trying to get people to dump Sony stock so they can buy it up, then make a killing if the PS3 matches their REAL expectations. Or maybe I have my tinfoil hat wrapped a little tightly?

    1. Re:This sounds... by Joffy · · Score: 3, Informative

      I know someone that works for Merril Lynch, and a few years ago I started to become a big Sony fanboy because in my expierences the quality was worth a few extra bucks. I asked them if I should buy some Sony stock and I got a big fat NO. This was before the rootkit, PS3 worries, and that interview with the white guy Sony brought in to *fix*(ie layoffs) the company.

    2. Re:This sounds... by ozbird · · Score: 2

      Read the fine print: "Merrill Lynch does and seeks to do business with companies covered in its research reports. As a result, investors should be aware that the firm may have a conflict of interest that could affect the objectivity of this report."

      Also read this earlier ML report on Xbox 360 vs. Playstation 3, gushing about how Microsoft has so much money ("nearly unlimited ability to loss-lead".) ML might be able to swing the stock prices in their favour, but FUDing for dollars is a well known way to get Microsoft to "loss-lead" in their direction.

  5. $900? by general_re · · Score: 3, Funny

    Damn, my first car cost less than that. Granted, it was a piece of shit, and it didn't have the latest and greatest Cell HypeEngine® built in, but it did have a nice big back seat (wink, wink), which produced a lot more fun than any Sony equipment I've ever owned.

    --
    ABSURDITY, n.: A statement or belief manifestly inconsistent with one's own opinion.
  6. Great Marketing by Anonymous Coward · · Score: 2, Insightful

    Excellent post above about Apple to Sony.

      Hype how expensive the machine is and how much good stuff is there, and then make it look like a bargain when they come out as 600 dollars! Look you saved 30%!

  7. $900???? by phlegmofdiscontent · · Score: 4, Interesting

    Shit, for that amount of money, I might as well just get a new PC.

  8. They should rename the console. by Trespass · · Score: 4, Funny

    Maybe call it the 'Neo Geo'. :P

    1. Re:They should rename the console. by Kj0n · · Score: 4, Funny

      How about: PlayStation For Ever.

  9. Before we all go nuts... by Snamh+Da+Ean · · Score: 5, Informative

    ...pointing out that this is clever marketing from Sony, or this is just some whacky stuff from Wall Street, remember that the analysts who wrote this report make their livings and substantial salaries from analysing their target companies. They know these companies inside out, because if they didn't they would be out of a job before they knew. When you consider their balls are really in a vice grip because if they get their predictions their wrong, their companies stand to lose a lot of money, then you give a bit more credence to reports of this nature.

    Having read the pdf file, the analysis seems quite reasonable, and well considered, and utltimately quite persuasive. Whether it persuades you is a different matter, but before you dismiss the report out of hand, remember that the authors spend a lot of time trying to understand and predict what Sony is going to do, and therefore are better qualified than most third parties to reach conlcusions about slippages and prices.

    1. Re:Before we all go nuts... by Anonymous Coward · · Score: 4, Insightful

      mmmmm, these highly trained professional's you speak of seem to have trouble doing simple arithmetic. If you examine the pdf, the prices add up to 800$, not 900$

    2. Re:Before we all go nuts... by sdhankin · · Score: 2, Insightful

      The key phrase here is "other participants", i.e., those who actually buy stock, instead of writing about it. They are the market. The analysts could all die tomorrow, and the market would still be there.

      I'm surprised you don't realize this, being a "professional economist".

  10. Why bothering with non-official reports? by lbbros · · Score: 2

    Those are just speculation. Facts are, there isn't a release date nor a price set. That's all.

    --
    A CC-licensed illustrated horror novel
  11. Price by truthsearch · · Score: 2, Informative

    the console will be somewhere in the neighborhood of $900 when it launches.

    Somewhere in the neighborhood of $900 to build when it launches.

  12. I doubt that price; Sony invested in IBMs Cell fab by Nova+Express · · Score: 4, Informative
    Remember: Sony, unlike Microsoft, is a hardware company, and it still owns its own chip fabs. In fact, its a direct investor in the IBM East Fishkill Fab where the Playstation processor will be made. That would suggest that Sony will be getting their Cell processors at pretty cost to cost.

    --
    Lawrence Person (lawrencepersonh@gmailh.com (remove all "h"s to mail)

    http://www.lawrenceperson.com/

  13. Amazing by maynard · · Score: 2

    IBM must be having fab problems with Cell at 90nm. Perhaps they want to wait for the transition to 65nm for better quality control. I bet if IBM and Sony had decided to go with six SPEs per Cell rather than eight, and cut the die down in size, they wouldn't be having these problems.

    If this is true it will give MS and the 360 a huge advantage in the marketplace. Further, I don't think Cell is going to be significantly more powerful than the Xenon, even with single precision floating point (the vast majority of Cell die space). I think IBM and Sony really stumbled here, both from a technology perspective - and now from a manufacturing and quality control perspective.

    Wow. Maybe Microsoft really has kicked both their asses. In everything, from new technology, manufacturing, and time to market. Sheesh!

    1. Re:Amazing by maynard · · Score: 2, Informative

      Yes. Really. Because using a smaller lithographic process allows the manufacturer to reduce the total die size in area per chip. This reduces the risk of silicon crystal defects per chip. Other advantages, such as running at a lower voltage and reduced heat dissipation are secondary.

