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Games For the 360's Japanese Comeback

Next Generation has an article looking at games that could save the Xbox 360 in Japan. Despite Microsoft's best efforts, the console is still puttering along with lackluster sales. Even with the country's diminished interest in the PS3, the 360 needs some big-name titles to get it back into the minds of Japanese consumers. From the article: "Blue Dragon is set up to be another stick of dynamite with Toriyama's name written on it, though how willing casual fans will be to pick it up depends entirely on its advertising campaign. In America, it's becoming a simple enough strategy to put a demo of something on Xbox Live and let it spread through word of mouth. This is not so possible in Japan, mostly because most people here don't have an Xbox 360. Polls for months have indicated that the majority of casual gamers would reserve their judgment of the 360 for when they could play Sakaguchi's games."

55 of 78 comments (clear)

  1. What a crock... by Red+Samurai · · Score: 1

    It's gonna take more than a few crappy RPGs to save a failing console. The 360 pretty much has no market share in Japan, and that won't be changing any time soon.

    1. Re:What a crock... by SSCGWLB · · Score: 1, Funny

      There, no, just a little right... yes, thats it. You had some Sony goo at the corner of your mouth.

      ~nate

    2. Re:What a crock... by Red+Samurai · · Score: 1

      Oh snap... Were you talking to me or the AC? Shit.

    3. Re:What a crock... by entmike · · Score: 1

      Why don't you define failing console. Just because the Japanese market has not been penetrated, does not mean that the 360 is a failure. Your post comes off as anti-Microsoft rhetoric with Nintendo or Sony fanboyism.

      And to address the "crappy RPG" comment, it's Japan. You might want to re-think that logic.

    4. Re:What a crock... by Anonymous Coward · · Score: 1

      Psst. The 360 is doing WORSE than the original Xbox did in Japan. Graph (pops)

    5. Re:What a crock... by badasscat · · Score: 4, Informative

      There, no, just a little right... yes, thats it. You had some Sony goo at the corner of your mouth.

      You don't need to be pro-Sony in order to read a sales chart. Here are last week's console sales, for one example:

      Nintendo DS Lite - 153,566
      PSP - 25,935
      PS2 - 23,133
      Nintendo DS - 3,504
      Game Boy Advance SP - 2,919
      X360 - 1,897
      Game Boy Micro - 1,443
      GameCube - 1,002
      Game Boy Advance - 17
      Xbox - 8

      The DS lite sold around 80 times more units than the Xbox 360. The 6 year old PS2 sold more than ten times as many units.

      This is not going to change, ever. It's over, unless you can name one case in the history of game consoles where a year after launch, after languishing completely out of public consciousness for so long and so far behind the competition, a console has come roaring back to be a success. In any territory, much less Japan. It just doesn't happen. Places can change, a company that's in 1st place and slip to 2nd and vice versa, but never can a console just be so totally out of the popular culture and ever hope to challenge the big boys.

      This talk of "comeback" is a misnomer as well, because it implies that the situation was different at some point. In order to have a comeback, you have to have been popular before. That's not the case with the 360 in Japan. The 360 in Japan just has no place in popular consciousness - it's not that people hate it, it's that they just don't think about it. You can't reverse perceptions (a "comeback") if there's no perception to reverse. The 360 just isn't considered. And it's not for lack of marketing, either - MS has spent plenty of money on ads, to no avail.

    6. Re:What a crock... by jstultz · · Score: 3, Insightful
      This talk of "comeback" is a misnomer as well, because it implies that the situation was different at some point. In order to have a comeback, you have to have been popular before.
      Not really. If in a football game, one team is up, say, 35-0, and then the other team ends up winning, say, 42-35, I would certainly call that a comeback even though the team coming back was never ahead in the first place.
    7. Re:What a crock... by brouski · · Score: 1

      You see it all over in popular usage, but if you think about it for a minute you see it doesn't really make sense. Your example is more accurately described as a "come from behind" victory.

