Controller Comparison - PlayStation 3 vs. Wii
ZiakII writes "Engadet has an article comparing the PS3 Controller to the Wii's Controller. From the article: 'The motion control, however, was another story entirely. Whereas the Wiimote seemed to produce different experiences in different games and scenarios, the only title being shown with motion on the PS3 produced one experience: laggy control.'"
Sony's Movement-Sensing Controller Patent. Stolen from Nintendo, or making use of the patent at an opportune time?
The E3 demo was laggy, but one of the Penny Arcade guys got to play the game and he said there was no lag whatsoever. The reason that they probably left the rumble out (if they did... I read someone say that, didn't read it anywhere) was because a small company said they had the rights to the patent and Sony probably didn't want to pay them.
-SaNo
Source
Have you ever been to a turkish prison?
Y'see, unlike the PS3, the Wiimote still has rumble...
that was tilt sensing not motion sensing
PS3 and Wii's controllers can detect movement along x/y/z axis.
The Logitech Gamepad Wingman Extreme and Microsoft Freestyle controllers can only detect tilt, meaning, 3 degrees of freedom. PS3 and Wii are 6 degrees of freedom. Wii however has a sensor bar to detect position as well.
FreeSimpleGames - some fun games I made
I'm not sure exactly how it works, but Gyration, Inc. (which Nintendo has a majority stake in) has had an "air mouse" out for a while now.
The PS2 already beat them to it - look up the "trance vibrator" for use with the game Rez.
The PS3 is only TILT sensitive. All of the 'movement' that makes the Wii attractive to the people who like it (the tennis game, for example), is NOT POSSIBLE with the PS3. It's NOT motion sensitive, and I wish the media would quit misreporting it. Engadget should be highlighting this difference and they aren't. They way they present the article, it seems they don't even understand the difference themselves.