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Merrill Lynch Predicts $200 Wii

Burlap writes "In a story at Forbes, Merrill Lynch predicts that Nintendo will severely undercut the competition with a $200 price point on the Wii." From the article: "An executive from SEGA, one of Nintendo's largest publishers, told Forbes.com on Tuesday that he expects the Wii to sell for less than $200. Post said the Nintendo machine, which features a wireless controller that responds to players' body movements, 'will appeal to a broad demographic of both hard-core and casual gamers.'"

19 of 341 comments (clear)

  1. I think a $300 retail price at launch is likely by WillAffleckUW · · Score: 1, Insightful

    I disagree with Merril Lynch analysis on this, Nintendo has always had a profit on all the consoles they've sold. To compete with the others, I expect around a $300 retail price around Thanksgiving, which will be dropped around President's Day or Memorial Day to somewhere around $250.

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    1. Re:I think a $300 retail price at launch is likely by The+Warlock · · Score: 4, Insightful

      Um, we're seeing this misconception a [i]lot[/i] here. The Wii is not running on Gamecube hardware in a fancy white case. They didn't have IBM and ATI both design new custom chips for no goddamn reason, after all. The hardware is a good step up over the Gamecube, it's just that Nintendo is staying out of the dick-measuiring contest that Microsoft and Sony are getting themselves into.

      --
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    2. Re:I think a $300 retail price at launch is likely by wilbz · · Score: 2, Insightful
      Also I don't think it makes good business sense even if it is possible - why charge less when you can charge more, when the effect on sales is going to be insignificant?

      I think the real factor that will affect the starting price is the availability of the console. If the manufacturing yield is as high as might be expected, the might be able to have a boat load of these available at launch. Rather than try to ride the early adopter wave at a higher price point, I think Nintendo would be better off making the Wii something everyone wants to buy. A $200 price point with a good catalogue of launch titles could easily cattapult the Wii into the lead for market share, especially if it launches early enough before the holidays. The sooner they grab more marketshare, the sooner 3rd parties get excited about the console and ramp up their development schedule.

      An additional item to think about is the back catalogue of games available. I have no idea what kind of pricing scheme they're going to be using, but that's another revenue stream that is entirely dependent on the amount of consoles out there.

      IMHO, the only reason I see the Wii launching at $250 or above is if they're going to be in short supply. Since they won't be making the initial revenue in volume, they'll have to compensate by increasing their margins until their production capacity catches up. Either way, Nintendo won't be using the same loss-leader formula as MS and SONY, so they have a little room to adjust their pricing options (which I'm sure is why they haven't even started talking about price yet).
  2. Another Wii by foundme · · Score: 4, Insightful

    Is there a constructive reason for such prediction? Will Merrill Lynch get a prize or something if the prediction is correct?

    We already have Google popping up in every 3rd article, now we have Wii.

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  3. Re:Maybe by interiot · · Score: 2, Insightful

    Well, the XBox 360 core launched at $299. MS will probably drop the price at some point before PS3 launches, possibly to $250. Nintendo has stated that the Wii will be priced below the 360 and PS3... does that mean it will cost $250 or less?

  4. Hmmm by JeffSh · · Score: 5, Insightful

    Console itself will be $200 isnt too far stretched, just still don't expect to get out the door without spending upwards of $200 MORE on games and accessories.

    The raw console will be $200 with your standard one controller, but you'll not have everything you want for far more.

    1. Re:Hmmm by ameoba · · Score: 4, Insightful

      ...and this is any different from what anyone else is selling?

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  5. Re:Maybe a few weeks ago... by masklinn · · Score: 3, Insightful

    Now Nintendo is going back to discuss the possibility of a $250-$300 price point. After all, their whole model is the appearance of affordability for casual gamers, and $250 is still LESS THAN HALF of a PS3 and considerable cheaper than a 360.