      --
      Proud member of the American Non Sequitur Society. We might not make much sense, but boy do we love pizza!
    8. Re:What a crock... by Rayonic · · Score: 2, Interesting

      Well, the Sega Genesis had a bit of a resurgence in Japan, if I recall. The console's popularity in the U.S. boosted its popularity in Japan.

      Also, the Nintendo DS itself has had somewhat of a resurgence. If you look at the weekly charts, the DS had a strong launch, but was slowly declining to PSP-level sales. Then, around the end of 2005 and the beginning of 2006, it really started to catch on.

      See: http://vgcharts.org/japconscomps.php?name1=DS&type =0

      It's really hard to predict where cultural phenomena will happen.

    9. Re:What a crock... by ronanm · · Score: 1

      One last word: Sony Computer Entertainment (Playstation) and Sony Music (rootkit) are connected by barely more than a name, so stop relating them.

      I was with you right up to this point AC. I agree with you in part - in that the rootkit has very nothing to do with the PSx. (I'm really sick about all the whining about the rootkit when the PS3 gets mentioned.)

      However, my main problem with Sony is that the content side of the business is exerting too much influence on the hardware side. Sony seem to be embracing DRM far more than any of the other main hardware manufacturers. (And we all know that's evil.)

      The main problem with the new PS3 is going to be cost, and it's the cost of the dvd drive... HD/BR-dvd is a new format and it's primary purpose is to make money for the movie industry. BlueRay is prohibitivly expensive for PS3 consumers.

    10. Re:What a crock... by aevan · · Score: 1

      Well..unless it's a wierd game, you start off tied at 0.

      So technically is IS a comeback, up until you match the other team's score.

      Along the lines of: "And Team Y was was leading 3-1, but in a surprise comeback, X scored twice late in the third period, then went on to win it 4-3 in the overtime"

  2. Incorrect title by Anonymous Coward · · Score: 3, Interesting

    Should read "Games for Zonk's Wishful Thinking about the 360's Japanese Comeback".

    First off, you can't "come back" when you never "came" to begin with. The most the 360 can hope for in Japan is to rise to acceptability from abject failure.

    Second off, remember 99 Nights? This was the first one of the "zomg for Japan!!" games the 360 got. It, too, was supposed to finally catch the attention of Japanese consumers and be the comeback point that kickstarted the 360's Japanese career. It bombed. Afterwards, the Americans who'd been talking about how excited Japan supposedly was for 99 Nights quietly dropped the subject. Now, Blue Dragon has better chances than 99 Nights ever did. But I still don't think its fate is going to be all that different from 99 Nights.

    Third, you realize that although this Sakaguchi guy came up with the basic game design, and the music was done by a famous Square veteran, the actual game being made by Artoon? The people who made Blinx. Blinx. Blinx! If the mere involvement of Sakaguchi in one game is supposed to be enough to save the XBox 360 from the brink of extinction, then the involvement of Artoon in that same game should be enough to sink it again.

    Microsoft's Japan strategy is more about America than it is about Japan. It's first off about providing some "Japanese-y" games for Microsoft's American customers to play, and second off about allowing pro-XBox 360 bloggers (like Zonk) to write endlessly about how the XBox 360 is going to do really well in Japan. It's absolutely clear and effortless to see that the XBox 360 is not doing really well in Japan, that the XBox 360 is doing even worse in Japan than the original XBox, but as long as the bloggers keep up the smokescreen it doesn't look that way if you're thousands of miles away in America and aren't actually paying attention...

  3. MSoft should just let Sony dig it's own grave. by Healthbolt · · Score: 1, Insightful

    Sony has been making PR blunders lately like Buster Keaton dropping his hat. -Racist Advertising Campaign (Whether or not it was intentional, people are screaming.) -Rootkit debacle (I'm STILL hearing news stories about this) -Introducing MORE new types of media in an extremely clogged market. The PSP sucks for the same reasons the PS3 will suck. Too pricy, too expensive to develop for, weird media no one wants to pay for or use. Maybe they will make the PS4 play a new type of memory stick. -Steadilky declining quality control since the 1990's. If MSoft just hangs in there (and they certainly can with their American and European business) Sony will hang itslef eventually.

