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Blender 2.42 Has Been Released

bartv writes "Blender 2.42 has been released. It features an impressive list of new features for professional users. The most important improvements are: a new render pipeline, node editors for compositing and materials, support for anisotropic materials, improved fluid simulation and new character animation tools. Most of these features are the result of the production of Elephants Dream, the first Open Movie. During this project, Blender's lead developer Ton Roosendaal was coding the features that were required by the artists to produce their movie."

7 of 166 comments (clear)

  1. I'd like to see more. by suso · · Score: 3, Insightful

    See, the best invention really is neccesity. They should try to make a movie every year or two.

  2. What have they done for the UI? by Tablizer · · Score: 3, Insightful

    The UI was natoriously difficult the last time I tried Blender. I agree that there may be a method to the madness, but why not have a mode for those who want instant gratification by using "expected" conventions? It could increase interest and hobbyists. I realize that some don't like watching impatient newbies infesting forums and fan sites, but if you want a product to survive, you need new blood. Today's snot-nosed newbie may be tomarrow's programmer for a great new feature.

    1. Re:What have they done for the UI? by joshier · · Score: 3, Insightful

      I have modelled in the past, and this poster above is nothing but a liar. You don't model from "electrons".. you model from vertexes, points and edges. You then use a smoothing tag to estimate a curv over the points, inwhich you can add more detail by adding more points.

      Blenders UI isn't great for a total newbie I agree, but that's not to say it's hard. I thought 3ds maxes interface was hard at first compared to maxon cinema 4d, but I got used to that.

      There's also lots of video tutorials for blender which is brilliant. and yeah, the above poster should in no-way of been modded "insightful"

  3. I'm not trying to troll, but... by oldosadmin · · Score: 3, Insightful

    Has anyone seen Elephants Dream? It's a horrible movie. Sure the 3d stuff is cool, but that's not what I want advertised everywhere as "the product of open source". The movie is *bad*. We're talking worse than Gigli, seriously.

    --
    Jay | http://oldos.org
  4. Re:It should be named Blender 3.0 by Speare · · Score: 3, Insightful

    Seriously, look through the back changelogs-- there's a HUGE list of new features and capabilities and tweaks and improvements on EVERY dot release. Yet it's still binary-compatible with ancient .blend files (and the ancient versions of blender can load the newer .blend files ignoring for future parameters). Pretty impressive really.

    --
    [ .sig file not found ]
  5. Re:eh hem. by Score+Whore · · Score: 4, Insightful

    It has nothing to do with being stupidly technical. It has to do with language. When it is said "necessity is the mother of invention" anyone with even a little bit of intelligence can identify that it's not a literal statement of fact, it's figurative. That same person will then think about what it might mean. Then being the marginally smart person they are, they will see the idea being expressed and the particularily articulate way that idea was expressed.

    Your statement of "the best invention really is necessity" makes very little sense. At it's most literal, no one will agree with you. What is so great about necessity? Even taken figuratively... well, there's nothing figurative about it. If you've heard people say that and you connected it to the famous "necessity is the mother of invention", then you either didn't understand what they said or both you and the speaker aren't very good at the english language.

    I realize that english is a living language, but even so if you want people to take you seriously and be persuaded by what you have to say, you need to use the language in a skilled fashion. Being articulate, forming complex ideas with efficient use of words, and constructing logical statements is the very basics of being a proficient communicator.

  6. Re:Not even close by Qbertino · · Score: 4, Insightful

    "support for anisotropic materials"

    Wow, so Blender is only 15 years behind the times now?

    Sorry, I think I'll stick with maya for making movies


    Sorry, but you're a dick. I hope Autodesk, Mayas new owner, makes you pay through the nose, Mr. Oh-I'm-so-professional Moviemaker. Allthoug I doubt you've got a legal licence. Then I hope they sue your ass off.
    Finally Blender has overcome the largest part of it's shortcomings compared to bizarely priced 3D Studio Crap and Co. and all you've got is a wiseass remark. Let's see you're great "Maya Movie Work". I doubt it comes even near Elefants Dream in any respect.
    In case you haven't gotten the drift yet: Blender is on the fast lane to becoming the 3D industries business model nightmare and allready is causing prices to drop and quality rising left, right and center. Try that with Gimp vs. Photoshop.

    Bottom line: Quit being a jerk and give the Blender team some credit and cudos allready. If anybody deserves it in the OSS design app dept. it's them first. Many times over.

    --
    We suffer more in our imagination than in reality. - Seneca