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DS Claims EU Dominance

Gamasutra reports that, at least in the EU, the Nintendo DS has the portable war pretty much locked up for the time being. 200,000 units of the DS Lite were sold in the ten days after its launch. From the article: "According to Nintendo of Europe, the Nintendo DS has now secured the lead in the handheld market in Europe, with sales of the format exceeding 5 million. No sales figures from Sony are available to compare directly, with only a "shipped" figure of almost 6 million for all territories bar North America and Japan." Interestingly, 136,500 units were sold in the United States in just the first two days after the handheld console's launch.

28 of 172 comments (clear)

  1. Hmm... by another_fanboy · · Score: 3, Insightful

    Didn't Sony claimed the PSP would destroy the DS? I wonder if this is a sign of their upcoming ill fate...

    1. Re:Hmm... by Yvan256 · · Score: 3, Insightful

      Nintendo is to the gaming world what Apple is to the computer world. Always seen as the "underdog" even though they're profitable, have excellent products, and really innovate.

    2. Re:Hmm... by chrismcdirty · · Score: 2, Insightful

      I used to agree with this analogy. But then I realized Nintendo doesn't (usually) rape their customers with a high entry-price.

      --
      It's like sex, except I'm having it!
    3. Re:Hmm... by Macthorpe · · Score: 4, Funny

      Well my brother has a cousin who's dad knows this guy who lives with a girl who goes out with another girl who occasionally goes into a games shop to a drink from the machine, and SHE said that SONY IS BUYING NINTENDO!?!??!!?

      In other words, no.

      --
      "It does not do to leave a live dragon out of your calculations, if you live near him." - Tolkien
    4. Re:Hmm... by oahazmatt · · Score: 4, Insightful

      I wouldn't say it's so much of a sign of an ill fate for Sony so much as it appears to be poor planning.

      Firstly, there is a difference in the two portable units, which is emphasized in the advertising campaigns. The Nintendo DS is a portable gaming system, whereas Sony has been marketing the PSP as a portable multi-media system in hopes of capturing a wider demographic.

      Secondly, there is the content available for either device. Nintendo has many titles available for the DS, most of them exclusive to the device if not just the brand. Sony has a number of titles available for the PSP, but not so many original concepts or exclusive to the PSP alone. For instance, "Liberty City Stories" has just been released for the PS2. For those who may have been contemplating purchasing a PSP simply to play the exclusive PSP version of Grand Theft Auto now have more options, including to having to purchase a PSP to play the game.

      Thirdly, there is a certain out-of-the-box quality that should be expected from a portable device. Every PSP owner I have encountered has taken the time to show me the capabilities of the device. Not once was the focus of the PSP it's own line of games, but other games it could play. PSP owners would show me the vast library of NES and MAME titles they had installed. However, when I asked if that was available out of the box, I was informed that it took some work to get the resulted library.
      Not that I would think it would not take work, but if the existing game library (import titles or no) is not the focus for the device owner, there is a good chance that the device will not succeed.

      I see the PSP hanging around for a bit, yet. There is still a chance for a comeback. It is an interesting machine, I have no doubt about that. It simply needs a steady line of original titles that are something more than what has already been seen on the device.

      --
      Those who believe the Internet is private,
      find their privates are on the Internet.
    5. Re:Hmm... by drinkypoo · · Score: 2, Interesting

      Right, but that was a special time. Retailers didn't want to sell anything with "video game" in the title because there were so many flops (coleco, intellivision, and several others) and no one was buying them. Nintendo actually invented R.O.B. as a gimmick so that they could sell it to retailers as a "robot game system" - although there's what, two games that work with him? And only one of them is remotely worth playing? Nintendo controlled the market because they sold just about the only thing you could buy, it could provide essentially arcade-perfect ports of their games, and many of the best-loved arcade games of the day were provided by Nintendo.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:Hmm... by Anonymous Coward · · Score: 3, Funny

      Working the electronics counter at Wal-Mart doesn't give you the inside scoop on news like that.

