Game Innovation Database
nyxon writes "BBC News has an article about a 'website that aims to record the history of videogame innovation ... The Game Innovation Database (GIDb)has been developed by a team at Pittsburgh's Carnegie Mellon University. The online encyclopedia is similar to Wikipedia and allows users to browse and edit the site's content. The developers hope that games fanatics can start to build a complete picture of the last 35 years of games history.'"
Let's hope the website makes proper mention of the all-important crate. ^_^
____
~ |rip/\/\aster /\/\onkey
In the beginning, there was Pong, and all was good...
This guy's the limit!
You know it's incomplete when a search for "porn" comes back empty.
Ugh, needed to preview that: The video is of the 1953 computergame 'Tennis for Two'.
Yes, long rectangular crates. It's unknown whether they had ammo or health in them, however, since the game developers neglected to include a crowbar.
. . . to have the first edit war like the ones Wikipedia has?
Game innovation # 5349:
Take down an rogue website by diverting slashdot traffic.
From the advanced tactical manouvres handbook
It was having trouble before /. even linked to it - I saw it on the BBC site about 6 hours ago and it was seriously struggling then.
Pong
The grass is always greener on the other side of the light cone.
There doesn't seem to be anything on the site explaining what licensing terms apply to the content. If the Game Innovation Database uses the GFDL, like Wikipedia, then Wikipedia game content (of which there is rather a lot) can be moved to the Game Innovation Database. If CMU is taking an "all your base are belong to us" approach to content ownership, that can't happen.
...DOA's breast physics.
Start-To-Crate time is still something I check on new games.
Do you use Start-To-Crate time in order to exclude Sokoban and similar puzzle games from your play choices?
"All your games are belong to us" really has a great ring to it.
He whom you called four-eyes yesterday, you call Sir tomorrow.
-=-=-=-=-=
I'd rather be flamed than ignored.
and so begins the great fanboy war... may god have mercy on our souls
StC tests are tailored to FPS and sidescrolling games, and attempts to use them as a meaningful measurement outside that domain carries no statistical significance.
So why did a page of the seminal StC article mention Boxxle, rating it -273? (Or was it a joke?) I agree about first-person shooters, but I've played games that resemble Sokoban-with-gravity, such as parts of some Boulder Dash derivatives such as Wisdom Tree's Exodus. Would those be considered a side-scrolling game under the domain restriction?
I guess I could go submit this on the actual site... but didn't CounterStrike do that first?
Both with radio messages, AND human chat?
Damn near all XBox Live enabled games have/use this feature...