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In-Game Advertising Comes to Board Games

Grooves writes "Monopoly is getting rid of paper money in favor of credit cards. From the article: 'The new card, which resembles a debit card, is inserted into a small plastic reader/writer that can display and update the balance on the card. Traditional money is gone altogether, though purists can still purchase the original version.' Does this mean the end of complex Monopoly games where I charge grandma interest to borrow money?"

30 of 313 comments (clear)

  1. Who's the banker? by wombert · · Score: 5, Funny

    Now how will I cheat?

    --
    Did I say overlords? I meant protectors.
    1. Re:Who's the banker? by bigtrike · · Score: 4, Funny

      Credit card fraud. Go to jail - do not pass go!

    2. Re:Who's the banker? by HTTP+Error+403+403.9 · · Score: 4, Funny
      Now how will I cheat?
      Google search: Diebold Voting Machines.
      --
      I'm not a Troll, it's reverse psychology.
  2. Easier to cheat! by celardore · · Score: 4, Insightful

    It's so much easier for the banker to 'accidentally' press the wrong key, than to stuff bright pink notes under something. And I'd be so pissed if the battery died halfway through the game.

    1. Re:Easier to cheat! by Phroggy · · Score: 4, Funny

      If you're embezzling the bright pink notes instead of the gold ones, that might explain why you're not winning.

      --
      $x='S24;r)>63/* h@<5+oZ)32"5cz';$me='phroggy'x$];
      $x=~y+ -xz+\0-Tx+;print$_^chop$me for split'',$x;
  3. Absolutely Shocked by KU_Fletch · · Score: 4, Insightful

    Sure a game with the name Monopoly would be above the influence of corporate interests like Visa!!

    --
    It's not stupid. It's advanced.
  4. Mixed feelings by Incoherent07 · · Score: 4, Insightful

    On the bright side, we won't have to deal with those stupid 5s and 1s, which only serve to get in the way.

    On the other hand, this is going to make a lot of rulesets more complicated... ranging from embezzlement to the more common and legitimate Free Parking "put $500 and any taxes/fines in the middle, pick them up when you hit Free Parking" rule.

    --
    This is my sig. There are many others like it, but this one is mine.
  5. Comment removed by account_deleted · · Score: 5, Funny

    Comment removed based on user account deletion

  6. Blast from the past by rockchops · · Score: 5, Funny

    What? People still play this horrible game? It's a nightmare form a game design perspective! The winner of the game is decided so early on in play, 80% of the time spent playing the game is virtually pointless because everyone can tell who is going to win (unless he/she makes an incredibly dumb trade or someone cheats).

    At least if they're going to upgrade the game aesthetics, why not change the name to "Microsoft: The Game"?
    *runs and hides*

    1. Re:Blast from the past by a+whoabot · · Score: 4, Insightful

      "The winner of the game is decided so early on in play, 80% of the time spent playing the game is virtually pointless because everyone can tell who is going to win (unless he/she makes an incredibly dumb trade or someone cheats)."

      How so? If one player gets really good properties and is on top, then the other players, if they are interested in winning, are going to team up in order to bring down the top player, so that he doesn't win.

  7. The old game is still there by RyoShin · · Score: 4, Funny

    If you old fuddy-duddies can't wrap your head around these elecomotronics, Parker Brothers is still offering the cold hard cash version.

    However, I hope that they keep the currency version around for a long time. To a kid, having large wads of paper in front of yourself to show off and rub the fact that you're winning in the other players' faces. If everyone has the same boring card, that just makes things even, now doesn't it?

    Also, if they stop the cash edition, I won't be able to fulfill my dreams of filling a room with monopoly money and swimming around in it ala Scrooge McDuck.

    1. Re:The old game is still there by fermion · · Score: 4, Insightful
      It has nothing to do with a lack of appreciation for electro-nics, but rather a grasp of why monopoly is one of the better board games for children. I know most will think i am just being silly, but there are a number of skills taught in the paper money monopoly, things like organizing money, budgeting money, protecting money, etc. Many of these skill are not taught with a cash card. Children are not even going to have as much fun with a cash card given there is not concrete representation to signify a variable about of money, just a single card that could mean 0-1000000000000 dollars.

      pretty much monopoly is just about perfect. The changing of the board does not affect it significantly. But if the money is gone, there is really no inherent benefit of monopoly over any other random game.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  8. Oh, the humanity... by 14erCleaner · · Score: 4, Funny

    What's next, identity theft?

    --
    Have you read my blog lately?
  9. For everything else by Jonathunder · · Score: 5, Funny

    Take a ride on the Reading: $25

    A house on Atlantic Avenue: $150

    The look on your brother's face when he lands on Park Place with four houses: priceless.

  10. Great! by Reality+Master+101 · · Score: 4, Funny

    And it's educational, too! Who doesn't charge their rent on a credit card? It's good, sound personal fiscal policy, the kind of lesson that I want my children to learn!

    --
    Sometimes it's best to just let stupid people be stupid.
  11. Hmm by Anonymous Coward · · Score: 5, Funny

    At least it not paypal -- you could be winning the game and have your funds frozen for suspect activity.

  12. Re:Identity Fraud? by eln · · Score: 4, Funny

    No, but every time you land on a space owned by another player, they'll run a credit check on you before you are allowed to stay there.

  13. Finance Charges by Ahtha · · Score: 5, Insightful

    Will the bank will also keep 2.5% per transaction like in the real world?

  14. Are you sure you're in the right place? by Bill,+Shooter+of+Bul · · Score: 5, Funny

    Crack the card reader!!! Simply program it to send the fractional pennies left over from every transaction into a seperate account linked to yours. No one will every notice their money is gone!