    7. Re:Hmm... by MemoryDragon · · Score: 3, Insightful

      You bring it to the point, the only really interesting thing on the PSP is homebrew stuff and Sony tries to prevent these things to happen by enforcing firmware updates for newer games. So every psp owner has to face the fact, either homebrew or commercial games, now many of those buyers simply stick with homebrew, which means a sure loss for sony, because it cannot sell newer games to this demographic. Only two things have prevented those people to switch to the DS which is way friendlier with homebrew (as of now only a plugin module on the top and an sd adapter on the bottom is needed), those two missing things are a snes emulator which works well and a mame port. Once this is done, you can say goodbye to the PSP as preferred homebrew choice. Sony with its own stupidity of shooting itself into the foot will take care of the rest.

  2. DS Rul3z by Pablo+El+Vagabundo · · Score: 5, Funny


    I have to say I'm impressed with the DS. It is the first portable console I have ever gotten and I am playing metroid constantly.

    I've always had a bit of a nintendo bias, but these days I'm nearly becoming a fanboy. Something has really changed at the company. They seem to be making all the right moves.

    They must all be playing brain training all the time. Their brains are way younger than those Sony execs...

    Pablo

  3. That's what happens when you actually have games by Orange+Goblin · · Score: 4, Insightful

    PSP looks nice and all, but they missed out the "gaming" part...

  4. UK by BenjyD · · Score: 4, Interesting

    The DS even seems to be winning in the UK (source), where Nintendo has never done as well as on mainland Europe. It's been interesting watching the size of the DS section in shops grow, mostly at the expense of UMDs.

    1. Re:UK by Dasaan · · Score: 3, Interesting

      I noticed this myself just this weekend when I went to buy Brain Training for my DS. I've also noticed that a few shops are starting to move their DS section towards the front of the shop where originally they were trying to pimp the PSP.

      --
      XP is basicly 98 with a lot more extra features to hunt down and disable. --Dram
  5. Bo knows gaming by spyrochaete · · Score: 3, Interesting

    I have to say that I'm impressed in general with video game consumers. The most successful products are the consoles that treat their customers right. PS2 creamed the other consoles of its generation due to great games, an outstanding gamepad, an out-of-the-box DVD movie player, a low price, and backward compatibility. Even though the PS2 has the crappiest hardware of the 3 consoles it's still far and away the best seller.

    It's especially fascinating to see Nintendo out-Sony Sony! The DS has great games with tiny load times, innovative display and control schemes, a low price, and backward compatibility. It's the big seller by an enormous margin even though the graphics pale in comparison to the very pretty PSP, which has loads of (severely locked-down) additional features, but I think people are much more comfortable carrying a clamshell portable game system than a scratch-prone beauty queen.

    There are so many markets where the biggest names get the biggest sales, regardless of quality (fear not, I won't start my iPod rant). However, in the gaming world I feel fairly safe going with the crowd.

    Big kudos to Nintendo for the DS. They've earned all the fanfare.

    1. Re:Bo knows gaming by American+AC+in+Paris · · Score: 2, Insightful
      The most successful products are the consoles that treat their customers right.

      As much as I like the sentiment, that just ain't always the case. Ask Sega about it.

      --

      Obliteracy: Words with explosions

    2. Re:Bo knows gaming by vga_init · · Score: 4, Interesting

      I would like to add to your comment that I have noticed the gaming industry is one of the most heavily-scrutinized industries by its consumers. This is a good thing.

      To give you an idea of what I'm talk about, think about the automotive industry for a moment. It's a huge industry, and it's got a wide group of consumers, each of whom have their own understandings about the machine and those who make and sell them. Most people know very little about the real functionality and merit of the vehicles themselves, but usually make their purchasing decisions based on price (some people want shiny, expensive, things) and product loyalty. Honestly, how many people do you know are familiar not only with autos themselves, but understand the dynamics of the industry as a whole (including politics, alignment, strategies, past products, current products, future products) and can speculate the significance of each morsel? It amazes me to sit and watch a bunch of people my age (youngsters--20 and under) sit and analyze the video game industry. Some people are on a first name basis with numerous individuals in the industry, from business men to engineers!

      I've seen people do this to sports and music, and I guess it's natural with video games because it is also a great form of entertainment and treasured pastime. It's too bad people can't be this concerned about politics. :)

  6. Interestingly enough by Daysaway · · Score: 2, Insightful

    Another parallel can be drawn from this. Proof that (Speed & Power) != (Fun). Developers love programming for the DS, over the PSP. The games are simpler, and the focus is drawn more towards fun.