  14. Re:just like xbox? by SkyFire360 · · Score: 3, Insightful

    Yup. Considering that Sony also owns the rights to all BluRay technology, they will make money in the form of royalty off of every single BluRay disc that is sold in WalMart, Best Buy, Target, etc. BluRay is really what Sony seems to be hedging its bets on, not necessarily the PS3.

  15. Comment removed by account_deleted · · Score: 4, Funny

    Comment removed based on user account deletion

  16. Good for Nintendo by diamondmagic · · Score: 4, Insightful

    The Revolution is definitely coming out before at least thanksgiving, and definitely under $300. Why get somthing with fewer but more expensive games that, all on top of that, costs 2-4 times more?

    1. Re:Good for Nintendo by moosesocks · · Score: 2, Interesting

      I think Nintendo's already won this round before they're even out the door.

      Combine the 360's supply problems with the Price/delays of the PS3, as long as nintendo plays its cards right, the revolution will be a winner fairly easily.

      Most of the hype the revolution's been recieving has been a result of the sheer mediocrity of the other offerings at this point. Additionally, it's the only console that's made any sort of substantial innovation other than "marginally better graphics" this time around.

      As long as they can keep the details of the launch private until they're absolutely certain they're ready, and then launch it with a modest amount of publicity (and adequate supply), they've already won. Microsoft wasted millions generating hype around the 360's launch, and then botched it completely. The PS3 lacks focus, and is going to either be expensive, or have its specs cut right before launch. The expectations were initally low for the revolution after the commercial failure of the gamecube (which it wasn't -- it was just percieved that way by many), and Nintendo's got a cool new controller design that's doing a pretty good job of creating hype on its own. All in all, I'd say that by innovating and maintaining a profile of modesty, they've saved millions on advertising, and have managed to generate even more hype. I'd say it's a pretty good parallel to the initial success of the iPod.

      --
      -- If you try to fail and succeed, which have you done? - Uli's moose
    2. Re:Good for Nintendo by Sergeant+Beavis · · Score: 2, Interesting

      I would have to agree. This is an incredible opportunity for Nintendo if they can get to market before Christmas, and all indications are that they will. I do think Microsoft has enough time to get their supply issues out of the way and perhaps become the domainant game platform in the US. However, Nintendo is primed to take a much larger share of the US market than the GameCube got them and totally own the Japanese market.

      I've got a 360 and I do like it. I am also planning to buy the Revolution. I was considering the PS3 but even I have my limits. If the PS3 prices at anywhere near $800 in the US, it will be a failure, plain and simple.

      Its up to you Mario, can you get the job done?

      --
      There is nothing inherently safe about liberty. That's why so many people died protecting it.
    3. Re:Good for Nintendo by RzUpAnmsCwrds · · Score: 2, Insightful

      I think Nintendo's already won this round before they're even out the door.

      I find that comment somewhat perplexing. Nintendo has stated that they do not see the Revolution as direct competition to the PS3 or 360. They haven't announced specs, games, pricing, or even a launch date.

      How can you say that they've "won this round"? Remember:
      - The Gamecube was $100 cheaper than the PS2 or XBOX on launch
      - The 'Cube had a lot of excellent games including plenty of Nintendo exclusives
      - The 'Cube also didn't focus on "raw power", nor were there significant supply problems

      By the time that either the Revolution or the PS3 launches, there will be plenty of 360 stock, a nice lineup of games, and better quality control. Remember, neither the PS3 nor the Revolution are due to launch for at least 4-6 months, and that's a minimum.

      Will the Revolution make money for Nintendo? Almost certainly. Nintendo understands how to target their demographic groups and make a profit. They also know that it's better not to fight Sony or Microsoft head-on (as they learned with the 'Cube).

      Additionally, it's the only console that's made any sort of substantial innovation other than "marginally better graphics" this time around.
      - Built in wireless controllers that can power on/off the system
      - Network & local (USB/iPod) media playback, even during games
      - Online gameplay with voice chat (built into controller), friends list, friend status (what game are they playing?), etc. built into the system
      - Downloadable demos & movies
      - Micropayment system for independent games
      - Online objective & scoring system, even for single-player games
      - Customizable UI
      - HD and 5.1 audio in every game

      On the 360, I can play tunes from my iPod Shuffle while playing Call of Duty 2. I can download Geometry Wars for $5. I can tell who is online and what game they are playing. I can stream music, TV, and videos from my PC. I can pull up the system menu while I am playing a game, boot the system from the controller, and use my headset wirelessly.

      You can say what you want about the 360, but it offers a lot more than just "marginally better graphics".

  17. Cost estimates by Jarlsberg · · Score: 3, Insightful
    I'm not surprised by these numbers, though I'd point out that the report provides only rough estimates of the costs to build the units. Still, Sony is building this unit with a new unproven processor, a first-to-market Bluray drive and some expensive ram kits, on top of everything else, so I'm not really blown away by these numbers.

    Of course, to stay competetive, Sony will never sell the PS3 for what it cost to build it, but this really does put a question mark on how low they can afford to go.

    The report also speculates on the ramifications for other companies, such as Nvidia, ATI, EA and others. It's a good read.

