100 Million Pixels of Virtual Reality
Roland Piquepaille writes "It's ironic that Iowa State University (ISU) announced a big upgrade of its C6 virtual reality (VR) room the same day as SGI filed for bankruptcy. Back in 2000, this 10x10x10 foot room was powered by SGI Onyx2 computers. The new version of this six-sided VR room will use 96 graphics processing units from Hewlett-Packard. And with its 24 Sony digital projectors, the researchers at ISU will immerse themselves into images of about 100 million pixels in the most realistic VR room in the world. Of course, this upgrade is not cheap. But with this $4 million addition, this new C6 should lead to new advances in urban planning, genetics, engineering or unmanned aerial vehicles."
But according to Slashdot VR is useless hype.
At least ISU is spending somewhat wisely,but I have heard of some really stupid purchases. Such as spending 3k for Graphics design computers for use as word processors. And you wonder why tuition is rising and extreme rates..
There is nothing this room can do that a decent set of VR goggles can achieve.
The goggles would also have the benefit of being runnable on relatively standand class hardware.
I mean, this thing has to produce a spherical projection for every single point in the viewers space, its got to be crunching far too much data.
I personally don't see the benefits of this virtual magic carpet ride for the outlay required.
liqbase
Would be cool if they coupled this with some sort of video camera that has the capability to capture the images this room is capable of displaying like http://www.realitylens.net/.
I'm sick and tired of these hip, "ironic" sigs. This is an actual, honest-to-goodness no-nonsense sig!