    --
    I'm no healthnut, but I'm interested: www.healthbolt.net
    1. Re:MSoft should just let Sony dig it's own grave. by Danse · · Score: 1
      -Racist Advertising Campaign (Whether or not it was intentional, people are screaming.)

      Only complete morons with nothing better to do are screaming about that one. Some people just like to scream about things, so they'll use any excuse, however flimsy. But yeah, Sony fucked up on the rest.
      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
    2. Re:MSoft should just let Sony dig it's own grave. by balloot · · Score: 1

      Sources from inside Sony have told me that they are going to try to unify all their recent dumb moves by creating a rootkit which only affects the computers of black people. It's going to retail for $1000, but being the latest in racist spyware technology you will be PRIVILEGED to get it for that cheap.

      I am personally very excited by this development. If Sony succeeds, they should finally meet their goal of being hated by everyone!

    3. Re:MSoft should just let Sony dig it's own grave. by 7Prime · · Score: 1
      If MSoft just hangs in there Sony will hang itself eventually.
      Wait, are we talking about MS and Sony, or are we talking about Democrats and Republicans?
      --
      Multiplayer Gaming (defined): Sitting around, discussing single-player games with my friends, at the bar.
    4. Re:MSoft should just let Sony dig it's own grave. by 9Nails · · Score: 1

      quote: "Sources from inside Sony have told me that they are going to try to unify all their recent dumb moves by creating a rootkit which only affects the computers of black people. It's going to retail for $1000, but being the latest in racist spyware technology you will be PRIVILEGED to get it for that cheap.

      I am personally very excited by this development. If Sony succeeds, they should finally meet their goal of being hated by everyone!"


      You had left off the parts where Sony will review all games as a 10 out of 10 by fake critics, bundle DRM so prohibitive that you can only play your $50 BD-Rom movies on days that end with 'r', and that game rentals will be a thing of the past thanks to digital distribution. (Also a thing of the past is the purchasing and selling of used games.) Oh, and MicroSoft will follow them on all of these business decisions!

    5. Re:MSoft should just let Sony dig it's own grave. by Goaway · · Score: 2, Informative

      Except the PS3 is just as overpriced in Japan as it is in Europe, and Japanese gamers are mocking it just as hard as the western ones.

      http://www.geocities.jp/route_219a/flash/ps3_exp02 eng.html
      http://blog.wired.com/games/index.blog?entry_id=14 93740
      http://dokoaa.com/ps3wii.html#hikaku

  4. Comeback implies you were there .... by gstoddart · · Score: 4, Insightful

    This isn't a comeback ... making a comeback implies you made it the first time.

    This is, what ... a do-over? a second-debut? Still trying not to get market share?

    It doesn't sound like they'd be making a re-surgence or anything like that, since they never surged in the first place.

    --
    Lost at C:>. Found at C.
  5. You americans have such large.... by Lectrik · · Score: 2, Funny

    We all know the problem with selling the XBox or 360 in japan, it's because us americans have such large... controllers.
    They've just got controller envy.

    I welcome our new chinpokomon overlords

    --
    --- As to make my comment seem, by comparison, more intelegent... doodie doodie doodie poop poop poop!
  6. Re:I don't know if anyone noticed but.... by NewmanBlur · · Score: 1

    That hasn't stopped the iPod from selling in Japan.

    --
    Per ardua ad astra.
  7. Whaa? by casualsax3 · · Score: 1
    "Even with the country's diminished interest in the PS3"

    I think you're confusing Japan with the US.

    1. Re:Whaa? by SScorpio · · Score: 1

      The Japanese public's interest in the PS3 has been declining since E3 with Sony announcing Pricing. Through interest in the Wii is sky rocketing over there.