  18. Obligatory RTFA. by NoMoreNicksLeft · · Score: 3, Insightful

    The article states that $900 is the cost to Sony. It won't cost that retail, they always take a hit. The original Xbox cost more to make, than it sold for. It's called a loss leader, look it up.

    1. Re:Obligatory RTFA. by Andrew+Tanenbaum · · Score: 2

      I'm definitely going to get the console and then not buy any games (new Linux box!). What better way to fuck Sony and their DRM?

    2. Re:Obligatory RTFA. by NoMoreNicksLeft · · Score: 2, Funny

      If you weren't a man, I'd marry you.

    3. Re:Obligatory RTFA. by Breakfast+Pants · · Score: 2, Funny

      And if you weren't not Sony or their DRM, he'd fuck you.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    4. Re:Obligatory RTFA. by romiz · · Score: 5, Insightful

      The PS3 may be a loss leader, but there still is a limit. If the manufacturing cost is $900, and sony sells its console at only $500, it means that the company estimates that it can get at get back those $400 in a way or an other.

      Given the fact that the usual margin for the console manufacturer on game sales is 20%, that makes only $12 for each $60 game. Simple maths says that in those conditions, sony would have to sell in average more than 30 games per customer to break even on the machines it sold with a so large discount.

      And except for the rare hardcore gamer, how many people buy 30 games for a machine in one generation ?

    5. Re:Obligatory RTFA. by BewireNomali · · Score: 2, Insightful

      The question is how much of a loss can Sony accept given their meager cash resources (relative to Microsoft). Let's agree to an arbitrary ceiling for an acceptable console price - let's say $500. How long can Sony absorb $400 loss per unit? And $500 won't be competitive considering that the 360 will have dropped $100-150 by the time The PS3 drops.

      --
      un burrito me trampeó.
    6. Re:Obligatory RTFA. by CastrTroy · · Score: 2, Insightful

      if it costs them $900 to make, and you pay $800, then they've lost $100. If you don't buy it, then they've lost $900. You tell me which one hurts sony more.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    7. Re:Obligatory RTFA. by NoMoreNicksLeft · · Score: 4, Interesting

      This is counter-intuitive, so you don't lose points. But they lose more if he does buy it. Why? Because in the initial frenzy for the machine, there won't be enough. If someone buys one like he suggested, that's a machine no one else can buy. He's keeping it off the market, in effect. Depending on how demand goes for games, Sony may not be able to justify making any more of them.

      Where as if he lets a hardcore gamer buy it, sales might be so brisk of games, that Sony decides they will eventually make a profit, keeps going.

      So during the debut of the thing, it's entirely possible that him buying the machine could hurt them worse than not buying it (since he has no control to keep everyone from buying his unit). What you say only becomes true if he can convince others not to buy it either, an unlikely proposition.

    8. Re:Obligatory RTFA. by Total_Wimp · · Score: 5, Informative

      The article states that $900 is the cost to Sony. It won't cost that retail, they always take a hit. The original Xbox cost more to make, than it sold for. It's called a loss leader, look it up.

      Then someone, probably many someones, are smoking crack.

      Explain to me how Sony is going to make up $400 per console on average if it costs them $900 and they sell for $500? A loss leader is not some magical thing where you sell a $900 item for half price and make a profit. The way it works is that you somehow manage to make more than the cost of the item through some other kind of sales. My question to you is: give me some kind of business model where Sony is going to make $400 bucks per console off some other kind of sales? Put another way, that's about 7 games. If the games cost nothing to make and Sony took home 100% of the profit, they'd have to sell 7 games for each console to break even.

      Sony is participating in a mature business where it is the market leader. Market leaders don't give away very much in order to gain market share, because they already have market share. They're in the business to make a profit. They may, in fact make more of a profit off blades than razors, but they won't give away a razor that costs them more than they can make in blades.

      That said, TFA is counting costs from a place that is not based in reality. As the IP owner and manufacturer of the Blue-Ray drive, it will not cost Sony anywhere clos to $350 to manufacture a drive and put itinto a Playstation. Their R&D and manufacturing facilities costs can not be put into a per-unit cost in the same way as if they were buying the drives from Toshiba. You can make any kind of argument you want here about 3-year right-offs and the like, but the fact is that those dollars are in reallity going into a whole industy and not just the PS3. Claiming the Blue-Ray drive as a $350 manufacturing cost of the PS3 is like claiming it costs $350 per unit to manufacture Windows Vista. You may be able to cook the numbers that way, but that kind of per-unit cost just isn't relevant to this particular kind of manufacturing.

    9. Re:Obligatory RTFA. by NoMoreNicksLeft · · Score: 2, Interesting

      Bear with me, I am no economist... but:

      Let's use small numbers to make things clearer. You are Soby, maker of this crappy little video game machine. It will be a big hit, but it costs $100 to make. Only, no one is willing to pay more than $50. No big deal. If you can get it to be a big enough hit, you can ramp up production, and sometime next year you can be making the things for $50, or maybe even less. The thing is, will it be a big enough hit?

      If you go forward now, you might make up a little of the $50 difference through games licensing. But even that isn't expected to pay it up completely (don't get me wrong, once you get the cost down, games licenses will make up the bulk of the profit).

      So you see, they don't have to make up the difference. They have to hold out until that difference no longer exists, and it has to continue selling past that point long enough to actually make a profit. That profit will be what makes up for the initial cost/retail price difference (and hopefully then some).