    Duh? there'd be no fucking point in doing that. Consider the followings:

    • Microsoft will drop the price of the 360 as soon as the Wii and/or PS3 is released. This means that the Xbox360 Core will probably be around $200-$250 and Premium around $300.
    • Nintendo has always made a profit out of the consoles alone. And yet they never went for maximizing unit price. If they set the price at $200, they have no damn reason to change it
    • The lower the price of the console, the more games you can buy. Nintendo makes a profit on games too...
    • This is the 5th console generation Nintendo has taken part in. The release price points of their previous systems generation per generation were: $200, $200, $200 and $200. Why the hell would they try to raise the price if that one works so well?
    • Finally, Nintendo wants to open non-gamers market. Non-gamers do NOT drop money on games or consoles, releasing the Wii at $300, or even $250, would more than likely be very uncomfortable for their current target audience, and would hurt the sales.
    --
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  6. Re:That sure sounds nice, but... by PsychicX · · Score: 5, Insightful

    Analysts may be really unreliable people, but it's pretty hard to jack this up. If we look at the link from the PS3 article (clicky), we notice that every Nintendo console ever has launched at $200.

    It's kind of a no brainer.

  7. As long as Moore's Law exceeds inflation... by mbessey · · Score: 4, Insightful

    As long as Moore's Law significantly outpaces inflation, you should see the cost of most consumer electronics continue to decrease, while their capability increases.

    If $200 buys you X transistors this year, and 1.5X transistors in 2008, then as long as inflation doesn't exceed 22% a year, you'll be getting more capability for less money each time.

    Or at least that's true as long as the cost of the chips needed for an acceptable game machine make up a significant portion of the cost of the machine. When the chips are (much) less expensive than the rest of the components, the relative cost curve will flatten out.

    -Mark

  8. Re:That sure sounds nice, but... by Crazy+Man+on+Fire · · Score: 5, Insightful
    If I had sixty cents for every dollar I had, I'd be Canada.
    Actually, the rate is currently $0.903409
  9. Re:Wii = Gamecube 1.5 $200 upgrade by Logic+and+Reason · · Score: 2, Insightful

    Wii is hardly more powerful than gamecube.

    If by "hardly" you mean "two to three times" then yes.

    They should have just bundled the controller with whatever handful of games they plan to have it work with and called it a day.

    Yeah, like the CD-I. That worked really well, right? No console add-on with fundamentally different capabilities from the base console has ever gained wide acceptance. Nintendo would be shooting itself in the foot if it did that, even if the Wii's capabilities were the same as the Gamecube's.

  10. Re:Slow Down Cowboy! (waited 1 hour so far to post by tomhudson · · Score: 5, Insightful
    Nintendo's not just going to lower the price of the console - they're lowering the price of the games as well:

    FTFA:

    may be easier to create new software for, and Post thinks third-party game publishers "are responding favorably to the lower-cost publishing environment for the Wii."

    TRANSLATION: "Lower-cot publishing environment" == "lower licensing fees" + "fewer resources to develop each title"

    If they're able to cut the price of a game down to $20-$25 bucks (

    1. $4 per-unit license
    2. $4 game developer/publisher
    3. $4 manufacturing costs
    4. $ distribution chain
    5. $4 retailer

    ... they'll do 5 things:

    1. take a huge bite out of the underground market for chip mods/pirate games
    2. beat the crap out of the competition
    3. get rid of game rentals - why rent when for $20 you can own?
    4. more than make up the $$$ on volume
    5. developers/publishers also get a much larger market, as the games become impulse buys. At $20, every game becomes a million-unit seller.
    After all, with a console at $150, and games at $20-$30 a pop, it's the no-brainer buying decision.

    At $50 - $70 a game, people think twice, 3, 10 times before they buy ... at $20, they'll buy one a week.

  11. Re:Slow Down Cowboy! (waited 1 hour so far to post by Erwos · · Score: 2, Insightful

    Highly unlikely. The Gamecube was easier to develop for (using your criterion, anyways), and games for that went at the same price as everyone else's.

