Slashdot Mirror


Two-Player Games for Mixed Skill Level Players?

koreth asks: "What are some good two-player games that a newbie can successfully play with a more seasoned gamer? I want to find a good console or PC game I can play with my girlfriend, who has only recently started gaming. Something cooperative would be great, but head-to-head is fine too. All the games we've tried are made for players of roughly the same skill level -- so either I end up dumbing my gameplay way down (no fun for me) or blowing her out of the water without much effort (no fun for her). Is there any game out there that gives two players tasks of varying difficulty to keep both of them engrossed, at the same time?"

15 of 506 comments (clear)

  1. Coop all the way by toleraen · · Score: 5, Insightful

    You're probably best off going coop games. If you're going PC games, any MMOG would probably do the trick. There's a decently steep learning curve, but you can help each other out quite effectively. WoW is a really easy game to teach newbies: as a very casual gamer, my wife picked up on it pretty quickly.

    If you're not limiting yourself to PC, a Gamecube would be a good place to go. There are plenty of games for the veteran and the hardcore alike. Of course all I can think of is the NES days with coop games like Guerrilla War, the Double Dragon series, TMNT games, etc etc. Classic NES games are hard to beat. Easy to learn, but still a whole lot of fun! When I game with my wife, the NES probably gets used the most.

  2. Any FPS with death match by Anonymous Coward · · Score: 5, Funny

    Your task will be killing her and her tasks will be running away, struggling with the keyboard and dying.

  3. Super Monkey Ball by Swimmin'+Pants · · Score: 5, Insightful

    I can't stress enough the sheer multiplayer bliss that can be found in the first Super Monkey Ball. It's a game that gets played a lot whenever my family gets together.

    Particularly the minigame "Monkey Target." No matter your skill level, you can have loads of fun; the game is competitive, but in a way that doesn't make it less fun if you get completely obliterated by your opponent. The sounds, colors, and animations make it easy to laugh about doing poorly, to the point where you don't even care who wins or loses. It's a lot of fun, either way.

    Plus, the cute graphics will probably make it easy for your girlfriend to get into.

  4. I can only suggest a board game... by ynohoo · · Score: 5, Interesting

    the ancient oriental game of Go has has an excellent handicap system that keeps the game interesting, no matter how wide the skill difference.

  5. Does it have to be a competitive two player game? by BertieBaggio · · Score: 5, Insightful

    'Cause if it does, I feel I should quote C-3P0:

    I suggest a new strategy, R2: let the wookie win.

    Seriously though, if you are up for 'lets work together', and don't mind sharing the controller/keyboard, I would recommend something more puzzle & adventure oriented. Could be a point 'n click, but it doesn't have to be. I mean, some of the older Tomb Raiders were good in this respect (puzzles); just remember to look at other parts of the screen once in a while or your plan may backfire. Let's face it, FPS' are more reaction time and fine motor control -- which can be fun -- but I have a sneaking suspicion your better half will appreciate something more cerebral.

    If you really do want a truly 2 player game, I would recommend something coop. If you have Half Life and more than one computer (and what self-respecting geek doesn't?), then give Sven Co-op a try. Play through Half Life co-operatively. There is also a huge map pack avaliable with decent maps; not all of which are quick-blast-everything-that-moves. Other choices include other coop games, such as Halo 2. I'm sure you can think of others without too much effort; eg sports games, racing games usually have > 1 player mode built-in, at least for consoles.

    Personally, I'd go for the one that gets you the most thanks-for-thinking-of-me-honey... points.

    --
    If all you have is a grenade, pretty soon every problem looks like a foxhole -- MightyYar
  6. LEGO Star Wars, WC3 by Kaimelar · · Score: 5, Informative

    LEGO Star Wars is a very fun co-op game . . . it even allows you to drop in/out at any point, which is great if the phone rings, the oven timer goes off, etc. It's not terribly long, but the sequel will be out soon. :-)

    On the PC side, WarCraft III might be a good idea -- you can play against AI opponants, and select various handicaps for each player if desired.

    Puzzle games are a lot of fun to play together, too -- my wife and I have played Bookworm together and had quite the good time.

  7. You've got to try.... by smaerd · · Score: 5, Funny

    ...beating each other with live cats.

    It's a little tricky setting up a game, but if you put about three ounces of rum in waterdish, they're easy to catch. That said, it's more fun to do it with sober cats... their claws have a higher chance of being extended at any given point in time.

    Now, if you start to get the knack of the game before she does, just drug her cat more. Her cat won't be as painful, but she'll be able to swing it harder without it trying to claw her eyes out.

    After a few rounds, you'll both be laughing, exhausted, and covered in each others' blood.

    Oh, and if you're both knocked unconcious, the cats will eat you. They'll start with with your tongues, btw.

  8. Re:Girlfriend? by Anonymous Coward · · Score: 5, Funny

    Yeah, but every time she's playing with me she's complaining about your skill level.