    Perhaps the future of the console wars does not rely on power as much as everybody thinks. I wouldn't be suprised in the least to see the Wii take the #1 slot in the next gen market (Even if it is a Gamecube++).

    --
    Colonel Cranium this is Rectal Reconnaissance, we are on a collision course sir, Abort Abort!
  7. Still no WPA support by also-rr · · Score: 2, Interesting

    According to Nintendo anyway. This means that if I got one I'd have to run multiple WiFi networks in my house which seems a bit too much like a pain in the neck for a games console.

    Of course the GP2x has no built in WiFi at all, but it does seem like a missed opportunity for a product revision this late in the WEP-is-broken world.

  8. Region-free=good by Rob+T+Firefly · · Score: 4, Interesting

    In other regionally-divided platforms, the European gamers often seem to get a raw deal, waiting ridiculous amounts of time for their version of things to be released. I think the fact that DS is region-free really helped cement them a top position in a market that's tired of waiting for stuff to find its way over there.

    1. Re:Region-free=good by nutshell42 · · Score: 3, Interesting
      I think the fact that DS is region-free really helped cement them a top position in a market that's tired of waiting for stuff to find its way over there.

      The only real competitor of the DS is the PSP which is region-free, too (well, for games, but the DS is no movie player). So I really don't see how that would make a difference; I doubt many people replace their PS2/GCN/Xbox with a handheld because it's region-free.

      The first real test to your theory will be the next-gen consoles because the PS3 is region-free (well, for games...) while the 360 isn't; iirc the Wii will be region-free, too, but I'm not sure.

      --
      Don't think of it as a flame---it's more like an argument that does 3d6 fire damage
    2. Re:Region-free=good by atomicstrawberry · · Score: 2, Interesting

      Xbox 360, like the PS3, is 'region-free'. What this actually means when it comes to consoles is that the manufacturer doesn't force developers to lock the game to a certain region. It's up to the publisher - if they want to region lock it, the capability is there. Blu-Ray is 'region free' too. They just use other parts of the spec to lock the disc to certain regions instead.

      The original Xbox had this as well. I had a friend bring some games he purchased in Canada when he was living there back to Australia, and several turned out to play fine in my (Australian) Xbox. From memory it was Unreal Championship and something else.

  9. Re:DS in US by grapeape · · Score: 2, Interesting

    I bought into the PSP hype, picked up mine on launch day. Im a grown up so GTA didnt peak enough interest to buy it, but I did buy others to try and get into the PSP, Untold Legends, Lumines, Dead To Rights, Popolopis and SSX. I ended up buying a DS back in March after growing frustrated waiting for anything to come out other than Lumines that I had any interest in playing. I already had my gamepark for homebrew and emulation so that wasnt a real draw either. Its been months since I picked up my PSP but I play my DS every day, usually its 5 minutes here and there but thats whats great about the DS, for those without hours of time to dedicate to gaming there is plenty to offer.

    I'm evidently not alone on this opinion, heck ive had it listed on craigslist for 3 months with a more than reasonable price and failed to even get a nibble, around here it seems the PSP is already dead.

  10. Re:Kill Whitey by iainl · · Score: 3, Interesting

    On the other hand, my white PSP doesn't show nearly as many marks as my brother's black one. His black DS Lite is a fingerprint magnet, too. So you may well be just fine, and indeed better off with a while Lite.

    --
    "I Know You Are But What Am I?"
  11. Mr Clean Magic Eraser by grapeape · · Score: 2, Informative

    It sounds kinda goofy but the Mr Clean Magic Eraser works great at cleaning the DS. Though its too early in its lifecycle to be a problem yet, I am betting odds on NON-Acetone based nail polish remover working great at removing any future discolorations as well. I'd love to take credit, but both are tricks the Ipod and Ibook communities have found and use regularly.

  12. comparison by spykemail · · Score: 2, Insightful

    As far as the Nintendo / Apple comparisons go, I think it's safe to say that they are kindred spirits. While it's true that Apple lives off high-end high priced products, it's their quality, image, innovation, loyal customer base, appeal to the average user, and reputation for being worth it just for Apple's software alone that really make them successful. There are plenty of high-end computer makers out there, but none of them enjoy Apple's reputation.

