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In-Game Advertising Comes to Board Games

Grooves writes "Monopoly is getting rid of paper money in favor of credit cards. From the article: 'The new card, which resembles a debit card, is inserted into a small plastic reader/writer that can display and update the balance on the card. Traditional money is gone altogether, though purists can still purchase the original version.' Does this mean the end of complex Monopoly games where I charge grandma interest to borrow money?"

64 of 313 comments (clear)

  1. Who's the banker? by wombert · · Score: 5, Funny

    Now how will I cheat?

    --
    Did I say overlords? I meant protectors.
    1. Re:Who's the banker? by bigtrike · · Score: 4, Funny

      Credit card fraud. Go to jail - do not pass go!

    2. Re:Who's the banker? by HTTP+Error+403+403.9 · · Score: 4, Funny
      Now how will I cheat?
      Google search: Diebold Voting Machines.
      --
      I'm not a Troll, it's reverse psychology.
  2. Damn, there goes MY winning strategy... by nweaver · · Score: 2, Funny

    Damn, there goes my winning strategy: Embezzlement!

    Its amazing how much easier Monopoly is to win when you steal a few $500s from the bank before the start of the game...

    Unless I hack the reader... Hmmmm.

    --
    Test your net with Netalyzr
  3. Easier to cheat! by celardore · · Score: 4, Insightful

    It's so much easier for the banker to 'accidentally' press the wrong key, than to stuff bright pink notes under something. And I'd be so pissed if the battery died halfway through the game.

    1. Re:Easier to cheat! by Phroggy · · Score: 4, Funny

      If you're embezzling the bright pink notes instead of the gold ones, that might explain why you're not winning.

      --
      $x='S24;r)>63/* h@<5+oZ)32"5cz';$me='phroggy'x$];
      $x=~y+ -xz+\0-Tx+;print$_^chop$me for split'',$x;
  4. stacks of money by Anonymous Coward · · Score: 3, Insightful

    damn, one of the best things of monopoly is about having big stacks of money in front of you.

    1. Re:stacks of money by reverseengineer · · Score: 5, Interesting
      I think the paper money has an psychological aspect in the game- there's nothing like exchanging small bills for those fearsome orange 500s, or playing out a desperate last few turns with a scattering of pinks and whites. Also, the Depression-era prices are part of the game's charm- prime real estate for 400 dollars!

      I'm really not that keen on the "updates" that have been made to Monopoly, or even the "localized" editions. I guess that in the U.K., purchasing property named for places in London makes a lot more sense than keeping the Atlantic City, NJ names, but as an American, I've never been to Atlantic City, either, and I've always wondered if Mediterranean Ave. was the dump the game portrays it to be.

      --
      "FDA staff reviewers expressed concern about the number of patients who were left out of the study because they died."
    2. Re:stacks of money by strikethree · · Score: 3, Informative

      but as an American, I've never been to Atlantic City, either, and I've always wondered if Mediterranean Ave. was the dump the game portrays it to be.

      It is. All of the properties generally reflect reality.

      strike

      --
      "Someone needs to talk to the tree of liberty about its ghoulish drinking problem." by ohnocitizen
    3. Re:stacks of money by Mortanius · · Score: 2, Insightful

      And of course don't forget the demoralizing effect that having a big hefty stack of $500 bills has on the other players when they're looking at a sea of yellow, pink and white at their own sides of the board. Throw in a little trash talk and pity deals and it's great.

      With the debit card though, the playing field is pretty much level, everyone's got a plastic card at their side of the board and no one has any clue how much is on the card, presumably. Aside from when it's being read anyway, but still. Commanding visual presence > fleeting glimpse any day.

  5. Absolutely Shocked by KU_Fletch · · Score: 4, Insightful

    Sure a game with the name Monopoly would be above the influence of corporate interests like Visa!!

    --
    It's not stupid. It's advanced.
    1. Re:Absolutely Shocked by snowgirl · · Score: 3, Funny

      Legally, Visa comprises four non-stock, separately incorporated companies that employ 6000 people worldwide: Visa International Service Association ("VISA"), ...

      Hey! They can't use self-recursive acronyms, that's a GNU patent!

      --
      WARNING! This girl exceeds the MAXIMUM SAFE standards established by the FDA for BRATTINESS
  6. Mixed feelings by Incoherent07 · · Score: 4, Insightful

    On the bright side, we won't have to deal with those stupid 5s and 1s, which only serve to get in the way.