    -Erwos

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    Plausible conjecture should not be misrepresented as proof positive.
  12. Re:Maybe by gabebear · · Score: 4, Insightful

    I think it's a lot more likely that the 360 Core will be discontinued and the Premium will go down to $350. The 360 doesn't need a lower price to compete with the PS3 and can't compete on price with the Wii. Microsoft is probably best off by leaving the price alone for a good long while.

  13. Wii = next-evolution in gaming for only $200 by JackAxe · · Score: 4, Insightful

    Why are you fretting so much about the Wii?

    Its CPU is basically a G5 from what I've read. And from personal experience, a 970 FX can easilly destroys the P3/Celeorn-hybrid found in the XBox and the Custom G3 found in the GC. Your "hardly comment" only goes to show how ignorant you are about these things. The Wii's GPU is at least 4 or 5 generations ahead of its predecessor, so that's going to make a big difference in performance. It's also pretty much guaranteed that the Wii will have a PPU. If this is the case, it will make a substantial difference in performance for 3D games, and free up the CPU to do other tasks. A dedicated PPU would be much faster than the software route the X360 and PS3 have taken.

    I found most of what you sated to be more inflammatory than instightful. But it's good that you pointed out the backwards compatibily. I know you were trying to use that to state your case, but it's one of the Wii's strengths and it's just another reason for me to buy one.

    The Wiimote isn't an afterthought like Sony's hack-job as an example, so all Wii games that can benefit from it, will support it. This is why the Wii is going to be great and you honestly can't deny you would love this sort of thing on your favorite console. You're only "trying" to spread "misinformation" by stating things like a "handfull of games." Like that's going to change anything, since Nintendo has a huge line up of Wii games, which are wiimote-friendly, which will be ready for launch. A bundled "main" controller won't have problems getting support from developers; Get real!

    Anway, most of your points can easilly be applied to the other consoles, since they're basically upgrades. They haven't changed gaming, they've only moved consoles up to the level of mid-ranged PCs when it comes to visual eye-candy. Nintendo's Wii is the only console that has brought something new to the plate and it has all the potentional to evovle gaming beyond the current state of same, which MS and Sony are moving forward with. An upgrade is better graphics and more power, not a whole new way to game, which only the Wii can offer.

    <]=)

  14. Fantasy Land by Richard+Frost · · Score: 3, Insightful

    After all, with a console at $150, and games at $20-$30 a pop, it's the no-brainer buying decision.

    Or better yet! Why don't they give out the console for free! And pay you to take the games off retailers shelves!
    [/sarcasm]

    I'm looking forward to the launch of the Wii too, but let's not get carried away here. Nintendo has to adjust for inflation eventually, so consoles aren't going to launch under $200 anymore. And you fail to take into consideration the fact that the dollar is weak against the yen.

    All this speculation is just setting up Nintendo for a fall. $250 is a reasonable price point. $200 is overly optimistic. $150 is foolish. What's going to happen when Nintendo announces a $250 launch price is that everyone who convinced themselves that it was going to launch for $150 is going to disappoint themselves - even though it will still be $50 - $100 less than the XBox 360!

    Let's try to keep grounded in reality here.

    1. Re:Fantasy Land by tomhudson · · Score: 2, Insightful
      The inflation argument doesn't hold. For the last 2 decades, electronics has been constantly deflationary. I can buy a 27" colour TV for under $200, with a MUCH better picture.

      Same with computers - the $400 computer today is worlds ahead of the $4000 computer a decade ago.

      Same with the components ... ram, chips, optical drives --- all cheaper.

      It costs less than a buck to press a dvd nowadays.

  15. Re:Seems like I didn't trust them... by mausmalone · · Score: 2, Insightful
    Anyone remember Merril Lynch's $900 ps3?
    (a) That was the estimated cost of the system. Merril Lynch doesn't seem to understand fully that Sony sells their consoles at massive losses at first. (b) That estimate was based on the cost of those components at "launch," but was written back when Sony still insisted that March 2006 would be the launch month. Were it actually made in March 2006, it would have cost $900 to build. (c) The component list was based off Sony's 2005 E3 specs for the PS3, which differ slightly from the 2006 E3 specs. Some features have been removed.
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