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In The Beginning, There Were Video Game Magazines

simoniker writes "The early history of video game mags doesn't get explored much, but over at GameSetWatch, there's a new column that looks at the dawn of game magazines, from Computer & Video Games' 1981 UK launch to Electronic Games' same-year U.S. launch. The column's writer, Kevin Gifford, who also runs the Magweasel website dedicated to documenting old video games, also claims of the early days: 'Terms like easter egg, scrolling, and screenshot were originally coined by [Electronic Games editor and co-founder Bill] Kunkel.'"

26 of 85 comments (clear)

  1. Dragon Warrior & Nintendo Power by Anonymous Coward · · Score: 4, Funny

    Did anyone else subscribe to Nintendo Power to get a Dragon Warrior game cartridge?

    I sure did.

  2. I remember buying Video Game mags in the 90's by Spy+der+Mann · · Score: 4, Interesting

    Around 1992 or so. My favorite was Computer Game Review.
    I loved the reviews. Each reviewer (with different videogame tastes) would give his own opinion about certain videogame, and they would all give a certain opinion and I just loved the screenshots of all the games. There were dozens, hundreds of new games I'd like to try out.

    Unfortunately, this golden era of videogames came to an end with consoles. Not only you had to pay suborbital prices for the consoles, the games were much more expensive. And my fascination for videogames was gone.

    1. Re:I remember buying Video Game mags in the 90's by spyrochaete · · Score: 3, Informative

      Was that the magazine where 3 revieweres would score each game? I loved that scheme! I remember they reviewed a flight sim that specialized in realtime commercial jet flight. 2 of the reviewers found it boring as hell and gave it around 50%, but one reviewer "got it" and gave it about 97%. All 3 viewpoints were perfectly valid and rounded out the review that much more.

    2. Re:I remember buying Video Game mags in the 90's by Gulthek · · Score: 2, Interesting
      Unfortunately, this golden era of videogames came to an end with consoles.
      When did this golden era end? You imply that this era was happening in 1992, and that it ended sometime later than that. But consoles had already been around for years by 1992. Do you mean that the golden era ended with a later round of console games? If so, what console round caused the end of the golden era? I mean, the Atari 2600 came out in 1977. The NES came out in 1985. The Super Nintendo came out in 1991.

      Also, what type of game are you referring to? "Computer" games? Your post implies that a principle point of the golden era was the prevalance of games that you wanted to try out. I believe that the word "wanted" is the key point of that statement. Wanted implies desire that was not satisfied. I conclude that you were reading Computer Game Review and oogling all the games displayed and _wanted_ to play them, but were unable to.

      Flash forward a few years when you had more disposable income. You either went back and actually played a lot of those games and discovered they were actually crappy (and many of them were); or you went out and played a lot of the games that were then modern and discovered that many of them were actually crappy (and many of them were) and concluded that something had changed inbetween 1992 and your ability to play any game that interested you.

      Now you bitterly rue the days that could have been, dreaming to play: Dune II, Wolfenstein 3D, Doom, Alone in the Dark, Myst, Simcity, Wing Commander, Wing Commander II, Ultima 7, et. cetera. Truly, if you didn't get the chance to play any of these gems; then you did miss out. But there certainly weren't hundreds of quality games out there.
  3. C64 Game Code FTW!! by RogueOne · · Score: 2, Interesting

    I remember buying some magazines that had print outs of the source code for C64 games.

    Heh, I remember correcting the listing in pencil too then passing them on to my mates. :>

    1. Re:C64 Game Code FTW!! by MobileTatsu-NJG · · Score: 2, Funny

      "I remember buying some magazines that had print outs of the source code for C64 games."

      Heh. I remember buying up a bunch of those, writing about 20 lines of code, then deciding that game I had beaten 20 times before was awfully tempting to beat again.

      --

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    2. Re:C64 Game Code FTW!! by gowen · · Score: 3, Interesting

      I remember entering BASIC code from a magazine onto C64, Vic20, Dragon32 and my ZX Spectrum. Man that was a lot of hard work for some fairly lousy games. Learnt a lot about programming though.

      I liked Crash! magazine in particularly, and not only for its occasionally pervy cover art.

