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Interactive Fiction Then and Now

Flipkin writes "Interactive Fiction was immensely popular in the 80s and believe it or not has a strong, albeit small, following today. MobyGames takes a look at the origins and history of Interactive Fiction and where it is heading." These games really were some of the best I've ever played.

6 of 180 comments (clear)

  1. Slash interface by LiquidCoooled · · Score: 5, Funny

    > L
    You are on slashdot.
    You can see the headlines.

    > Read headlines
    There are 12 old articles.

    > N
    You are in the mysterious future.
    There is 1 article here.

    > RTFA
    I'm sorry, you cannot do that.

    > open article
    You open the article in the mysterious future.

    > L
    It is empty in the comments section, You are likely to be eaten by a grue.

    --
    liqbase :: faster than paper
    1. Re:Slash interface by meringuoid · · Score: 5, Funny
      It is empty in the comments section, You are likely to be eaten by a grue.

      > make post in comments section

      First post - YOU WIN!

      --
      Real Daleks don't climb stairs - they level the building.
  2. Where it's heading? by mccalli · · Score: 5, Funny
    MobyGames takes a look at the origins and history of Interactive Fiction and where it is heading.

    I can tell you that. Currently it is in a maze of twisty passages, all alike...

    Cheers,
    Ian

  3. Some good amateur IF by Anonymous Coward · · Score: 5, Interesting

    Try Metamorphoses and Photopia. The former is known for its diverse ways of solving the puzzles; the latter is known for its nonlinear plot, touching story, and controversial lack of influence over ultimate outcomes. (Slight spoilers in the Wikipedia entry.)

  4. Re:look around by allanc · · Score: 5, Funny

    >examine moderator

    This moderator looks like a pasty white Linux geek who hasn't left his parents' basement in at least a month. He is unsubtle, and quick to anger.

    >attack moderator

    The moderator is unphased by your ad hominem attack
    (Score:-1, Troll)
    (Your karma has just gone down by one point)

    >tell moderator about linux

    The moderator already knows about linux.
    (Score:-1, Redundant)
    (Your karma has just gone down by one point)

    >tell moderator about linux superiority

    You tell the moderator stuff he already knows about how much better Linux is than Windows. Even though he already knows it, he likes hearing about it.
    (Score:+5, Insightful)
    (Your karma has just gone up by five points)

  5. No mention of online IF? by aussie_a · · Score: 5, Informative

    Wow, I'm really surprised that this article could completely miss online IF (otherwise known as MUDs). Not only are there commercial entities successfully running online IF (such as Iron Realms it allows for a much larger story to be told.

    The big problem with IF is that you can't do whatever you want. You're limited to what the creator was able to forsee and program. Not so with MUDs, which are able to have long and rich stories. The reason MUDs are able to overcome this limitation is that they have staff running it all the time, who are constantly adding new code updates and story updates.

    An example of a player run storyline is in ArmageddonMUD, which is based on Dark Sun. In it a player playing a dwarf decided to free his fellow dwarves who were slaves in the obsidian mines, and lay seige to the city-state that had kept them enslaved. This was entirely thought up by players, and with the staff's help, done by the players.

    MMOs sometimes attempt to be roleplaying games, to enable an interactive story to be told. But they're even further limited by the fact that, you can't do what you want. You can only do what animations have been coded. Again, MUDs don't have this limitation, with any action being able to be provided by emoting. MUDs have the advantage over IFs in that they are multiuser. Whereas in an IF there's no-one but yourself.

    So I'm very surprised that something discussing interactive fiction, including it's future (which IMO are MUDs, with more and more being created every day while others continue to be run for over 10 years), didn't feel the need to mention MUDs.