      Will it work? Fuck if I know, that's a hell of a price to make up for. The good news is the Cell processor, it's possible they'll make enough in royalties for that thing to make the whole thing worthwhile no matter what.

    10. Re:Obligatory RTFA. by C0rinthian · · Score: 4, Insightful

      If the given scenario is true, one would imagine that Sony is banking on more than game sales to recoup losses. Online serice subscriptions, and Blu-Ray royalties are possibilities.

    11. Re:Obligatory RTFA. by PixelSlut · · Score: 3, Interesting

      Keep in mind that the online platform is a huge part of both PS3 and Xbox360. We know that this won't be a free service, this is something players have to pay for on a monthly basis, just like your existing MMOs. Most likely you pay $60 a game, then another $15 or $20 a month to give you access to all the online game services or whatever. Not everyone will be willing to pay that at first, but as the game library builds and as more people see how cool it is at their friends' house or whatever, the subscriptions will increase. Plus, manufacturing costs will not always remain $900 a unit. They'll go down, just like they always do with PC hardware. I think Sony can easily take a $400-500 hit per unit long enough to get the costs down and get the online business booming.

    12. Re:Obligatory RTFA. by sqlrob · · Score: 3, Insightful

      And except for the rare hardcore gamer, how many people buy 30 games for a machine in one generation ?

      Let's see...

      Current gen lasted 5 years, that's 6 games per year, or a on average, a game every other month. How is that "hardcore"?

    13. Re:Obligatory RTFA. by Babbster · · Score: 2, Interesting
      Sure, they have other revenue streams but when put together they all have to have a margin, and a consumer market, that can at least recoup the costs of research, development, production, marketing...

      In other words, let's say that they lose $400 per PS3 sold (that would be stunning to me, but I'll go with it) intending to make up the difference through game sales. Now the game sales (talking first-party here) have to not only recoup their own costs but they have to cover the losses from the console itself. It's even worse for Blu-Ray licensing since their per-unit licensing fees have to be large enough for Sony to make up for their research and development on Blu-Ray (it would be an instant profit out of the gate) and small enough so that the format is attractive to manufacturers and content providers.

      In short, if this analysis is accurate (and I have my doubts until Sony makes a reporting of their actual costs after producing and distributing the consoles) then Sony is up a creek without a paddle. They've already been laying off employees and experiencing profit problems in other divisions. If the Playstation division joins in, we could see a company-destroying debacle. Again, though, whether or not this analysis is truly accurate would be the big "if."

    14. Re:Obligatory RTFA. by ClamIAm · · Score: 2, Insightful
      The article states that $900 is the cost to Sony. It won't cost that retail, they always take a hit.

      This is a myth that has never been true. (Google cache...site seems to be down).

    15. Re:Obligatory RTFA. by kingsmedley · · Score: 2, Insightful

      And except for the rare hardcore gamer, how many people buy 30 games for a machine in one generation ?

      For that matter, who but a hardcore gamer would by a launch system, especially one priced at $500? The '30+ titles' gamer and the 'early adopter' gamer are one and the same.

      Later on down the road, costs are reduced and the losses to Sony go down. The gamers that buy in at that point are less committed, and thus will be the ones that will probably buy fewer games. And of course there are the royalties from the BluRay movies.

      FWIW, I made many similair arguments about how much Sony and Microsoft would be screwing themselves with the losses they were going to be taking on the PS2 and Xbox, but apparently those bets worked out OK.

      --
      Must... think up... something... clever!
    16. Re:Obligatory RTFA. by RemovableBait · · Score: 2, Interesting

      ...then another $15 or $20 a month to give you access to all the online game services or whatever.

      Considering the Xbox Live service costs $49 for 13 months (12 paid, 1 free), do you really think that Sony could get away with charging (what amounts to) $180 to $240 a year for their service? Especially when you factor in that by the time PS3 launches, the 360 will have a much larger catalog of online capable games, not to mention a more opponents. And the Xbox Live service has had a lot of time to mature, with Marketplace and Arcade and all of the stats tracking... It would be a seriously tall order for Sony to churn out an Xbox Live beating service on their first real attempt.

      And I was seriously considering buying one of these things, until they starting fucking the little guy with rootkits and DRM. The deserve the PS3 to flop IMO, even if it is a shame for gamers.

    17. Re:Obligatory RTFA. by freeweed · · Score: 2, Informative

      It's hardcore because systems are lucky to sell games at a 10:1 ratio.

      You seriously think most people have 30+ games for their game consoles?

      You assume people buy games throughout the life of a console (most don't after the first year or 2), that they buy games on a regular basis (most people buy a game or 2 a year TOPS after the first year), and that "a game every other month" is normal purchasing.

      "Hardcore" refers to those gamers who buy excessive games in comparison to the general public. Like more than 3 times the avergae number of games. That's how it's hardcore.

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
  19. Re:$900 Console? by jericho4.0 · · Score: 2, Interesting
    There's a lot special about the Cell. If used correctly (and it's debatable if/when this will happen), it could be delivering a gaming experience that puts the other two consoles to shame.

    It 'aint $900 worth of special, though.

    --
    "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
  20. Anything above 600$ will hurt by G3ckoG33k · · Score: 4, Funny

    Anything above 600$ will hurt, as my wife would try to kill me...

