20 Titles At Revolution Launch
Next Generation reports that NOA's George Harrison expects there to be 20 titles for the system at the Revolution launch. From the article: "The other thing we recognized is that you really make your reputation in the first year ... You've got to deliver software, not just at launch, but you've got to deliver software in the first six to nine months after launch. It has to be solid software. In GameCube, we didn't have that, we had kind of a drought for six months after it launched. By that time your reputation starts to solidify and it's hard to reverse that after awhile."
But it's quality, not quantity. The XBox 360 had about 26 titles or something, but most of them were ports and crappy generic EA sports games. That won't cut it on the Revolution, especially because I don't think Nintendo has that much of the sports games fan market. We will have to wait to see how many of these 20 titles are "for real" and how many are, shovelware.
This means about 20 developers thought "Hmm... that's a cool controller. Wouldn't it be cool if you could use it to swing a sword... or something."
The games are:
Quantity doesn't mean variety, though. For example, let's say a system gets five Madden NFL Football games. This is definitely at least some quantity. But it isn't any variety at all.
On the other hand, a game library with 20 titles but no variety... well, I don't know what we can say about how much quantity it has, but regardless of the quality of the individual games, that isn't what I'd call a quality launch library. Variety effects quality directly, because most people get bored if they wind up having to play the exact same kind of game over and over.
And you can't possibly say quality over quantity "[made] the post-SNES game libraries suck so hard", because quality over quantity is absolutely not something that describes the Playstation 2 game library at all...
I snaked this list off a power point presentation given at a recent conference to investors of the Big N. For just a few seconds we got a look at the long list but they flipped to the next slide to discuss all of the different colors the Revolution would be released in and spent about thirty minutes discussing that. Really odd, I thought.
Anyway, after the presentation I went up to the machine hosting the presentation and move it onto my USB jump drive. Here is the list of the 20 awesome release games for the REvolution that will surely make it the greatest launch EVER:
Mario Kart: Revolution!
Mario Baseball: Revolution!
Mario Tennis: Revolution!
Mario Soccer: Revolution!
Mario Golf: Revolution!
Super Mario Strikers: Revolution!
Mario Golf: Revolution!
Mario Party 7: Revolution!
Dance Dance Revolution: Mario Mix 2: Revolution!
Mario Beach Volleyball: Revolution!
Mario Versus Capcom Versus SNK: Revolution!
Paper Mario: Revolution!
Sunshine Mario: Revolution!
Paper Sunshine Mario: Revolution!
Mario Classic Arcade: Revolution!
Wario Wrestling: Revolution!
Mario En Espana: Revolutiones!
Mario Bowling: Revolution!
Mario World: Revolution!
I cannot wait for revolution to come out. With a launch lineup like this they are going to annihilate the competition!
Nintendo seems to put out a high ratio of high-quality fun games. If they are putting out a third of the games it wouldn't surprise me if they make as many great games as all the third party developers combined...maybe 4 great Nintendo-made games and 4 great third party games. If it comes out that way, I'd consider it a great signal-to-noise ratio compared to others systems. I don't think most people would spend money for more games than that at launch if they really are great games that don't get dull fast. Then if you add in all the old favorites that are downloadable and you've really got staying power.
Supposedly, Albatross 18 is going to be a launch title for the Revolution. I don't know how well this game compares with Mario Golf, but I can say that it's taken its fair share of gaming hours from my roommate. Honestly, I came in once and saw him playing Albatross on one box and Oblivion on another. It's an addiction.
A strain of paranoid prevention can be worse than the disease, whate'er the intention.
As long as it doesn't rely on or copy the other work so much as to be considered a derivative work. Or if the changes that were made were only superficial, purposefully to work around the copyright.