      --
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  4. JOIN THE NINTENDO FUN CLUB TODAY MAC! by PyroMosh · · Score: 3, Informative

    Actually, in the beginning there was the Nintendo Fun Club.

    Well, before Nintendo Power at least. Maybe not *THE* begining.

    1. Re:JOIN THE NINTENDO FUN CLUB TODAY MAC! by kakalaky · · Score: 3, Funny

      I still have all the issues... Damn I need to clean my closet.

  5. Zzap! by Anonymous Coward · · Score: 2, Funny

    Was my favourite mag of the time. It introduced me to the Brit terms "nuff said", "well hard" and "git", which I thought were hilarious at the time.

  6. Zzap!64 by Sathias · · Score: 2, Informative

    Zzap!64 was the game mag I bought more than any other, there seems to be a pretty good resource of material from the mag here

    --
    Blessed are the 1337, for they shall pwn the earth.
  7. NMS by cheese-cube · · Score: 2, Interesting

    This article reminded me of a good magazine which I used to get back in the day called NMS (Nintendo Magazine System). It was the official Nintendo magazine of Australia until one day it folded (No pun intended). Oh how I miss you NMS.

    1. Re:NMS by Duds · · Score: 2, Informative

      After 2 or 3 name changes and 2 or 3 publishers, the UK one of those still exists as "Nintendo Official Magazine"

  8. And for the Sinclair owners... by Hambone.dk · · Score: 5, Informative

    The two top mags were Crash and Your Sinclair, both of which are pretty much completely available online.

  9. The Best Games Mag? by b06r011 · · Score: 2, Interesting
    In My opinion it was "the ONE Amiga", an amiga games mag from the early / mid 90's in the UK. They had pretty good demo discs (ahhh... those were the days...) but the best part was by far the comedy reviews... they never seemed to mince their words, as anybody who read the review of the CliffHanger game would know. In case you missed it, they scored it at 6%.

    Anyone else out there read it? Perhaps it just appealed to my childish sense of humour...

  10. CVG information simply crap by Duds · · Score: 2, Informative

    CVG nearly exists. The paper magazine died finally in October 2004 after turning into a kiddie biased pile of toilet paper. The online version still exists at http://www.computerandvideogames.com./ I'm involved in a project to archive the entire run so we'll get back to you on that.

    The article does it a dissevice. While it was close on its purchase by Future that was because Dennis (who themselves bought it from EMAP) wanted shot of it. It's circulation was half of Gamesmasters' and to call Gamesmaster kiddie compared to the CVG of the last couple of years is like calling Windows svelte compared to DOS 1.

    As for "Coasted all the way to 2004", that ignores the Jaz Rignall and Paul Davies eras of the early 1990s and 1996ish which produced some of the last great games journalism before magazines were beaten to a bloody press-release filled pulp by the internet. They also had Retro coverage before any other mainstream magazine, which got countless of us into it and no doubt accounts for the success of the superb Retro Gamer magazine published by Imagine these days.

  11. Joystick magazine by mgabrys_sf · · Score: 2, Informative

    Joystick had some of the best design out there. From cover to spread the game oozed art direction by those who "got it" in the business.

  12. Criminal ommissions by Tet · · Score: 3, Informative

    It's not much of an article! OK, so it covers the very beginning, and is only a short column, but there's an awful lot it misses out. Sure, it mentions C&VG, and indeed, the whole industry read it at the time, here in the UK. But Sinclair User came along shortly afterwards and garnered a sizeable following. There's also no mention of the Newsfield publications. Crash and Zzap!64 really were the defining magazines of the 1980s computer gaming scene.

    --
    "The invisible and the non-existent look very much alike." -- Delos B. McKown
  13. Newsfield - more influential than C&VG by payndz · · Score: 4, Interesting
    I'd say that in the UK, Newsfield's mags (Crash for the Spectrum, Zzap!64 for the C64... oh, and Amtix for the Amstrad CPC as well, I guess) defined games magazines far more than C&VG. They were the first mags to make game reviews the core of the title - C&VG and the other mags of the time 'reviewed' games in a couple of paragraphs (often not even with screenshots) while concentrating on type-in program listings. Crash et al did double-page, full-colour reviews for the biggest games.