  21. The $900 price estimate is awfully pessimistic by Jimmy_B · · Score: 2, Insightful

    The report comes up with the $900 estimate by summing up cost estimates for each of the components, but its estimates for the prices of those components is overly pessimistic. In particular, it predicts that the Blu-Ray drive will cost $350 initially (!?), that the CPU will cost $230 initially, and that the unit will not be sold at a loss. They don't say how they arrived at those, but $350 for an optical drive in bulk is not believable at all. If Blu-Ray drives cost anywhere near that much, then the PS3 will ship without them. A more reasonable estimate is that the PS3 will cost $500 at launch, and come down to $300 quickly.

    1. Re:The $900 price estimate is awfully pessimistic by MMaestro · · Score: 3, Insightful
      The Samsung BD-P1000 the first Blu-Ray player will be first out on the market. It is due out in early Spring and is expected to be priced at around $1000. Assuming Sony somehow managed to pull of a manufacturing miracle and Blu-Ray drives only cost 25% what Samsung is selling it for, it'll still cost around $250 to manufacture.

      These $300 or $500 price estimates are nothing more than Sony's hype machine working overtime. A top of the line, brand new PC video card costs about $500 USD manufacturer recommended. The PS3 is expected to have a top of the line Blu-Ray player, the virtually experimental CELL processor and PS1 and PS2 backward compatibility all rolled up into one neat little package.

    2. Re:The $900 price estimate is awfully pessimistic by MBCook · · Score: 3, Interesting
      Don't forget, that Samsung has to make money on those players, where Sony can do the loss-leader thing with the PS3. That said, the Samsung unit needs to have processors to decode and play the video and do whatever else. It needs the output connectors, the HDMI encoder, etc. The PS3 already HAS all those things. The PS3 just needs the bare drive to read the data, all the other stuff in the Samsung player (the sound circuitry, the power supply, the video circuitry, etc) is already accounted for in the rest of the PS3 price.

      Plus, everyone knows that the first people to buy something like that Samsung player is paying a large premium. I would be amazed if that player cost them over $500 to manufacture.

      And of course, Sony will benefit from economies of scale on the PS3 faster than that Samsung player will.

      The PS3 will be sold at a loss. But I bet it will be less than $200 per unit (I'm guessing at a $400 price point myself).

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
  22. $900? Not a chance. by YrWrstNtmr · · Score: 2, Interesting
    If that's what it will cost to build, then Sony will sell it at a significantly lower price. If that's what the retail price will be, then xbox sales will skyrocket.

    The playstation is primarily a games machine. As such, it's parents buying them for their kids. Once you include a couple of initial release games, dropping $1000+ on the new console is not gonna happen. No matter how much little Johnny screams. $400-500, maybe. A grand? Not a chance.
    My son is firmly entrenched in the playstation camp. PS1, PS2, PSP. Given the choice between a 360 now, or a PS3 later, he'd rather wait for the PS3. But for $1000? Tough luck, dude. Not happenin'.

    (Yes, there are the fools who bought PS2 and 360 consoles for $1000+ on release day from some guy on eBay, but those are abberations.)

  23. Pot, Kettle, Black? by Keeper · · Score: 3, Insightful

    You're guilty of the same thing. You don't state why their numbers are not believable, nor how you arrive at your $500 estimate, nor the reasoning for how it would be easy for them to cut the price by 40% quickly.

  24. Nintendo might actually win this round! by Oz0ne · · Score: 2, Insightful

    While xbox 360 is positioned decently well, it hasn't had the landslide success people were expecting. At the price point sony may come in at, and the lateness... nintendo may well regain the home-console throne, at least in numbers. Mass appeal to non-hardcore gamers, low entry cost, *REAL* backwards compatibility are going to make the revolution an easy sell.

  25. Backseat fun? by supermank17 · · Score: 3, Funny

    Be reasonable. You're posting on slashdot.

  26. Re:$900 Console? by maynard · · Score: 2, Informative

    The more I read about Cell the less enthusiastic I am about the design. It's just eight SIMD vector units tuned best for calculating single precision floats. The local memory store seems more a hindrance than an advantage, especially at only 256KB a pop. The EIB interconnect bus is quite fast, but moving data in and out of each SPE from main RAM requires a DMA transfer for each operation. s-l-o-w. And finally you have the PPE, a basic PPC with the out of order execution unit hacked away yet keeping the traditional VMX (Altivec) unit. Why didn't they toss the VMX unit and try to keep OOE? For that matter, why did they need eight SPEs? Die space is already way too big at 90nm!

    Gotta say: Microsoft is already in the game and taking marketshare. Sony better act quickly, or they're gonna lose this round.

  27. Urban legend by Akaihiryuu · · Score: 4, Informative

    I wish people would quit repeating this myth. Only 3 consoles have ever been sold at a loss: the Sega Saturn, the Dreamcast, and the Xbox (well, probably 4 now, I assume they're taking a loss on the 360 also). Losing money on console hardware is NOT the norm, and it's something only Sega and Microsoft have done. And look at what happened to Sega when they did that. Here's an article that has a decent rundown on the subject. It was last updated in 2003, but nothing has really changed since then. http://www.actsofgord.com/Proclamations/chapter02. html

    1. Re:Urban legend by Justin205 · · Score: 2, Insightful

      The only reason Microsoft is still alive is that they have their massive amounts of other money-printing divisions to support the gaming division while they try to smother the competition.