    On the other hand, this is going to make a lot of rulesets more complicated... ranging from embezzlement to the more common and legitimate Free Parking "put $500 and any taxes/fines in the middle, pick them up when you hit Free Parking" rule.

    --
    This is my sig. There are many others like it, but this one is mine.
    1. Re:Mixed feelings by Rob+Kaper · · Score: 3, Informative

      1. That is not an official rule. I've quite thoroughly gone through every little tiny seemingly insignificant available rule when writing Atlantik/monopd.

      2. Although obviously there's no physical money, I did of course write the ever-so-popular "Free Parking collects fines" rule as option. ;-)

  7. Comment removed by account_deleted · · Score: 5, Funny

    Comment removed based on user account deletion

  8. Blast from the past by rockchops · · Score: 5, Funny

    What? People still play this horrible game? It's a nightmare form a game design perspective! The winner of the game is decided so early on in play, 80% of the time spent playing the game is virtually pointless because everyone can tell who is going to win (unless he/she makes an incredibly dumb trade or someone cheats).

    At least if they're going to upgrade the game aesthetics, why not change the name to "Microsoft: The Game"?
    *runs and hides*

    1. Re:Blast from the past by mustafap · · Score: 2, Insightful

      The game itself isn't important. It's simply a good way of bringing a family together.
      When you have children, you'll understand ;o)

      --
      Open Source Drum Kit, LPLC deve board - mjhdesigns.com
    2. Re:Blast from the past by Freexe · · Score: 2, Insightful

      "unless he/she makes an incredibly dumb trade or someone cheats"

      And that is why it's not obvious who is going to win. It's a boardgame, you have to try and cheat and make unfair trades against the winner/person who screws you over most.

      --
      "In a time of universal deceit - telling the truth is a revolutionary act." - George Orwell
    3. Re:Blast from the past by a+whoabot · · Score: 4, Insightful

      "The winner of the game is decided so early on in play, 80% of the time spent playing the game is virtually pointless because everyone can tell who is going to win (unless he/she makes an incredibly dumb trade or someone cheats)."

      How so? If one player gets really good properties and is on top, then the other players, if they are interested in winning, are going to team up in order to bring down the top player, so that he doesn't win.

  9. The old game is still there by RyoShin · · Score: 4, Funny

    If you old fuddy-duddies can't wrap your head around these elecomotronics, Parker Brothers is still offering the cold hard cash version.

    However, I hope that they keep the currency version around for a long time. To a kid, having large wads of paper in front of yourself to show off and rub the fact that you're winning in the other players' faces. If everyone has the same boring card, that just makes things even, now doesn't it?

    Also, if they stop the cash edition, I won't be able to fulfill my dreams of filling a room with monopoly money and swimming around in it ala Scrooge McDuck.

    1. Re:The old game is still there by fermion · · Score: 4, Insightful
      It has nothing to do with a lack of appreciation for electro-nics, but rather a grasp of why monopoly is one of the better board games for children. I know most will think i am just being silly, but there are a number of skills taught in the paper money monopoly, things like organizing money, budgeting money, protecting money, etc. Many of these skill are not taught with a cash card. Children are not even going to have as much fun with a cash card given there is not concrete representation to signify a variable about of money, just a single card that could mean 0-1000000000000 dollars.

      pretty much monopoly is just about perfect. The changing of the board does not affect it significantly. But if the money is gone, there is really no inherent benefit of monopoly over any other random game.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
  10. Neat idea by IceFox · · Score: 3, Insightful

    It is a neat idea that puts a spin on monopoly other then themed boards. Notice how it costs more. The company is trying to come up with ways for you to buy the same game you already own. And it will probably work. When you go to buy a board game odds are that you will buy a game you have already played. That is why we have the same dozen games, but with 50 themes (trivial pursuit star wars!). The sad thing is that Monopoly was a great way for kids to learn about money.

    --
    Do you changes clothes while making the "chee-chee-cha-cha-choh" transformation sound?
  11. Oh, the humanity... by 14erCleaner · · Score: 4, Funny

    What's next, identity theft?

    --
    Have you read my blog lately?
  12. For everything else by Jonathunder · · Score: 5, Funny

    Take a ride on the Reading: $25

    A house on Atlantic Avenue: $150

    The look on your brother's face when he lands on Park Place with four houses: priceless.

