Ways to Improve In-Game Advertising
ches_grin writes "At a recent conference, Microsoft's Kevin Browne discussed the 5 most important ways to improve in-game advertising, contrasting the ideal with the current state-of-affairs in the industry." From the article: "Estimations of the growth of the in-game ad market have been varied. Microsoft's internal estimates put in-game advertising at about $1 billion per year by 2010. The Yankee group recently pegged revenues at $732 million in the same timeframe. Microsoft estimates that 2005 brought in $56 million in in-game ad revenue."
I'm pretty much done with DVDs -- when every dvd you buy now has advertisements on it. Even BBC box sets!
So in short, thanks for pointint out how to ruin another avenue of entertainment for consumers.
Religion is a gateway psychosis. -- Dave Foley
1. Remove them
'nuff said
The sky above the port was the color of television, tuned to a dead channel...
Mr. Browne later detailed an extensive, detailed list of methods for successfully polishing a turd.
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