    Nintendo simply takes a different lane on the same road, one more appropriate (and more profitable) for their market. They do all the same things, except instead of producing high end high priced hardware they produce right down the middle. Apple could do the same thing if the computer industry only had 3 manufacturers and 2 of them were stupid enough to produce overly expensive boxes. The low end positions in the computer world are already taken, and require really high volume to maintain. So Apple naturally took the high end.

    As for the DS, I'm not a fan of the direction handhelds are taking in general. Of course, I'm even less of a fan of the direction Sony is going so the DS is my natural favorite of the two. I'm honestly not sure how it has done as well as it has, other than relying on the reputation Sony got overnight when the Playstation became the "adult" that it is now forced to share with Microsoft (at least in the US).

    The only thing that angers me is the color of the Lite. White sucks. There should be some sort of rule aginst only releasing one color (unless it's black).

  13. Re:DS in US by Transplant · · Score: 4, Interesting
    ...usually its 5 minutes here and there but thats whats great about the DS, for those without hours of time to dedicate to gaming there is plenty to offer.
    The one DS feature which I rarely see mentioned (but lends itself to the "5 minute" gaming crowd like you or me) is the automatic pause and low-power mode that occurs when you close the clamshell. It makes it so much easier to get through an otherwise epic game when you know you can just close the clamshell and come back to it 24 hours later without worrying about the battery being drained.
  14. Re:That's what happens when you actually have game by Anonymous Coward · · Score: 2, Insightful

    Ultimately, what keeps the games away from the PSP is that Sony didn't really understand what developers wanted when it came to handheld systems. Most existing handheld developers had been working on the GBA as their main platform and did not have the technological nor the financial resources needed to produce a PSP game; consider that you can make a GBA game for $250K-$500k whereas most PSP games require $2 Million or more to create the game. Constrast the PSP situation with the DS where Nintendo told developers they could continue to produce simple 2D games but Nintendo wanted developers to take advantage of both screens; this means that developers where given the choice whether to increase their costs or not.

    The interesting thing to note is that both Nintendo and Sony are using the same strategies for their home console systems; one has to wonder what the outcome will be.

  15. Re:Not all of those things... by ArmyOfFun · · Score: 2, Interesting
    Besides what innovative gameplay are you experiencing?
    The other poster mentioned Trauma Center and Kirby. But that's not all!
    The game where you're a lawyer and can literally yell objection.
    Yoshi Touch and Go which requires heavy use of the stylus.
    Meteos which would be a different game without a touch screen (the ability to "launch" blocks with the stylus is half the game).
    The Pac Man game where the action is totally controlled by drawing.
    Lost Magic the first RPG with immersive spell casting.
    Trace Memory makes use of nearly every DS bit of functionality.
    The Princess Peach game which has levels and a mini-game that require blowing into the mic. Sexual innuendo, a lot of DS games seem to require blowing.
    The Bomberman game where, in multiplayer, you can set bombs or blow them up by yelling nonsense.
    Of course Warioware which has tons of way to play with the stylus.
  16. In-Store Marketing by LilBlackDemon · · Score: 2

    I was just in my local game store today (a GameStop, to be specific) to pick up a WiFi USB Connector for the DS, and a copy of Metroid Prime: Hunters (the DS doesn't like my college's WiFi, especially the WPA authentication). I noticed that the DS stuff was off in a corner of the store, took up maybe 4 racks (all about 2 feet wide and vertical to each other), nowhere near the front. However, the PSP games were all right in the front, with signifcantly larger racks. They even had the audacity to fill out the DS racks with the cases for used games mixed in with the new games. The biggest thing to take away from this is that the DS games were all the way in the back, almost like they were trying to hide them, mixed in with the near-absent PC, GameCube, and Xbox 1 games, and not one game was tilted so that you could see the front art (all were arranged so that you could read the spine). The PSP games, on the other hand, were in the very front of the store, each arranged so that someone walking by outside would be able to see the cover art clearly. Yeah, this is off-topic, but I think Sony pays GameStop good money to have Nintendo's stuff all the way in the back and their PSP stuff put in the front.