EA Announces Open-Ended RPG
With the success of Bethesda's Oblivion featuring so prominently in the headlines of late, EA's announcement of 'Project Gray Company' comes as little surprise. From the Gamespot blurb: "The action takes place in a massive open world where you can go anywhere you want, and the characters in this world are powered by an incredible simulation [artificial intelligence] based on the same technology used by the makers of The Sims 2. The story of the game is built around a series of Story Quests. You can choose to follow specific Story Quests, embark on a range of other types of quests, or set off on your own adventures in the massive open world environment."
> No platform, price, or release date was announced for the game.
Yeah, that's about as open-ended as it gets.
You'll never beat my lvl 60 'EA develloper' with his 'Improved Lack Of Sleep', 'Tolerance For Low Wages' and his special 'Transform Coffee To Code'....
For the perfect anti-Unix, write an OS that thinks it knows what you're doing better than you do and let it be wrong.
As long as it's not multiplayer, I'll give it a look when it comes out. I've sunk ~60 hours into Oblivion over the past month or so, and the primary thing that keeps me coming back is that I feel like the focus of the story (which I am, because it's obviously a single-player game) instead of one more $CLASS, grinding out levels. Yeah, Oblivion has great graphics, ten billion sidequests, and a crazy-detailed gigantor world to play in, but the biggest plus is the fact that I don't have to share the game world with other people--no 1337-sp33k, no chat spamming, no people out of character, no griefing, and none of the other jackassery that plagues every MMORPG in the universe.
$10 says it's Madden-based. Here are the initial classes:
- Quarterback - Needs high wisdom
- Lineman - Needs high strength
- Wide Receiver - Needs high dexterity
- TV Announcer - Similar to a "half-orc"
- Cheerleader - Basically put in for the usual "dark elf" player
"But this game isn't finished. There's virtually no script, no ending, nothing."
"Ah screw it, call it open ended and ship it."
I want a game where I can dominate, be evil, have minions and basically rule with an iron fist. Some of my fondest memories are of evil groups at tables. Isn't anyone tired of wearing the white hat? Wouldn't you like to match wits with a truly diabolical foe? Just my own meandering thoughts... *sigh*
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