  13. Great! by Reality+Master+101 · · Score: 4, Funny

    And it's educational, too! Who doesn't charge their rent on a credit card? It's good, sound personal fiscal policy, the kind of lesson that I want my children to learn!

    --
    Sometimes it's best to just let stupid people be stupid.
    1. Re:Great! by drew · · Score: 2, Insightful

      Who doesn't charge their rent on a credit card?

      And why not? I know people who pay their mortgage payment on a credit card (and I probably would if my bank allowed it), and my wife paid most of her college tuition on her Discover card. 1% cash back goes a long ways when you're turning over $1000 on the card every month.

      The more important lesson is to make sure you pay it off every month.

      --
      If I don't put anything here, will anyone recognize me anymore?
  14. Hmm by Anonymous Coward · · Score: 5, Funny

    At least it not paypal -- you could be winning the game and have your funds frozen for suspect activity.

  15. Re:Identity Fraud? by eln · · Score: 4, Funny

    No, but every time you land on a space owned by another player, they'll run a credit check on you before you are allowed to stay there.

  16. Finance Charges by Ahtha · · Score: 5, Insightful

    Will the bank will also keep 2.5% per transaction like in the real world?

    1. Re:Finance Charges by prockcore · · Score: 2, Funny

      Every other round someone hassles you about signing up for overdraft protection.

  17. Are you sure you're in the right place? by Bill,+Shooter+of+Bul · · Score: 5, Funny

    Crack the card reader!!! Simply program it to send the fractional pennies left over from every transaction into a seperate account linked to yours. No one will every notice their money is gone!

    --
    Well.. maybe. Or Maybe not. But Definitely not sort of.
    1. Re:Are you sure you're in the right place? by masterzora · · Score: 2, Funny

      Just be sure to watch those decimal points...

      --
      Remember, open source is free as in speech, not free as in bear.
    2. Re:Are you sure you're in the right place? by deathy_epl+ccs · · Score: 2, Funny

      I'm always screwing up some mundane detail...

    3. Re:Are you sure you're in the right place? by dotgain · · Score: 3, Funny
      Before you know it some mundane detail will be screwing up YOU!

      (in soviet, federal pound-me-in-the-ass prison)

  18. What will kids learn from this? by soft_guy · · Score: 4, Insightful

    One nice thing about Monopoly is that children learn things like how to count money. With the credit card version it will be easier (and less time consuming) to play a game, but will there be the same educational value? Probably not.

    --
    Avoid Missing Ball for High Score
    1. Re:What will kids learn from this? by Valdrax · · Score: 4, Interesting
      I wouldn't want my kids taught that:
      1. Credit cards are a toy.
      2. Credit cards are the same as cash.
      3. Money on credit cards represents an asset instead of a liability.
      There is nothing responsible about what this game teaches kids about credit cards.
      --
      If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
    2. Re:What will kids learn from this? by sadr · · Score: 2, Interesting

      So, teaching kids that cash is a toy is better?

      And they are technically "Debit Cards", so the money IS an asset instead of a liability. (And for that matter, having a net positive balance on your credit card is an asset as well..)

      And last, money in your bank account, or spent on a credit card, is pretty much the same as cash. i.e. having it in the bank is the same as having cash. Spending it by using your credit card is the same as spending cash.

      If you're using a "charge card" or a "debit card", instead of a "credit card", there's nothing wrong using plastic. It's only borrowing money at absurd rates for trivial purchases that's a problem.

  19. lame by Anonymous Coward · · Score: 4, Informative

    I grew up playing Monopoly, but I've come to realize that Monopoly is a terrible board game. It is sad that it is still played so widely when there are so many great boards games to come out just recently. Monopoly changing the names and adding an electronic gimmick won't save itself from poor mechanics.

    At bare minimum families should be playing Settlers of Catan these days. *Maybe* Carcassonne. Puerto Rico and Reiner Knizia games for families that claim to know something about board games.

    A good site for other games, review, and community check out Board Game Geek

    1. Re:lame by WWWWolf · · Score: 2, Funny

      Yep, I was guesstimating this as "people actually play Monopoly by rules?" The way we played it, everyone just bought stuff until everything was bought, after which game continued until every street was bought, after which you could buy just about anything you damn well please at any player's turn, no one knows whose turn it really is, and the game ends when everyone's bored again.