  8. So? by maumedia · · Score: 3, Interesting

    Increasingly, the best-selling games in North America are made by North American developers. Is there some kind of sick need for Japan to "approve" of the console to lend it credibility?

    If MS can make a business out of making a western console for a western market, all the power to them. Maybe it's time to play hard-to-get and let the japanese pine for imports and translations of the western hits. Or not, doesn't really effect me any.

    MS should concentrate on getting good games on the console for "any" territory, and stop worrying about the asian market. Blizzard seems to be doing well in China with almost no effort to adhere to some kind of asian sensibility, other than language translation. Good games are good games, regardless of territorial borders.

    1. Re:So? by elrous0 · · Score: 1
      Funny. I don't think I've played a game in YEARS from a Japanese development company. Correct me if I'm wrong, but I don't think Blizzard, ArenaNet, Linden Labs, Bungie, etc. are Japanese. In fact, I'm not sure that I could even NAME a single Japanese game development company.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
    2. Re:So? by maumedia · · Score: 1

      Sorry, I'm calling shenanigans on you.

      Good western developers:

      Bioware
      Inifinity Ward
      Bungie
      Id
      EA
      Bethesda
      Relic (although the outfit was terrible)
      Monolith
      Ubisoft
      Rockstar
      Obsidian
      Valve
      etc.

      Gee, anyone else know any good NA developers?

      Capcom and Team Ninja are already faithful MS console developers who make western friendly games. Square has already released a game for the 360. Who are all these killer developers you're waiting for?

      No, I don't care about the Japanese market. Sorry, it doesn't effect me. The original Xbox bombed in Japan, and I still got a slew of great games.

      Japan has always been seen as "the flag" in console circles. And to "win" the console wars, you need to take it. If MS wants that money, all the power to them. In my little world, the whole issue is pointless. Most of my favourite consoles didn't "win" the console war, and I haven't suffered for it.

    3. Re:So? by WilliamSChips · · Score: 1

      Even though I've never played any of their games I could at least name Squarenix.

      --
      Please, for the good of Humanity, vote Obama.
    4. Re:So? by ClamIAm · · Score: 1

      Increasingly, the best-selling games in North America

      Interesting. Got some data and analysis to go along with that? Or maybe you're just going to hope nobody calls you on it. Oh wait, looks like somebody did.

    5. Re:So? by Rocketship+Underpant · · Score: 1

      "Is there some kind of sick need for Japan to 'approve' of the console to lend it credibility?"

      Arguably, all a console needs for credibility is satisfied customers and profitable sales.

      However, this article is all about the Console Wars and the console makers who compete so fiercely, there's only room for a handful of winners. Japan is still, to a great extent, the cultural nexus of console gaming. Two of the big three console companies are Japanese (as well as some big historical ones), and many key game developers. The Japanese gaming market rivals the size of the American market. Europe and the rest of Asia are after-thoughts.

      No console maker ever did well in the Console Wars by failing in Japan. Staying in business without succeeding in Japan might not even be possible. You could point to the Xbox, but Microsoft has done nothing but lose money so far. A smaller company would have folded by now. The Xbox 360 and its successors will always be at risk if Microsoft is limited to the American market while Nintendo and Sony strike gold in both Japan and North America.

      Also, if Chinese becomes a third major console market in 10 years, the Japanese companies are better positioned geographically and culturally to take advantage.

      --
      He who lights his taper at mine, receives light without darkening me.
    6. Re:So? by maumedia · · Score: 1

      Sure

      http://en.wikipedia.org/wiki/2005_in_video_gaming

      8 of the top 10 NA games in 2005 came from US developers, and were mostly sports games for NA leagues that I doubt would have much pull in Japan.

      All 10 of the top NA computer games were NA.

      Were you just hoping I wouldn't show up to defend myself?

