The Biggest Game Dev You've Never Heard Of
simoniker writes "Japan-based game developer Tose has 1,000 employees, and has created 1,100 game SKUs since 1979 (including Final Fantasy GBA versions, though they can't mention it in this interview!), but they're basically unknown, because they're 'game development ninjas', and 'refuse to put [their] names on the game'. Odd stuff."
This isn't that surprising, large cooperations contract smaller companies to do work under there name all the time. That said, I do find these kind of "How stuff gets made" and "Who makes that?" articles fascinating, thanks for the link.
I don't give a damn for a man that can only spell a word one way.
Mark Twain
But from the interview, it sounds more like they act as subcontractors than actual game developers.
They don't design the house (architect), don't pay for it (home owner), but 9-5 mondays to fridays, look at the specs and build it.
Otherwise, all of their moves, like not insisting on retaining the IP, make no sense.
From the article:
We try to act behind the scenes, and we follow our clients' desires, instructions and everything, so our policy is not to have a vision. In our company, we follow the customer's vision.
Programming for these guys must be loads of fun. Yikes.