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Games For the 360's Japanese Comeback

Next Generation has an article looking at games that could save the Xbox 360 in Japan. Despite Microsoft's best efforts, the console is still puttering along with lackluster sales. Even with the country's diminished interest in the PS3, the 360 needs some big-name titles to get it back into the minds of Japanese consumers. From the article: "Blue Dragon is set up to be another stick of dynamite with Toriyama's name written on it, though how willing casual fans will be to pick it up depends entirely on its advertising campaign. In America, it's becoming a simple enough strategy to put a demo of something on Xbox Live and let it spread through word of mouth. This is not so possible in Japan, mostly because most people here don't have an Xbox 360. Polls for months have indicated that the majority of casual gamers would reserve their judgment of the 360 for when they could play Sakaguchi's games."

6 of 78 comments (clear)

  1. Incorrect title by Anonymous Coward · · Score: 3, Interesting

    Should read "Games for Zonk's Wishful Thinking about the 360's Japanese Comeback".

    First off, you can't "come back" when you never "came" to begin with. The most the 360 can hope for in Japan is to rise to acceptability from abject failure.

    Second off, remember 99 Nights? This was the first one of the "zomg for Japan!!" games the 360 got. It, too, was supposed to finally catch the attention of Japanese consumers and be the comeback point that kickstarted the 360's Japanese career. It bombed. Afterwards, the Americans who'd been talking about how excited Japan supposedly was for 99 Nights quietly dropped the subject. Now, Blue Dragon has better chances than 99 Nights ever did. But I still don't think its fate is going to be all that different from 99 Nights.

    Third, you realize that although this Sakaguchi guy came up with the basic game design, and the music was done by a famous Square veteran, the actual game being made by Artoon? The people who made Blinx. Blinx. Blinx! If the mere involvement of Sakaguchi in one game is supposed to be enough to save the XBox 360 from the brink of extinction, then the involvement of Artoon in that same game should be enough to sink it again.

    Microsoft's Japan strategy is more about America than it is about Japan. It's first off about providing some "Japanese-y" games for Microsoft's American customers to play, and second off about allowing pro-XBox 360 bloggers (like Zonk) to write endlessly about how the XBox 360 is going to do really well in Japan. It's absolutely clear and effortless to see that the XBox 360 is not doing really well in Japan, that the XBox 360 is doing even worse in Japan than the original XBox, but as long as the bloggers keep up the smokescreen it doesn't look that way if you're thousands of miles away in America and aren't actually paying attention...

  2. Comeback implies you were there .... by gstoddart · · Score: 4, Insightful

    This isn't a comeback ... making a comeback implies you made it the first time.

    This is, what ... a do-over? a second-debut? Still trying not to get market share?

    It doesn't sound like they'd be making a re-surgence or anything like that, since they never surged in the first place.

    --
    Lost at C:>. Found at C.
  3. Re:What a crock... by badasscat · · Score: 4, Informative

    There, no, just a little right... yes, thats it. You had some Sony goo at the corner of your mouth.

    You don't need to be pro-Sony in order to read a sales chart. Here are last week's console sales, for one example:

    Nintendo DS Lite - 153,566
    PSP - 25,935
    PS2 - 23,133
    Nintendo DS - 3,504
    Game Boy Advance SP - 2,919
    X360 - 1,897
    Game Boy Micro - 1,443
    GameCube - 1,002
    Game Boy Advance - 17
    Xbox - 8

    The DS lite sold around 80 times more units than the Xbox 360. The 6 year old PS2 sold more than ten times as many units.

    This is not going to change, ever. It's over, unless you can name one case in the history of game consoles where a year after launch, after languishing completely out of public consciousness for so long and so far behind the competition, a console has come roaring back to be a success. In any territory, much less Japan. It just doesn't happen. Places can change, a company that's in 1st place and slip to 2nd and vice versa, but never can a console just be so totally out of the popular culture and ever hope to challenge the big boys.

    This talk of "comeback" is a misnomer as well, because it implies that the situation was different at some point. In order to have a comeback, you have to have been popular before. That's not the case with the 360 in Japan. The 360 in Japan just has no place in popular consciousness - it's not that people hate it, it's that they just don't think about it. You can't reverse perceptions (a "comeback") if there's no perception to reverse. The 360 just isn't considered. And it's not for lack of marketing, either - MS has spent plenty of money on ads, to no avail.

  4. So? by maumedia · · Score: 3, Interesting

    Increasingly, the best-selling games in North America are made by North American developers. Is there some kind of sick need for Japan to "approve" of the console to lend it credibility?

    If MS can make a business out of making a western console for a western market, all the power to them. Maybe it's time to play hard-to-get and let the japanese pine for imports and translations of the western hits. Or not, doesn't really effect me any.

    MS should concentrate on getting good games on the console for "any" territory, and stop worrying about the asian market. Blizzard seems to be doing well in China with almost no effort to adhere to some kind of asian sensibility, other than language translation. Good games are good games, regardless of territorial borders.

  5. Re:What a crock... by jstultz · · Score: 3, Insightful
    This talk of "comeback" is a misnomer as well, because it implies that the situation was different at some point. In order to have a comeback, you have to have been popular before.
    Not really. If in a football game, one team is up, say, 35-0, and then the other team ends up winning, say, 42-35, I would certainly call that a comeback even though the team coming back was never ahead in the first place.
  6. Re:130k Xbox 360s In Japan by Silent+sound · · Score: 3, Insightful

    The latest confirmed by third party retail sales trackers puts the 360 at:
    130k in Japan, 1.6 million in the US, 700k in Europe


    Hi,

    What is your source on these numbers?