    7. Re:So? by maumedia · · Score: 1

      And I'll argue that, as Nintendo and Sony continue to focus on the Japanese or Asian market, they'll continue to produce more and more games that just don't draw NA gamers like they used to when Japanese gaming was the only show in town.

      India may be the biggest market for motion pictures, but the market has recognized that the cultures are too different to create worldwide hits for all markets.

      As gaming becomes more mainstream, the need for north american developers to produce relavent content for a north american audience, that reflects it's unique values and priorities, is only going to increase. As cosmopolitan as we think we are, I don't think anyone would argue that we're nationalistic based on the idea that we have a north american literary culture or a north american cinema culture. In fact, I'd argue that both of those are a hallmark of a strong society.

      It's also worth noting that video games are a north american invention, and the first slew of consoles came from NA companies: Atari, ColecoVision, Intellivision, etc. The asian markets stranglehold on the market has been borne primarily on increased technological prowess in power and minuturization in the 80's, along with rock bottom manpower costs.

      As the workforce globalizes, US companies have the same labour advantages as any other market, and we already lead in modern processor and electronics design.

      Whatever you may think of the missteps MS has made so far this generation, they still have an innovative edge over the PS3 with their Live service, as well as a price advantage. I think the success of Nintendo in the NA market is going to ride heavily on their NA developer support in an increasingly mature market that just doesn't care for installment 10 of Mario Party, or yet another toy-driven property. That being said, if the games are there, I think the price advantage of the Wii will play heavily in an economy that will believe it's in a recession for years to come after the dot com boom, regardless of the numbers.

    8. Re:So? by ClamIAm · · Score: 1

      Let me quote you again:

      Increasingly, the best-selling games in North America ...

      Okay, so now you've linked to an article that summarizes one year in gaming. How exactly does this show a trend?

      And on the subject of sports games, they are not a really good representation of this statistic. Their sales are artificially inflated by the nature of the genre. By this I mean game series that crank out a new title each year when all that's really been changed are the rosters.

    9. Re:So? by maumedia · · Score: 1

      I don't have to justify a trend to you, if you want to argue semantics, fine. Go look up competing statistics if you want to have an argument on fact. If you're too lazy to, stop piping up.

      Why do sports games not count? Maybe this is what North American's are buying, year after year, with only a roster change. Wouldn't all genre's love to have that kind of free ride.

      I was more curious why people continue to question why Microsoft is not accepted in Japan, when it's a north american company making games for a north american audience. Does it matter terribly to anyone other than fanboys whether MS "wins" Japan? It seems like it has a lot more to do with the acceptance of American popular culture in Japan, and a lot less about the quality of the software, or the console. If an american company can not succeed in a Japanese market simply because they are american, what importance should we place on that market as a guage of the companies success?

      I don't have any raw data to back that up, because it's never mentioned anywhere as even tangentially related. Those are the questions I'd be asking. Far more interesting ones.

    10. Re:So? by ClamIAm · · Score: 1

      I don't have to justify a trend to you, if you want to argue semantics, fine. Go look up competing statistics if you want to have an argument on fact. If you're too lazy to, stop piping up.

      You are the one who has no facts. You made a claim. I questioned your claim, and you still have not produced an argument nor any data that would validate it. If you make a claim, you must be prepared to explain how you reached it.

      In addition, one does not need multiple sets of statistics to disagree on something. One set of data can have multiple interpretations. This means that simply linking to some data does not validate your claim. You must also put forth an argument that logically explains your conclusion.

    11. Re:So? by maumedia · · Score: 1

      I linked to the appropriate data for 2005 that indicated the majority of the highest selling games in North America are by North American developers. That seems pretty self explanitory. If you don't have competing data, or haven't read the data I've linked, then you've failed to make any argument at all.

      North Americans, for the most part, purchase games by North American developers, regardless of what console they own. That was my opinion, and I linked to data to back that up.

      Now you want to agrue about how we argue? Seriously, you really don't have anything else to say?