      Sega didn't have that, and ended up having to leave the hardware business because of it.

      --
      "Your effort to remain what you are is what limits you."
    2. Re:Urban legend by stone2020 · · Score: 2, Insightful

      Why do people keep quoting this horrible article? Gamecube, PS2, and Xbox all lost money on system sales when they first came out. But when you make something for 5 years, costs tend to go down. Read the financial reports from these companies not some website with no real hard facts.

    3. Re:Urban legend by paugq · · Score: 2, Insightful

      Now, that's stupid. No, it's not the way your PS broke, it's your post that's stupid.

      You cannot believe the service parts price is the actual part price. It's not.

      Let's illustrate this with an example. I sold an HP laptop to a client 22 months ago. The wholesale price for that computer was below $800. 4 months ago, coke fried the mainboard. Do you want to know the price for a new mainboard? A whopping $1400, labour excluded.

      Should I conclude HP was selling the laptop at a loss? No. The right conclusion is HP does not want to store parts, they'd rather sell you a new computer because storing parts, repairing and so is very costly in logistics and administrative costs. Same for your PS.

  28. Merrill Lynch's prices just keep going up by mcc · · Score: 5, Funny

    The thing that is interesting to me here is this: For the last year, people have been repeating the factoid that the PS3 will apparently cost $500 to produce. If you spend a little bit of time digging, though, you'll find that all such claims ultimately stem from a single oft paraphrased-and-then-meta-paraphrased report by Merrill Lynch about halfway through last year.

    Now Merrill Lynch says the PS3 will cost $900 to produce.

    I can only conclude that the amount Merrill Lynch believes the PS3 will cost to produce approximately doubles every nine months. At this rate, by the end of 2006 Merrill Lynch will believe the PS3 costs $2000 to produce, and by the end of the PS3's lifespan Sony will be paying a full $4,551,111 per unit to manufacture the PS3.

    Clearly, Sony has a serious problem here.

  29. for starters, that column doesn't even add up... by YesIAmAScript · · Score: 3, Interesting

    Add up the numbers in the column. It only adds to $800.

    This report is way way off.

    Additionally:

    The only thing worse here than M-L's estimate of the price of the PS3 this year is their estimate of it in 3 years.

    Let's start from this year.

    $230 seems high for just the CPU. I couldn't say how much, but I can say that Sony wouldn't even bother to make their console if the CPU cost half over half of the expected selling price.

    The Blu-Ray drive price is WAY too high. Philips is going to ship a Blu-Ray writer drive for $500 in May. That's $500, retail. That includes retail markup, and cost of shipping to retailer. Also, Philips pays Blu-Ray license fees to produce units and Sony doesn't. And did I mention the Philips writes and the PS3 only has to read? And I can buy a quality DVD-Writer for under $40 retail right now. A Blu-Ray reader drive is a little different, but not a lot. It cannot cost much over $100, and it'll be well below that by fall, when the PS3 production ramps up (or perhaps just begins in earnest, I dunno).

    6 USB ports? It will not have that many. 4 tops (2 front, 2 back). And the connector cost seems high, I'd say $3 today for USB ports, maybe $2.

    For 802.11g and ethernet, Sony is using IP from Marvell that is normally used as an 802.11 access point. So it has all 3 ethernet ports and the 802.11g (and an ethernet hub) in a single chip (or less, see below). I'd say $5 for the ethernet and 802.11g together, maybe a bit more if they really leave 3 connectors on the back.

    If the $100 was for a hard drive, they're the dumbest people alive. I can get a 40GB 2.5" drive for well under $100 retail. The OEM price cannot be over $50, and they could always go to under 40GB if it saves money. I'll just assume they added wrong.

    I think also M-L doesn't understand that when you make a custom chip you can put a lot of stuff on it. The link (brains) for the USB, 802.11 and ethernet are probably on the main chip in the unit, bringing the cost of them down to nearly free. The 802.11 PHY/radio will probably be a separate chip, but the USB PHY is certainly on board, maybe the gigE one too.

    So M-L is well over the initial price here.

    Now, let's look at the future prices.

    $100 for an OEM Blu-Ray reader in 3 years? Unpossible. Blu-Ray would have to be the biggest flop in the world for this to happen. My guess is you'll be able to buy a Blu-Ray writer drive for less than $60 in 3 years at retail. Look at how DVD writer prices collapsed. Readers will probably be under $40 retail. OEM prices for either will be even lower. And again, Sony doesn't have to pay license fees, so that lowers their prices even further.

    $60 for the main chip in 3 years seem high too. It'll be on 65nm or lower then, yields will be way up, chip size down, and they might even combine chips (like the GS and EE were combined into a single chip on PS2 in under 3 years). I couldn't say how high though. Maybe it'll be $50, but include the functions of some of the other chips in it.

    $30 for 512MB of RAM 3 years from now. Seriously? That's way off. GDDR3 will not be special anymore, and Sony won't be paying much premium for XDR, since they'll have enough volume to make a market in it. Right now you can get 32M of mobile SDRAM for $4 in big quantities, 64M of mobile SDRAM for $5. And I'm to think 512MB of commodity RAM will be $30 in 3 years? Nope.