  9. Mario Party by Cy+Sperling · · Score: 5, Informative

    My wife and I play a lot of Mario Party together. It has some tweakable handicapping anda pretty short learning curve. We usually play against 2 other computer controlled players. That sets up a nice dynamic where we can be competitive with each other but cooperative in screwing over the computer controlled players.

    Another great Japanese game is "Ribbit King"- http://www.ribbitking.com/about.htm sort of a weird golf game where you launch frogs off of a catapult to ultimately get the frog into the hole. You score points for getting teh frog to cover larger distances and interact with the dense kooky environment. It has a lot of charm goofiness and just the right amount of skill to be fun and never frustrating.

  10. Guild Wars all the way by Morgaine · · Score: 5, Informative

    Guild Wars can give you the best of both online and offline gaming. Just you and your GF (plus AI henchmen) as you don't want other players to intrude on the two of you, no subscription fees, and none of the griefing you get in other MMOGs.

    Plus, a huge and wonderfully detailed world for the two of you to explore and to battle against, with no xp grinding, nor any of the other traditional MMOG timesinks that make some other popular worlds so tedious. The time saved can then be used ... on other things. :P

    Recommended.

    --
    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
  11. Capcom's Super Puzzle Fighter II Turbo... by *BBC*PipTigger · · Score: 5, Informative

    Look no further than:

    http://en.wikipedia.org/wiki/Puzzle_Fighter

    This game strikes an amazing balance by being both compelling for serious competition and entertaining for casual play. David Sirlin has a relevant article (http://sirlin.net/archive/slippery-slope-and-perp etual-comeback/) describing "perpetual comeback" as it pertains to Puzzle Fighter and why it makes that game so very fun.

    Are you still looking further?

    Well then...

    Another example of perpetual comeback is the fighting system in Battle Arena Toshinden (http://en.wikipedia.org/wiki/Battle_Arena_Toshind en) where each character has usually two special moves (in addition to their normal repertoire) that they can only perform once their health gets very low (i.e., they are about to be knocked-out). These moves (sometimes referred to as "desperation moves") usually do a great deal of damage and can easily turn the tide of a round or just win the round outright so they add cool intensity to the conclusion of many matches (even when one player is notably superior because they need to be extra careful to avoid getting hit by one or more of these "come-back" moves). These moves can be difficult to perform for those uninitiated to the common fireball and yoga-flame joystick movements they typically require but they totally have the best risk-vs.-reward benefit when a player is learning the game. I'd recommend studying and practicing the execution of those moves first to new players. Additionally, some characters have very easy ones like (if I remember correctly) Ellis and Sophia only need to press back, forward, back, forward + Triangle to do theirs. Choose an easy and fast character to start with until you learn enough to venture out.

    Of course there are some fun cooperative experiences (like Halo or MMOs) but if your partner shows an affinity for, and appreciation of, games requiring increasing reflexive (a.k.a. "twitch") skill, I would highly recommend the plethora of http://shmups.com/ out there. Ikaruga (http://en.wikipedia.org/wiki/Ikaruga) must be mentioned as one of the greatest here. All threatening bullets and beams are either white (with blue highlights) or black (with red highlights). Similarly, each players' ship can flip over to alternate between those colors as well. When you're the same color as bullets, you absorb them into your shield and they store in a meter which can be unleashed as homing shots. When you are the opposite color of enemy ships, your shots do double-damage (but you're vulnerable to their bullets because they are the same color as them). It makes for awesome tension because the whole screen can be completely covered in bullets but at least half of it is always survivable space if you're the same color as the bullets occupying that space. Check out "bullet-eater" mode too. You can beat lots of levels without firing a shot (i.e., by just alternating to the right colors and dodging terrain features).

    Another great one is Raiden Project (http://gamespot.com/ps/action/raidenproject/index .html) if you can find it for the old original PlayStation. That game had very interesting cooperative properties where certain shots would change characteristics and trajectory if they hit your friend's ship so sometimes it would be strategic to try to stay vertically aligned together (or overlay each other) to benefit from these special shots.

    There are lots of great cooperative Shmups but the only directly competitive one I have yet encountered is astonishingly fun. It is called Twinkle Star Sprites (http://en.wiki

  12. Re:Girlfriend? by Feanturi · · Score: 5, Funny

    Theres this game I play with my girlfriend, but it's not a video game.... try it

    The trouble with that game is that girlfriends tend to object to the multi-player form.

  13. Re:Girlfriend? by Anonymous Coward · · Score: 5, Funny

    The solo campaigns aren't bad either

  14. Re:Girlfriend? by rohlfinator · · Score: 5, Funny
    "Occasionally we get together for an awesome 2 player combo."
    You fix the cat using tools from your fridge?
  15. One Question by Voltageaav · · Score: 5, Funny

    Will you marry me?

    --
    Someone save me from this sanity.