    --
    Well.. maybe. Or Maybe not. But Definitely not sort of.
  15. What will kids learn from this? by soft_guy · · Score: 4, Insightful

    One nice thing about Monopoly is that children learn things like how to count money. With the credit card version it will be easier (and less time consuming) to play a game, but will there be the same educational value? Probably not.

    --
    Avoid Missing Ball for High Score
    1. Re:What will kids learn from this? by Valdrax · · Score: 4, Interesting
      I wouldn't want my kids taught that:
      1. Credit cards are a toy.
      2. Credit cards are the same as cash.
      3. Money on credit cards represents an asset instead of a liability.
      There is nothing responsible about what this game teaches kids about credit cards.
      --
      If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
  16. lame by Anonymous Coward · · Score: 4, Informative

    I grew up playing Monopoly, but I've come to realize that Monopoly is a terrible board game. It is sad that it is still played so widely when there are so many great boards games to come out just recently. Monopoly changing the names and adding an electronic gimmick won't save itself from poor mechanics.

    At bare minimum families should be playing Settlers of Catan these days. *Maybe* Carcassonne. Puerto Rico and Reiner Knizia games for families that claim to know something about board games.

    A good site for other games, review, and community check out Board Game Geek

  17. I wonder... by Vo0k · · Score: 4, Interesting

    The way we played, there were no rules outside the banker. Pickpocketing, bribes, free trade, all tricks allowed. Shuffle that house two fields away onto your area and claim it's yours, or put the dice down, 6-up and claim you just threw them. Bring your own monopoly money from home. Nobody got desperate enough to trade the in-game cash for real money, but that would be perfectly legal too.
    The "dirty" version of the game was fun. Electronics will most likely kill this kind of gameplay.

    --
    Anagram("United States of America") == "Dine out, taste a Mac, fries"
  18. Damn it... by The-Bus · · Score: 5, Funny

    They make a paper money version? I wish someone had told me sooner.

    I've been playing the "Monopoly: Yap Edition" from Micronesia. Keeping track of and moving hundreds of giant stone discs is not as fun as it sounds. Passing Go! is usually seen as physical punishment, not a reward. Toes get stubbed. Basically, after about 15 minutes, everyone gets too exhausted to keep going.

    --

    Small potatoes make the steak look bigger.

  19. Re:My reaction by dominique_cimafranca · · Score: 5, Funny

    Monopoly the boardgame + American Express = new tagline:

    "Don't leave home."

  20. Opening the door for new strategies by SalaciousPucker · · Score: 5, Funny

    IF they are going to update they economics of the game, they should go all out..... You can buy Park Place with a 7 turn interest only ARM, inflate the profits using mark-to-market accounting and dump all the loses to a dummy corp setup under the Thimble. Genius!

  21. I miss objects by neatfoote · · Score: 5, Interesting

    I can't imagine that this game will be popular, even with a computer-literate set. For one thing, ideas like this credit-based Monopoly ignore the very real fact that a symbol is not the same as the thing symbolized, either conceptually or in emotional terms.

    Now, I'm a woman, so my perspective may not be shared by the estrogen-challenged among us, but for me part of the satisfaction of board games (as well as of many other hobbies) is the opportunity to interact with and manipulate real objects-- to see a stack of money grow, move around a little iron doggie, build wooden roads in Settlers, construct fields of color in Blockus, etc. It's not especially smart, I know, but it is a very visceral and very real component of my enjoyment of the game. For children, exploration of the objects involved may constitute most or all of the pleasure they take in gameplay, and rightly so, since that kind of play is needed to build spatial relations and motor skills.

    Even for adults, though, I can't help feeling as though interactions with concrete physical objects are necessary to keep in touch with our environment and maintain a sense of control and comfort in our world. We evolved from monkeys, after all-- manipulating objects is what we do best. Abstract thinking is useful and necessary, too, of course, but I can't help feeling as though the ongoing virtualization of everyday life is going to result in increased stress and poor decision-making for our recently-ex-hunter/gatherer selves.

    That said, I do hope the social scientists mount some comparative studies of virtual-Monopoly vs. real-Monopoly gameplay. What a great opportunity to examine the psychology of credit!

  22. Re:stacks of money by reverseengineer · · Score: 5, Interesting
    I think the paper money has an psychological aspect in the game- there's nothing like exchanging small bills for those fearsome orange 500s, or playing out a desperate last few turns with a scattering of pinks and whites. Also, the Depression-era prices are part of the game's charm- prime real estate for 400 dollars!

    I'm really not that keen on the "updates" that have been made to Monopoly, or even the "localized" editions. I guess that in the U.K., purchasing property named for places in London makes a lot more sense than keeping the Atlantic City, NJ names, but as an American, I've never been to Atlantic City, either, and I've always wondered if Mediterranean Ave. was the dump the game portrays it to be.

    --
    "FDA staff reviewers expressed concern about the number of patients who were left out of the study because they died."
  23. Re:Hmm by PurpleFloyd · · Score: 4, Informative
    You have to use a credit card regularly to build a credit history, don't you?

    No, credit history is built with every cent you borrow. It's true that, starting from scratch, it's very difficult to qualify for larger loans. Without a strong credit history, you probably won't be able to get a home loan, or a car loan with any kind of decent interest rate. In fact, pretty much the only large loan available to someone without a good credit history or collateral is a student loan.

    Using a credit card, and paying the balance in full each month, is probably the easiest and best way to get a good credit score. However, it's certainly not the only way.

    --

    That's it. I'm no longer part of Team Sanity.
  24. Re:Hmm by LordKronos · · Score: 4, Informative

    That's a violation of almost every merchant account agreement I've ever seen. You ARE allowed to offer a cash discount, but you may NOT charge a price higher than the displayed price for credit card purchases.