February Game Sales Flop
Some financial news from the gaming industry today; NPD Analysts predict that game sales for February will be much lower than hoped-for, down eleven percent from last year. Take-Two Interactive, the publisher for studios Rockstar and Firaxis, posted a loss of $29.1 Million in their first quarter, which ended at the end of January. Not everything was doom and gloom. Newly linked Bioware/Pandemic did great in 2005, with more than 28 million games sold. From that 1up piece: "Neither company has laid out much of their plans for the next-generation consoles, though BioWare's brief showing of their planned Xbox 360 trilogy Mass Effect suggests the companies are poised to be just as ambitious on the coming consoles as ever before. "
I know that console and PC gamers tend to be different breed, but could the huge success of WoW be a contributing factor to declining revenue in the game industry?
Blizzard's intent is to continue thier current subscription by introducing long-lasting content. With 6 million users, does anyone else think that this could have a definitive effect on other games (both PC and console).
It's not called Warcrack for nothing.
March will be an absolute monster
Fight Night Round 3, Ghost Recon Advanced Warfighter, Elder Scrolls: Oblivion, Burnout, College hoops 2k6 for 360, etc.
I wonder if this has anything to do with cramming every single AAA game title into November's release schedule?
It's like the other 11 months of the year don't matter.
How does their first quarter end in January? I don't know of any insustry where the fiscal year begins in November.
I've got too many games from last year (and before) that I haven't got around to playing seriously.
Why would I buy more now?
Let me get through those games, or at least get my money's worth from them. Then I'll think about new games. By that time the Revolution will be out anyway, and I'll only have time for games that provide immediate fun.
My guy at EB told me a little story ...
... cause they didn't sell well enough in the first place.
The reason they aren't getting that many copies of each 360 game
I bought Half-Life 2 through Steam and paid for a month of City of Heroes. Does NPD track this these kinds of purchases?
Onward to the Aether Sphere!
Since I started playing MMOs. I played City of Heroes for almost a year, then moved to WoW. Played Wow for close to a year, jumped over to City of Villains for a few months and now I am playing EverQuest 2.
I still play other games besides the MMOs, but my purchasing frequency has gone down. I probably buy a game every other month now, rather than 1-2 a month two years ago. It also takes me longer to wear out a single player game because of time spent with MMOs. I've barely scratched the surface on Civ 4 and am only about halfway through Quake 4. Both games I've had since Christmas.
Sometimes my arms bend back.
How about Galactic Civilizations II? Three editor's choices from GameSpot, GameSpy and IGN. Yes, I work for Stardock, but it's still a cool game. :-)
Are sales in general down, or just sales of the cookie-cutter crap that the big studios have been pushing out? In Australia, February was a great month for games - Ico finally got a re-release, along with We Love Katamari and Shadow of the Colossus. Shadow was the most-sold game on the platform in the week it released, and Shadow and Katamari are sitting at #3 and #4 on the charts this week too. I know that Australian sales are a drop in the ocean overall, but this trend seems to be going on throughout the PAL territory.
I didn't buy any games because I was still playing through the ones I got for Christmas. The next game I buy will likely be Space Rangers 2, when it makes its way to North America later this month.
Bite the hand.