Analysts React to PS3 Delay
GameDailyBiz has a piece looking at some professional analyst opinion on what the PS3 delay means for Sony. From the article: "Merrill Lynch analyst Hitoshi Kuriyama cautioned, however, that we shouldn't take the global launch for granted as there are still many hurdles. '[Sony] still has a number of obstacles to surmount before it can achieve a simultaneous global launch of PS3 in November. We will need to keep close tabs on whether any further delays emerge because postponing the launch will worsen the company's competitive position,' he said in a research note."
"However, getting an full game (not just a triangle test) running on the Xbox or GameCube at those speeds was pretty easy, but getting that on a PS2 required much more time and effort (although justified by PS2's dominant market position) as well as causing irreversible brain damage to the programmer, and even some sort of Stockholm-syndrome where you start to identify with the machine that is holding you hostage at work..."
PS2, GameCube, and Xbox projects all have almost identical team sizes and project schedule lengths.
Go back to cutting and pasting directx code clown.
Err yeah, thats why games look so much better on the xbox and gamecube... because err the ps2 spanks them... Your imagined figures mean nothing, what people see are the games and everyone sees that xbox games look the best. Sorry, go back to your basement, fanboy.