      This is not a trial. This is my opinion vs. your opinion, and I'm happy to disagree with you, since you've offered no reason not to. If you've already decided what to think, and the facts don't move you, have a nice day. I'm out.

    12. Re:So? by ClamIAm · · Score: 1

      Let me quote you again:

      Increasingly, the best-selling games in North America are made by North American developers.

      You linked to data for one point in time. How does that show a trend? Here's a hint: it doesn't.

  9. 130k Xbox 360s In Japan by Anonymous Coward · · Score: 2, Informative

    The 360 is doing so poorly in Japan that after seven months on the market the system still hasn't sold through its initial 150k shipment.

    And with the abysmal and shrinking sales the 360 is doing each week it is unlikely the system will ever get through the remaining 360s gathering dust on Japanese store shelves right now.

    One benefit of having the 360 failing so hard in Japan is it draws attention away from how hard the system is selling in the rest of the world. The latest confirmed by third party retail sales trackers puts the 360 at:

    130k in Japan
    1.6 million in the US
    700k in Europe

    That puts the 360 at just 2.5 million worldwide after seven months. That's worse than the Dreamcast and worse than the first Xbox. (Don't bother piping in with some 3-5 million ship number you heard from someone somewhere on the Net for the 360)

    Microsoft needs a 100 dollar pricedrop now - not in November. Microsoft isn't even getting a decent percentage of current Xbox owners to go out and buy their console. For the 360 to even remain viable the system needs to start selling to that existing Xbox fanbase and reach at least Dreamcast installed base numbers.

    There are dramatic and never seen before changes going on up in Redmond these days as anyone who follows Microsoft knows. The days of allowing projects to just burn through cash indefinitely are over.

    1. Re:130k Xbox 360s In Japan by Silent+sound · · Score: 3, Insightful

      The latest confirmed by third party retail sales trackers puts the 360 at:
      130k in Japan, 1.6 million in the US, 700k in Europe


      Hi,

      What is your source on these numbers?

    2. Re:130k Xbox 360s In Japan by Anonymous Coward · · Score: 1, Interesting

      A price drop will not help Microsoft in Japan.

      Even now the trade in value of a Xbox 360 is less than that of a Nintendo DS. Yes, and old portable that retails for $130 sells for more on the used market than a $500 next generation home console. If you want an Xbox 360 in Japan you already have far more than $100 off on the used market. Retailers don't even need to lock their display cases because they know tha nobody would steal and Xbox 360.

      The problem is games. Microsoft fucked themselves just like they did with the original Xbox. They needed lots of Japanese games ON LAUNCH DAY. Not killer games necessarily. Just lots of Japanese made games with a few good ones at launch.

      At least with the first Xbox they had games like Jet Set Radio Future. Microsoft had even FEWER Japanese games for the Xbox 360 launch. Just empty promises of Blue Dragon which still isn't here. Gee thanks, Microsoft, maybe when you come out with Blue Dragon I'll buy your console. Meanwhile I'll buy hardware that actually has games! They even screwed up so royally by not having Dead Or Alive 4 at launch. Unbelievably huge disaster. It's not even that popular of a series, but DOA3 pretty much sold 1-to-1 with the original Xbox. What did you intend to offer the Japanese gamer, Microsoft? Madden 2006?

  10. there's only one way the 360 can do better in JPN by Frag-A-Muffin · · Score: 1

    Microsoft needs to sell it's Xbox division to a Japanese company. Said company will shrink the Xbox360 to human sizes, and THEN is might outsell the wonderswan ;)

    --

    AirSpeak - http://itunes.com/apps/AirSpeak
  11. Re:there's only one way the 360 can do better in J by Saige · · Score: 1

    I doubt that's really a relevant issue. Everyone claimed that size had something to do with the first Xbox's lackluster sales. Now Sony's going to be introducing a very large console too - the PS3 is larger than the 360. Somehow, I don't see that affecting things very much at all.