    Again, they don't know the PS3 uses a single set of IP for Ethernet and WiFi, $7 between the two 3 years from now is way too high. I'd say $2 for the PHYs, links will certainly be on with another chip.

    $5 for Bluetooth in 3 years? It won't drop at all? Smooth move.

    These companies stink at estimating parts costs. Just remember, these are stock brokers, not engineers, not parts buyers. They just don't have any clue at all.

    --
    http://lkml.org/lkml/2005/8/20/95
  30. Re:I doubt that price; Sony invested in IBMs Cell by utlemming · · Score: 2, Interesting

    Additionally the cell will be used by IBM for things like blade servers and medical devices. So while the initial launch may be rather painful for Sony and cost Sony a lot of money, economies of scale do apply, and the cost will fall. With the use in medical devices for example, I would suspect that Sony and IBM will use that as a major source of revienue to help pay back development costs.

    --
    The views expressed are mine own and do not express the views of my employer.
  31. Merrill Lynch == Bullshit by lancejjj · · Score: 5, Insightful

    a research report issued by Merrill Lynch suggests that the Sony PlayStation 3's American release may be postponed until 2007 [...] The official report (pdf) would also seem to indicate that the console will be somewhere in the neighborhood of $900

    Is this the same Merrill Lynch that was accused of lying about the health of corporations such as Worldcom and Enron? The same Merrill Lynch that agreed to pay $100 million in fines? The same Merrill Lynch that may owe several billions of dollars to institutional shareholders and others for gross deception?

    Remind me why I, you, or any news outlet for that matter, should have any faith in their statements?

  32. Re:Massive Inflation? by kadathseeker · · Score: 2, Funny

    That's 'cause it'll be 35 times bigger.

    --
    The 'Net is a waste of time, and that's exactly what's right about it. - William Gibson
  33. At least by djward · · Score: 3, Funny

    In the back seat you were at risk of contracting any number of things, but not a rootkit.

  34. Blu-ray suicide by PrvtBurrito · · Score: 2, Interesting

    If this really retails for more than $500, Sony stands to lose more than the game market. HD-DVD is getting ready to debut, with a Toshiba player having an opening street price of around $400 (or less). Blu-ray is opening with a price target of $1000, probably a little less. If the PS3 does not succeed, Blu-ray is, in my opinion, likely lost. An expensive PS3, will limit adoption of Blu-ray and of the PS3. Sony will be ready to take a huge loss on its initial release, and take a huge gamble. But with a cost of $900, there may be no hope.

    --
    Laboratree - Scientific collaboration based on OpenSocial.
  35. Re:I doubt that price; Sony invested in IBMs Cell by ceoyoyo · · Score: 3, Informative

    MRI and CT scanners, next generation ECG and EEG monitors, radiology workstations for the first two.

    There are all kinds of things Cell could be used in. Note that a radiology workstation currently is usually a PC, often running Linux with some badly designed software on it that usually costs upwards of $100,000. LOTS of margin.

  36. Re:Where is Evidence for Fab Problems by maynard · · Score: 2, Insightful

    No. It is not a claim -- per se -- but speculation based on the incredibly large die size. The fact that IBM is ready to ship blade systems in 3q only says that they can get a sufficient supply to meet their expected (very small) market. Sony with the PS3 is quite a different animal. They'll need to manufacture several million units in the first year, which means that any yield problems (even small ones) with the Cell will impact them significantly more than IBM (or other third party Cell blade manufacturers).

  37. Out Of Order Overrated by tepples · · Score: 2, Informative

    And finally you have the PPE, a basic PPC with the out of order execution unit hacked away yet keeping the traditional VMX (Altivec) unit. Why didn't they toss the VMX unit and try to keep OOE?

    Because out-of-order execution will ultimately result in instructions being reordered the same way each time. If an optimizer can predict this reordering, such as through a hardware simulation, then it can save this order and generate object files that are already in an optimal order. As I understand it, out-of-order is primarily intended to squeeze out a bit more performance when running programs that were compiled for a different microarchitecture (e.g. 486 1-pipe vs. Pentium 1 UV vs. Pentium 2/3/M 4-1-1 rule vs. the mess that is Pentium 4).

    1. Re:Out Of Order Overrated by Anonymous Coward · · Score: 3, Interesting

      That is incorrect. Compilers can reduce branching by emitting predicate instructions. OoOE is not useful for branch-prediction, anyway. It's useful for increasing instruction-level parallelism by removing stalls caused by certain types of data-dependency. The PPE in the Cell, more like the T1 but also like the POWER5 relies on CMT to deal with potential stalls by scheduling a second thread to be run when the current thread would stall. What the SPE doesn't have beyond OoOE is branch prediction (the PPE does have a branch predictor), which is where compiler hinting and the use of predicate instructions are important. This is also where the large register file of the SPE is useful for loop unrolling. If a branch should be taken and isn't, then this just stalls the pipeline (the SPE doesn't have a cache, it reads from the local store which isn't flushed on a stall, considering it's 256KB of data/instruction storage). The VMX unit on the PPE is useful for performing double-precision floating-point math (each SPE does double-precision float an order of magnitude slower than packe single-precision), and will also probably be a workhorse for programs that aren't specially designed to run within the SPEs. It also provides binary-compatability with the current PowerPC, where the SPEs do not.

      And your other comment about the DMAing to main memory being slow is wrong. Each SPE can DMA from main memory at incredibly high rates, it's simply limited by latency.