      Seconded about Carcassonne. That game rocks. =)

  20. I wonder... by Vo0k · · Score: 4, Interesting

    The way we played, there were no rules outside the banker. Pickpocketing, bribes, free trade, all tricks allowed. Shuffle that house two fields away onto your area and claim it's yours, or put the dice down, 6-up and claim you just threw them. Bring your own monopoly money from home. Nobody got desperate enough to trade the in-game cash for real money, but that would be perfectly legal too.
    The "dirty" version of the game was fun. Electronics will most likely kill this kind of gameplay.

    --
    Anagram("United States of America") == "Dine out, taste a Mac, fries"
  21. Damn it... by The-Bus · · Score: 5, Funny

    They make a paper money version? I wish someone had told me sooner.

    I've been playing the "Monopoly: Yap Edition" from Micronesia. Keeping track of and moving hundreds of giant stone discs is not as fun as it sounds. Passing Go! is usually seen as physical punishment, not a reward. Toes get stubbed. Basically, after about 15 minutes, everyone gets too exhausted to keep going.

    --

    Small potatoes make the steak look bigger.

  22. Re:Hmm by Overzeetop · · Score: 2, Interesting

    No one in their right mind, who doesn't have a FICO in the 400s, uses a debit card. No anonymity and it's YOUR money that's gone temporarily if there's an error. Credit cards don't have anonymity, but if there's a screw-up, you've got anywhere from 10 to 40 days to fix it before you every have to consider shelling out a cent. Plus, if there's a royal fuck up, you don't end up bouncing your mortage payment and every other bill that month. Let the CC company float that cash and take the brunt of the errors.

    If you need anonymity, do what Sen. Bob Dole does - have your assitant take $10k out of the bank every couple weeks and pay for everything with cash. When asked why he does this, his answer was simple: there no way to trace it.

    --
    Is it just my observation, or are there way too many stupid people in the world?
  23. Re:My reaction by dominique_cimafranca · · Score: 5, Funny

    Monopoly the boardgame + American Express = new tagline:

    "Don't leave home."

  24. Re:Hmm by vux984 · · Score: 2, Insightful

    Uhh, no it doesn't. I get to pay later and get 1% cash back.

    Uhhh... yes it does. The merchant gets to pay VISA say 4% for the priviledge of letting you pay later and get 1% back. Guess what, the merchant you bought from had to raise prices 5% or even more in order to afford allowing you to make purchases with VISA.

    As long as I make my payments it is a smart thing to do.

    Negotiating terms, buying on account, and paying by cheque is even smarter. Not something you can do when buying a roll of toilet paper at walmart... but then the quote referred to "businessmen" not "walmart shoppers".

  25. Opening the door for new strategies by SalaciousPucker · · Score: 5, Funny

    IF they are going to update they economics of the game, they should go all out..... You can buy Park Place with a 7 turn interest only ARM, inflate the profits using mark-to-market accounting and dump all the loses to a dummy corp setup under the Thimble. Genius!

  26. I miss objects by neatfoote · · Score: 5, Interesting

    I can't imagine that this game will be popular, even with a computer-literate set. For one thing, ideas like this credit-based Monopoly ignore the very real fact that a symbol is not the same as the thing symbolized, either conceptually or in emotional terms.

    Now, I'm a woman, so my perspective may not be shared by the estrogen-challenged among us, but for me part of the satisfaction of board games (as well as of many other hobbies) is the opportunity to interact with and manipulate real objects-- to see a stack of money grow, move around a little iron doggie, build wooden roads in Settlers, construct fields of color in Blockus, etc. It's not especially smart, I know, but it is a very visceral and very real component of my enjoyment of the game. For children, exploration of the objects involved may constitute most or all of the pleasure they take in gameplay, and rightly so, since that kind of play is needed to build spatial relations and motor skills.

    Even for adults, though, I can't help feeling as though interactions with concrete physical objects are necessary to keep in touch with our environment and maintain a sense of control and comfort in our world. We evolved from monkeys, after all-- manipulating objects is what we do best. Abstract thinking is useful and necessary, too, of course, but I can't help feeling as though the ongoing virtualization of everyday life is going to result in increased stress and poor decision-making for our recently-ex-hunter/gatherer selves.

