Half-Life 2 Pack Announced for Xbox 360 & PS3
Wowzer writes "Valve's Gabe Newell revealed at EA's annual summer press event that Half-Life 2 will be coming to the Xbox 360 and PS3. It will include all extra content released on the PC and a new puzzle/fps game mode where you blast Prey-like portals into floors and walls. If that wasn't enough, Team Fortress 2 showed up in cartoon-style. From the article: 'The console versions will include: Half-Life 2, Half-Life 2: Episode One, Half-Life 2: Episode Two, Half-Life 2: Portal, and Team Fortress 2. The latter and possibly both will also be included in Half-Life 2: Episode Two on the PC.' Release TBD, but it's in 2006 alongside the PC's Half-Life 2: Episode Two."
TF2 after all these many years? My heart is aflutter! Here's hoping TF2 is available on PC as well though...
If you don't know where you are going, you will wind up somewhere else.
Team Fortress 2 gets announced for release, with a new graphical style that's reminiscent of nothing so much as the creepy robots from the film Small Soldiers, and the XBox 360 & PS3 ports get top billing in an article that doesn't even make the front page?
Way to prioritize.
Even Jesus hates listening to Creed.
Since when is Valve publishing anything through Electronic Arts?
... as long as it doesn't result in any delays for HL2: Episode 2. I enjoyed the first one, but waiting any more than 6 months for another four hour game would test my patience. On another topic, why are they releasing HL2 for consoles AGAIN? Wasn't the xbox release less than stellar (sales wise)?
Obviously you haven't tried Steam recently (or ever) if you're considering a $300 Xbox 360 an alternative. It's about as painless as an online game distribution system can be. If you're ok with ordering something from Amazon, then you can tolerate Steam. Steam does not make you "do" any "crap," and it's a godsend for indie game developers.
Since about a year ago.
Why link to that blog, which just copies the info from another place? How much did they pay?
Just last night I was playing Wolfenstein on a friend's xbox and commented on how difficult it was to use. To make matters worse, they had an auto aim feature which pulled your cross hair towards the enemy. Slowly. I would over compensate and end up missing the first couple of shots.
Yes, let's publish a First Person Shooter for all of the consoles that have the worst FPS-like controls and not a single game for the one console that will have awesome FPS controls, seemingly the best ones yet.