    --
    "You know your god is man-made when he hates all the same people you do."
  12. Re:there's only one way the 360 can do better in J by Alzheimers · · Score: 2, Informative

    Are you aware that the PS3 is going to be bigger than even the original Xbox?

    From the article:

    PlayStation 3 - 8726.9 cm^3
    Xbox - 7727.4 cm^3
    Xbox 360 - 6616.9 cm^3
    PlayStation 2 - 4179.1 cm^3
    Gamecube - 2656.5 cm^3
    Mac mini - 1384.7 cm^3
    PStwo - 978.9 cm^3
    Wii - 955.5 cm^3

  13. Re:there's only one way the 360 can do better in J by Frag-A-Muffin · · Score: 1

    You guys BOTH missed the first (more important point) ... sell it to a Japanese company :) The size thing was more a joke, and yes, I'm fully aware of how big the PS3 is projected to be (remember .. nothing is final yet .. it's final when they start churning them off the assembly line).

    What the Japanese don't like is an American console. :)

    --

    AirSpeak - http://itunes.com/apps/AirSpeak
  14. Re:Couldn't the answer really be... by Ruby+Wednesday · · Score: 1

    I think it's more a case of gaijin syndrome. Japan is pretty nationalistic, and the competition are both Japanese companies.

  15. the only way to increase sales in japan... by grapeape · · Score: 1

    Remove the microsoft logo and put on a Japanese companies name, no hardware or software lineup changes needed. I guarantee sales would quadruple overnight.

    1. Re:the only way to increase sales in japan... by Zelgadiss · · Score: 1

      Ever considered it's the lack of games the japanese want?

      Maybe you should at least consider an alternative point of view:

      http://www.4colorrebellion.com/archives/2006/01/03 /the-xbox-360-and-japanese-nationalism/

    2. Re:the only way to increase sales in japan... by grapeape · · Score: 1

      I was just basing my observation on six years in Okinawa. 1000 Bishoujo and Hentai games wouldnt make a dent in Xbox360 sales either. It really is more about nationalisim and less about games. Its the same with most every product put 2 identical dvd players on the shelf one with an RCA logo and one with an AIWA badge and the Aiwa will outsell the RCA by several times. Sadly it reflects on what is wrong over here, we bargain shop for sweatshop goods at walmart with no regards to where its from and whos benefiting in order to save a nickel.

    3. Re:the only way to increase sales in japan... by Anonymous Coward · · Score: 2, Insightful
      Nationalism is only one of the many, many factors associated with Aiwa outselling RCA.
      • Demand for detail. Japanese consumers are generally not trained to accept that low price = low quality. Even for entry-level merchandise, you have to at least create the perception that you are not cutting corners. You do this by paying attention to details, like eliminating defect, reducing points of failure, down to proofreading manuals. Japanese engineers and marketers know this and package their wares accordingly. Most foreign vendors don't fully understand this and simply ship low-quality ware for low price points. Low quality, low brand premium, low sales at any price point.
      • Sales force quality. Japanese retailers are very demanding on vendor salespeople, and foreign vendors (regardless of industry) often have inferior service compared to locals. Bad salespeople, poor storefront promotion, low sales.
      • Stupid expat managers. I've worked with many multinationals in Japan, and I've lost count of expats in management who have no clue about Japan, no inclination to learn anything about Japan, and have no clue in general--yet feel like they know what is best for the company simply because they are from the Headquarters. Naturally, the motivated people get upset and leave, leaving POS engineers and sales force. Bad people, bad product and marketing, low sales.
      • Stupid brand management. RCA is (was) a celebrated brand name in the US. It doesn't count for anything in Japan, though, because it didn't have much of a business here. Yet...sometimes foreign vendors get the impression that just because a brand name is established elsewhere that it will work in Japan. Nope--you have to build brands from the ground up. And if your product sucks, that beccomes your brand--low quality, low price, low sales.
      • Nationalism. The nationalism leading Japanese consumers not to buy Xbox or RCA isn't really the same as the one behind the "buy American car" movement of the 80s. In the latter, the proponents were advocating buying American cars, regardless of quality, because they fed American workers. The Japanese, in contrast, buy Japanese electronics because they perceive Japanese-made (or at least Japanese-engineered) products to be of higher quality. It isn't really about economy: Sony, Panasonic, Toshiba, etc. products made in China sell briskly, and at a premium compared to their Chinese rivals. It also explains why iPods far outsell Japanese vendors: consumers simply accepted that Apple products are as good or better in quality compared to Japanese vendors.
      Yeah, there may be some influence by the implicit racism in Japanese culture. But I don't think the challenges for foreign vendors in Japan isn't much more complicated than what Japanese manufacturers had to overcome in the US in the 60s and 70s--trying to build a "made in Japan = good stuff" perception into a prejudiced, racist population after decades of selling them crappy merchandise.
    4. Re:the only way to increase sales in japan... by Guppy06 · · Score: 1