    That said, I do hope the social scientists mount some comparative studies of virtual-Monopoly vs. real-Monopoly gameplay. What a great opportunity to examine the psychology of credit!

  27. Re:monopoly.educational_value--; by Haeleth · · Score: 2, Interesting

    The traditional Monopoly game helps teach kids how to understand folding money. Now it's just a video game where the kid can say "here's my card!" instead of having to learn count the bills. This is a sad day.

    It's a sad day, but it's a sad day because it appears to be reducing the flexibility of a classic game, not because it's no longer teaching kids an obsolete skill that is only relevant in technologically-backwards societies. Monopoly is great because it's fun, not because it's educational.

    Seriously, I've never had more than two or three banknotes in my wallet at a time in the last decade or so, and I expect the number of transactions I use cash for to fall to zero as soon as someone comes up with a decent micropayment scheme. How exactly is knowing how to count out primitive tokens going to be useful to my kids, who I expect to grow up in a fully-electronic society where even carrying a set of cards around seems clumsy and archaic?

  28. We used to do something similar by Schraegstrichpunkt · · Score: 2, Insightful

    I remember playing Monopoly with my siblings. At one point, we got tired to handing the paper money back and forth, so we each grabbed a cheap calculator, and used the "memory" feature to store our balances. It worked like a charm (or, rather, it worked very much unlike a charm, since charms have a tendency to do absolutely nothing but make the wearer look gullible)!

  29. Nothing under the table? by Sir+Holo · · Score: 3, Interesting

    The thing that keeps a Monopoly game mildly interesting is all of the under-the-table and back-room (or bathroom) wheeling and dealing going on. It makes it more about the people, and the players' interactions.

    Take that away, and you get mind-numbing tedium. Wasn't that what computers and microeletronics were supposed to save us from?

  30. Re:Hmm by KeiichiMorisato · · Score: 2, Informative
    If you've got money then you don't need to defer payment until a later date... If you don't have money, and put purchases on a credit card, you're pretty much unlikely to have that money at all on the due date... Therefore, you make small payments monthly, which seem reasonable, and you do a quick calculation in your head. $2000 at 15% APR, with minimum payments I should owe $2300 in total.. that's not bad - it's a small price to pay.

    What are you talking about?

    If I have money, of course I would want to defer payment as long as possible. As long as you pay your bill in full, then there's no interest charged on the bill, however I would've gained the interest with the money I kept in my account.

    It's standard practice for companies to wait till the due dates to clear their accounts payable, just for that reason.

    Now why would I want to pay upfront, when I can gain money through interest, plus earn speciality points for a particular credit card?

  31. Re:Hmm by drsquare · · Score: 2, Insightful
    If you've got money then you don't need to defer payment until a later date...
    If you've got money, why wouldn't you want to make interest on it as long as possible. And why wouldn't you want to improve your credit rating?

    If you've got the money in the bank, there's no reason to use a debit card over a credit card. You are more likey to be a victim of fraud, and you don't get any credit rating.

    I don't think you really understand how credit cards work.
  32. Re:Deadbeat by Elminst · · Score: 2, Insightful

    Interesting... I pay my balance off every month, and they raise my credit line.
    So, is it because they like me, or because they hope i'll spend more and _not_ be able to pay it off in one month?

    --
    No unauthorized use. Trespassers will be shot. Survivors will be shot again.
  33. Not alone, even among the estrogen-challenged... by umbra_dweller · · Score: 2, Insightful

    I don't want gagets around me every single moment. I surf the net, play video games, watch TV, all electronic activities that I enjoy. But somtimes I want non-electronic enjoyment, and board games are one excellent alternative.

    There are already electronic versions of monopoly the people play, it seems to me like the people who still fork out money for the board probably are after a differet experience - I know I am. But as long as there are paper versions out thre, I guess I can't complain.

  34. Re:The Best Cheat by Valacosa · · Score: 2, Funny

    "I owe you $8, hm? Well, will you give me a $10 if I give you the $2 change?"

    This worked on me...four days ago. In my defense, I was really tired and not paying attention at the time. And hey, at least I got an awesome photo of my friends laughing at me.

