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HL2 Episode One Panorama Shots

An anonymous reader writes to mention that Panogames has released 17 new fullscreen panoramic screenshots inside HL2: Episode One. There are even more HiRes shots available from HL2 Lost Coast and Half-Life 2.

36 of 54 comments (clear)

  1. Well ...... by FragHARD · · Score: 1

    The pics just aren't what I expected. :-(((( Not to say they are not good but I guess I just expect too much.

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    1. Re:Well ...... by TommydCat · · Score: 1
      The pics just aren't what I expected. :-(((( Not to say they are not good but I guess I just expect too much.

      No doubt.. I couldn't find a poster-worthy panaromic view of Alex anywhere...

      *excitement level drops*

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  2. Nice but short. by LurkerXXX · · Score: 2, Insightful

    Episode One is fun, but fairly short. I wish they'd come out with more episodes quickly, or some longer games ( Blue-Shift 2 ?). They've already got a great game engine. Anyone else wish they'd concentrate more on generating new content than adding new 'extra-shiny' bling for the new graphics cards out there?

    1. Re:Nice but short. by UMNbandgeek · · Score: 1

      Forget Blue Shift, I want Opposing Force 2.

    2. Re:Nice but short. by Odin_Tiger · · Score: 1

      I think I'd prefer Opposing Force 2...

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    3. Re:Nice but short. by matt328 · · Score: 1

      I'd prefer more content to bling any day, especially when the bling requires 2 $700+ GPUs, AMD's $2000 chip, 2 gigs of ram, and still doesn't run right.

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  3. It looks OK... by posterlogo · · Score: 4, Interesting

    ...but come on...hi-res shots? A little dissapointing. How about some more anti-aliasing? Everything looks like a box. It's like the old star wars trilogy and the new star wars trilogy. You can tell when stuff is drawn by a computer -- too sharp, not enough dust, grime, grit. That's the problem with all these new games with "beautiful" graphics. They look beautifully drawn, not starkly real. How about using more actual photography to cover those textures rather than generating everything.

    1. Re:It looks OK... by hunterx11 · · Score: 1

      Although I'm sure realism is what they're aiming for, there's no reasons games should always strive to look realistic. Metropolis was hardly "starkly real," but it wouldn't have been nearly as good of a film otherwise.

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    2. Re:It looks OK... by Taulin · · Score: 2, Informative

      I agree with what you are saying, only it is just bland statement of what needs to be done next. For example, first there were single colored polys. To simulate higher polygon counts, textures came along. We have reached the point where textures are not needed, and their purpose has shifted to paterns, verses drawing every detail like mouths and such. You know what I mean. It is AWESOME that people still have a goal, like yourself, to look foward to in graphics rather than just higher poly counts. I think HDR is just a small step in the right direction. I personally still want my games to look like games rather than real life. I still want a suspension of reality. I want things to look slightly surreal.

    3. Re:It looks OK... by KDR_11k · · Score: 1

      HL2 is already making heavy use of photos, you just can't throw them on there unedited and I think HL2 has a pretty low texture resolution for today's standards.

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    4. Re:It looks OK... by zoney_ie · · Score: 1

      Meh - they just need to spend more on the artists.

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  4. Jaggies! by drinkypoo · · Score: 1

    Haven't the guys at Valve heard of antialiasing?

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    1. Re:Jaggies! by abandonment · · Score: 1

      don't think they show the hdr lighting as well either?

  5. Quit complaining... by Red+Samurai · · Score: 3, Insightful

    I thought they were pretty cool. Nothing pleases you people.

    1. Re:Quit complaining... by HTH+NE1 · · Score: 1

      Well I was going there thinking, "Finally, a site with a lot of images I can use as wallpaper for my Matrox TripleHead2Go system running at 3840x1024," then find they're all .mov files. I might as well just use Gerry's Mod and make my own.

      Is there any way to do a Google Image Search for images a specific size or larger only, other than imgsz=xxlarge? Or just sorting the results by area, largest first?

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  6. Re:Bad karma rating question. by atomic-penguin · · Score: 1

    You must be new here.

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  7. Nice pics but... by NexFlamma · · Score: 1

    Yay for pretty pictures and all, but I'm still a bit miffed at Valve for not having released Team Fortress 2 yet.

    It's been almost a decade since it was first announced, and we haven't heard anything about it for, at least, 5 years.

    Valve, I will personally buy each of you a signed copy of Duke Nukem Forever if you can have a copy of Team Fortress 2 on my hardrive by the end of the year.

