Will Wright's E3 Spore Presentation
moto writes "ThinkGaming is reporting from E3, and had a chance to take a look at Will Wright's Spore during the early-hours press access. From the article: 'To start, Will showed an overview of the latest creature editing system. He mentioned that almost all parts of the editing system, from hands to the mouth, control the creature in its entirety - from its personality to the way it sounds, etc. In addition, the color system is a procedural texturing system that lays initially colors, then various textures (scales, etc.) and more all on top of your creature model. It looks like an incredibly intricate system, as has been seen quite a bit so far in previous videos. It looked like it was nearing completion and would allow for endless possibilities.'"
IGN has a nice video of Wright demoing Spore at E3. I'd kill for a high-res mirror, though.
I have 4 words for you: procedural procedural procedural procedural...
If your computer downloads content produced by OTHER players.... And then populates the world with them, I could see a problem. Look ma, my creature just got eaten by a giant goatse!
Some people encrypt by using rot-13 twice. I prefer the more secure method of using rot-1 a total of twenty six times.
No real new information other than that progress on the game is... well, progressing. The screen shots look absolutely amazing. My only fear is that all this publicity will do the game in. I think it will be a great game but even I realize that my expectations are so flagrantly high that there's almost no way he'll be able to meet them. Maybe we should all take a step back, remember that this game will not take the place of wives, kids or food and give the game a chance to be succesful. Because with expectations running as high as everybodys are right now, there's no way it will be able to meet them.
I've always pictured the color of OS zealotry as a sort of bright flamingo pinkish hue
Content will be download from other players, but just like in the Sims there will be content filters. All of the same innapropriate content problems Spore will face have already been dealt with in the Sims and the way I understand it that process will just be moved over in whole to Spore. I can't remember exactly where I heard that, but I know I've heard it from multiple sources. Check the Gaming Steve podcast #48 (I believe) for a summary on how that's going to work.
I've always pictured the color of OS zealotry as a sort of bright flamingo pinkish hue
>
>I have 4 words for you: procedural procedural procedural procedural...
Oh, crap. Will's just procedurally evolved a Steve Ballmer.
Oh, double crap. The procedure's viral, too.
A popular game?
Complete control over all aspects of the creatures?
Textures that could possibly be construed as flesh-colored?
I think we have a Hot Chromosome scandal coming up. Jack Thompson, get your subpoenas ready.
Tell me something...it's still "We, the people"... right?
Great point. What about
1) walk around.
2) shoot.
3) repeat until sick and tired.
The variety comes from all the different colors of keys you can find.
You missed
5) Form tribal society
6) Advanced technologically to a city based civilization
7) Interact with other civilizations on your homeworld
8) Advance to space faring race
9) Colonize and terraform other worlds
10) Search for and find other intelligent life in the universe
11) interact with these civilizations (trade, combat, etc.)
Why not fork?
It's OK. Neither did Bungie.
Stop Global Warming!
Just say no to irreversible processes!
"In order to move from one step to the next in terms of evolution and generations, you must find a mate."
Looks like I won't be getting very far in this game.
Sig cannot be found.
Okay, stop right there. The first two may be boring, but when I'm bored with number 3, I'll go to step 5: death.
Dark Reflection
Don't get me wrong... Spore looks AMAZING! The whole creature-creation stuff is like nothing I've ever seen.
But will the game be FUN?! I guess maybe it's kind of like the Sims, where users create their own fun...?
Can someone explain it to me?
Adman
My friend laid down a bet that his world of Giant Walking Penis' would be delivered to my computer before mine was delivered to his.
Damn, there goes my idea for Nisplipia, an alternate reality where celebrity creatures with permanent nipslips roamed the world. :-(
Beware: In C++, your friends can see your privates!
Why would there be an uproar from them? Basically it simulates a universe that is constructed as they think it actually is.
I doubt this game would cause any sort of uproar with proponents of "intelligent design" ... mostly because this game is all about intelligent design, and maybe even includes some aspects about the heritability of acquired traits. I'm still excited about playing Spore, both personally and professionally (I'm a high school biology teacher and a biology education researcher). I'm hoping to get this loaded on all of our laptops in school (that is, if they have the horsepower...) and have the students play as a part of our evolution curriculum. My suspicion is that the game will help students to imagine the results of population changes through generations, while also giving me an opportunity to talk about the differences between "evolution" in Spore and biological evolution in our world.