    --
    "Live as if you'll die tomorrow." Ridiculous. You could die later today.
  35. Re:Deadbeat by trickonion · · Score: 2, Informative

    I don't know if this is the FIRST place to say they are deadbeats, but where I know it from is the best show ever, Frontline. Specifically the episode "The secret history of credit cards". It was Ben Stein who specifically said that credit card companies call people who pay their balance in full each months are deadbeats
    link for ya: http://www.pbs.org/wgbh/pages/frontline/shows/cred it/view/
    People need to watch more pbs

    --
    I got you an Andes mint, but it melted in my pocket
  36. Re:Deadbeat by MajroMax · · Score: 3, Informative

    Interesting... I pay my balance off every month, and they raise my credit line. So, is it because they like me, or because they hope i'll spend more and _not_ be able to pay it off in one month?

    Both. By regularly paying off your bill, you demonstrate that you're a good credit risk. The bank is hoping that you'll be stuck with a running balance and pay their interest fees on it, but they're also confident that if/when you do, you'll make regular payments and not default.

    --
    "Evil company X is threatening to restrict our rights! Let's all get together to stop--OOOH! SHINEY!!!" -- AC
  37. Re:Hmm by bnenning · · Score: 2, Insightful

    and outweight the annual fee you have to pay

    Plenty of cards have no annual fee, and still give you miles/cashback/etc. Mine does 1% off everything and 5% off gas, which is especially useful these days.

    Then again, I'm sure the credit card companies hate people like me, who are essentially taking advantage of the system.

    Of course they'd rather we spend like typical consumers, but they still make a profit off the transaction fees.

    --
    How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
  38. Re:Hmm by PurpleFloyd · · Score: 4, Informative
    You have to use a credit card regularly to build a credit history, don't you?

    No, credit history is built with every cent you borrow. It's true that, starting from scratch, it's very difficult to qualify for larger loans. Without a strong credit history, you probably won't be able to get a home loan, or a car loan with any kind of decent interest rate. In fact, pretty much the only large loan available to someone without a good credit history or collateral is a student loan.

    Using a credit card, and paying the balance in full each month, is probably the easiest and best way to get a good credit score. However, it's certainly not the only way.

    --

    That's it. I'm no longer part of Team Sanity.
  39. Re:Hmm by LordKronos · · Score: 4, Informative

    That's a violation of almost every merchant account agreement I've ever seen. You ARE allowed to offer a cash discount, but you may NOT charge a price higher than the displayed price for credit card purchases.

  40. Re:Hmm by vux984 · · Score: 2, Insightful

    That's a violation of almost every merchant account agreement I've ever seen.

    It certainly is. That doesn't prevent it from happening.

  41. let me explain by way2trivial · · Score: 2, Insightful

    credit cards~ cost the merchant money.

    I am a credit card merchant. if someone pays me cash, I get 100% of the funds
    if someone pays me via cc, I get from 96-98% of the funds

    if I wind up doing a return, I lose 100% of the return.

    for some transactions, credit cards are NOT appropriate.

    --
    every day http://en.wikipedia.org/wiki/Special:Random
  42. This is Just ONE variation of Monopoly by shaneFalco · · Score: 2, Informative

    The summary is mistaken. TFA is quite clear that this is for a British version of the game and that it is merely one of the 10,000 variations of Monopoly. I mean- we have Star Wars Monopoly, 'Cleveland in a Box' Monopoly, and my personal favorite Ghettopoly (which you can;t get in the U.S. now, google it sometime for the Department of Justice freaking out over it). This is simply Visa Monopoly. Nothing to see here- move along.

  43. Re:Then... by geminidomino · · Score: 2, Funny
    You bastard!!!!!

    -bash-3.00$ monop
    Now installing Windows XP...
  44. NIIIIICE summary. by DjMd · · Score: 3, Insightful

    Bravo Slashdot submiter & editor... Bravo.

    Let's see first of all RTFA. It is ONE edition of monopoly. Not all future editions.
    Secondly, the title of the slashdot post. "Advertising comes to Board Games."
    Really? Ok, hrmm lets read the summary.. Odd No mention of this advertising...


    Yes, I know Visa worked with Parker Brothers to make a credit card swiper for ONE edition of monopoly (only in UK and parts of europe so far). And they have the Visa logo on it... Of course, I know that not from this summary.. I guess it was good that I RTFA before slashdot posted it, so I knew what this post was about before I read the summary that misses the point.

    --
    DJMD - The fourth man - Planetary