i belive it. i guess i should have refined my question. with the concentration in other areas (especially with a new gen rolling around), are teams devoting enough personal to AI compared to other depts?
for all the advances in graphics, sound, and even mechanics it seems that AI is the slowest to come along. that's understanable to me, but it just gets boring when racing games have rubber-band cars, fps' with the "stupid bot," "medium bot," and "bot that whips around and headshots you with a rocket launcher while jumping over obstacles" and boss battles that just throw wave after wave of attacks at you in easy to remember patterns
i'm sure AI programming is hard, but can anybody tell me if it's really hard for dev's or are they just being lazy?
blu-ray holds more, shouldn't that be the final blow? even though hd-dvd is cheaper and will save the companies money, if blue-ray is introduce,d costs will eventually go down.....i'm sure this is what sony is betting on (as it did with dvd for the ps2), but will somebody explain it to me why hd-dvd has lots of rich backers?
how many times do ppl forget that consoles don't run like regular OS' they don't have 1000 diff tasks to run, like windows does, just playing the game....512 ram is beastly for the next gen
http://img.gamespot.com/gamespot/images/2006/news/ 07/13/tf2_screen001.jpg
and mirrored on http://img139.imageshack.us/img139/6384/tf2screen0 018el.jpg
love the new pixar-ish designs. it'll be sure to cause controversy ala wind waker did for zelda.
i belive it. i guess i should have refined my question. with the concentration in other areas (especially with a new gen rolling around), are teams devoting enough personal to AI compared to other depts?
exactly what i was thinking.
for all the advances in graphics, sound, and even mechanics it seems that AI is the slowest to come along. that's understanable to me, but it just gets boring when racing games have rubber-band cars, fps' with the "stupid bot," "medium bot," and "bot that whips around and headshots you with a rocket launcher while jumping over obstacles" and boss battles that just throw wave after wave of attacks at you in easy to remember patterns
i'm sure AI programming is hard, but can anybody tell me if it's really hard for dev's or are they just being lazy?
i could have sworn it took place AFTER oot, and before TWW
not only that, guess who's filing the suit?
yup, our lovable friend jack thompson http://ps2.ign.com/articles/640/640942p1.html
i can't wait to see this scumbucket in hell
is why is there a debate on this to begin with...
blu-ray holds more, shouldn't that be the final blow? even though hd-dvd is cheaper and will save the companies money, if blue-ray is introduce,d costs will eventually go down.....i'm sure this is what sony is betting on (as it did with dvd for the ps2), but will somebody explain it to me why hd-dvd has lots of rich backers?
how many times do ppl forget that consoles don't run like regular OS' they don't have 1000 diff tasks to run, like windows does, just playing the game....512 ram is beastly for the next gen
yes, but it's still easy to get into
http://www.warumdarum.de/torrent/GalacticConquestR 5_Setup.exe.torrent - Full Version
http://www.warumdarum.de/torrent/GalacticConquest_ R4X_to_R5.exe.torrent - Patch from v4/4.2