    Nearly all of the modern UK games mags follow the 'format' Newsfield devised. It's a format that works, because magazines that try to do something radically different tend not to last very long. Newsfield was also the direct ancestor of the major UK games magazine publishers - Future was founded by an ex-Newsfield guy, Paragon was founded by ex-Future staffers, and now Imagine was set up by ex-Paragon types. (In fact, one of Imagine's bosses worked at Newsfield, so the games rag Kevin Bacon game is very easy...)

    --
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    1. Re:Newsfield - more influential than C&VG by koogydelbbog · · Score: 2, Insightful

      b-but C&VG was a cross-format (including arcade) mag which was there before the individual platforms were strong enough to support their own magazines - the article is 'looks at the dawn of' rather than 'more influential'. all the mags you mention are more breakfasttime than dawn 8)

  14. And for Amstrad CPC owners... by Anonymous Coward · · Score: 2, Interesting

    Amstrad Action magazines online:

    http://www.digi-alt.net/cpcoxygen/aa.html

    There's also an issue of Amtix. I don't know if Amstrad Computer User ever got online though.

  15. The EDGE magazine is one of the best. by master_p · · Score: 3, Interesting

    EDGE is an excellent British magazine which covers all sorts of video game machines with excellent reviews, intelligent layout and content. It proves that there is stuff that you can not have online; for example: analysis of gameplay, interviews with developers, exclusive reports for technological breakthroughs in electronics, back-bedroom programming reports, and many many others.

  16. Amstrad Action by datafr0g · · Score: 2, Interesting

    Amstrad Action was brilliant. The writing was so damn funny (especially in the later issues).

    It was also the first magazine in the world to mount cover cassettes with demos, games, utils, etc. It was also one of the longest running 8 bit computer mags running from 85 til 95 even outlasting Zzap64 I believe.

    I didn't realise until now but it was a major influence on me back then and I probably wouldn't be typing this now on slashdot without that influence - some of the segments from the mag had a real cool hacker side and you could learn how to do some pretty cool stuff with computers back then from these mags which at the time were pretty mainstream.

    PC Format was great too, in the early to mid 90's anyway - very similar to AA back then but has since lost it's touch - far too glammy and glitzy these days.

    --
    "Who says nothing is impossible? Some people do it every day!" - Alfred E. Neuman
  17. Totally unrelated by SmallFurryCreature · · Score: 2, Interesting
    But did other countries also have shows on the radio that aired computer programs? All you had to do is record it on tape for the C64 (if I remember right) and you had yourselve some new programs to mess with. (This was in holland and on public radio)

    Offcourse it sucked for everyone else because of the horrible noise :P

    --

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    You may solo them, I prefer them in a group.

  18. When I was your age games came on 5 1/4" floppies! by spyrochaete · · Score: 3, Insightful

    Games magazines sure have come a long way. I still have some old ones from the early 90s and they are written in such varying voices. Some magazines read like trade publications, others were for retail store owners, some were from pen-and-paper and play-by-mail fans... but as a 10 year-old I was only interested in the games and the technology. My potential IQ probably dropped 30 points when I started subscribing to Nintendo Power since the writing style was so juvenile in comparison, but that magazine treated me well too - I, like 30% of subscribers (so boasts one ad in the magazine), still have every single issue in my garage.

    When CDROM was on the horizon and everyone was drooling over juicy screenies of The 7th Guest and Myst, one magazine (PC Games and Computer Entertainment maybe?) actually split into two - one dedicated to CDROM titles - and were sold together in a plastic bag. Others started packing floppies, and later on, (gasp!) CDs. I requested some free sample CDs from advertisers which had demos of hundreds upon hundreds of games per disc which really whet my appetite for multimedia.

    I'm glad the internet didn't become popular until well after the video game - and video game magazine - boom. The web is slowly killing the print medium, and I'm quite sure I won't have years worth of web archives in 10 years. I cherish and reread my old games magazines all the time and I wouldn't trade them for all the buckazoids on Xenon.

  19. Early mags were best by blahplusplus · · Score: 2, Insightful

    The early nintendo power magazines were good during the NES era, gamepro and EGM took over during the SNES/Genesis/Arcade/Playstation, but I stopped buying mags just before the playstation was released, they all lost most of their value as the internet became the hub for video game info.