  38. Financial v computer analysts by MosesJones · · Score: 2, Insightful

    You might be right if these boys were specialist IT analysts, but they aren't they are financial analysts making a series of pretty big assumptions that don't match reality. These are also the folks that hyped the .com as the future and didn't spot the gaming market or mobile markets (don't believe me go and look at the reports from 1999).

    So we have the Cell... currently for sale on development boxes... so not quite experimental

    We have blue-ray price of $350 a unit, some what odd given that you can already get BURNERS for under $1000. And these are at the low volume end while the PS3 will be high volume.

    Then we get the slip until 2007. This is based on the Cell being too new (its in production) and some assumptions.

    So in terms of who I'd trust around it? Me I'd go for the IEEE who reckoned that the Cell would be one of the hits of 2006, but hell they are only the most established electronics and computer organisation on the planet.

    Don't trust analysts, remember most of them don't beat the market.

    --
    An Eye for an Eye will make the whole world blind - Gandhi
    1. Re:Financial v computer analysts by dslbrian · · Score: 2, Interesting

      You might be right if these boys were specialist IT analysts, but they aren't they are financial analysts making a series of pretty big assumptions that don't match reality.

      This is perhaps partly true, however I skimmed the PDF and one bit that did stick out which I thought was pretty insightful was this:

      The die, at 235 square millimeters initially, is large, and Sony plans to manufacture it on a leading-edge 90nm process. Add to that the fact that the die is mostly logic, not memory arrays that can easily be repaired, and you've got a part that looks like it will be difficult and expensive to manufacture.

      From a silicon prespective the die has what 7 processing units on it? If IBM had put say 8 units on the die, disabling one if it had a defect then they might be able to mitigate the yield impact (much like memory manufacturers), however I don't think they do that. So in that regard I think the analyst is right, with 235sqmm of dense 90nm logic I think IBM will have a headache getting the yield under control (and they will undoubtedly pass those costs on to Sony).

  39. PS3=Sega Saturn by elucido · · Score: 2, Insightful

    PS3 is looking more and more like the Sega Saturn.

  40. Merril Linch - Kings of addition (can't add) by justsomebody · · Score: 2, Insightful

    Instead of $900, result is $800

    And before posting about other expenses like storage, packaging... Second result $320 is correct. Meaning in 3 years costs would be the same.

    It is a sad world when 7 analysts is not enough for simple addition.

    If producers of Numb3rs will be looking for new cast, well Merril Linch are the perfect match for braindead victims.

    --
    Signature Pro version 1.13.2-3 release 83.5 beta3try7 after-breakfast edition
  41. Re:I doubt that price; Sony invested in IBMs Cell by MaverickUW · · Score: 2, Informative

    Actually, previous articles have said that Sony has proclaimed that the lifecycle for the PS3 will be 10 years, not 5. Think about it, if ML is right and it doesn't come out till 2007 in the US, we're looking at between 6-7 years for the PS2, so why not 9-10 for the PS3. Granted, with how fast Microsoft is moving, Xbox 4 should beat PS4 to the market.

  42. Mod that parent into the stratosphere... by TheNoxx · · Score: 2, Insightful

    Merrill Lynch is about as trustworthy as Shadow from FF3: They'd slight their own mama's throat for a dime!

    --
    Ex nihilo nihil fit.
  43. First title for PS3 leaked by murderlegendre · · Score: 4, Insightful

    The first game title to be released for the Sony PS3 will be titled "Wall Street Fighter". In this multiplayer game, players use a virtual "Internet" to discuss, predict and ultimately manipulate the retail price of unreleased video game consoles, amassing vast fortunes by buying and selling futures.

    --
    There's a Starman, waiting in the sky / He'd like to come and meet us, but he hasn't got the time.
  44. Wow. by Perseid · · Score: 2, Interesting

    Wow. Who wrote this thing? Ballmer? Anyway, two points:

    How does Merryl Lynch know how much components cost Sony? They can know how much a Cell processor would cost you and me, but don't you think IBM would be cutting them some sort of deal? Has this deal been announced to the public so as to allow a specific cost per unit? Maybe. Sounds odd to me, though.

    And secondly, I refuse to take seriously any video game article that call this next round the fifth generation of consoles. I guess Meryll Lynch thinks video games started when the NES did.

  45. Mod Parent Down! by shadow+demon · · Score: 3, Informative

    The part after "aditionally" is blatantly cut/pasted from the Engadget discussion on the same topic found at http://www.engadget.com/2006/02/18/playstation-3-c osts-900-sez-merrill-lynch-mob/#c1063780. Unless this person happens to be the poster of the comment on Engadget (and he didn't bother to direct people to it), it should be modded down even though he makes a great point.

  46. I am by YesIAmAScript · · Score: 2, Informative

    And I didn't direct people to engadget because it's not courteous to slashdot to say "the discussion is better elsewhere" and send people away...

    --
    http://lkml.org/lkml/2005/8/20/95
  47. Re:Meh by RzUpAnmsCwrds · · Score: 2, Informative

    I don't really like either console. The 360 seems to rely heavily on you having a passport account and paying Microsoft a monthly fee for the privilige of owning the box.

    I'd be willing to bet that most 360s aren't even connected to a network. The 360 works fine without Live - stop spreading FUD.