      Yeah, because Japan is just a nation of people who hate the US and fear its culture.

      Seriously, there are more amerigophiles in Japan than there are in the United States. They play baseball, fer cryin' out loud. It's not a matter of Microsoft not being a Japanese company, simply that Japan has different tastes in games than the US (they'll still consume American "culture" in mass quantities, just different parts that what is popular over here).

      Microsoft has a reputation for putting forward FPS-heavy consoles. Japanese players would much rather buy dating sims. If Microsoft cut back on Halo 27 a little and spent a few cents luring over the Tokimeki series, they'd have it made.

  16. Re:there's only one way the 360 can do better in J by ravenshrike · · Score: 1

    That's also in cm^3 and with the PS3s ovoid design in the mind of the consumers won't seem as big.

  17. Re:Ugh. Tim Rogers is wrong again, and still a pun by Guppy06 · · Score: 1

    "This is the same guy who takes 8 paragraphs to say that..."
    Read the rest of this comment...


    Priceless.

  18. Re:H-games is what they'll need by KDR_11k · · Score: 1

    No console maker allows H games (except for Sony on the PSP), that's what the PC is for.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
  19. Sink some money... by hine_uk · · Score: 1

    ...into making Shenmue 3. There is a waiting market and it might just show that a wholly American based company is willing to play to all markets rather than just the North American $

  20. Re:Couldn't the answer really be... by Viewsonic · · Score: 2, Insightful
    This shouldn't need to be said any longer, but...

    This simply is not true. Apple is huge over in Japan, and their iPod has outsold anything and everything Sony has released, and countless other Japanese and other Asian based companies. The same can be said about a whole ton of other markets.

    Japan doesn't have a problem with Microsoft being a western company, it's just that Microsoft just doesn't have the lineups that the Japanese market craves. Microsoft needs to simply invest huge amounts of cash into companies like Square/Enix, Atlus, Bandai, etc. They need the games made exclusively for their system, and not side projects, but actual games that wont be on the PS3 or Wii. They will win no love for having FFXI on their console when it is available on the PS2 and PC.

  21. Ain't gonna happen! by crusher-1 · · Score: 1

    I have been to Tokyo twice in the last three years. At the time XBox was in stores across various consumer based stores and in the tech sector of Tokyo (Akihabura district - which is a geek haven to say the least). On an informal basis I repeatedly inquired about XBox sales. In general there really aren't any appreciable sales of XBox. Sony PlayStation2 and Nintendo boxes sell as one might expect, but XBox sales are virtually non-existent. Each sales person I talked to said they regularly sold Sony and Nintendo platforms but in some places not one XBox sold. In other stores sales were dismal to say the least and the inventory became more a liability than an asset - dead stock taking up shelf space.

    If M$ thinks that they're going to turn this tide with new games for XBox 360 then it just goes to show how much a corporation can delude itself. Like I said, it ain't gonna happen. I could be wrong but seriously would be surprised if XBox 360 had any sales that justified the cost of shipping them in the first place. But let the hype role and more losses for M$' entertainment division.