An AI Coach for Bad Gamers?
newchurch writes "In this week's "Gaming in 2020" issue of The Escapist, Chris Dahlen writes about a no-talent gamer who gets help from the 'Nintendo Coach' - an AI installed in the console that watches him play and gives him pointers and feedback. This is set 14 years in the future, but how hard would it really be for a next-gen console to pull this off? Would gamers want this kind of thing, to make them more competitive or just to help them master a title like Ninja Gaiden? And would your average gamers even admit they need help?"
What about game enemies learning tricks from the player?
Play a deathmatch against bots, that learn movement patterns of players, instead of using predefined paths, learn new ones by watching the players and follow them, becoming more of a challenge, less predictable, learning most efficient tricks? At first the game is just a game against bots. Later it becomes a game against yourself. And if you limit the bot to learn from you, and not from the "hive mind" that contains tricks from all players, fighting it you learn your own weaknesses.
Anagram("United States of America") == "Dine out, taste a Mac, fries"
There's already too much of this in gaming today. You can't go 10 paces in any game without some pop-up dialogue box or voice telling you what to do and how to do it. I'm sick of my instruction manual being in the game; I'd rather figure things out for myself. Isn't that what it's all about?
2020:
Coach,"The first step to recovery is to admit you have a video game playing problem."
Guy,"Ok, I admit it, I have a problem."
Coach,"Alright, now lets review your build order for Xel'naga."
Guy,"Wait, I thought my problem was that I'm addicted to video games."
Coach,"There's no such thing."
Guy,"Oh cool, thanks. I don't need you anymore. I'm going to go back to playing Duke Nukem Forever"
God spoke to me.
This is the wrong way around. If a gamer is having difficulty in a single-player game, the right thing to do is usually to detect this and ramp the difficulty down for them. Believe it or not, most people who are bad at gaming are bad because they are casual gamers. The last thing people like that would care about is any kind of coaching.
how hard would it really be for a next-gen console to pull this off? The current level of AI found in modern games is not a limit of how smart the processor is. AI is limited by the inability to express AI-ness in modern programming languages.