Microsoft Responds To 360 Hackers
Microsoft would like to remind you that hacking your console most definitely voids your warranty. From the Eurogamer article: "Modified consoles, Microsoft added, 'will not be eligible for technical support, and the user's warranty will be voided ... the protection of intellectual property rights is a high priority for Microsoft and our partners, one that significantly and positively impacts economic growth, technological innovation, and most importantly, the confidence of customers who count on the integrity and quality of their products.'"
Understand that the last thing I need is your support.
Signed,
Anonymous
I don't know about other /.ers, but I've never had to call tech support for a game console, nor have I ever needed to use the warranty. As far as I can tell, voiding your warranty is only a nominal loss, nothing more. Most people who are thinking about modding their XBox won't care about the warranty--they know full well they are voiding it. They probably have the connections to fix whatever they break. I guarantee MS doesn't.
Funtime Candy Wow! - my plan for eventually conquering Japan.
Let's look at the things which Microsoft claims are "significantly and positively impact[ed]" by trying to protect their Intellectual Property:
economic growth
The only economic growth impacted is the upward growth of the modchip makers -- an industry Microsoft can't dominate and bully. What happenned to the economic growh of Netscape when Microsoft integrated IE into Windows -- a design flaw that has not been corrected even in Vista! How about all of the patents illegally used by Microsoft over the years? Why was their "economic growh" and Intellectual Property not worth protecting?
technological innovation
The modchip industry is pretty damn innovative! You have a huge multi-billion dollar company in a huge multi-billion dollar industry designing these consoles to be hackproof, yet a few guys in a garage can hack them in under a year. That is technological innovation, too, it's just not in a way that Microsoft can stifle and control. It is open innovation, published and available to all.
and most importantly, the confidence of customers who count on the integrity and quality of their products.
Integrity like scratching discs to unpreadability? Quality like overheating and frequent crashes? Correct me if I'm wrong, but wasn't it the modders and makers who designed ways to cool the power supplies and devices? From strings to hang the power brick to watercooling for the processors, the hardware hackers have been improving on the designs of the XBOX 360. It seems to me like these problems should have been fixed BEFORE shipping by highly paid designers, not AFTER shipping by fans who didn't want to feel cheated out of their money.
The hack only allows piracy. As Microsoft said, the rest of the security system isn't broken at all.
That's the sad part. It's very obvious that Microsoft cares much more about preventing Linux, Xbox Media Center and Game Shark much much much much more than they care about preventing piracy.
The 360's security against unauthorized software undoubtedly cost millions of dollars to develop, and an unknown amount to manufacture. Meanwhile, the anti-piracy system of the 360 is almost identical to the Xbox's weak system. They barely changed anything, even though they knew it was already broken.
By the way, the piracy hack for 360 was finished months ago. They probably spent the rest of that time designing their stuff to make it incredibly hard for Microsoft to detect it through Xbox Live.
Expect Microsoft to very soon reflash the drive of anyone connecting to the Internet with a version with no back doors and that checks digital signatures of future flashes. And they'll do this instantly upon detecting a connected network cable without asking for your permission.
Melissa
"Screw Sun, cross-platform will never work. Let's move on and steal the Java language." - Visual J++ Product Manager
Microsoft's warranty for the original Xbox wasn't worth the digital paper it was printed on. I had to send mine back three times with a defective DVD drive before I finally gave up and stopped buying games for the damn thing. It would refuse to play any discs be it movies or games intermittantly. The braindead techs at Microsoft's Xbox repair center would run their diagnostic disc on it once and then send it back with the same defective drive.
/rant
I only started using it again when I decided to mod it to run unsigned binaries like XBMC on it. An interesting side effect was that I was able to copy my until recently unusable games to the hard drive to actually get to play them without the system locking up with an "Unable to read disc" message all too often.
I actually bought a few games after I modded the system due to the fact that I was now able to once again use the console for what it was intended to do.
Honestly I'll wait for the hackers to perfect a similar method for the 360 before I'll pick one up. I have no interest in pirating games but I would like to ensure that I will be able to play games that I purchase without being frustrated again.
Can you point to even one case where Microsoft prosecuted an individual for modding his Xbox? Sure, they and Sony went after Lik-Sang for selling mod chips, but not the people who use them. They've attacked sellers who sold modified Xboxes with 100s of pirated games, but that was because of the pirated games, not the modchip. They patched holes in games and the dashboard that allowed for soft-modding, but that's their perogative and your fault for buying a re-release of a game or signing in to Xbox Live (and if it was IE or Windows, you'd be bitching if they didn't patch the holes ...). They banned modified Xboxes from Xbox Live, but they have the right to choose who uses their service and who doesn't (and once you're banned, you no longer have to pay for it). Read the TOS you agreed to when signing up. Microsoft has never stopped anybody from installing a mod chip and running Linux.
Expect all of the same to happen now, too. In fact, I'm surprised that their only response was to remind you that you void your warranty with this hack. The current hack is only useful for playing pirated games. You can't use it for homebrew software or to run Linux, so there's no legitimate justification to shield it. When (not if) a real hack or mod chip appears, expect to get banned from Xbox Live for using a modified console (which will be much worse this time around, since Live is so much more important to the core experience of Xbox 360). Expect Microsoft to continue to go after people selling consoles with pirated games. And expect them to stay out of your business if all you want to do is run Linux and stay the hell off of Live.
Half of all people are below average height.
Being in a room with the Harlem Globetrotters doesn't affect this assertion.
There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
In Scandinawia for example, there is a (by law) 2 years of indemnifications from defects in materials or craftmanships on all items marketed to consumers. And even 5 years on items meant to last significantly longer than 2 years.
Now, this doesn't cover normal wear and tear. Nor does it cover consumer misuse (like say dropping the console from 6 feet), but neither does Microsofts "warranty".
If you do mod your console, this affects your rigths under law not at all. The only exception being, offcourse, if you break the console by doing the mod. That is, offcourse, not Microsofts fault.
But if you say mod your console by soldering in a new BIOS, and then half a year later the DVD-drive breaks, MS will have to replace it at their cost, unless they can show that it's likely the DVD-drive broke because of the soldering-in of the new BIOS.
Americans buy expensive "extended warranties" to get what people in other countries have by default. (not that it stops companies from trying to push "extended warranties" here too, it's just even more pointless here.
According to this page. The warranty is only 90 days on the 360, which means that if you bought it on or around the launch day, in November, your warranty expired 3 months ago.
To be unbiased, the PS2 also had a 90 day warranty as well. The gamecube has a twelve month warranty.