  8. Re:FLASH WARNING by CastrTroy · · Score: 1

    They aren't even flash. They're quicktime. Won't show on my Linux computer. It's a frickin' screen shot. Why would I need quicktime?

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    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  9. Re:FLASH WARNING by grub · · Score: 2, Informative


    They're QuicktimeVR, not plain vanilla screenshots. You can pan, zoom and tilt the camera.

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  10. ugh by icepick72 · · Score: 1

    Moving around the panoramic screen shots makes me more queasy than moving inside the game at low FPS. Yeck *green*

  11. Eye Candy... by MatrixManiac · · Score: 1, Troll

    Oooohh look eye candy... Because that is what makes the game!

    1. Re:Eye Candy... by Ant+P. · · Score: 1

      You forgot the word "sell" at the end there.

  12. Re:They Mean Quarter Life! by heinousjay · · Score: 1

    I have this mental image of you starting to play solitaire, then stopping after two moves, picking up all the cards, and putting them in order.

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  13. Re:FLASH WARNING by WilliamSChips · · Score: 1

    Oops, I just assumed it was flash because it was a plugin and the majority of those are flash. Either way it annoys me because neither of those can be used on 64-bit *nices.

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  14. Re:FLASH WARNING by CastrTroy · · Score: 1

    That's funny. I'm running 64-bit Linux (Mandriva) and I have no problem running flash. Yeah, I'm running the 32 bit binaries for firefox, but who really cares. It's a frickin web browser. I don't need uber performance out of it. I just want it to show web pages. And if running in 32 bit gets me that, then that's what I'm going to run it in. 64 bit is nice, and I use it for all the applications I can, but if it doesn't run in 64 bit it's not the end of the world. That's the nice thing about x86-64, and the whole reason why 64 bit computing is actually catching on finally. You can still run all your old programs, and run new 64 bit programs. At the same time.

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    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  15. JPEGs? by BlueboyInky · · Score: 1

    What about using a very wide JPEG (like 2560x1024) instead of QuickTime? I would've liked a decent dual-monitor background...

  16. Meh by Tyrion+Moath · · Score: 1

    It looks better on my computer actually playing the game, rather than those pictures...

  17. Me too by idonthack · · Score: 1
    The pics just aren't what I expected.
    Especially considering they're not even pics. Wtf is this?
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  18. Re:They Mean Quarter Life! by KDR_11k · · Score: 2, Interesting

    I'd hardly call that extraordinary. Look at these, you can do that with almost any game and only the longest ones take 2 hours.

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  19. erm great.. by Turn-X+Alphonse · · Score: 1

    Spiffy, but when the hell is Valve going to patch Ep1? I can't even get beyond the opening scene because theres one uber error effecting a lot of pre-Windows XP installs. So while I'm sure this is great personally looking at anything ep 1 is like rubbing salt in the wound.

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  20. But does it run Linux? by bottlerocket · · Score: 2, Interesting

    How can I view a QuicktimeVR image on Linux? MPlayer doesn't appear to work...

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    where the comment ends and sig begins
    1. Re:But does it run Linux? by crossmr · · Score: 1
  21. Well by Sv-Manowar · · Score: 1

    The one thing that has always got me about Episode One is how Valve are going to get it onto consoles, which I know a lot of people played Half Life 1 and 2 through (granted, not the majority, but still a large number). Releasing one episode at a time wouldn't be too satisfying to the consumer given the length of gameplay that they offer and does that mean that people who use consoles to game will have to wait until there are a number of episodes (who knows how long that could be) available until they can get their hands on the game.

    That being said, those panoramic views are awesome and I think those guys have a very original idea. I hope they keep them archived for a long time, and maybe go back to do a few of the more classic games from the past.

  22. Re:FLASH WARNING by bezzer · · Score: 1

    You may not be able to run Quicktime, but you should be able to run Java.

    There's a button for Java VR in the bottom corner when you open the panorama. Unfortunatly it's restricted to a smaller window than the Quicktime panoramas, but you still should be able to see what the game looks like.

  23. Re:FLASH WARNING by WilliamSChips · · Score: 1

    On Gentoo, to have a 32-bit Firefox you have to use the binary package. Binary packages, by default, have a different compiled-in featureset than your USE flag default, meaning that it often excludes features you want or includes those you don't. The hassle of a binary package isn't worth the majority of Flash on the web. If I want to watch Homestar Runner that badly I can go into Windows.

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  24. Re:FLASH WARNING by WilliamSChips · · Score: 1

    Yay! I have a SlashStalker now too!

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